Nintendo Wii U Tagged Articles RSS Feed | Nintendo Wii U RSS Feed on en Launch Media Network 'Final Build' Video Comparing the Legend of Zelda: Breath of the Wild on Switch and Wii U Thu, 02 Mar 2017 04:23:17 -0500 Michael Llewellyn

A lot of fans have tried to get good comparison videos between the Nintendo Wii U and Switch versions of The Legend Of Zelda: Breath Of Wild during the course of the games development.

Some early comparison videos have had some fans a bit worried for the Wii U version that looked noticeably worse than the newer build of the Switch version.

Fans won't truly know how both systems match up until they release on Friday the 3rd of March 2017. So until then we have a good seven minute comparison video, courtesy of YouTuber Lord Ritchie.

Scores have been leaking out ahead of the game's launch this week, and are looking very promising so far with a very rare 10/10 from Edge magazine and perhaps most noticeably a 40/40 from Japanese publication Famitsu magazine.

The last Legend Of Zelda game to get full marks from Famitsu was The Ocarina Of Time back in 1998.

Will you be picking The Legend Of Zelda: Breath Of The Wild on one of Nintendo's consoles at launch? Let us know in the comments below.

Wii U Super Mario Maker Level Creators Should Be Hyped For Its 3DS Release This Week Wed, 30 Nov 2016 06:38:57 -0500 SarahKel

Super Mario Maker will finally see its anticipated release for the 3DS this Friday, December 2nd. And level creators should be shaking with anticipation -- because it's a new outlet for what they do best. 

Players have always enjoyed creating courses for the game, reveling in the nostalgia and fun of Super Mario Bros and Super Mario World. The very success of the game is owed to the fact that courses can be created, played, and shared with others. 

So how will this work for the 3DS? What does it mean for Wii U level creators?

Firstly, the Wii U is now pretty much an obsolete console, so the numbers of users has really dropped. That means there are less people to play and share the game with.  But Super Mario Maker for the 3DS brings with it nearly everything from the original game – and makes it portable!

It is exactly the same game that we know and love from last year. Players can play and create side-scrolling Mario levels, built from a toolkit of familiar elements collected from a few entries in the decades old series. These range from simple remixes of familiar tropes to more elaborate creations that truly push the boundaries of how the items were originally used -- such as the bullet hell dodging exercises.

Super Mario Maker is a natural fit for the 3DS due to the short nature of its levels and free-form design mode lend themselves perfectly to playing in short bursts, dropping in and out of the game on the go. For the 100 Mario challenges, where players try to complete a set of user created challenges with 100 lives, those games can be downloaded from the Wii U, to the 3DS port. The recommended courses for the game allow players to browse the most popular courses from the Wii U’s library too.

The very fact that there is no noticeable drop in quality reported for the game, due to the change in platform is great to hear and the retro style of the game works perfectly for a device with a much lower resolution.  The touch sensitive lower screen, with a stylus works perfectly for building levels with the game’s editor and the full feature set will be available for course building -- so even though the Wii U base is slowly declining, this port can totally revitalize the game and allow level creators to keep doing what they love to do. 

Levels created on the 3DS can be shared with other 3DS players via local wireless.  Friends can collaborate on levels by passing them back and forth via Local Play. This is a great feature and superior to the Wii U's global creator community, as it creates a stronger social networking effect. This is a perfect feature for a handheld device, for a fun and competitive gaming experience.

For a fun, portable and replayable Mario experience, this game is going to be great. The 3DS version will launch with 100 exclusive levels and access to the vast majority of user-created online content. In addition, for the most established Mario level makers, the game can also work as a supplement for playing with ideas on the go too.

Nintendo Wii U Rumored to End Its Production Line Wed, 02 Nov 2016 00:20:15 -0400 Nam T. Bui

The Wii U, one of the recent video game consoles made by Nintendo, is rumored to cease production. Eurogamer has a multiple sourced reported that the Nintendo's Japan based production will stop making Wii U this week.

