Mortal Kombat Tagged Articles RSS Feed | Mortal Kombat RSS Feed on en Launch Media Network Injustice 2: DLC Characters Revealed, More Teased Sat, 06 May 2017 15:05:41 -0400 Curtis Dillon

Warner Bros. and DC have revealed the first of nine fighters to join Injustice 2 in post-launch DLC: Starfire, Red Hood, and Sub-Zero. The fighters were revealed alongside a new trailer, which also showcased the characters' weapons and outfits. 

Sub-Zero finds his way into the DC roster much like Scorpion did in the original Injustice: Gods Among Us -- the third DLC character, preceded by Lobo and Batgirl.

Red Hood joins the rest of the Bat-family, including Batman, Robin, Scarecrow, Joker, Bane, Catwoman, Deadshot, Poison Ivy and Harley Quinn, making for a very Batman-heavy roster. And finally, there's Starfire, who comes as one of the most requested fighters from the entire DC Universe.

This first fighter DLC pack will be included in the $80 Injustice 2 Digital Deluxe Edition, which also includes a Premiere Skin and an exclusive Gear Shader. Meanwhile, the Injustice 2 Ultimate Edition, priced at $100, will feature a total of nine DLC characters, as well as three Premier Skins and two exclusive Gear Shaders. Of course, you can always wait and get the game a year from release for $60 with all the DLC, but that's up to you. 

Featured at the end of the trailer, the image above teases the next two DLC packs, both of which include three more fighters.

Fans have been quick to point out the two obvious middle choices from both packs: Black Manta (left) and Raiden (right). The identity of the other four fighters is quite the mystery, although many believe the two on the right to be Beast Boy and Raven, thus allowing players to play as all of the original Teen Titans.

Injustice 2 launches for PS4 and Xbox One on May 16. No release date for the DLC has been revealed by NeatherRealm Studios as of yet. 

Who do you think the mystery fighters are? Let us know in the comments!

Mortal Kombat Edition Consoles Announced Thu, 17 Mar 2016 12:27:13 -0400 Channler T.

Here is some great news for retro Mortal Kombat and SEGA fans alike! The folks at have just announced that they will be releasing Mortal Kombat editions of the SEGA MegaDrive / Genesis Wireless Consoles and the SEGA MegaDrive Arcade Ultimate Handheld (with SD Card slot) are now available to order at their site.

Both of the consoles are officially licensed and come with 80 games! They include classics such as Sonic the Hedgehog, Alien Storm, Streets of Rage, and of course all three original Mortal Kombat games.

Console specs:

  • 80 built-in games; including fan favorite SEGA titles
  • Two user friendly wireless controllers
  • Compatible with original Mega Drive Controllers
  • Compatible with SEGA Mega Drive cartridges
  • Connects directly to the TV with Included AV Cable

Handheld Features:

  • Now includes SAVE and LOAD ability!
  • 80 classic SEGA MegaDrive games built-in (using the original files for 100% authenticity)
  • SD card slot allows more games to be added (SD card not included)
  • Crisp 3.2” LCD display
  • Built-in rechargeable battery
  • Charged by USB cable (USB cable included)
  • A perfectly slim and compact handheld games console
  • Supports .BIN and SMD files

The console is now in stock and the handheld device will be in stock soon and both can be purchased here.

Are you excited for these editions? Let me know in the comments!


Mortal Kombat XL Edition debuts in March with all DLC Wed, 20 Jan 2016 08:19:48 -0500 Douglas A. Skinner

With Kombat Pack 1 out and Kombat 2 on its way, NetherRealm Studios decided to put them in a neat, bloody package for us with Mortal Kombat XL.

This re-release of the insanely popular Mortal Kombat X, originally released in April of 2015, will include DLCs and skins for every character.

Kombat Pack 1 has Predator, Jason Voorhees, Tanya, and Tremor, while Kombat Pack 2 will add Leatherface from Texas Chainsaw Massacre, Xenomorph (Alien), Bo Rai Cho, and Tri-Borg (Sektor, Cyrax, and Robot Smoke combined), bringing the total roster to 37. 


Mortal Kombat XL will be out on March 1st in North America and March 4th in Europe for digital download on PS4 and Xbox One. The PC version was not mentioned in the announcement trailer and the price for the XL edition is unknown.

The online beta test was announced yesterday. The beta's primary goal is to create a smoother gameplay experience to decrease the chance of lag.

Players can sign up on the official Mortal Kombat Website and will have had to spend at least an hour in online mode previously to register. Keep in mind, it is a beta so not a lot of players will be let in, but the beta will open gradually to more and more players. 

Only four playable characters will be available during the initial beta: Sub-Zero, Scorpion, Johnny Cage, and Jackie Briggs. Again, more and more characters will be introduced gradually. The beta will be available for both PlayStation 4 and Xbox One.

GOTY 2015 Intern's Pick: Mortal Kombat X Wed, 09 Dec 2015 19:59:16 -0500 Lad Johnson


I really like this franchise. It took a while, but Mortal Kombat has come full circle to reclaim its past glory. The series rebooted back in 2011 with Mortal Kombat, and received praise for its return to classic fighting game elements. The sequel, Mortal Kombat X, released in April; riding on a wave of hype, this game delivered as promised. I'm not sure about the rest of you, but this was my Game of the Year.

