Movies Tagged Articles RSS Feed | Movies RSS Feed on en Launch Media Network Eli Roth Confirmed as Borderlands Movie Director Fri, 21 Feb 2020 11:14:49 -0500 GS_Staff

Horror film director and writer Eli Roth will helm the Borderlands movie. The news was confirmed by Lionsgate late Thursday after rumors circulated earlier in the day, stemming from a deleted tweet from Gearbox CEO Randy Pitchford. 

Roth (Hostel, Cabin Fever) joins Avi Arad (Blade), Ari Arad (Ghost Rider), and Erik Feig (Wrong Turn) on the film. Pitchford and Take-Two Interactive Chairman and CEO Strauss Zelnick will executive produce.

Following the news, Roth posted an update on Twitter and Instagram, saying that he is so excited to be a part of the Borderlands family, and that he can't wait to see everyone on Pandora.

In another later statement, Roth said the ambitious project comes at a good place in his career and that his relationship with Lionsgate is the perfect scenario to help bring the film to fruition.

I’m so excited to dive into the world of Borderlands, and I could not be doing it with a better script, producing team and studio. I have a long, successful history with Lionsgate — I feel like we have grown up together and that everything in my directing career has led to a project of this scale and ambition.

The Borderlands movie was first announced in 2015, but it has been in a sort of limbo ever since. The latest game in the FPS RPG franchise was Borderlands 3, which released in September 2019.

We mostly enjoyed the game, calling it "one of the best looter-shooter experiences on the market today. No other game can boast the amount of loot, nor the satisfaction of acquiring it all."

Stay tuned to GameSkinny for more on the Borderlands franchise, including the now upcoming movie, as it breaks. 

Star Wars: The Rise of Skywalker Digital and Bluray Release Dates Confirmed Thu, 20 Feb 2020 14:03:50 -0500 GS_Staff

Fans won't have to wait much longer for Star Wars: The Rise of Skywalker to release on home digital and Blu-ray. Episode 9 of the Skywalker Saga is due to drop out of lightspeed March 17 on digital and March 31 on Blu-ray, 4K Ultra HD, and DVD.

The release will include a treasure trove of extras and goodies, including behind-the-scenes footage and documentaries. Individual retailers will, of course, have exclusive packaging as well. Best Buy (seen above) will have a beautiful steelcase depicting Rey and Kylo Ren's battle on Ker Bir, while Target (below) will have a special art book. 

Alongside the film itself, fans can expect "a feature-length, making-of documentary, which goes behind the scenes with the cast and filmmakers from Star Wars: The Rise of Skywalker and explores the legacy of the Skywalker saga."

The home release of TRoS will also feature footage detailing how the film's desert scenes were shot, as well as the process behind creating Episode 9's creatures and droids. A featurette exclusive to the digital version will explore the process behind the film's score, orchestrated by legendary composer John Williams. 

Target's special edition Bluray for The Rise of Skywalker home release.

Specific details about the movie's home release can be found over on Currently, there is no word on when the film will release on Disney Plus, though a summer timeframe seems logical.

Considering Disney's streaming service has been slowly regaining exclusivity rights to Disney films and television shows, it's unlikely The Rise of Skywalker will release on other streaming platforms such as Netflix or Hulu.

Directed by J.J. Abrams, The Rise of Skywalker was a divisive conclusion to the storied Skywalker Saga. The film stars Daisey Ridley as Rey, Adam Driver as Kylo Ren, John Boyega as Finn, and Oscar Isaac as Poe Dameron.

The film released in theaters on December 20, 2019, and grossed more than $1 billion at the box office, splitting its total between both domestic and international audiences. Currently, it is is the 17th highest-grossing Disney film of all time, falling behind both The Force Awakens and The Last Jedi

Borderlands Movie May Be Getting a Very Unexpected Director Thu, 20 Feb 2020 13:18:54 -0500 Ty Arthur

It looks like none other than Hostel and Green Inferno director Eli Roth may be helming the upcoming Borderlands movie. The news comes by way of a tweet from Gearbox CEO Randy Pitchford.

The tweet was quickly deleted after coming online, indicating this info may not have been cleared for release until the Gearbox Pax East show later this month  or that Roth's hiring may not have been finalized yet.

While a director most well known for horror torture porn might raise some eyebrows, Roth's inclusion may not be so surprising to others considering violence and dark humor have always been central to the Borderlands series.

Here's a screenshot of Pitchford's tweet for posterity. 

Borderland's CEO Randy Pitchford's tweet about Eli Roth and the Borderlands movie.

Tiny Tina and her disturbingly amazing quotes could be a minefield to navigate when transferred to live-action, but other portions of the games would certainly translate well to the big screen.

We don't know many details on the story, characters, or filming date at this point, although we did already get something of an interactive Borderlands movie with Telltale's adaptation Tales From The Borderlands.

Video game movie adaptations have typically been panned, though we've seen a sudden resurgence in high-quality TV shows like Castlevania and The Witcher. The former is about to get a third season, while Season 2 of The Witcher is now in development and will include some unexpected new characters. 

Want to jump into the latest Borderlands game ahead of a potential theatrical release? The Live, Laugh, Loot experience of Borderlands 3 came to PC and consoles back in September of 2019. 

Stranger Things Season 4 Photos Tease Russian Prison Thu, 20 Feb 2020 13:04:18 -0500 GS_Staff

Netflix has shared a small handful of behind-the-scenes images for Stranger Things Season 4. The images come after the show's first teaser trailer dropped last week, bringing with it a big, spoilery reveal.

Titled "From Russia with Love," the trailer unsurprisingly has many fans believing the next season of the hit horror show will be set in Russia. It does show Russian soldiers after all, so it's a pretty safe bet 2+2=4.

With the new season in production, we know that some scenes are being shot in Lithuania, specifically the Lukiškes Prison. Located in Vilnius, Lithuania, the imposing 115-year-old prison is indeed a good stand-in for a Russian penitentiary.

While the behind the scenes images show very little that's actually exciting (unless you really enjoy seeing a film crew unload trucks), they do provide fans a glimpse of what they can expect see when it comes to the state of The American name redacted later this year.

Season 3 ended on a big cliffhanger that left the internet reeling, with fan theories grasping for ways to explain the disappearance of Jim Hopper, played by David Harbour. Leading up to last week's not-so-shocking yet surprising reveal, Harbour had remained coy about Hopper's fate. 

Telling TheWrap earlier this year, Harbour said: 

... I really thought I was ‘The American,’ and then I haven’t heard a lot from them (laughs). So I really don’t know if I am. But I thought I was, but it was never discussed. I didn’t ask [The Duffers], ’cause I felt confident I was — and now I’m not so confident.

Stranger Things Season 4 is set to release on Netflix sometime this year. Considering production is still in the early stages, a November or December air date is most likely, though the streaming company has yet to share anything definitive. 

Stay tuned to GameSkinnt for more on Stranger Things.

