Nintendo Digital Event  Tagged Articles RSS Feed | Nintendo Digital Event  RSS Feed on en Launch Media Network Optimistic About Nintendo's E3 Announcements: A Shut-In Fan's Perspective Fri, 19 Jun 2015 05:47:01 -0400 GamingGuru

From the living room of my youth, with countless hours on Super Mario Bros. on my Nintendo Action Set under my belt, nothing could have prepared me for the massive live events that we experience today! Sadly enough, the simple act of "growing up" also made me aware of what happens when I'm in the throes of a massive crowd.

When I'm surrounded by thousands of other people on an open floor, I almost feel like I'm drowning in humanity and B.O. In the interest of my mental health, I've talked to a few psychiatrists about it, but none of them ever diagnosed me with social anxiety. thanks!

I did what any other millennial would do: I turned to the Internet!

I did find one History Channel video, featuring some dude from Rutgers University, who suggested that it could be an issue with "personal space," but nothing has really panned out and my research is still ongoing.

And that's the best part about video games: they don't require you to go outside! Regardless of what causes my anxiety (if that's even what it is), it didn't stop my excitement for what Nintendo would unveil at E3 2015!

Direct Event for the Global Win

Even though Sony and Microsoft were live in attendance at E3, Nintendo chose to livestream their announcements via Direct Event. Watching from the comfort of my home and free from anxiety, I silently applauded Nintendo for choosing a digital format for their announcements. I wouldn't be missing out on anything by foregoing E3, but I could still be a part of it!


This simply blew me away!

Interjecting some Muppet-style comedy along with dramatic gameplay and emotional development stories, one thing became clear right from the start: these folks absolutely LOVE what they do for a living!

Star Fox Zero Announced

Watching and listening to Miyamoto tell his deeply personal story behind the arches in the Star Fox franchise struck a nerve with me. This is a man who has truly taken positive experiences in his life (the Fushimi Inari shrine & drawing anthropomorphic characters) and shared it with the world. He was absolutely gushing when discussing the unique perspective and control scheme of the game, which makes use of the Gamepad's gyroscope to fine-tune aiming.
The Internet Responds Like...the Internet...

However, multiple sources immediately and vehemently began criticizing Star Fox Zero right out of the gate. One source over at the Verge described the unveiling as "not making a good first impression" due to its "fiddly controls", even going so far as warning potential consumers to "not get too excited".

Yet other sources decry its lack of multiplayer support and that it looks like an HD remake of Star Fox 64.

Beyond that, it seems that the number of detractors is far less than the number of fans excited for Star Fox Zero.

As For Myself...

I'm excited to see that Nintendo is beginning to develop games around the Gamepad. A cockpit view in conjunction with a world display paints a unique and immersive picture.

When Star Fox was first released on the SNES in 1993, us Nintendo players were still getting used to the shoulder and Y/X buttons on the new controller after having used A/B controls for so long.


This intimidated the hell out of me as a kid...

Fils-Aimes did state that Nintendo is all about "transformation" during the Direct Event, so even if the controls do need some help, I don't feel that we need to shoot Star Fox Zero out of the saddle so quickly. Let's not forget that we all started somewhere, and have had to learn as we went along.

"Nintendo is abandoning the Wii U..."

This is a comment that I've seen repeated over and over again in countless forums. Though I can see how some may think so, Reggie did say during the Direct Event that they will further "discuss" future games at a later time.

In fact, the Wii U is receiving at least 13 different titles going into 2016 according to Nintendo's E3 2015 Release Roadmap. Announced games that I'm most excited for include:

1. Super Mario Maker


2. Yoshi's Wooly World


3. Star Fox Zero


Another game that I'm super excited for is Fatal Frame: Maiden of Black Water, slated for release this Fall. I'm not splitting any hairs as to why this North American port wasn't announced during the Digital Event (it was released in Japan September 27th, 2014), but I'm excited nonetheless. Consider yourself informed now and share with your horror-loving, gaming buddies!


Coming this Fall to Wii U!

So do I feel that Nintendo is abandoning the Wii U in favor of its upcoming NX console? Absolutely not. In fact, when considering Miyamoto's excitement over Star Fox Zero's use of the Gamepad, I'd say that Nintendo is finding new ways to use this innovative piece of technology in relevant ways.

Again, let's keep our eyes open and know that we are all definitely getting our money's worth with our Wii Us with some awesome, first-party exclusive titles on the horizon.

Metroid Prime: Federation Force

This actually looks pretty cool!