Based on the company's forecast, it also suggests that Nintendo could ship at least 240,000 more console units until 31st March 2017. If the rumors are confirmed to be true, this could mark Nintendo's very first transition from Wii U to Switch, its recently announced game console.

The Wii U was the first system to step into the 8th generation of video game consoles. It launched back in November 2012 with major improvements, from its last gen Wii, with new controller designs and more powerful hardware specs. However, the Wii U is considered to be one of the least successful consoles in the Nintendo family, with only 13 million units shipping -- while the GameCube sold 21 million units, the N64 sold 32 million units, and Wii sold 101 million units.

Major factors that contributed to Wii U's failure include low support from third-party game publishers, and weak hardware specs when comparing to its 8th gen counterparts, the Xbox One and PS4.

(Update: Nintendo has officially stated via Japanese outlet IT Media that there's no change to Wii U production and rumors about its production ending was indeed not true)

Does this mean that the Switch has already killed off the Wii U? Will The Switch kill off more Nintendo consoles like the 3DS? Let us know your thoughts in the comments below.

The Nintendo Switch - Is It Another Wii? A Wii U? How About Neither Tue, 01 Nov 2016 06:00:01 -0400 Kiara Halls

With the upcoming release of the Nintendo Switch, it's easier to just write it off as another Wii U, or even Wii, but let's not kid ourselves here. The Switch is definitely neither.

I'm a proud Wii U owner. I've always thought that the addition of the Gamepad was unique and clever -- it has a touch screen and is portable! -- and Nintendo did well with putting out first-party titles for the most part. But that is the precise reason why the Wii U floundered. Apparently hard to develop for, it didn't have much in the way of third-party support.

So, in that sense, the Switch is already doing better than the Wii U. The upcoming console has garnered a good amount of notable third-party support from developers like Square Enix and Capcom. The hardware's much improved too -- where you could only take the Gamepad a few feet from the Wii U itself, the Switch looks to be completely mobile.

But maybe the standard the Switch should be held to is that of the Wii, Nintendo's last home console hit. The Wii's motion controls were new and exciting, but it seemed like only Nintendo could ever make games that used them properly. Moreover, they were a gimmick that showed up in almost every game on the platform in one way or another.

The Switch appears to be free from all that, especially since its gimmick is in its construction, what with the removable Joy-Con controllers and the portability of the whole thing. Developers as a whole are more free in what they can develop for the system, as they don't have to worry about motion controls or Gamepads to incorporate (or, in some cases, work around).

Overall, the only thing the Nintendo Switch truly shares with its predecessors is that it's new. A new concept given form by the only big game publisher that's actually willing to create new things. It's almost as though the Wii and Wii U were experiments, culminating in the Switch. Think about it -- the wireless control schemes from the Wii and the capabilities of the Gamepad all take a new form in the Nintendo Switch.

But the Switch isn't either console. The Wii and Wii U, while good consoles with great titles to their name, both burdened developers and players alike with their respective quirks. But the Switch has taken the best bits, ran with them, and is now set to redefine the boundaries between home and handheld consoles.

Let's Not Pretend the Switch Isn't Going to Outsell the Wii U Thu, 27 Oct 2016 10:00:01 -0400 SarahKel

So, Nintendo finally announced their new console, the Switch and we are all pretty excited.  We now know we're getting a portable handheld console with detachable controllers and the whole thing can be connected to the TV.

The Switch will outsell the Wii U by a factor of 3 to 1, firstly because of the trailer. The trailer tells us exactly what the console is and how it is used, without saying a word. Compare this with the Wii U trailer and it told us via on-screen text what we could do. The Switch is pretty much the Wii U in reverse.

With games from the whole spectrum of gaming, from Mario and Zelda, to Just Dance, there are games from the outset; they are in development, and the Switch is supported from most of the the big name studios. This brings confidence to a potential purchaser, knowing games will be fully supported and not just given up on, as per the Wii U.  Another success for the Switch is the use of the Unreal Engine 4, although it is never a guarantee of a studio making their games for the Switch, it certainly makes their life easier to do so with UE4.