Uncharted Movie Will Start Shooting Sooner Rather Than Later Wed, 19 Feb 2020 17:58:42 -0500 GS_Staff

Although Sony has yet to name a director for the upcoming Uncharted movie, star Tom Holland said that the film is set to begin filming in about four weeks. The quote comes from an IGN interview with Holland at the premiere of Disney and Pixar's Onward

When asked what his favorite video game is, Holland quickly responded with Uncharted 4: A Thief's End. He then went on to say the game is "unbelievable," and he confirmed that he will begin shooting scenes for the origin story sometime in March. 

Lots of the inspiration for the film has come from that game in particular. But it was interesting, when I sat down with Tom Rothman and we were talking about video games, and I was like, "Ah, I've just finished Uncharted," he was like, "Well, why don't you play Nathan Drake?" And I remember being like, "I would do anything to play Nathan Drake." Please, that would be amazing.

So yeah, we start shooting in like four weeks.

Holland (Avengers: Endgame, Spider-Man: Far From Home) continued, saying that some of the film's stunts have already been prepped, specifically those in Berlin. Previously, Holland said he thinks the Uncharted film will succeed because it's an origin film, and not a movie directly tied to a story from the games. 

The currently-untitled film has been in development for more than a decade and has seen many directors and writers come and go. To date, six directors have been hired for the Uncharted movie, alongside a larger handful of writers.  

As of writing, Ruben Fleischer (Zombieland, Venom) is the latest director affiliated with the project. Though Sony has not confirmed his involvement with the film, multiple outlets have reported that he is at the top of the studio's wishlist. 

You can see the full interview clip over on IGN's Twitter. Stay tuned to GameSkinny for more on the Uncharted film as it develops. 

Sonic the Hedgehog Review: Fast and Funny Fri, 14 Feb 2020 14:59:29 -0500 Ashley Shankle

I don't think anyone could have predicted that any studio would be working on a Sonic the Hedgehog movie before it was announced, considering the popularity of the character peaked nearly 30 years ago.

Oof, give me a second. I'm feeling a little old...

Anyway, Sonic's first motion picture foray isn't as bad as any reasonable person might expect out of an action buddy comedy starring a CGI hedgehog. That's in large part due to Jim Carrey's over-the-top performance as Sonic's traditional nemesis, Doctor Ivo Robotnik, and the charm of the Blue Blur himself.

If you're a fan of the games and have read the comics (maybe dug into some of the lore), you're going to find yourself starting fresh with this take on the Sonic universe.

After being forced to flee his planet at a young age using the movie-exclusive teleportation function of a ring, Sonic ends up spending years alone hiding and observing the residents of Green Hills, Montana.

The beginning of the movie shows us how lonely Sonic has become. Playing pranks on the town's residents, hanging out in his furnished cave, playing sports with himself on all positions... but none of it fills that hole in his heart where friendship and family should be.

Eventually, that loneliness brings disaster, and the government calls in Ivo Robotnik to sniff and snuff out the cause. Which is, of course, Sonic the Hedgehog.

There are three reasons to see this movie.

The first is expected: Jim Carrey's signature comedy style suits the diabolical Robotnik like a glove. The character's ego and eccentricity are on full display with Carrey in Ivo's 'stache. He absolutely steals the spotlight in every scene he's in, and for good reason.

The second couldn't have been possible if the internet didn't lose its mind over the original movie design for the character, which is just how cute Sonic is throughout most of his time on screen.

There is rarely a shot of Sonic seen where he isn't outright adorable. You've got baby Sonic, Sonic in a shirt and cowboy hat, puff-ball Sonic, happy Sonic, sad Sonic, hyper So you see where I'm going with this. There's a lot of Sonic, and he's cute enough to take home and keep on a shelf.

The third is the most surprising aspect of the film, though. It's that it "gets it". Tyson Hesse, of Sonic Mania development fame, played a part in taking Sonic the Hedgehog from atrocity to above-average kids action flick.

Hesse's influence on the movie shows how aware it is of what fans and kids alike would like to see out of a live-action movie featuring the hedgehog. Sonic's an adrenaline junkie, and that fact shines through at every opportunity. The nods to internet culture, such as referring to raccoons as "trash pandas" don't detract from the overall tone of the film, which stays in its lane throughout. Even a drawing of Sanic slipped through the cracks...

Sonic's tale of loneliness is relatable, and his adventure with Tom to find his rings is one that kids and adults alike can enjoy. Slow-paced scenes are brief, with the movie primarily focusing on Sonic experiencing the world around him alongside a friend for the first time. Robotnik's ruthless chasing of the duo using his ultra-high-tech robots is the icing on the cake.

Somehow all the facets of Sonic the Hedgehog just work.

Carrey's fantastic performance as Robotnik is one of his most interesting to watch roles, so much so I'm already clamoring for a sequel to see how he will perform as an even more extreme Eggman. I'd probably pay to see a whole movie of just Jim Carrey as Eggman if I'm being honest.

Ben Schwartz is another perfect casting decision for the fastest thing alive. I've thought of Jaleel White's renditions of Sonic in the old cartoons as the character's definitive English voice, but Ben Schwartz does such a perfect job of capturing the energy of the character that my opinion has shifted completely.

The movie's plot is squarely focused on what Sonic and Robotnik are going to do next, and there's nothing wrong with that at all. There's no extra romance sub-plot, there are no scenes that are out of place. Through and through, this is a kids popcorn flick.

As with most kids popcorn flicks, Sonic the Hedgehog is no work of art and doesn't house much most viewers would call memorable. In fact, aside from a few key scenes featuring Sonic and most of Jim Carrey's performance, most adults will probably not be able to remember most of the movie the next day.

However, I have little doubt Sonic the Hedgehog will tickle fans, enthrall kids of all ages, and give even parents who aren't familiar with the character a laugh or two. There's so much room for a sequel, I'm already eagerly hoping an announcement is on the horizon for our Blue Blur and his evil scientist foe.

Dragon Quest: Your Story Coming to Netflix Soon Thu, 16 Jan 2020 12:13:38 -0500 Joshua Broadwell

Dragon Quest: Your Story, the CGI film adaptation of fan-favorite Dragon Quest 5: Hand of the Heavenly Bride, is coming to Netflix on February 13. You can see the original Japanese trailer for the film above.

Hand of the Heavenly Bride is an epic quest following a family's struggle against an all-powerful darkness through three generations. The original game is surprisingly heavy at times and doesn't pull emotional punches — at all.

Given that Your Story is an adaptation, though, it naturally isn't identical to the game. It doesn't hit all the same beats or follow quite the same path, and Akira Toriyama's art is only the inspiration for the CGI work. There's also a rather... unexpected ending. We won't spoil it for you, but it's best to go into Your Story with an open mind.

Still, it's a sweeping tale nonetheless. More importantly, it's a film adaptation based on a renowned game franchise that we're actually getting in the West. We don't get to see that very often. Perhaps with the star-studded Detective Pikachu's rousing success and Super Nintendo World on the way, video games crossing mediums and blending into the mainstream won't be so uncommon from here on out.

Stay tuned to GameSkinny for more Dragon Quest: Your Story news as it goo-es live.