A story worth returning to

NetherRealm could have used any previous game to continue the franchise -- plenty of strings were loose for them to follow from last game. But naaaaaaaah, they decided to do something crazy -- get rid of the magic tournament and gods they're known for and replace it with a civil war and an ancient terrorist. You know, actual reasons people would be fighting.  And they aged all the characters 25 years, then gave them children and heirs. You know, to remind players that Mortal Kombat is about people fighting for their beliefs and agendas? The game took a low-key approach and I'm okay with that. There was no magic tournament, or an emperor who had ruled for hundreds of years. Just an action-packed story of what came after all that was solved last game.

I'm thinking NetherRealm was in a bind. How could they keep their aging franchise and all its faded concepts fresh for older fans and also appeal to a new generation of players? The answer was simple. Keep series regulars present while creating new characters with better (some obscure) stories than past generations -- return classic characters while also introducing new ones, forming a completely new story line. NetherRealm created an actual sequel that continued last game's story and invigorated the franchise.

Smooth gameplay inviting noobs and experts alike

Had they not done great with the story, gameplay was awesome regardless. Crisp graphics with responsive controls; this game had fantastic gameplay. In addition to returning to the 2D fighting from last game, several new features were introduced to raise the bar. The game pulled from its unsuccessful 3D phase and revitalized the Fighting style mechanic. With the 26 launch characters there also came three style changes. This equals out to over 78 different character options before DLC. Classic Sub-Zero or Sub-Zero with weapons? Demon Scorpion or human Scorpion? Each style is unique and requires time to explore the differences and perks in each.

And what better way to do this than the new living towers? While playing classic towers was fun, you knew what was coming after a few cycles. Last game, NetherRealm found success with the Challenge tower and its wonky set of challenges. So they capitalized by giving us more of these to play and discover. The new living towers consistently give me a reason to play, other than versing others. A new challenge every hour? Hell yeah! I load up the game all the time just to mill away at these!

Another plus for the Towers is the extra incentive to perform fatalities. The gruesome finishers were repetitive after a few rounds. But getting extra points on your score and Koins to spend made it acceptable behavior. MKX did a great job rewarding gameplay while also providing variants to characters and gameplay to keep things fresh.

Mortal Kombat X is the Game of the Year.

It might just be the long time fan in me trying to ignore Mortal Kombat's flaws. But I felt it was flawless from day one. There were a few balancing issues to tweak. But no glitches, no game breaking, and no lost saves. This game worked right out the box and I've been playing ever since release with no complaints. (Except, you know, the DLC thing and the linear story). Yeah I can't do the biggest combos, and no I don't like Ferra/Tor. But if you ask me what the best game of 2015 was, MKX will be my answer

Quantum Break trailer goes live at VGAs on Dec 3rd Wed, 02 Dec 2015 07:38:26 -0500 Cameron Patel

This coming Thursday, December 3rd, will be the annual VGAs -- now known as "The Game Awards." Every single year, it provides the industry with a bevy of new announcements and footage. And this year is no different. 

It was reported last week that the Game Awards will have as many as 10 world premieres, one of which has just been announced by the show's Twitter page. Quantum Break, the new game from the studio that brought you Alan Wake and Max Payne, is premiering new footage of the game at the event. 

Thursday, @ShawnRAshmore joins us to world premiere new QUANTUM BREAK content at @thegameawards

— Geoff Keighley (@geoffkeighley) November 29, 2015

It has also been reported that both Far Cry Primal and Mortal Kombat will have brand new content being premiered at the show, as well as a new announcement from Oculus Rift. 

This is the second year that the Game Awards will be completely streamed online, after Spike TV decided to drop the awards following a ten year stint. The show's organizer, Geoff Keighley, decided to revive to show and has promised to bring an even bigger and better event.

There will be ten new world premiers, ten awards, and many guest stars -- including Shaq, Mark Hammil, and Kiefer Sutherland.

"Rowdy" Ronda Rousey is the queen of the nerds Tue, 11 Aug 2015 20:09:55 -0400 Larry Iaccio

UFC fighter and recent champion Ronda Rousey seems to be the Internet's new it girl right now. She recently hosted and AMA (ask me anything) on Reddit and further solidified her place on the throne as queen of the nerds by talking about a ton of nerdy topics.

Ronda introduced herself in a perfect way and set the tone for the rest of the AMA,

"Ronda here. My favorite Pokemon is Mew and I used to moderate a Pokemon forum. I'm an active player on WOW and a Mage named Randa on TaichiPanda – I’m on the 3rd Game Of Thrones book and will shank a bitch who tries to give shit away about the series cause you watched the show already."

Yes, Ronda's favorite Pokemon is Mew, but when asked what monster she would like to square up in the ring with she answered,

Troh - because he’s the Judo Pokémon and would challenge me the most :)

She then went on to talk about her love for Dragon Ball Z and her crush on the prince of all Saiyans, Vegeta.