The Switch is being released at the right time and perfect for casual and core gamers alike, which the Wii U failed on both counts. Ultimately, the marketing from the Switch makes it clear what the product is, through the images of the product 'switching' between how the product is to be used. Was the Wii U a Wii upgrade, or a successor? It was marketed poorly with no decent branding, which affected sales.

The unknown element here is the price of the console, with is still to be confirmed. Despite not knowing how much the Switch will cost, I do think that it will sell much, much better than the Wii U with its wide array of supported games and superior marketing.

Nintendo allows individual developers to register to its developer portal Mon, 11 Jul 2016 16:49:31 -0400 CalendarV

Nintendo, a Japanese multinational consumer electronics and software company, has updated its Nintendo Developer Portal, allowing not only corporations but also individual developers are to register an account.

It does not cost any money to register, and completely developed games can be published through Nintendo eShop. The developer can decide the price and the release date of the game. Nintendo Developer Portal is a website for game developers who are creating games for Nintendo's platforms such as Wii U or Nintendo 3DS.

The tools and middleware that can be used to develop games for Nintendo are Unity for Wii U and New Nintendo 3DS, as well as Nintendo Web Framework, Nintendo Dev Interface, andothers. Nintendo Web Framework can be used to develop games using HTML 5, Javascript, and CSS based on Webkit engine. It will allow games created using HTML 5 tools such as RPG Maker MV to be ported to Nintendo platforms easily.

The latest Splatoon update is now available Wed, 08 Jun 2016 16:49:28 -0400 ericafeldfeber

As of June 7, the latest update for Nintendo Wii U's Splatoon is now available for download. In addition to bug fixes, version 2.8.0 introduces new weapons and gear, balancing select weapons and gear abilities. It also implements adjustments to stages Arowana Mall, Bluefin Depot, Camp Triggerfish and Piranha Pit. I've included the official patch notes below, courtesy of

Weapons and Gear Added

  • Eight new weapons have been added and will now appear in the weapon shop.
  • Weapons will be available in the weapon shop after viewing the Inkopolis News on 6/8 from 11:00 AM (PT) onward.
  • Two new pieces of gear have also been added and will now appear in their respective shops.

Weapon and Gear Ability Balancing

  • Adjustments have been made to specifications for certain Main and Sub weapons, and gear abilities.

Stage Adjustments

  • Arowana Mall: Adjustment made to prevent players from taking unintended shortcuts in all modes.
  • Bluefin Depot: Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.
  • Camp Triggerfish: Adjusted the size of the “Don’t retreat!” warning zone near team starting areas.
  • Piranha Pit: Adjustment made to prevent players from taking unintended shortcuts in all modes.

Multiplayer Bug Fixes

  • Fixed an issue that allowed players to jump higher than intended when touching an opponent’s Splash Wall.


  • Adjustments have been made to make for a more pleasant gaming experience.

For instructions on how to update your version of Splatoon, check out

Splatoon is a colorful and chaotic online third-person action shooter developed exclusively for the Wii U. Compete in four-on-four matches, in which the goal is to get your ink on as many places as possible and claim your turf, all while strategically submerging yourself in your team's colors and blasting your enemies. 


Shantae: Half-Genie Hero to be Released September 27th in North America Tue, 07 Jun 2016 07:38:53 -0400 ericafeldfeber

On June 4, WayForward tweeted an image of pre-order listings for their platformer, Shantae: Half-Genie Hero, on GameStop. The image shows that the game will be released in North America on the Nintendo Wii U on September 27th for $29.99. WayForward later tweeted, in response to this image, that both digital and retail will be released at the same time. The game is now available for pre-order.

Shantae: Half-Genie Hero is a celebration of 2D, adventure-style platformers by game developer WayForward, makers of Ducktales Remastered, Contra 4, and Mighty Switch Force. The game features lush, hand-drawn animation, colorful characters, classic gameplay, rockin' tunes, and plenty of the outlandish humor the series is known for. 