Red Dead Redemption 2 Could Be Taking Its Cues From These 8 Westerns Tue, 28 Aug 2018 12:47:01 -0400 Fenislav


Rockstar Games is known for getting their inspiration from movies and popular culture. Sometimes it’s the general outline of the entire main storyline (Red Dead Redemption and Wild Bunch), sometimes it’s the art, setting, and ambiance (GTA: Vice City and Scarface). The way they mix tropes and memes and create new ones in the process is always a joy to watch. If and how much they’ll draw upon any of the movies from this list in Red Dead Redemption 2 still remains to be seen. Whatever the outcome, we can’t wait to find that out when the game comes out on the 26th of October.

8. Django: Unchained (2012)

You might be forgiven for thinking that not much has changed in the western genre since the original Red Dead Redemption came out in 2010. In case you weren't paying attention to the other audiovisual medium, this happened: a groundbreaking spaghetti blaxploitation western written and directed by Quentin Tarantino.


Django: Unchained is at its core a universally relatable story of vengeance, love and freedom. As such, it is just an amazing movie, period, and anyone designing a narrative could benefit from analysing how Tarantino wrote it.


It’s also the first popular movie that depicted racial tensions in the Old West in a work of fiction meant mainly for entertainment.


Red Dead Redemption's producer and main writer for both games, Dan Houser, said back in 2009:


We didn’t fully represent era-appropriate racial attitudes because it’s too unpleasant to deal with, but we touch on those issues


The first game dodged this aspect of the Old West. In 2018 it’s safe to say that we’re ready to face at least some of that unpleasantness and that the general public appreciates inclusive stories that try to maturely approach all intricacies of their chosen setting.

7. The Assassination of Jesse James by the Coward Robert Ford (2007)

This one’s pretty obvious, since we already know Red Dead Redemption 2 references The Assassination, at least in its trailer.


The legendary Jesse James (Brad Pitt) is followed by a starstruck fan, Robert Ford (Casey Affleck), who tries to join the James-Younger gang. Train robberies, a botched heist, infighting within the gang, conflicting loyalties and honor among thieves — there’s a lot in this movie that could inspire a story beat or two in RDR2’s depiction of the dissolution of the Van der Linde gang.


For now, at least the film's beautiful cinematography made it to the game's trailer, which leads me to believe Red Dead Redemption 2 may be the second game with movie-grade visual storytelling coming out this year.

6. Justified (2010–2015)

Neither a movie nor a western, Justified tells the story of Deputy Marshal Raylan Givens (Timothy Olyphant) as his over-the-top Wild-West brand of justice gets him sent to his backwater home county of Harlan, Kentucky.


For many viewers, though, the real hero of Justified is Raylan's friend from the old days, Boyd Crowder. Played with equal parts ham and finesse by Walton Goggins, the sly, affable, entrepreneurial criminal displaying model Southern manners arguably steals the show from the second season onwards.


Even though Justified has a contemporary setting, it's so intent on depicting the rural US as the modern frontier, that it's a western in all but the appearances. Red Dead Redemption 2 would do well featuring a slightly larger-than-life magnificent bastard with Goggins' voice, no matter which side of the law he would occupy.

5. Unforgiven (1992)

It’s the last Clint Eastwood movie on this list, I promise! Stay with me though, cause this one’s a real diamond and a Best Picture Oscar winner.


Let’s face it, if Red Dead Redemption had one flaw, it was the way it dealt with morality. The game just doesn’t work well if we’re trying to make John Marston a bad guy. It even sent us to perform honorable genocide on a band of cattle thieves (quite literally rewarding us with Honor points for murder) in the name of the law as soon as its fourth story mission. Red Dead Redemption 2, on the other hand, is set to feature alternate approaches to conflicts and more interesting ways to be a bandit. It would be a waste if its story didn’t depict a complex society where good and evil are about more than the color of one’s hat.


Like The Missouri Breaks, Unforgiven makes sure your sympathies don’t completely agree with the legal delineation, though Gene Hackman is a very convincing and layered character as the movie’s sheriff. This film is also a deconstruction of iconic western tropes and features an absolutely badass portrayal of the outlaw archetype. Since we’ll be able to pick between good guy and bad guy lines in Red Dead Redemption 2, we can only hope they’re as powerful as the final dialogues of Unforgiven.

4. The Outlaw Josey Wales (1976)

Eastwood’s directorial debut is a simpler and more straightforward vision of the outlaw life, that also has some pacing problems. The heart of the story, however — a chased man’s search for a semblance of family and home, is very much in line with what we’ve seen in the trailers for Red Dead Redemption 2 so far.


The movie's not perfect — its action scenes and dialogues are a bit stilted by today's standards. Eastwood's Confederate sympathies are probably at their strongest here, which harms the story by crudely drawing a very thick line between good and evil. It's a beloved classic, though, drawing upon as well as cementing many tropes of the genre.

3. Hang 'em High (1968)

One of the first revisionist westerns. It features Clint Eastwood as Jed Cooper, a man first wrongly accused of stealing cattle and lynched, then saved from near-death by a marshal and offered the chance to take vengeance with a badge in his hand.


Not only does the movie set up a grey morality from the very beginning, it proceeds to point out the hypocrisy of its lawful society, where a desire for vengeance, influence and a sense of belonging are passed off as longing for justice. 


Back when Rockstar was making the original game, Rob Wiethoff, the voice actor portraying John Marston said of the character’s past:


I think John made some decisions in his life that made him feel accepted. I don’t know if he knew that what he was doing was wrong or not. I don’t know if he cared until, one day, he realized he didn’t want that life anymore.


Those words aren’t exactly canon, but if Rockstar proceeds with that or a similar interpretation of Morgan’s and Marston’s actions in RDR2, they’re going to need to picture a society that pushed them into this life. A society as flawed as the one depicted in Hang ’Em High.

2. The Missouri Breaks (1976)

Speaking of bounty hunters, it takes a really unsavory character chasing after outlaws to make the audience sympathize with the gang instead of the law. Marlon Brando was just such a character as a regulator who hunts down Tom Logan’s (Jack Nicholson) jolly band of rustlers.


The Missouri Breaks matches the freedom vs order theme of the dying frontier that Red Dead Redemption 2 seems to be going for. Nicholson’s character is a semi-decent guy who just happens to be stealing horses from a land baron that has enough money to have him and his friends all killed. Plus, you can’t help but notice that he even looks a bit like both RDR protagonists. If the young John Marston had his own gang, this is how I’d picture it.


There's also the fact that Rockstar blogged about the real-life inspiration behind Brando's character back in the RDR days.

1. For a Few Dollars More (1965)

All signs point to Red Dead Redemption 2's main theme being gangs of the Old West. There’s plenty of inspiration the game could take from a movie about two bounty hunters infiltrating the gang of a ruthless, sociopathic murderer haunted by the sins of his past. Perhaps we’ll see Arthur Morgan and John Marston worming their way into a rival outfit that threatens the Van der Linde gang? Or maybe Dutch will ally them with another band that will turn out to be out of control due to its leader smoking opium to cope with his animalistic nature?


Red Dead Redemption is an open-world masterpiece and, arguably, the best story ever written by Rockstar. The development team took field trips to the Library of Congress to learn from history and watched countless western films to inform and inspire the journey of John Marston as he hunts down his former gangmates across the dying Old West of 1911.