Whether or not you care about Ronda Rousey, there's no denying her immense popularity for the time being.

Predator joins Mortal Kombat X as playable character Tue, 07 Jul 2015 09:19:41 -0400 Jackson Ingram

Forget Xenomorphs. And screw Freddy. The Predator is taking on Jason Voorhees himself in his debut trailer for Mortal Kombat X, the latest in the popular blood-soaked fighting series. The Terror of Crystal Lake never stood a chance.

Mortal Kombat X picks up two years after the previous installment left off, retaining the downloadable content feature introduced in 2011. The Predator appears alongside fellow horror movie star Jason as one of two guest characters

For those of you who jumped on the $30 Kombat Pack season pass, the Predator is available today as a part of the "Predator/Prey" pack that also includes three skins: Commando Johnny, Infrared Scorpion, and Carl Weathers as Jax. For everyone else, you'll have to wait another agonizing week before you can nab the whole bundle for $7.99, or just buy the Predator as a standalone character for $4.99.

Oh, and don't forget to pick up the Klassic Fatalities Pack, released for free by Warner Bros. and NetherRealm for free as a thank you to the fans.

Top 5 Controversies that Rocked the Gaming Industry Fri, 29 May 2015 02:30:01 -0400 MarkL_TGG

"The industry has changed. It's no longer just about entertainment, fun, or the enjoyment of others. It's an endless series of legal battles, fought by lawyers and figureheads."

Maybe not quite Old Snake's words or even a glimpse of the point he was aiming to make, but there's no doubting that the gaming industry has undergone change. From its roots in the 1970's and 80's, the gaming industry has flourished and flopped in ways that are both controversial and progressive. Like any large industry, there are moments in history that mark turning points and influence change, whether welcomed or not. The industry is no exception to this rule, carrying with it a history filled with controversy that has molded the present state that it is in today. Without these events, you can't deny that following the progress of the industry closely would be a lot less entertaining.

The Electronic Arts' Wife

As a whole, it seems Electronic Arts' can never do anything right. Despite the quality of some of the games it produces, the publisher usually fumbles in some way or another. The hate train against EA came to a barreling speed when, in 2004, a then anonymous blog on posted by a spouse of a current employee brought to light the horrendous employment conditions that the company imposed on its team. Sure, they may not have been as bad as what we hear happening in places like China, but for American standard it was bad - and slightly illegal.

In the blog post, the anonymous spouse complained that her husband was subject to inexcusably long hours of 12 hours a day for 7 days a week with no overtime pay provided. EA figureheads came under plenty of fire when the blog went live, forcing the company to change its employment relations.

With the light shining on Electronic Arts' poor ethics, artist and top programmers within the company took the opportunity to get what was owed to them. Several class action suits brought against the EA led to a total of over $30 million in payouts and change to hourly wages for lower-level team members.

Today, EA is less known for its controversial mandatory work schedules and more for things like, you know, the disastrous launch of SimCity or completely mucking up the ending to the beloved Mass Effect trilogy.

The Hot Coffee Mod

Sex and video games are two things that never seem to mix well. When intimacy finds its way into our favorite games, it turns into a massive uproar (looking at you, Mass Effect). When Grand Theft Auto: San Andreas released in 2004, there was no question that it would bring with it a slew of controversy, but events that unfolded after the game's launch proved that the public really had no idea how bad it could get. Almost a year after its release, a fan-made software patch was released dubbed "Hot Coffee," a play on the euphemism of inviting somebody inside for "some coffee." The patch unlocked hidden assets within the game when protagonist Carl "CJ" Johnson is invited into his current girlfriend's house for a little under the covers action. Although, as the patch revealed, not much actually happens under the covers themselves. The patch changed the scene to allow gamers to experience the coitus, complete with pixellated nudity and crude thrusting actions.

Though the scene was extremely awkward to watch, it still depicted scenes of sexual intercourse, which are a big no-no for a game not rated "Adults Only" by the ESRB. After the patch became popular, the rating board was sure to rectify that by labeling the game as AO, causing retailers to pull the title from their shelves and forcing Rockstar's hand.

Production on versions of San Andreas equipped with "Hot Coffee" capabilities ceased and the developer moved quick to release version 2.0 to restore the "Mature" rating. Though the worst seemed over, Rockstar still faced class action litigation, which ended in a $20 million settlement.

Gamergate's Skewed Meaning

If you ask people what Gamergate is really about, chances are you may get two different answers. On one side of the spectrum, it's a debate over feminism in gaming while the other side of the coin is adamant it's a fight against corruption in gaming journalism. Regardless of the truest answer, there is no denying that the controversy brought with Gamergate will be long-lasting.

The term itself was coined by former Firefly actor - the "non-Baldwin brother" - Adam Baldwin back in 2013 after gamers took issue with praise that developer Zoe Quinn received for her Steam-developed title, Depression Quest. The community members deemed the attention unjustified and the matter was complicated more-so when Quinn's former boyfriend, Eron Gjoni, claimed in a blog that developer had an affair with Kotaku journalist, Nathan Grayson. The relationship was believed to have spurred a subjective review of the game by Grayson, though further investigation by Kotaku staff revealed no such review even existed. Despite that there was no clear merit to the claim, the uproar over the ordeal grew when Gjoni's blog received little to no media coverage. The move against media corruption had begun, though several forks in the road threatened to derail the original purpose.