Out of all of the titles featured during Nintendo's Direct Event, Metroid Prime: Federation Force has received the most negative feedback. A lot of the feedback seems to focus on the fact that it was:

  • announced for the 3DS instead of being a home console release
  • it doesn't appear to feature Samus
  • it's multiplayer.

The vitriol has been so intense, that there is even a petition to cancel the game, with over 12,000 signatures from supporters.

No, really...stop.

Petitioning for a stoppage on development for any game is wrong. Why though, exactly?

  • A beta, or even alpha, version is simply a glimpse and not indicative of what the final product will be.
  • A game still in development is more or less a presentation of a concept or set of concepts.
  • Rampant banning of games whose ideas we don't agree with is a slippery slope that stifles creativity.

Yes, some of us may not be thrilled with some of the concepts presented in the trailer, but to tell you the truth, I didn't get much from it other than a small sampling of gameplay and a release date.

Metroid Prime: Federation Force Trailer

None of the executives spent a lot of time talking about the game, and it didn't have a Developer's Story feature or any other clarifying information to supplement it during the Direct Event. Further, the game isn't slated for release until 2016.

I understand that Metroid fans have been waiting for a truly immersive console release for quite some time (I'm one of them), some of them may even want reparations for the critically panned Other M (I personally enjoyed the game), but we mustn't get in the way of Nintendo's creative process.

In the end, I feel that Federation Force may be a precursor to something MUCH bigger, and even if it isn't, let's see where it goes. It's simply too early to tell what the final product will be.

Let's Be Hopeful and Grateful

Being a fan since the Action Set days, if it's one thing I've learned about Nintendo, it's that they know what they're doing and they don't ride on the coattails of others. Yes, some of their games may not be the most praised, and some gamers may decide to jump ship to other consoles all together.

Regardless of where or how you may get your game on, we must remember why we're in this hobby in the first place. What works for you may not work for someone else, and that's perfectly fine. I've always been an advocate for acceptance, and I feel that it can also exist in our own little corner of the world.

As I sit in my own little space, I'm glad that I can be a part of this community, even if the simple act of walking outside seems to be an insurmountable chore. Let's do each other and ourselves good, and be thankful that companies like Nintendo, Sony and Microsoft can continue to create games and put a great deal of effort into these live events, even if some of us are current or recovering shut-ins.

His puppet body is ready, and so is mine! #MyBodyisReggie

In case you missed it, here are Nintendo's E3 Digital Event highlights Tue, 16 Jun 2015 18:52:44 -0400 David Fisher

Today at 9 a.m. PT, Nintendo held an E3 digital event broadcasted over and their own personal page here. Here are some of the highlights!

Starfox Zero

Team Starfox is back in action, and there are many new features in this latest addition to the series. As mentioned previously the gamepad's gyro controls can be used to fly, however, during the Treehouse gameplay session we learned that you can use both control sticks to play and use more intricate flying maneuvers.

A new feature in Starfox Zero is the walker transformation mode for the Arwing. Originally designed for the unreleased Starfox 2, the walker will be used for ground assault while the Arwing will be used for aerial dogfights. The transformation can be activated at any time at the touch of a button, providing new gameplay options for players.

Other vehicles are playable in Starfox Zero as well such as the Landmaster and a new helicopter-like vehicle known as the Gyro-wing. All vehicles will be able to transform, one of the gameplay footage reels showcasing the Landmaster's flying mode. All gameplay will take place on two screens simultaneously with the gamepad always displaying the cockpit mode, while the TV will show a more classic Starfox experience.

Platinum Games has been revealed as a collaborative developer for the game, and it shows. From the looks of it, this Starfox title will be much more fast-paced, an exciting announcement for the series.

Amiibo/Skylander Superchargers Crossover

Donkey Kong and Bowser will be making an appearance in the Skylanders Supercharged line of figures. A neat feature of both statuettes will be their dual functionality, working with both amiibo titles, as well as Skylanders platforms. These two figures, however, will be exclusive to the Wii U version of Skylanders.

The Legend of Zelda: Triforce Heroes

Nintendo's latest Legend of Zelda announcement is for the 3DS. Designed to be more of a co-op experience as opposed to the competitive nature of games such as Four Swords Adventures for the Nintendo GameCube, Triforce Heroes will focus on more serious dungeon design when compared to past Legend of Zelda multiplayer titles.

According to series director Eiji Aonuma, the game will have only 3 players during co-op sessions as he believed 4 players was too many in a serious Legend of Zelda experience. He did state, however, that the game will have a single player mode implemented as well.

Another feature is the ability to change outfits for your hero. Some suits - such as the one featured above - will upgrade certain items when you use them. How other outfits such as the Zelda Dress outfit, or various other outfits showcased will function has yet to be seen. During the Treehouse event it was revealed that all three players will share the same heart meter, making this game much more challenging. 