The original game’s narrative took cues most ostensibly from Wild Bunch and A Fistful of Dollars, with more than a hint of Pat Garrett and Billy the Kid in its finale. Red Dead Redemption 2 has a different story to tell, though, and it can draw upon the following westerns to shape the fate of its new protagonist, Arthur Morgan.

Special Presentation For Prey In Theaters Tue, 28 Mar 2017 04:10:03 -0400 ThatRainbowThing

Bethesda has announced there with be a special presentation of the game Prey in some theaters. They're having a US tour, allowing gamers to to get a hold of the game. They are also going to be having a film fest called "Inspirations of Prey" where they show sci-fi films that inspired the games developers.

Only 4 locations have so far been announced, and there is no update yet to whether there will be more.

 Austin, TX – The Highball at the Alamo Drafthouse South Lamar – April 4
San Francisco, CA – Bear vs Bull at the Alamo Drafthouse San Francisco – April 11
New York City, NY – House of Wax at the Alamo Drafthouse Brooklyn – April 19
Los Angeles, CA – The Regent Theater – April 25

There will be more movies shown other than what will be at these events.

If you just wanna see which film may be showing near you and want to buy a ticket head over to DraftHouse.

Prey will be a first-person shooter, published by Bethesda Softworks and developed by Arkane Studios. Initial release date is May 5, 2017 and will be available for PS4, Xbox One, and Microsoft Windows.

8 Action Flicks that Would Rock as Telltale Adventure Games Mon, 16 Jan 2017 01:19:25 -0500 Neal Cox


Those are the action movies that we think would make for great Telltale games. What do you think?


Do you disagree? What about Jurassic Park and Back to the Future? Why isn't Blade Runner on the list? Argue about it in the comments below!

The Departed

Why this works:


Much like No Country for Old Men, The Departed would be a big departure from the usual type of games that Telltale produces. Most of the games on this list exist in a very clear world of fiction. The events of Die Hard would probably not occur in real life. Nor would those of The Thing, The Raiders of the Lost Ark, or The Terminator


The Departed, however, has events that feel possible. It would be tough for Telltale to tackle these kinds of characters and situations, especially with such adult materials, but I think it would make the game so much more interesting if handled correctly. There's plenty of gameplay opportunities there, so its up to the writers to show that they can deal with a story like this.

No Country for Old Men

Why this works: 


Much like The Fugitive or The TerminatorNo Country for Old Men gives us multiple protagonists to play and experience the story with, such as Llewellyn Moss and Sheriff Ed Tom Bell.


On top of that, however, it gives us one of the most terrifying antagonists in film to deal with: Anton Chigurh. Not only is he ruthless, but he brings a more grounded type of horror that is certain to unsettle many. If you haven't seen the gas station scene, I recommend you check it out. And if you have, imagine having to deal with that.

The Fugitive

Why this works:


Like any good adventure game, there is plenty of mystery driving the plot of the movie The Fugitive. In this case, there is one important mystery that needs to be solved: Who set up Doctor Richard Kimble?


Not only does this give the story an emotional core, but it also allows for Telltale to include another protagonist: Samuel Gerard, the US Marshal hunting Kimble, who is convinced for most of the movie that he is guilty.


Not only does this give the player some interesting character interactions, but it also allows them to see the how choices one character affects the other immediately.

The Terminator

Why this works:


I think everyone can agree that the 1980's are so in right now. So what better of a way to cash in on that neon-soaked '80's nostalgia than with a great movie that wears all of the tropes of the era like a leather coat.


Not only do the characters of Kyle Reese and Sarah Connor need some fleshing out, it also wouldn't be too hard to adapt the Terminator's hunting prowess to a genre focused on hunting for things.


All of this points to a movie worthy of the Telltale treatment.

The Bourne Franchise

Why this works:


A lot of people only remember the Bourne franchise for its action scenes and camera-work, but there was an important element that many forget; Jason Bourne is always looking for something. Beating up bad guys is a means to an end.


This is why I think that a developer like Telltale would be the best to bring Bourne successfully to video games. With them focusing more on the investigation than on the action, Telltale might finally be able to fully realize what the Bourne Franchise is all about.

The Thing

Why this works:


The Thing would make for an interesting Telltale game because at its core, it is more horror than action. Not only has Telltale stayed away from the horror genre (no, The Walking Dead does not count), they have also steered away from small, single setting franchises that deal exclusively in character drama. 


This could fall flat on its face, or it could be one of the most intense and interesting games Telltale has ever released. 

Raiders of the Lost Ark

Why this works:


This is another movie rife with adventure game potential. We have strong characters, different and unique settings, and plenty of puzzle solving to boot.


On top of that, Telltale's QTE style of gameplay better serves a game that deals with the fast, split-second decisions that Indy has to make throughout the movie.


Die Hard


Why this works:


After the original movie, game designers and hollywood directors both have found it near impossible to duplicate the charm and charisma of the original Die Hard.


For one, it had characters that were relatable, and on top of that, there wasn't balls-to-the-wall action all the way through. That's why I think Telltale could really replicate the kind of greatness that no-one else could. By focusing more on the human side of the story, they might be able to bring back what Die Hard fans have been missing.


It's hard for anyone to deny that on the story side of things, Telltale games has been killing it. The Walking Dead has been consistently good, Tales from the Borderlands was great, and even Batman, a series that has traditionally thrived in the action-genre, put a new and interesting spin on the character of Bruce Wayne that has kept players coming back for more. So, why stop at video games and comic books? Here are 8 Action Flicks that would Rock as Telltale Adventure Games.

Do We Need Video Game Movies? Thu, 15 Dec 2016 11:00:01 -0500 Joey Marrazzo

2016 is almost over and it's time to look back at the monster that it might have created; movies based off our favorite video game titles. In 2016, we saw the release of The Angry Birds Movie, Warcraft and later this month, Assassins Creed. While we don't know how Assassin's Creed will perform, the box office numbers for the other two weren't as great as people were expecting.

The Angry Birds Movie released in May to mixed reviews. It is currently sitting at a 43 on Metacritic and a 43% on Rotten Tomatoes. Despite having an all-star cast including Jason Sudeikis, Josh Gad and Bill Hader, the film did not perform well. Based on a budget of $73 million, it only grossed $349.8 million worldwide.

When you compare that $349.8 million to the other animated films like The Secret Life of Pets which grossed $875.1 million with about the same budget as Angry Birds, you could see that the movie didn't perform as well as the rest of the animated features that also came out this year, especially since Angry Birds had been a known property for 7 years already.

One of the reasons why this movie didn't perform as well as you would expect is because it released 7 years after the introduction and craze that was the original Angry Birds app. Back in 2009 when the craze first started, you would've wanted anything that was Angry Birds themed. 7 years later? That craze is gone. The buzz wasn't there.

Remember Temple Run? There were rumors of that turning into a movie when that was the big craze. But if you look at your phone now, you probably don't have it installed anymore. You can't make movies based on mobile games because those are just games for the moment and will be gone in a few months. Pokemon Go anyone?

The second video game related film that released this year was Warcraft. This movie was based off the widely popular MMO World of Warcraft developed by Blizzard. When you think of Blizzard, you think of the incredible lore that comes with each one of their titles. So you would think making a movie about the lore of this incredible franchise would succeed, right? Wrong.