Regardless of one's beliefs on Gamergate, there's no doubting that it has had an impact on the industry of gaming. Companies like Intel went so far as to pull advertisements from publications involved in the controversy. There also seems to be no clear end in sight for the movement, which means a long arduous fight on both sides of the spectrum.

Federal Censorship and the Threat of Regulation

Modern gamers are well aware of the Entertainment Software Rating Board, but there was a time when games weren't so regulated. During the 80's and very early 90's, gamers could enjoy any game they wanted, regardless of the content and their age. Things are completely different today, with the risk of fines hanging over retailers thanks to the threat of federal regulation over two heavily cited video games. To discuss the accesibility of violent games to children, Congress held a series of hearings, during which games like Mortal Kombat and the interactive Sega CD title, Night Trap, were cited for heavy instances of blood, gore, and realistic brutality. The purpose of these meetings was to impose federal regulations on how video games were rated.

Mortal Kombat's gratuitous blood and Night Trap's realistic scenarios and live actors caught the attention of government figureheads, which nearly led to the Video Games Rating Act of 1994, spearheaded by then senator Joe Lieberman. Though developer's like Sega had an internal ratings system, it was believed a universal system would need to be created. To bar federal regulation from controlling the industry, major publishers at the time stepped in and proposed the creation of the Digital Software Association, which is now known as the Entertainment Software Rating Board.

In 2005, not long after the Grand Theft Auto: San Andreas "Hot Coffee" debacle, Joe Libermen, Hilary Clinton, and Evan Bayh pushed for the Family Entertainment Protection Act, a bill that would recall the debate for federal regulation on game's rating. Though similar bills have passed in several states across the U.S., the Family Entertainment Protection Act never saw the light of day and died at the end of Congresses' 109th session.

Jack Thompson

It's odd for one individual to be so controversial that they affect an entire industry, but if there is one person that can do so, it is Jack Thompson. To the gaming world, Jack Thomspon is a massive thorn in the side, an aching pain that refuses to let up or go away no matter how much Tylenol you down. In recent years, the now disbarred attorney has been fairly quiet, but that hasn't always been the case.

For years, Thompson waged an all-out war on the entertainment medium, heavily lacing into the concept of a link with violence and gaming. During his years as a legal council, he even attempted to popularize the "Video Games Made Me Do It" defense, which has been a subject covered in mainstream media such as Law and Order: SVU.

Thompson was famous for targeting violent games, but he also set his sights on more innocent titles like The Sims 2, thanks to a mod that removed the censor blur from the games more intimate scenes. In 1997, Thompson jumped onto the murder trial for the Heath High School shooting. To, in a way, defend the killer's actions, Thompson blamed video games, pornography, and the 1995 flick The Basketball Diaries. Among the few games he pegged as being indirectly linked to the murder of three students was Doom and Grand Theft Auto.

To continue his exodus against gaming, Thompson was also involved in a 1999 lawsuit filed by the parents of the three killed in Heath. The suit was a $33 million penalty against two pornography sites, several game developers (id Software and Rockstar likely amidst them), and the creators behind The Basketball Diaries. The suit was dismissed in 2001 - a blow to Thompson's cause but certainly not one strong enough to stop him. Over the course of his career, good 'ole Jack took up arms against games like Bully, Mortal Kombat and Manhunt and even set his sights on Facebook, Howard Stern, and the hip-hop group, 2 Live Crew.

The gaming industry earned a big win against Thompson in 2007 when a motion to disbar the attorney was drawn up with the Florida Bar. After much resistance by Thompson, the motion was elevated a year later to a permanent disbarment and a fine of $43,675.35, which was approved.

With controversy comes change, but what comes to question is whether or not that change is for the better or worse. Looking at these five instances, was the industry changed for the better or worse? It may be a matter of opinion, but as gaming is still kicking pretty strong, any damage done hasn't been too devastating.

Mortal Kombat X Fans: Get a Real Hands On Experience Sun, 10 May 2015 13:48:41 -0400 T.W. Francis

Mezco Toyz has announced that they are releasing a Sub-Zero Ice Clone in a summer exclusive, which starts preorder as early as May 12th.

The translucent figure measures 6 inches in height, and one of the 23 points of articulation is one of Sub-Zero's most deadly attacks from Mortal Kombat X, The Ice Clone. The figure also comes with an ice ball and ice dagger accessories to be posed with.

To ensure that the figure holds the exact likeness of the game character, the designers used the actual design files from the game developers.

Sub-Zero's clone comes in a collector-friendly blister card perfect for your display purposes.

If you are thinking about waiting to spend the $30 for this figure, you may just miss out. This collector's dream is limited time only, so its time to search your couch for loose change and get this figure when it is available for pre-order on May 12th here.