Follow WayForward on Twitter to stay updated on the latest Shantae: Half-Genie Hero news. 

Image courtesy of WayForward

Is More Mario Kart 8 DLC On The Way? Tue, 07 Jun 2016 07:00:21 -0400 Austin Katz

Nintendo of Europe recently posted an ambiguous Tweet which may have hinted at more Mario Kart 8 content coming soon.

In addition, there appears to be a picture of racers crashing on the Mario Kart 64 track Kalimari Desert. With E3 on the horizon, it is no surprise that Nintendo plans on making big announcements soon. Maybe it will be the hidden track that was recently discovered. 

This Tweet may hint that Nintendo is planning on adding more retro stages for players to race on. Kalimari Desert was also remade for Mario Kart 7, so it may point to Nintendo bringing back popular maps. 

The latest DLC for Mario Kart 8 was released in April 2015 where Nintendo added a new mode, 200cc, to increase the difficulty level of gameplay. Prior to that, Nintendo added new characters, tracks and karts, so only time will tell if Nintendo will add even more new content. 

Hopefully, they will add a "death stare" for each character. 

(Images courtesy of Nintendo)

Lost Reavers Launches Today! Thu, 28 Apr 2016 09:56:41 -0400 Ian Ilano

Lost Reavers, developed and published by Bandai Namco, is a free-to-play online multiplayer game coming to the Wii U. Although it was released last year in Japan, today the game will be released worldwide — marking its international debut.

Lost Reavers follows your standard shoot 'em up action formula. Players will assume the role of one of four characters, and they'll have to work together to recover artifacts hidden throughout a maps. There will be a variety of maps to play through, and each one will come with its own monsters and obstacles.

The gist of the game is simple: you'll face various undead enemies, combat huge and powerful bosses, and recover long-lost treasures.

All in a day's work, I suppose.

They key is to cooperate. When you come across an artifact, one player has to pick it up. While they are carrying it, they're extremely vulnerable to attacks. Players will have to stay close and protect one another to win.

Lost Reavers also includes a new play-style system called the "Multi-View Action System." This allows players to take on both a third-person and first-person shooting mode. In some cases, the character you're controlling will specialize in shooting. If that's the case, switching viewpoints can give you a more accurate shot.


Switching to first-person shooting mode can make shooting things easier.

Don't let its free-to-play tag scare you, the game has been in open beta for two weeks, giving the developers plenty of time to fix and polish their game accordingly. While it may seem like a standard cooperative action game, it might just surprise you.

You can pick up Lost Reavers for free from today on the Nintendo e Shop!

2015 Console wrap-up, and what to look forward to in 2016 Tue, 29 Dec 2015 04:30:01 -0500 Curtis Dillon

2015 was the year that the PS4 and Xbox One became must-have systems. I personally got a PS4 a few months after it released; I was always going to be an early adopter, but I can see why some people may have held off. Well, the time has come for everyone to upgrade, to make the jump to the current generation. 2015 was a banner year for both systems and you really can't go wrong with either, they both had phenomenal games and even more on the way.

Looking back, 2014 was an OK year but it was very much a transitional one in which the two new consoles were finding their feet. We got some stellar games like Dragon Age: Inquisition and The Wolf Among Us, some underrated gems like Child of Light and Watch Dogs, and an overrated, yet good, game in Shadow of Mordor. But it wasn't anything like 2013, in which we got one of the greatest games of all time in The Last of Us, another masterpiece in GTA V, and many other fantastic titles like Tomb Raider, Bioshock: Infinite and Rayman Legends.

Of course, games were delayed that would have made 2014 a much better year but those titles fell into 2015 and ended up making it a very memorable year. This year we were gifted with Bloodborne, The Witcher 3: Wild Hunt, Life Is Strange, Batman: Arkham Knight, Rocket League, Mortal Kombat X, Rise of the Tomb Raider, Tales From The Borderlands, Fallout 4, and much more. Any of those would probably have been Game of the Year last year, which made this year really tricky to choose, but it's a great problem to have. This was the year that the PS4 and the Xbox One justified their price tags. Some people will argue that neither system have many blockbuster exclusives as of yet but at this point it seems those naysayers will never be pleased.