Warcraft released in June of this year to negative reviews across the board. It currently has a 32 on Metacritic and a 28% on Rotten Tomatoes. People love the lore but it was adapted poorly to the screen. That is the thing that filmmakers have to look out for.

Another video game movie that came out this year was Ratchet and Clank. This was released alongside the Ratchet and Clank game that was re-imagined for PlayStation 4. It was a failure. With a budget of only $20 million, it managed to gross $13 million at the box office. It received a 29 on Metacritic and an 18% on Rotten Tomatoes.

Assassin's Creed is the third of Ubisoft's properties that they are bringing to the theatre. The first property that they brought to the big screen was Far Cry back in 2008. Having a budget of $30 million, it managed to gross a whopping $743,634. Let's also not forget about The Prince of Persia film that they released in 2010. That managed to gross $336.4 million which isn't that bad, but it wasn't received well by the critics or the fans. It currently sits with a 36% on Rotten Tomatoes and a 50 on MetaCritic.

With Michael Fassbender leading their third try at a  video game film -- and the first time Ubisoft have used their own production house --, you can form your own opinion of the movie when it releases on December 21. You can expect the fans of the franchise to see the film in theatres just because they are curious to see if it adapts well. But if you aren't a fan of the games, are you going to see the movie based off the trailers?

Video game movies have not had a good year. This year we also had rumors of a The Last of Us movie and the Uncharted movie. Why do we need film adaptations of these titles when the games are movies themselves?

When you play The Last of Us, it is more of a cinematic experience than it is a game. The incredible story, characters and relationship between Ellie and Joel make The Last of Us better than most movies that are in the theatres today. It is a bonus that you can play the game.

Same thing with the Uncharted franchise. We don't need Mark Wahlberg to play Nathan Drake because we are used to playing Nathan Drake. Uncharted 4 was a great game, but people praised it more for its visuals compared to the actual story. If you really want an Uncharted movie, go watch Indiana Jones. How can you perfectly bring a beloved video game franchise to the big screen without ruining its legacy, and entertaining the hardcore fan base?

There are currently no movies based on video games to be released in 2017. But there are talks of sequels to the Angry Birds Movie and Warcraft. What will be the video game movie that opens the floodgates to the rest of the video game properties being made into films? It could be Assassin's Creed. That releases on December 21 in the US (January 1 in the UK) so maybe if that gets good reviews, we will see the Uncharted movie or maybe a The Legend of Zelda movie if Nintendo is feeling spontaneous.

What video game franchises would you love to see on the big screen?

2 Spooky Games That Could Terrify Audiences as Movie Adaptations Sun, 30 Oct 2016 11:42:05 -0400 Glitchieetv

Taking a great game and turning it into a great movie has always been a source of contention. While some games really lend themselves to a movie script, others are not as set up for the format.

Even when a game is great and should make a decent movie, things happen and the movie ends up a flop. You can check out these horrible horror movies for reference. Yet, in the sea of horror games that you'll undoubtedly be navigating this Halloween, two games stand out as perfect prospects which could be made into truly amazing movies.

Don't Starve

Now you may be thinking that Don't Starve isn't really a horror game. While it isn't overtly a horror game, there are plenty of horror elements in it.

First off, there are things waiting in the dark. What horror game doesn't have something creepy waiting in the dark? There are monsters, insanity, spooky sounds, a Tim Burton-esque art style, and death. That all sounds like the makings of an excellent horror movie to me.

Now that is has been established that Don't Starve is horror enough, let's talk about why it is set up for a movie.

Simply put: Maxwell. Maxwell is the reason your character(s) are stuck in some dread world with giants and hounds and werepigs. A movie focusing on how Maxwell ended up in that situation or on that path will not only draw in fans of the game looking for answers, but is sure to be creepy.

What exactly kept Maxwell prisoner and what do they want? Does he control the things in the dark? Is Maxwell from another world or planet? What made him want to kidnap people who's names all begin with W? What is the point of it all?

There is a lot of ground that can be explored, as well as a lot of room for creativity. Since it is the background of the series and not the series itself, it will also be less likely that fans and critics would strictly compare it to the original Don't Starve game. 

Darkest Dungeon

Darkest Dungeon is another indie game ready to name the jump to the big screen. Again, some may argue that it is not a horror game, but it is jam packed with horror elements -- namely, all the Lovecraftian elements that make the game so terrifying. Horrifying creatures,  insanity, dark arts, and a gorgeously spooky aesthetic bring the horror in this game.

While the game lays out what the Ancestor did to bring the estate and Hamlet to its current state, many holes in the story are missing. A movie revolving around the Ancestor and his spiral into obsession with power hidden underneath the estate would be a captivating and chilling film to see.

How did he discover the knowledge of this power? What had triggered these dark desires? While the story is laid out for those to play, a movie stringing everything together and playing it out in live action would be glorious. Just imagine the oozing creatures coming from the portal!

Bonus: Five Nights at Freddy's

Five Nights at Freddy's is already in the works to become a movie. With the rights purchased and a director in place, it is only a matter of time before its jump scares hit movie theaters. There is a lot of potential for this movie and there are a few paths the story can head while still connecting back to the game.

The first is the history of Purple Guy. What turned him into a child killing psycho? Where did he hide the bodies? Who is he really? Fans of the game have numerous theories as to the answers, but a movie exploring Purple Guy and his motives will explicitly answer all that the fans are wondering. 

The second could focus on the haunted animatronics that make up the core of the game. How did they come to be haunted? Taking a look at the Bite of '86 would be a good direction to head as this subject matter is explored.

The third option is to combine both story lines into one cohesive movie. While more difficult, it would make the movie much more interesting in terms of depth. Did a witch curse Purple Guy into killing? Did one of the parents put a spell on the children's souls so they would take revenge on those whom they thought ended their lives? A creative script can intertwine things wonderfully. Or set the series up for a sequel. 

Perhaps we can look at the most recently released FNAF game for a clue -- because some fans have theorized that the unusually short Five Nights at Freddy's: Sister Location is a playable trailer and not merely a game.

As you can see, movies exploring the backgrounds of horror game characters leave room for the creative process while still being able to maintain the style and direction of the games they are drawn from.

These are only a couple of movies set up to make the transition from game to movie. Whether you are looking for a good story, a good scream or both, these games could really deliver in the film department.

What other games do you think could be a horror blockbuster? Let me know in the comments!


Assassin's Creed Movie Features Actual 125ft Leap of Faith Fri, 19 Aug 2016 12:32:10 -0400 Greyson Ditzler

20th Century Fox released a behind-the scenes video earlier this week briefly showing off the work that went into the most impressive stunt we've yet seen out of the upcoming Assassin's Creed film.

Damien Walters, the stunt double who fills in for some scenes in place of principal actor Michael Fassbender, is shown off in the clip performing an actual jump from a height of 125 feet onto an air cushion in order to replicate the famous "leap of faith" from the Assassin's Creed game series. 

This stunt is, according to the same clip, one of the highest heights that stuntman has freefallen from in over 35 years. It may not be a wheelbarrow full of hay, but even with a big inflatable air cushion below him, this stunt it still pretty impressive.  