Easter Eggs You May Have Missed in Mortal Kombat X Wed, 29 Apr 2015 12:00:05 -0400 Dani Gosha


Well, that's it for the Mortal Kombat X Easter Eggs. What were you favorite secret finds?


Mortal Kombat's First Gay Character


If you didn't catch this while playing the game then maybe you've seen it floating about the internet either way Kung Jin is indeed gay, making him Mortal Kombat's first gay character. It isn't directly said but it is implied through conversation between Kung and Raiden during a flashback. 


When Raiden suggests that Jin become a Shaolin Monk, Kung Jin replies by saying “I can’t… They won’t accept,”  to which Raiden replies “they care only of what is in your heart, not whom your heart desires.”


Of course this could be just fans reading into the dialogue but, that was before cinematic director Dominic Cianciolo confirmed that Kung Jin is indeed gay and how pleased he was that fans were so observant to pick up on this. 


Shujinko's Cameo


It seems like if an old character makes an unexpected cameo it is likely to end up with their death as seen in the case of Moloch and now Shujinko. Shujinko makes a cameo in Cassie Cage's ending having been tasked by Raiden to hunt down a supposed soul stealer. Like Moloch, Shujinko comes from an earlier Mortal Kombat title: Mortal Kombat: Deception, to be exact.


Ironically, his deceptive ways of stealing other's movesets leads to a case of mistaken identity and his eventual death at the hands of Cassie. 


Tremor's Throwback Roots


While Tremor is a soon to be available DLC character, he actually isn't new to the Mortal Kombat world. The earthquake-causing ninja is actually from Mortal Kombat: Special Forces; however, unless you managed to reach the 100th challenge within the Challenge Tower you wouldn't know that you were able to briefly play as Tremor against Jax. 


Erron Black's Arm Bone Sword


While we may know Black as gun-slinging bounty hunter, he can also handle a sword, specifically one crafted from a Takartan's arm. Yeah, that's not just some fancy sword handle, it is an actual arm bone. If you don't know what a Takartan is, think of Baraka from Mortal Kombat 2


Ketchup and Mustard


As weird as farmer Jax might be, it really is one of the most endearing moments in the otherwise violent game. It is also where we get another Easter Egg via the posters that feature the names of Cyrax and Sektor as services and products but the surprise doesn't end there.


In a way, it is a Easter Egg in within an Easter Egg because while Jax may have a tribute to Sektor and Cyra, the MK creators add their own tribute as Ketchup and Mustard refer to the early names given to the character's during MK3's development. 




Johnny Cage's $500 Sunglasses


If you know Johnny Cage then you know he has a thing for sunglasses. He also has a very good memory even if it didn't come from the Mortal Kombat games. "Don't you owe me some sunglasses?" Is a bit cheesy but it's a perfect opening line to a fight against Goro, the guy who just so happened to crush the Hollywood star's favorite shades 25 years ago in the movie adaptation of Mortal Kombat


Whip It Good


Erron Black isn't the only one with a musical reference, Takeda's first fatality within Mortal Kombat X is called "Whip It Good," an obvious nod to Devo's "Whip It."


"Happiness Is A Warm Gun"


If you don't get the title, chances are you didn't get the Erron Black Beatles reference. You probably didn't even get the early released MK hints either that mentioned the phrase. Nothing wrong with that but, you did indeed miss the Easter Egg that referenced not only the Beatles but Black's initial MKX teaser.


When and if Erron Black hits his Sand Trap special, you will likely hear him say "happiness is a warm gun" a nod to perhaps his favorite Beatles song:


Happiness is a warm gun


(Bang bang, shoot shoot)


Happiness is a warm gun mama


(Bang bang, shoot shoot)


When I hold you in my arms


(Oh yeah)


And I feel my finger on your trigger


(Ooo, oh yeah)


It's a very catchy song. 


Cassie Cage's Taste In Music


We're not the only one's who are fan's of Mortal Kombat's heavy hitting music, as it turns out so is Cassie. Before every fight, we see Cage taking out her earbuds but, if you have your volume high enough and a good memory you can hear the faint sound of Mortal Kombat 3 tunes. We don't blame her though, MK as a whole has some great music, the kind to pump anyone up before a fatal fight. 


Cassie's Friendship Page & Selfie Fatality


It goes without saying that Cage certainly has a creative fatality that is both gruesome and a social commentary on the new generation's love of selfies. The only difference is, most selfies don't involve ripping your opponent's jaw off and forcing them to take a picture mid epileptic shock. But the surprise isn't in the selfie but in the social media page that pops up. 


This obvious Facebook parody features a number of goodies including a randomized stream of comments featuring Sonya Blade, Stryker, and MK co-creator Ed Boon's Twitter handle Noobde.


Not only that, in the top left corner Friendship's rainbow logo is a fun reference to Shang Tsung's Mortal Kombat 2 as well as Johnny Cage's alternate Ninja Mime costume. 