So looking ahead to 2016 there is so frickin' much to be excited about. I can't really say too much more without touching upon what I want to go into greater detail about below, so I'll just kick the pretenses and the bush beating here, and get right into the big breakdown!


Sony's PS4 has had a phenomenal year. This was the first year since the system was revealed that some trol...I mean fans seemingly started to turn on Sony, largely due to the apparent lack of exclusives. However there was no real lack when compared to Xbox and Wii U. Both had fewer AAA exclusives than PS4, not even counting Japanese titles - which would really push PS4 ahead. That being said, the fact that Sony lacked a big Fall game was noticeable, albeit a blessing in disguise considering the fate of Rise of the Tomb Raider.

Regardless of exclusives, the PS4 continued to dominate sales charts all year long, losing to the Xbox One only twice, in April and October. The console's meteoric success is still outpacing that of the PS2, and it has done so without a big name exclusive, like Uncharted.

Speaking of which, let's finally look at 2016 and to the absolutely huge deal that is Uncharted 4: A Thief's End. The game was originally set to release in 2015 but was pushed back to March 2016, however just yesterday that date was pushed back a month to April 27 (Colin was right). Of course this was met will predictable snide remarks and vitriol from internet trolls but the simple fact of the matter is that delays are only ever a good thing. This game is (probably) going to be amazing, and more importantly for Sony, sell like hotcakes!

But before Nathan Drake and Co. set out on their final adventure, the PS4 will get the blockbuster Street Fighter V in February! Having this title as a console exclusive on PS4 (It's also on PC), is a very smart deal for Sony and will ensure the fighting community finds its home on the PS4.

Also landing in April 2016 is the remake/reboot of Ratchet and Clank, which coincides with the movie. This remake looks amazing and is set to bring the series back to its roots, while retaining the gameplay and level design that was perfected in the PS3 games. Street Fighter V, Ratchet and Clank, and Uncharted 4 are sure to give Sony a big boost in early 2016!

The problem with looking further ahead is that we don't have concrete release dates for everything. We know Sony will have The Last Guardian, Persona 5, No Man's Sky, Horizon Zero Dawn, Drawn to Death, WiLD, What Remains of Edith Finch, Gran Turismo Sport, and potentially Dreams, from Media Molecule. That's a genuinely incredible line-up, and I wasn't even counting the plethora of digital titles that come out on a weekly basis.

We know No Man's Sky is scheduled for a June release, and both Dreams and Gran Turismo Sport have early Beta's next year, implying both games could also release in 2016. The Last Guardian, should it actually come out, seems like a potential August release but it could easily be in October or November. That being said, I am fairly certain Horizon: Zero Dawn will be Sony's big fall game. Everything else is up in the air and we will find out much more in the first half of 2016, but if most of those games actually manage to release next year it will mark the first incredible year for PS4 exclusives.

PlayStation VR

I'd be remiss if I didn't mention PlayStation VR, a product/medium I am incredibly excited about. It seems fairly obvious that most gamers are still wary and unsold on virtual reality, particularly due to the lack of announced games and not having experienced it for themselves. That's a big problem Sony will have throughout 2016.

Sony aims to release PlayStation VR in the first half of 2016 and, so far, the announced games include Rigs, Adrift, Eagle Flight, ARK: Survival Evolved, REZ Infinite, Robinson: The Journey, Golem, Until Dawn: Rush of Blood, EVE: Valkyrie, Psychonauts in the Rhombus of Ruin, 100ft Robot Golf, Final Fantasy XV, Megaton Rainfall, Gran Turismo Sport, and Ace Combat 7, among many others. There might not be a killer app announced as of yet but the announced games are very impressive and I know most gamers won't care about something like Ace Combat 7, until they put on the headset and fly that jet themselves. Then they will care.