You can see the official trailer for the film below:

Animate your next game like Futurama with Studio Ghibli's tools. Sat, 26 Mar 2016 09:03:29 -0400 Sagger Khraishi

Do you remember the movie Spirited Away, or Anastasia? How about Ponyo, or Futurama?

Well, the software used to create those movies is called Toonz. It's a 2D animation software created by Digital Video S.p.A. that first came out 23 years ago. Now -- as of March 26th, 2016 -- creators can download the Studio Ghibli version for free. It is officially open source.

So, now you can utilize the powerful software to change your storyboarding and art direction within your games and animations. The combination makes hand-drawn and digital animations fit together pretty seamlessly.

The fact that you can use professional 2D animation tools free is a game changer for tight-budget projects and teams. Imagine being able to create visuals like the ones found in Capcom's 2006 Game of the Year Ōkami with your team.

So if you want to get started, download the open-source version. But if you want to get the premium version with all of the perks it has to offer, check this out.

7 more games that should follow World of Warcraft to Hollywood (with dream casts) Wed, 11 Nov 2015 06:21:02 -0500 Rob Thubron


In case you were wondering, there are quite a few video game movies in various stages of productions right now, hence why they weren’t included on this list. Bear in mind that a few are in the very early stage of pre-production but still 'officially' being worked on. Here’s a list of some of them:

  • Metal Gear Solid
  • \n
  • Mass Effect
  • \n
  • Deus Ex
  • \n
  • Watch Dogs
  • \n
  • Dead Island
  • \n
  • The Witcher 
  • \n
  • Borderlands
  • \n
  • Assasins creed
  • \n
  • The Last of Us
  • \n

What do you think of our list? What other games do you think deserve a spot on here? Let me know in the comments!


1. Dragon Age


There has already been a Dragon Age animated movie, a YouTube mini-series, and a web series featuring the lovely Felicia Day, but surely now, in an age where Game of Thrones has made it acceptable to talk about dragons and wizards, we deserve a big budget Dragon Age feature.


A movie adaptation doesn’t need to copy directly from any of the games, but it should feature some of the core elements such as Darkspawn, dragons (duh!), mages, the Chantry, and the Templars. Adding some GoT-style intertwined political storylines would definitely benefit the movie version (we wouldn’t want it to be another Dungeons and Dragons *shudder*), although it would probably do well to ease off on the incest.


Giving it an R-rating would definitely be the difference between making a Dragon Age that does justice to the source material and creating a cheesy, child-friendly pile of crap. The games are brutal in sections and deal with adult subjects such as racism, class, and duty. Plus, of course, there’s a ton of blood, death and general viscera across the entire series.


Give this project to a good writer and director, allocate an enormous budget, and you’ve got yourself one of the best video game movies ever made. Should Warcraft do as well as many people expect, don’t be surprised if talk of a live-action Dragon Age feature starts to surface once again.


Protagonist: As the main character is customizable, it doesn’t need to be a specific actor. Gerard Butler proved in 300 that few people do swordplay, beards, and muscles better than him, so maybe he should get the role.



Antagonist : Depends on the game on which it is based, but Underworld’s Viktor, Bill Nighy, or Tywin Lannister himself, Charles Dance, would both make a good Corypheus.



2. Fallout


There have been a number of previous attempts made at getting the ball rolling on a Fallout movie, including one promising project that was ultimately cancelled. The fact that Bethesda holds a ‘Statement of use’ Fallout movie trademark covering “motion picture films about a post-nuclear apocalyptic world” does give hope that we may one day hear the words “War. War never changes” on the big screen.


A movie incarnation could use Fallout canon taken from the entire series of games. Post-apocalyptic movies are nearly always popular, and with Mad Max becoming a lot of people's ‘movie of the year,’ as well as Fallout 4’s recent release, Hollywood would do well to ride the momentum and get a Fallout movie into theaters asap.  


For inspiration, 'Fallout the movie' should look toward Denzel Washington’s awesome The Book of Eli, which shows exactly how to create a post-nuclear world. Of course, it would need to add in the game's famed advanced technology (power armor!), and having some deathclaws and mini-nuke launchers wouldn’t go amiss either.


Protagonist: Pretty much anyone, really. Well, I don’t think Jim Parsons would fit the role, so maybe not anyone.


 Do not cast this man!


Antagonist: Again, it all depends on what lore the movie uses. Although I always thought Neal McDonough (Arrow’s Damien Darhk) would make a great Caesar from New Vegas.



3. Dead Space


Even though there have been two rather good animated movies, Dead Space is ripe for the live-action treatment. In fact, the horror maestro himself and a big fan of the franchise, John Carpenter, has expressed an interest in getting involved in the project.


A movie adaptation has the potential to be a real stomach-churner, provided it contains the same amount of blood, violence and body horror seen in the game. Carpenter talking the helm would be a great sign - as the man who directed The Thing, he knows plenty about creating scares using horribly mutated monsters.


Dead Space’s Church of Unitology plot would certainly work well in a movie adaptation, much like it does in the animations. And while it could be based on any (or all) of the games, the USG Ishimura-set first entry would likely be the best option, invoking the same sense of isolation and dread that the original Alien movie managed to do so well.


Protagonist: It’s probably because of their previous roles in sci-fi movies, but I can imagine either Michael Fassbender or Jim Caviezel taking on the role of Isaac Clarke



Antagonist: There are a few antagonists in the Dead Space series, but if we’re sticking with the first one then I’d pick True Lies bad guy Art Malik for the role of Dr. Challus Mercer





Anyone who has played SOMA will probably be surprised to find that - considering it’s from the team behind Amnesia - the first few hours aren't overly scary. Eventually, you meet the first horrific, shambling monstrosity THAT YOU CAN’T OUTRUN and you end up assuring your dry cleaners that the marks on your pants aren’t what they look like.


So yeah, SOMA can be a terrifying game, and one that doesn’t rely on too many jump scares in the way Outlast often does. There’s an ever-present sense of dread when playing SOMA, made all the worse by the sense of isolation it instills in the player by being set at the bottom of the ocean.


Other than the fact it’s a very scary game, SOMA's examination of questions such as ‘what makes us human?’ and ‘is there such thing as a soul?’ could help it become an excellent horror movie that looks beyond the monsters, much like Jacob’s Ladder does.


Due to the fact it’s impossible to talk too much about certain aspects of the game without giving away major spoilers, I’ll leave off the antagonist/protagonist section for this one.


5. Bioshock


A movie adaptation of Bioshock very nearly came into existence (the image above is concept art from the project) but after several attempts to finalize a deal with Universal, creator Ken Levine pulled the plug. Part of the reason was the poor reception suffered by Watchmen; Universal wanted a hard R-rated Bioshock, and after the failure of Zack Snyder’s superhero movie the studio decided to drop the allocated budget from $200 million to £80 million.


This didn’t sit well with director Gore Verbinski, who subsequently quit the project. Levine wasn’t happy with the replacement director, and so the Bioshock movie was cast into limbo.


After all this, Verbinski went on to direct the $225 million The Lone Ranger. Turns out even a massive budget, a famed director and Johnny Depp can’t save some things.