The Legend of Zelda: Triforce Heroes is expected to come out fall 2015.

Hyrule Warriors: Legends

The Hyrule Warriors 3DS port had a short teaser trailer, introducing new playable characters: Tetra and King of Red Lions, both from The Legend of Zelda: The Windwaker. From the footage it seems that players will be able to switch characters in real-time during missions, providing a new gameplay experience. The game will be released in the 1st quarter of 2016.

Metroid Prime Federation Force/Blast Ball

Metroid fans rejoice! A new Metroid Prime game has been announced.

The game appears to have a much less serious design than previous Metroid Prime titles.

Titled Metroid Prime: Federation Force the game appears to be a co-op experience featuring the Galactic Federation soldiers featured in Metroid Prime 2: Echoes, and Metroid Prime 3: Corruption. The game will be a 3DS exclusive that will also come with another game known as Metroid Prime: Blast Ball. Other than that, there isn't much to go off of.

Fire Emblem: Fates

Not much was revealed for Fire Emblem: Fates, other than the American title. However, we did get this trailer (above).

Shin Megami Tensei X Fire Emblem

We also got a trailer for Shin Megami Tensei X Fire Emblem. This trailer did not show much either, but it did give us the names of our protagonists, as well as some of the Fire Emblem heroes appearing. Some of these Fire Emblem characters include: Chrom (Awakening), Caeda (Mystery of the Emblem), Cain (Shadow Dragon), and Tiki (Shadow Dragon).

Yoshi's Wooly World

Yoshi's Wooly World has received an offical release date of October 16th, 2015.

Yoshi's Wooly World was showcased during Nintendo's Digital Event, and revealed some of the game's unique features. Some of these features include the ability to create platforms out of yarn by throwing yarn balls at empty slots such as the windmill propeller seen above, and swallowing enemies to create yarn balls.

Also shown during this demonstration was the amiibo functionality for non-Yoshi amiibos. A number of amiibo figures will work with Yoshi's Woolly World, each changing the colour of your Yoshi depending on which amiibo the player scans. A trailer for the game can be found here.

Mario & Luigi: Paper Jam

A new Mario and Luigi RPG is coming out. This time the moustached duo will be teaming up with Mario's paper counterpart: Paper Mario!

 Both Paper Mario and Mario & Luigi games have been known for their comical plotlines, and from the trailer it seems like fans will be assured that the tradition continues. The game takes place in both universes, with characters from both series appearing as friends and foes. Whether or not Paper Mario's friends will be joining them in battle is unknown, but the game already appears promising.

The game has a proposed launch date in Spring 2016.

Animal Crossing: Happy Home Designer

Animal Crossing: Happy Home Designer is about what you would come to expect from the title. The trailer highlights some of the gameplay features, including designing dream homes for villagers, as well as schools and other locales. Whether or not the main Animal Crossing gameplay features will be present is currently unknown.

Animal Crossing: amiibo Festival

Animal Crossing: amiibo Festival, however, appears to be some sort of Mario Party clone. Not many details have been released, and the footage leaves much to speculation about how the game will operate.

Yo-kai Watch

Yo-kai Watch's trailer shows parts of the story, as well as gameplay elements.

Mario Tennis: Ultra Smash

The newly announced Mario Tennis: Ultra Smash had a short reveal trailer, the only detail really found being the game's feature of using Mega Mushrooms during matches to grow to gigantic proportions. How it will affect gameplay is currently unclear.

Stay tuned on GameSkinny for more E3 Coverage! 

Nintendo E3 2015 recap Tue, 16 Jun 2015 09:03:01 -0400 Michael Slevin

The 2015 Digital direct opens with puppet versions of Iwata, Reggie, and Miyamoto transforming into Star Fox characters. It has begun.

If you didn't have time to watch, here's everything that Nintendo showed off at this year's E3.

Star Fox Zero 

Nintendo made a multitude of announcements today during their E3 presser, beginning with Star Fox Zero, the newest entry in the series. Packed with new vehicles and the beloved Star Fox crew, Star Fox Zero is slated for Holiday 2015. 

It was revealed that the GamePad will provide a cockpit view, providing a first-person view on the GamePad and a third-person view on your TV. 

Nintendo then went on to discuss amiibo, and a new partnership with Activision and their Skylanders franchise. Three Nintendo figures will be usable only on Skylanders Superchargers for Wii U, and will be usable in Nintendo games outside of Skylanders.