Sony is going all in on PlayStation VR. It's easy to look at it like another PlayStation Move or even *shudders* Wonderbook, but this really isn't the same thing. Sony has invested a ton of money in this new technology and is treating it with as much care as it does a console release. Shuhei Yoshida even compared it to the release of the PS1, saying Sony expects to be celebrating the 20th anniversary of PlayStation VR - that's how much he and Sony believe in it. And rightfully so, for anyone who has actually tried the technology, it is truly revolutionary. This is the biggest leap in gaming since the jump from 2D to 3D, and truth be told it's even bigger than that. Virtual reality's potential extends far beyond games, into virtual tourism, music/sporting events, socializing and much more, this technology is likely to be all-encompassing in years to come, making Sony very smart for getting in on the ground floor.

2016 will be a massive year for Sony with PlayStation VR and I wish them all the success with this incredible new medium.


But let's move on from Sony. Xbox One struggled in its first year on the market, but let's not continue to rehash that ground. Last year, Phil Spencer took over as head of Xbox and he has turned the entire ship around - it cannot be overstated how impressive a job the man has done in the past year.

Under his tutelage, 2015 was an excellent year for Xbox One. Sure it's still lagging behind the PS4 in sales, but it's doing fantastic in its own right. And should the console continue to receive great exclusive games like Halo 5, Rare Replay, and Rise of the Tomb Raider, it's profile will continue to attract more gamers. And that looks to be exactly the case in 2016.

Following on the heels of this year, Xbox One will kick 2016 off with a bang, relasing Quantum Break in April. Quantum Break looks like a very fun, unique game that may only be held back by its tie-in TV show. Later in the year, Scalebound will be unleashed upon gamers. Scalebound is a semi-open-world action game, involving dragons and Beats-wearing, sword-wielding teenagers developed by Platinum Games, the team behind Bayonetta 2 and Transformers: Devastation.

Following on from that insane-looking game, Xbox One will get Sea of Thieves, ReCore, Crackdown 3, Halo Wars: Origins, and Gears of War 4. These games have release windows, from the summer to the fall. This release schedule doesn't include digital games like Cuphead, Below and Inside, meaning Xbox One will have an incredibly busy year!

Not much is known about Gears 4 yet but no familiar faces were seen in the E3 reveal trailer and it seems to be taking the series back to its darker roots. Crackdown 3 looks like more Crackdown, as is the case with Halo Wars. Sea of Thieves and ReCore are very exciting games, largely because they are very different from what we expect of Microsoft. Not much is known about either game but the teams behind both, Rare and Comcept (Legendary producer/designer Keiji Inafune), is more than enough to get players hyped.

Microsoft and Phil Spencer are wisely doubling down on games and nothing else, much like Sony did in 2014. By continuing to pump out great games and not focusing on the entertainment aspects, Microsoft will continue to win back the many gamers it lost in 2014.


What a weird year for Nintendo. With more rumors than games, the Wii U rapidly dying, rare game delays, and the untimely passing of a legend and company figurehead, it wasn't really one to remember.

Yet, we also got one of the best and most creative Nintendo games in years: Super Mario Maker. An excellent game that allows players to create their very own Mario levels for the first time ever, Super Mario Maker was sheer brilliance that inspired a thriving community of creators. Then there was the surprisingly great Splatoon, Nintendo's first foray into the shooter genre. However, those were the two hits of the year, Nintendo had some rare mishaps with Mario Tennis: Ultra Smash, Devil's Third, Animal Crossing: Amiibo Festival, Earthbound Beginnings, and Mario Party 10. It wasn't the stellar year you might hope for at this point in a console cycle but truth be told, the Wii U isn't in its glory years, it's in its death throes.