Moloch's Head Cameo


Unless you've been playing Mortal Kombat from the very first game, the significance in Quan Chi's introduction may go over your head. However, if you're a die-hard MK fan, then you would have recognized the forced "cameo" of Moloch. Moloch made his debut in Mortal Kombat: Deadly Allegiance as a sub-boss and as a playable character in Mortal Kombat: Armageddon


Interestingly enough, Moloch was a sub-boss prior to facing both Shang Tsung and Quan Chi. While there is no explanation as to why Quan Chi has his head, our guess is that Quan Chi got tired of Moloch failing to keep challenger's at bay and decided to make a permanent example out of him. That or he thought he'd make a killer fashion statement. 


It has been twenty years since the first Mortal Kombat release and ten games later, the franchise is better than ever. Undoubtedly the title became famous from its epic yet graphic fatality kills but if you know Mortal Kombat, you know it is full of Easter Eggs. While the majority of the early Easter Eggs started off as inside jokes, they quickly turned into mainstays in the form of homages to previous Mortal Kombat titles and even other games. 


Naturally, Mortal Kombat X is no exception to the expected Easter Eggs; however, with all the new playable characters and killer fatalities going on, you might have missed out on the real action. Don't worry; I have you covered. Keep reading to catch some throwbacks, tributes and surprising twists that you might have missed while playing Mortal Kombat X

Mortal Kombat X Lets You Decide: DLC or Unlockable Sun, 19 Apr 2015 09:02:04 -0400 amaadify

Throughout their history, games have utilized a reward system to give players a sense of satisfaction for accomplishing challenging tasks. However, somewhere down the line these rewards have lost their place - being converted instead to downloadable content (DLC). Mortal Kombat X offers a unique take on this trend, allowing players to choose between paying and playing.

The newest title in the franchise sees the return of the Krypt, a series staple that was first introduced in Mortal Kombat Deadly Alliance. The Krypt allows players to use koins earned during gameplay to purchase characters, hidden fatalities, concept art, videos, and other additional content. In Mortal Kombat X, however, players now have the choice to purchase all of this as DLC. 

For $19.99, players can make the in-game currency utterly useless, and use their real-life money to buy additional content instead. 

This presents an interesting challenge to the current trend of DLC, which is coming dangerously close to imitating mobile gaming's micro-transactions. The success of this particular downloadable content will surely be a huge red flag to Netherrealm and other developers saying: "People are lazy, let's make them pay for everything!"

We've all but lost the good ol' concept of "unlockable characters". Could other game content follow suit? Will you be using koins or kash to unlock the secrets of Mortal Kombat X? Let us know in the comments below!

Mortal Kombat X Makes the Biggest Splash in Franchise History Sun, 19 Apr 2015 04:09:28 -0400 Victor Ren

Congratulations to Mortal Kombat X! Out of every game in the MK series, Mortal Kombat X has made the biggest splash, as it's had the biggest launch in franchise history.

Creator Ed Boon thanked all the fans on Twitter

He added that there were so many unexpected players on their mobile and console platforms that it crashed their servers. 

Boone also went on to comment about the game's issues, saying that they will be fixed in the future, and that the team behind MKX has been hard at work focusing on the problems. 

Even though Mortal Kombat X was released on Tuesday, the entire series has been out since the early 90's and since has sold about 35 million copies. MKX blew their last rendition of the series out of the water, as MK9 only sold about 4 million copies of the game. 

Mortal Kombat X still has room to grow, as the Xbox 360 and PlayStation 3 versions of the game have been delayed until summer. The series has come a long way since its first installment, and players everywhere are rushing over to witness its fatalities in all its gore and glamour. 

How to Get Around Mortal Kombat X PC's Install Bug Tue, 14 Apr 2015 20:47:04 -0400 Elijah Beahm

Well, it seems that Steam's new style of pre-loading and installing games has more than a few kinks to be worked out, as anyone who pre-ordered Mortal Kombat X on PC is now realizing. Currently, players can only get to the game's menu screen and options menu, as the new Streaming Download style of installation just isn't working right.

For those who don't know, Steam's new Streaming Download option is Valve's new approach to combat long download and install times. It's supposed to cut down on them by having a game's content divided up into smaller packets that you download over time. Even if you have a lackluster internet connection, you can get started on playing a game much sooner; at least in theory.

In the case of Mortal Kombat X, players should have been able to access the game's initial campaign missions and basic one versus one fighting and Practice Mode. Except instead of that, any attempt to play the game results in a crash. Packets are not going through properly, halting the download.

While there is currently no official word from Valve or NetherRealm Studios,  there is a work around, according to PC Gamer:

"The solution is to go to the MKX entry in Steam, where the packs are listed as DLC; click the checkbox next to each of them, and they'll start downloading." -- PC Gamer

To clarify, when you have a Steam game with downloadable content, it will list that content below the game and let you include/exclude what content you want. Here is what you want to look for:

By cycling the various pieces of content, it will kickstart the download and at least the majority of the game's content will install. Considering the troubled part of the download is related to the campaign, it may be best for PC players to hold off on the single-player until the developers patch it. At the very least, we've heard nothing about the multiplayer itself being impacted, other than that it is easy to say not a lot of players will be immediately online.

We'll keep you up to date at the issues with the PC version unfold. Let us know your thoughts in the comments below. And while you're at it, be sure to check out our other Mortal Kombat X guides!