In all fairness, Bioshock would likely be a very difficult movie to make. Verbinski was right about it needing a massive budget, and the movie version would require some good writing to incorporate the themes of choice, religion, socialism, class, etc in order to make it appealing enough to the masses without diluting the essence of what the game is about. But maybe one day all these different production elements will come together and we’ll get the Bioshock movie that fans deserve.


Protagonist: Assuming it’s based on Infinite’s Booker DeWitt, it’s got to be Mad Men’s Jon Hamm. The actor looks so much like DeWitt you would think the game designers used him as reference material.



Antagonist: Going with Infinite's Zachary Hale Comstock, I would choose General Zod himself: Michael Shannon. Tall, imposing and with the kind of voice you feel compelled to obey; give Shannon a beard and he’d make a perfect leader of the founders.



6. Outlast


The Silent Hill movie is generally regarded as one of the better movies based on video games, but it’s still pretty divisive. Maybe now’s the time to give another horror game the Hollywood treatment?  And few are more worthy than the brilliantly terrifying Outlast.


If you’re the kind of person who reads all the notes/audio files in these kind of games, you’ll know that Outlast has a deeper plot than most horror titles. Covering stuff such as CIA mind control experiments, Nazi scientists, and some ever-popular body horror themes, the game has the potential to become an excellent modern horror movie. Throw in some of Outlast’s night-vision POV elements, jump scares, and torture porn - and get Eli Roth to direct it - and you’ve got yourself a real horror movie.


Protagonist: As you never see investigative reporter Miles Upshur’s face, anyone could play him. I think Josh Brolin would do a good job, lending a sense of gravitas alongside his freakishly square face.


Antagonist: There are a fair few bad guys in the game, but the psychopathic Doctor Richard Trager is one of the most memorable. It’s definitely a role that Marty McFly’s Dad, Crispin Glover, could play – once he shaved his head and stuck on a load of latex.


7. Life is Strange


Seeing how Life is Strange is pretty much an interactive movie anyway, adapting it for the big screen shouldn’t be much of a challenge for those involved. This amazing game may be a teenage-girl-with-time-altering-powers simulator, but it can be enjoyed by anyone and is one of the best games around to play with non-gaming partners.


While the movie version should stick close to the plot, it might not be a good idea to adhere too close - as anyone who has played the series will know what big reveals to expect. In all likelihood, this would be one of those movies from video games that are ‘loosely’ based on the source material, much like Max Payne, but hopefully not as vomit-inducingly bad.



Protagonist: She’s the right age and can play geeky as well as she plays sassy - Chloe Moretz would be a popular choice for Max Caulfield


Antagonist: Impossible to go into too much detail here without ruining the game for anyone who hasn’t played it. Let’s just say that Ryan Gosling would be my choice.


It seems that some things never change - broken PC ports, war, and terrible movies based on video games, for example. But while Arkham Knight has shown that we PC gamers still occasionally have to endure some mockery from our console cousins, and Fallout 4 continues to lament War’s unchanging nature, the recent Warcraft trailer has given people hope that we may soon see the end of atrocious Hollywood interpretations of video games.  


Yes, movies based on video games have had a long and, at times, frankly horrific history. If you ignore the animated entries, what titles would be in a top five? In my mind, the original Mortal Kombat is still the best the genre has to offer, so that would leave (very arguably) Silent Hill, Prince of Persia, Tomb Raider and the first Resident Evil; not exactly stellar stuff. Things get much, much worse when you look at the worst examples - Dead or Alive, Double Dragon, House of the Dead, Postal, and, of course, Alone the Dark, a movie that resulted in the 'lord of all that is balls,’ aka Uwe Boll, being charged with crimes against humanity (probably). It took poor Christian Slater 10 years to get his career back on track - thanks to ‘Mr. Robot’ - after this total bilge almost ruined him.


But back to the matter in hand; seeing as Warcraft does actually look like it will be pretty good, and assuming this trend will continue, what video games should also get the Hollywood treatment? Here’s a list of some titles that would make the transfer seamlessly – unless Uwe gets his grubby hands on them and produces another turd. There are also some suggestions as to who should play the heroes and villains from the games.

Activision opens new movie and TV studio Fri, 06 Nov 2015 14:36:59 -0500 Cameron Patel

With the incredible amount of hype surrounding the new Warcraft movie, Activision Blizzard has announced a brand new production studio to take advantage of all properties the company owns. 

They have expressed interest in creating more out-of-game content for games like Hearthstone, and are already planning on making a movie based on the Call of Duty series.

Nick van Dyk, who worked as a strategist at the Walt Disney Company, has been announced as co-president of this new studio. The creative executive is yet to be announced.

Skylanders Academy is the first TV show in production, based on the very successful video game Skylanders. This new animated series, as well as a bevy of other planned content, is currently in the process of hiring writers, directors, ad editors. 

These past few weeks, Activision Blizzard has rapidly been expanding their company, by not only creating a brand new eSports division, but also by buying King Digital Entertainment for almost $6 billion dollars. 

The upcoming Warcraft movie is being made by Legendary Pictures, as the deal between Blizzard and Legendary was made in 2008, before Activision had actually purchased Blizzard. 

Is this a good idea on Activision's part? There has yet to be a truly successful video game adapted movie, either critically or commercially, but all the buzz surrounding both the Warcraft and Assassin's Creed movies proves that there is definitely a audience for this type of content.

Transparency: Games are not movies, but they are close Mon, 12 Oct 2015 04:27:21 -0400 Larry Everett

The emotional rollercoaster that everyone who has ever played Mass Effect (or nearly any BioWare game since) directly compares to the pacing of a great feature film. And when you think about, why wouldn’t a game like that be developed like a feature film? Look at the elements. You have a plot, a script, actors, a director, and special effects. It’s a visual medium and projected on a video screen. They are comparable, right?

Unfortunately, movies and video games cannot be compared on the same level. Not only is the audience different, but fundamentally, the way the audience consumes the entertainment is different. That's not to say that there aren't things that are similar or that some skills aren't transferable, but the differences outweigh the similarities. Let's break down a timeline of making a movie versus making a game.

Planning phase

When planning a movie, you start with a script, and many times that’s all you really need. No more real planning is necessary. Many films can get started with the production side of things as soon as the first draft of the script is done. Funny enough, many film shootings can start before the script dialogue is polished. On the gaming side, the bare minimum is a well functioning engine. Some games don’t need to have a script at all. It can just be an interesting mechanic that propels the player to keep going.

We shouldn’t take edge cases as the normal, but that should give an indication of where games start and where movies start. When you get into a more complicated movie or a more complicated game, the lines get a little blurred. However, the planning phase for games does require more thought as to how the player will interact with this world. Movies don’t have to consider that at all, because they're a purely visual experience.

There are some things that games and movies share in the planning phase that should be noted. Both have scripts, for example. In a storytelling game like The Walking Dead by Telltale, the script will be about the size of an entire season of The Walking Dead television show. There will also be storyboards. Both movies and games are visual experiences, and storyboards help illustrate the production’s overall aesthetic. There are many other jobs that overlap, like concept artists and directors. All of these contibutors start their jobs way before the first frame of content is ever created.