So we look forward to 2016, a year in which Nintendo is set to reveal and seemingly release its next console. Codenamed the NX, much of what we know about the new system are rumors and speculation -- including console and controller patents that suggest a hybrid between home console and handheld. Another, more recent report said Nintendo expect to ship 20 million NX's in 2016, a number we deem a tad ridiculous considering the underperformance of the Wii U and the downward trend Nintendo has been on for years (minus the anomalous Wii). To put it into perspective, the PS4 only sold 12 million in its first year on the market and it broke records.

The latest controller patent for the NX is fully touch sensitive and playable by itself

So with the launch of a new console on the horizon, Nintendo is a very exciting company right now. We don't know much about the NX but most people are hoping it is a return to more standard gaming, as opposed to the innovative experiments seen with the Wii and Wii U. However all the patents and rumors suggest otherwise. From January to E3 in June we should get many more details and rumors about the new console, including a full reveal. If the console is to release next year as suggested, it should be revealed before E3 in June!

Which brings us to the games. Both The Legend of Zelda and Star Fox were scheduled 2015 releases but both were delayed, something Nintendo's first parties do not often do. Star Fox Zero from Platinum Games really does not look good, for a 2016 game it is very poor in the graphics department and the compulsory GamePad implementations are poorly designed and unnecessary. So here's hoping the delay will see the game resurface in much better shape. Then there's Zelda Wii U, which looks set to be another great entry in the legendary series. Many are expecting a Twilight Princess situation with this game, meaning it may end up on both the Wii U and the NX. This seems entirely likely. Though if Nintendo really wants 20 million NX sales, it should simply abandon the Wii U and force gamers to upgrade.

The NX will need games. That seems a fairly obvious thing to say but I mean big games, from both first-party and, more importantly, third-parties. Nintendo spurned third-party developers, like Ubisoft, with the Wii and Wii U, and it needs to win them back if it hopes to succeed. It isn't enough getting a port of a game like Mass Effect years after it released on PlayStation and Xbox. That makes gamers see Nintendo's consoles as mere additions to their primary console, be it an Xbox or PlayStation, whereas Nintendo need to establish the NX as the only system you need, or at least the best of the three.

So big games are a must. They need complete third-party support, meaning Rockstar's games launch the same day they release on PS4 and Xbox One, and the same for Ubisoft, EA, Warner Bros., and more. It will also need great first-party games. A big single-player Mario game was notably absent from the entire Wii-U cycle, so one can hope that year or two ago Nintendo made the decision to slide it over to the NX instead. Having a game akin to Super Mario Galaxy or Super Mario Sunshine on the NX at launch will be a very big deal. If it gets that Mario game, Zelda, Donkey Kong, a new IP, and complete third-party support, then maybe gamers will have to pay attention. If not, I can't envision it grabbing the hardcore crowd.

I'm really not sure what Nintendo can do to make the NX a legitimate contender to the PS4 and Xbox One. If it's is a dedicated gaming system with similar power levels, then won't it be just more of the same? But if it's experimental and ultimately uninteresting to the hardcore gamer, then they won't sell to the most important early adopters. Nintendo find themselves in a pickle, but as a fan it is going to be a very exciting situation to watch play out.

The 3rd Parties

Now that we've analysed the state and potential forecast of each console and their exclusives, let's focus on the third-party games coming to systems in 2016.

January is home to a ton of great digital games, given that AAA games rarely release in that window. Both PS4 and Xbox One will get Gone Home, Assassin's Creed Chronicles: India, Resident Evil Zero, and Lego Marvel Avengers, the latter of which is actually a full retail release. A lot to look forward to there, as well as some that are exclusive to PS4.

February, then, is where things kick into gear; Far Cry Primal, The Walking Dead: Michonne, Assassin's Creed Chronicles: Russia, Unravel, Plants vs. Zombies: Garden Warfare 2 and Mighty No. 9, among a few very exciting platform exclusives, make February the first big month of the year.

March sees the release of two very big games in Tom Clancy's The Division and Hitman. March also has a few remasters on PS4, including Heavy Rain, Day of the Tentacle, as well as the ever great MLB: The Show.