Mortal Kombat X Final Roster Unveiled Sat, 04 Apr 2015 15:01:04 -0400 amaadify

During the latest Kombat Kast, we were shown an extensive look at the mobile version of the game. But the main feature, of course, was the reveal of the full kombatant roster.

Unfortunately, there are several characters that were thought to be playable that didn't quite make the cut. Kombatants such as Stryker, Kabal, Baraka, Bo Rai Cho, Fujin and more were seen in story snippets or character reveal trailers for the game, but are MIA in the final select screen. However, with all the DLC already planned for the game, we wouldn't count these characters out just yet.

Below, we've listed all the characters featured in the game, separated by their current status. We're all holding our breath and crossing our fingers in hopes that some of these characters will slip into the playable characters list because with Mortal Kombat X you never know "who's next."

Playable Characters (29)

Kung Lao


Sonya Blade







Cassie Cage

Jacqui Briggs

Kung Jin



Johnny Cage

Erron Black

Liu Kang


Kotal Kahn





Quan Chi

Goro (pre-order/DLC)

Tanya (DLC)

Tremor (DLC)

Jason Voorhees (DLC)

Predator (DLC)


Featured Characters (10)

These characters were featured in trailers related to story mode or gameplay, but were not included in the final roster. 


Bo Rai Cho










Liu Kang is a Villain in Mortal Kombat X Thu, 26 Mar 2015 20:53:32 -0400 amaadify

Well the hero is back--sort of. Mortal Kombat X will see the return of veteran fighter, and main protagonist of the series, Liu Kang, but this time, he's bicycle kicking for a different team. 

As revealed in the trailer above, Liu Kang and his Shaolin ally, Kung Lao, have been resurrected to serve lord Shinnok (the bad guy) after their untimely deaths in Mortal Kombat 9. To stop them, Raiden is seeking the assistance of their teacher, Bo Rai Cho. 

Liu Kang is coming back with the same fire balls and over the top kung-fu kicks, but will be sporting all new fatalities. The one featured in the trailer definitely seems a little gruesome for a Shaolin monk, but perfect for an evil one. 

Whether Bo Rai Cho will be playable in the game has yet to be revealed. The character has gotten a lot of hate from fans, as his comical puking and farting attacks were thought to have negatively affected series. However, there's a chance that the Shaolin master is done barfing, as he seemed a bit more serious and a lot thinner in the trailer.

The character reveals are rolling in fast, so Bo Rai Cho could very well be the next kombatant outted. Just last weak, 2 veterans and 2 guest characters were revealed as DLC! Either way, we'll find out soon, as the game is set to release on April 14th for the PS4, Xbox One, and PC. 

New "-Ality" Revealed for Mortal Kombat X, Punishes Rage-Quitters Fri, 20 Mar 2015 05:31:31 -0400 amaadify

We've seen Fatalities, Brutalities, Babalities, Animalities, and Friendships punish fallen opponents throughout the history of Mortal Kombat. One more finishing move is being added to the list in Netherrealm Studio's latest entry into the franchise, and this time it's targeting sore losers.

Quitalities, revealed during the latest Kombat Kast, are a quirky new punishment for online rage-quitters. The tame finisher blows up the head of opponents who leave the match early, leaving the victor to bask in what little glory can be claimed from a forfeit. 

A Special Fatality to Use on Rage Quitters

This is only a slight improvement over Mortal Kombat 9's system, which simply punished the quitter with a "loss" on their record. Other online fighting games such as Super Smash Bros. for Wii U and 3DS have gone an extra step, banning players who consistently drop out of online matches. The team at Netherrealm disagree with this method, and believe they've found a solution in "making the winner look better." They hope that with the popularity of game streaming, players will post videos online of exceptional Quitalities in order to further shame the losers.

The Kombat Kast featured other goodies as well, including the announcement that the Mortal Kombat 9 and Injustice: Gods Among Us PlayStation 3 fight sticks will be compatible with the PlayStation 4 version of the game; and of course, they didn't leave us without some good ol' fashioned Fatalities. To check out these announcements first hand or to see Fatalities from new characters Takeda Takahashi and Kung Jin, check out the video on the Mortal Kombat Official Youtube Channel.

Mortal Kombat X: PC System Requirements Released Thu, 05 Feb 2015 07:22:32 -0500 Brian Spaen

NetherRealm Studios has revealed the PC system requirements necessary to run Mortal Kombat X. How much do you need to be packing in order to pull off shocking fatalities that make real football players walk away from the TV? Let's take a look at the specs courtesy of Steam.

Minimum Requirements
  • Operating System: 64-bit Vista, Windows 7, 8
  • Processor: Intel Core i5-750 2.67 GHz or AMD Phenom II X4 965 3.4 GHz
  • Memory: 3 GB RAM
  • Graphics: NVIDIA GeForce GTX 460 or AMD Radeon HD 5850
  • DirectX: Viersion 11
  • Network: Broadband Internet connection
  • Hard Drive: 25 GB available space
Recommended Requirements
  • Operating System: 64-bit Windows 7, 8
  • Processor: Intel Core i7-3770, 3.4 GHz or AMD FX-8350 4.0 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 660 or AMD Radeon HD 7950
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Hard Drive: 40 GB available space

For just a fighting game, the recommended settings look a bit on the high-end. However, looking at actual game footage and the amazing detail of the fatalities, it's no surprise that a powerful rig is necessary to make the game look great.