The Legend of Zelda: Triforce Heroes

Then, a new game was announced, The Legend of Zelda: Triforce Heroes for 3DS. This game allows players to work together, solving puzzles and dungeons. The game has the same visuals as The Legend of Zelda: A Link Between Worlds

The Legend of Zelda: Triforce Heroes received a Fall 2015 release window.

Metroid Prime: Federation Force

Nintendo detailed Metroid Prime: Federation Force, a Metroid game with 4 player co-op. Not much was really revealed, other than a 2016 release window. The game will be on 3DS and come with Blast Ball.

Xenoblade Chronicles X

We were then shown a trailer for Xenoblade Chronicles X, in which the game received a 12/4/15 release date. With Zelda Wii U slated for 2016, Xenoblade Chronicles X will be one of the most anticipated Wii U games this year. 

Loads of misc. titles from familiar Nintendo faces

Nintendo went on to unveil Animal Crossing: Amiibo Festival for Wii U, which is essentially Mario Party meets Animal Crossing. The game utilizes amiibo functionality, and new Animal Crossing amiibo are on their way for the new game. 

We then got a closer look at Yoshi's Wooly World. The game offers couch co-op and amiibo functionality. Yoshi's Wooly World also got a U.S. release date of October 16th, 2015.

Then, Mario and Luigi: Paper Jam Bros.,a game that combines Mario and Luigi and Paper Mario, was announced. This game looks really cool, and will release Spring 2016. 

A new Mario Tennis game was also announced, Mario Tennis Ultra Smash. This game will come out in Q4 2015, which could mean holiday time of this year or early 2016. Not much here, it looks like a standard Mario Tennis game. Visually it looks pretty good, and will, if anything, beef up the Wii U library.

The next installment in the Fire Emblem series was then named for the west, Fire Emblem Fates. It will arrive in 2016. Shin Megami Tensei X Fire Emblem will also release in 2016. 

Mario Maker

Nintendo then went in-depth with Super Mario Maker. We learned that Link, Marth, Isabelle, Yoshi, Luigi and Wii Fit Trainer will all be playable in Super Mario Maker via amiibo. Super Mario Maker will release in the U.S. on September 11th of this year.The next installment in the Fire Emblem series was then named for the west, 

No PokemonZelda Wii U, or true Metroid? The press conference left a lot to be desired, while offering some exciting games in 2016.

Out of what Nintendo has to offer this year, Xenoblade Chronicles X and Super Mario Maker look great. Star Fox Zero has me cautiously optimistic, however, I feel that it will come down to the controls and how the new vehicles make the player feel. 

The Legend of Zelda: Triforce Heroes has me excited as well, and the co-op should be very fun. But perhaps the reason I am truly unhappy with this press conference is because of Metroid Prime: Federation Force. I feel that this isn't quite what makes Metroid great. I haven't played the game so I have to reserve judgment, but based on what I saw this is not a Metroid entry that I wanted. 

Why Nintendo Did Not Have a Live E3 Conference Wed, 11 Jun 2014 19:18:48 -0400 Derek Paulus

Nintendo went without a live conference for the second time in a row at this year's E3, choosing instead to show a pre-recorded video to reveal their big news.

In an interview with IGN, Nintendo of America president, Reggie Fils-Aime, explained why the company has taken this approach at E3. 

“The environment has completely changed," Fils-Aime said. "More and more people are looking to tune into an event. More and more people are looking for the full entertainment value of an event.

Couple that with the fact that so much of our developers are Japanese, so having them explain the game directly is a little bit more challenging.”

Nintendo took a different approach instead by filming a video beforehand, with interviews, skits, and game footage, something that Fils-Aime said has "all of the little Nintendo magic and pixie dust."

Fils-Aime also said that, due to online networking, no live audience is required for Nintendo to receive feedback from its fans.

"Through social media, we know exactly what people are saying," he said. "We know exactly what they’re feeling and how they’re responding to the message.”

While the pre-recorded route may work for Nintendo, it also needs to work for the fans. If I'm honest, I have a difficult time getting excited while watching Nintendo's video.

While it's true that Nintendo's pre-recorded video seems to provide a more thorough look at the company's games and announcements, as well as some special Nintendo "magic," there's also some magic that is lost when reveals are not done live.

Part of my excitement when watching E3 comes from crowd reactions and the ways company heads and developers interact with the audience live. Watching a developer's eyes light up when they talk about their game, or perhaps seeing a company head's eyes while trying to sell the audience, face to face, on something that doesn't look that exciting, helps create the full experience for me.

A live event is visceral and emotional, and it gives me a more dynamic idea of what games to get particularly excited about.