Production phase

When actually creating a game and a movie, there are many differences, clearly, but let’s focus on the things that are similar. Indie video games, like indie movies, are forced to forego some of the standard production practices, so for the purposes of this article, let’s focus on AAA games and large studio film productions. Both games and movies hire actors, set designers, directors, effects artists, and motion-capture production crews. But despite film and game studios hiring all of the same people, their jobs are so different between the two that they really can’t be compared.

To illustrate the point, let’s take a look at an actor’s job from the perspective of a movie set.

Actors are usually flown out to a location, where they shoot for a number of weeks - assuming that the movie takes place in a single location. Many times, the schedule will require that the film is shot out of order, but that’s usually divided scene by scene. In a video game, it’s not uncommon for one piece of dialogue to be recorded one day, then the other parts to be recorded weeks or months later. Scenes may not be completed all at once.

This leads into the primary difference between actors in a video game versus those in a movie: the performance is different. Although vocal inflection and performance is important in a film, it’s the only thing that really matters in a video game. We do have son mo-cap performances in video games, but they are not advanced enough to capture the nuances of facial expression and body language like film does. Maybe someday, we will get there, but as of right now, we can’t. That's why stellar vocal performances are so much more important.

There are many other aspects that are obviously different, but I think the last one I’d like to hit on is where the actors fit into the production schedule, in general. Many times in video games, the final vocal performances are not added in until last. I have been in a number of betas where the only voice-over is some intern at the game studio cold reading the script. For any film, this would be unacceptable. Even animated films bring in the voice actors in very early on.

Post production and release phase

The bottom line for video games is the player’s interactive experience. The purpose behind every video game should be the involvement of the audience. A video game is not a spectator experience. You are there; you are the main character. The story is about you. Even in a game like the Witcher 3: Wild Hunt where everyone is Geralt, the story is fundamentally yours, the player's.

When viewing or reviewing a video game, understand that there are comparisons that can be drawn between movies and video games, but even in those comparisons, it’s still apples and pears. They might look very similar, but you have to compare the flavors separately.

I know I didn’t hit on everything, and people certainly have a difference of opinions on this subject. I’d like to read your comments below.

Top 5 Nintendo characters I wish could have their own movies Sun, 30 Aug 2015 17:30:01 -0400 jesseink

Growing up with a dad who always bought me video games has been one of the perks in my life. Hearing news that Nintendo is thinking about releasing movies using their Nintendo game characters was like getting an upgrade to my PC without asking. (Read: it was amazing!)

I don't want to get my hopes up too much since Nintendo is still in the process of figure things out, but that doesn't mean I can't give you my top 5 Nintendo video game characters I would love to see turned into motion picture characters.

5. Boo the Ghost

Round and grinning all the time, I wouldn't mind seeing Boo have his own motion picture going around and scaring random people in the world. Just a thought. 

4. Mario

If Princess Peach ever makes an appearance, you have to have Mario in the picture. She might get kidnapped by Donkey Kong any moment! 

3. Princess Peach

Speaking of the princess...she will always be beautiful and lovely. Seeing her win the heart of Mario would be the cutest thing ever. So much cooler than The Notebook.

2. Mega Man 

This was one of the very first games I played as a kid, and I will continue to love his character. I can totally see Mega Man saving the world in his own feature film. 

1. Kirby

This loveable little fella will always win my heart. I would love to have some sort of motion picture with Kirby eating everything in sight. Big, round, pink and happy. That's all you need. 

Shigeru Miyamoto hints at further Nintendo movies Thu, 27 Aug 2015 02:30:02 -0400 Courtney Gamache

While Nintendo movies always haven't had the best reputation, Shigeru Miyamoto has recently hinted that Nintendo's fruitful future could include some movie possibilities. Using Nintendo's popular characters and settings, the sky is the limit when it comes to movies - as long as they don't flop.

The past, the present, and the future

Many people when thinking of Nintendo movies associate it with the disaster that was known as Super Mario Bros., released in 1993. Although the movie was indeed a hot mess, over the past 22 years not only has technology improved - but video games are now more popular than ever; with many generations. The time might be right for Nintendo step into the cinema spotlight and bring their games literally to life.

“After months and months of meeting with the board of Nintendo they agreed that we were going to treat Donkey Kong with respect and the proper gameplay, which was very important, and bringing Donkey Kong into the film was a slam-dunk for us,”

A great example is in a most recent movie Pixels, famous Nintendo characters such as Donkey Kong, Mario, and Duck Hunt all made appearances in the sci-fi comedy movie where aliens attack the world using video games. With tons of collaboration, they were able to début some of these classic characters in the movie, and possibly starting a new trend for Nintendo. The movie wasn't as good as expected, reaching a 16 percent on Rotten Tomatoes, but the idea has been put in motion, and Miyamoto confirmed the mindset.

While Pixels wasn't a great movie, one video game movie that's a huge hit is Wreck-It-Ralph, featuring Bowser and many other characters in a giant fictional world of an arcade. 

An interview with Fortune

During the interview with Fortune, Shigeru Miyamoto discussed that although video games and movies are similar, he finds them to be two different venues in the entertainment industry. Video games for example are extremely interactive, while movies are purely fpr watching and enjoying. It's that mindset that has kept Nintendo movies from reaching the production table, but the option is still in the air.

“As we look more broadly at what is Nintendo’s role as an entertainment company, we’re starting to think more and more about how movies can fit in with that—and we’ll potentially be looking at things like movies in the future,” 

- Shigeru Miyamoto, Fortune

The idea of a movie version of The Legend of Zelda or even Mario Galaxy is great in thought, but when it comes to getting accurate representation without looking too live-actiony, it becomes a difficult accomplishment. As a gamer I would love to see some more Nintendo movies, but I expect that they'd be better than the old ones.What Nintendo game would you like to see turned into a movie? Do you think Nintendo can pull it off? Give your thoughts below!

Why I don't want movies based on video games Sat, 18 Jul 2015 15:03:05 -0400 Michael Slevin

Why do we want movies based on video games? They never seem to work, they don't offer the same experience, and frankly I would just rather play the game to experience the world of the IP.

When I say that I don't want movies based on games I am primarily talking about very story-driven games, although a Legend of Zelda movie, to name a non-story driven game, would not work either. 

I say this because games are their own experiences. If a game's story was really that great, it was probably because the gameplay aided in driving the story home. 

An example is The Walking Dead Season 1 by Telltale. To me, The Walking Dead is great because my decisions and dialogue choices impact the world and develop a story that is compelling. If given the choice between watching a complete movie of my decisions, or actually making the decisions and progressing the story by playing the game, I would choose the latter.

The medium of gaming is a special one. Books, movies, TV and the like tell you a narrative. Plain and simple. Video games offer choice, interaction, and narrative through playing and interacting. 

I guess I just feel that the medium itself is compelling to the point where we don't need movies based on games.

And it works both ways. Most licensed games based on movies are not very good. Nobody wants to play a video game based on Avatar, or *shudders* Godzilla.

So please, we don't need a movie based on The Last of Us or Assassin's Creed, because those experiences already exist in high quality video games. If anything, take the IP and make a new story within the universe.

Let me know in the comments whether you think games should get movie adaptations!