Compared to other triple-A titles like Assassin's Creed Unity, the minimum settings seem a lot more plausible. Forcing a 4 GHz processor as a bare minimum does seems a bit unrealistic, especially if that's also in the recommended column.

Mortal Kombat X is published by Warner Bros. Interactive Entertainment and will release for PC and consoles on April 14th.

Image credit: Game Informer

MKX For PC Specs REVEALED! Thu, 05 Feb 2015 06:05:33 -0500 Chris Vesovski

Recently, Netherrealm Studios has released PC specs for Mortal Kombat X (Releases April, 14, 2015) on Steam. The game is also being released on the Xbox One or PS4.

You can find all this information here or read below.

Minimum Req.

  • OS: 64-bit: Vista, Win 7, Win 8 
  • Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHz 
  • Memory: 3 GB RAM 
  • Graphics: NVIDIA GeForce GTX 460 | AMD Radeon HD 5850 
  • DirectX: Version 11 
  • Network: Broadband Internet connection 
  • Hard Drive: 25 GB available space


  • OS: 64-bit: Win 7, Win 8 
  • Processor: Intel Core i7-3770, 3.4 GHz | AMD FX-8350, 4.0 GHz 
  • Memory: 8 GB RAM 
  • Graphics: NVIDIA GeForce GTX 660 | AMD Radeon HD 7950 
  • DirectX: Version 11 
  • Network: Broadband Internet connection 
  • Hard Drive: 40 GB available space

In my opinion, the specs seem fair and I think it seems perfect for fighting games. Hopefully there will be extra features for Nvidia cards, like in Batman:Arkham Origins. Can't wait for some fantastic 60fps brutalaities and fatalities! 

What do you think? Will your pc handle its bloody and fantastic action? 

New Live Action Mortal Kombat Series on the Way From Warner Bros. Thu, 23 Oct 2014 08:57:54 -0400 AJ_Labate

Mortal Kombat X, the bloody and violent fighting game coming out next year is going to be getting a live-action counterpart, Warner Bros. announced earlier today.

Unfortunately for us, Warner Bros. isn't sharing much information about the details of the series, saying today during the announcement that “it will highlight some of the franchise's most storied characters, while introducing a new generation of fighters."

This new untitled Mortal Kombat series is in production at Blue Ribbon Content, which is a newly created division of Warner Bros. in charge of developing and producing short-form content.

The new series will follow in the footsteps of other live-action Mortal Kombat projects such as Mortal Kombat: Legacy, which debuted in 2011 and explored the characters and storyline of the original Mortal Kombat game.

It does not look like this new series has any ties to 2011's Legacy, although that comes as no surprise given Legacy’s creator and director Kevin Tancharoen's recent departure.

There has been no word on when we can expect this series to launch, where it might launch, or if any notable actors are involved, but only time will give us more information.

Mortal Kombat X the game launches April 14, 2015 for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC.

Avid fans of the illustrious fighting franchise now have two major things to look forward to concerning their precious game over the next year.

Needless to say we are all grateful that Warner Bros. was able to resurrect the struggling franchise and bring us all the gore that we have grown to love about Mortal Kombat that last two decades.

The Next Returning Character in Mortal Kombat X Revealed Thu, 02 Oct 2014 09:07:30 -0400 AJ_Labate

Ed Boon revealed today that the tattooed, malicious, wicked sorcerer of the NetherRealm, Quan Chi will be returning in the next instalment of the Mortal Kombat series, Mortal Kombat X.

For the last few days Ed Boon has been teasing the Mortal Kombat community about the next reveal after putting up a countdown until October 2nd.

Due to a photo revealed a few weeks ago, most gamers though the reveal would be the 4-armed half-dragon/half-human Goro, but it comes as no surprise to see Quan Chi will be playable in his 7th Mortal Kombat game.  

Revealed in the trailer above, Quan Chi touts three unique fighting styles: Warlock, Sorcerer, and Summoner. Selecting the Sorcerer fighting type grants you the ability to cast powerful spells that occupy targeted areas or increase your strength, while the Warlock fighting type gives you the ability to open dark portals, extending attacks and special moves to create unpredictable combos. Finally, the Summoner variation has the ability to summon a beast from the NetherRealm aid him in Kombat.

Quan Chi strolls into battle on his demonic goat (also making its MK debut), looking more ready than ever to open up a can of whooping on fellow Mortal Kombat X wrongdoer Kano.

Other returning characters are Scorpion and Sub-Zero, Raiden, Kano, and (most likely) Goro. New faces shown so far are the duo Ferra &Torr, war god Kotal Kahn, Cassie Cage (the daughter of Sonya and Johnny Cage), as well as the "bug lady" D'Vorah.

Mortal Kombat X will release April 2015 for the Xbox One and PlayStation 4.

Will you serve him in the NetherRealm?