April, May and June are also very exciting months, with PS4 and Xbox One both getting giant exclusives. On the third-party front however, we'll be getting Dirt Rally, Dark Souls III, Battleborn, Mirror's Edge: Catalyst, ARK: Survival Evolved, and One Piece: Burning Blood. Including the exclusives, that means at least 8 AAA games between February and June!

From June onwards we don't have too many actual release dates but I will list a few of the big titles coming to PS4 and Xbox One; Deus Ex: Mankind Divided, Yooka-Laylee, Batman: A Telltale Games Series, Dead Island 2, Homefront: The Revolution, Dishonored 2, Doom, Friday The 13th: The Game, Outlast II, Mafia III, Mass Effect Andromeda, Overkill's The Walking Dead, Overwatch, Paragon, Tekken 7, Sherlock Holmes: The Devil's Daughter, Battlefield 5, Titanfall 2For Honor, and the next installments in Call of Duty, Assassin's Creed, and all sports franchises.

Needless to say, that's a lot of games coming in 2016The biggest hitters are Dishonored, Mass Effect, Mirror's Edge, Deus Ex, Battlefield, and Doom, as well as the yearly installments and console exclusives. That's a lot for sure, but is that really everything coming next year?

The Unforeseen

My 2015 game of the year is one that I hadn't even heard of at this time last year: Life Is Strange. I won't gush on and one about why I love the game so dang much, mostly because I already did that here, but also because my point is that the very best games can pop out of compete obscurity and take the world by storm, like Rocket League.

That's one of the best things about gaming, we don't know everything we're going to play in 2016, and that's really exciting.

Who knows what giant games might be revealed and released in 2016, I have a sneaking suspicion we will get a Rockstar game, be it Red Dead 3 or my long-desired Bully 2. That would be a similar situation to Bethesda and Fallout 4 this year, which clearly worked very well for them, so why wouldn't Rockstar want to emulate that formula. Plus it only makes sense considering it's been 3 years since GTA V, and the team behind Red Dead Redemption didn't even make that, so it's been a long time that they've had to toil away on something. And that's just Rockstar, Visceral are making a single-player Star Wars game, so hopefully that can be a 2016 reveal and release.

Then there's the plethora of digital-only games that are often revealed and released in the same window, which can often make game of the year lists. There is already a laundry list of exciting, innovative "indie" games coming next year, including Bound, The Tomorrow Children, Firewatch, Cuphead, Inside, Below, Mighty No. 9, The Witness, We Happy Few, Thimbleweed Park, Boundless, and, of course, No Man's Sky. That's a very exciting list of games, but then there's the ones we don't even know exist yet, and they might be the games that capture our hearts more than any other.

My Personal Top 10 Most Anticipated Games:
  1. Uncharted 4: A Thief's End
  2. Horizon: Zero Dawn
  3. Quantum Break
  4. Gears 4
  5. Mass Effect Andromeda
  6. Deus Ex: Mankind Divided
  7. The Last Guardian
  8. Telltale Games: Batman
  9. No Man's Sky
  10. Mirror's Edge Catalyst

So what games are you most excited for? What is your 2015 game of the year? Do you think 2016 can be better than 2015? Let us know in the comments below. 

Nintendo Direct predictions Thu, 12 Nov 2015 07:33:19 -0500 Lad Johnson


Your predictions?


What else could happen. I'm sure you all have your own predictions; post them in the comments!


64 Virtual Console


Nintendo virtual consoles are quite popular. There are plenty of the games from the company's classic consoles available for players on the Wii U . Unfortunately, at this time, the Nintendo 64 isn't included. Adding a load of classic 64 games to the classic console right before the holidays would be in both the fans and Nintendo's interest.


Zelda Twilight Princess HD


Fans have been spreading the rumor that Nintendo is gearing to release an HD remake of Link's Twilight Princess adventure. Considering several of the series past games have been remade in HD there is a good chance of this coming true. 


Pokemon Z or GO


While it is strange that we haven't had any news; there has not been any promise or mention of a new Pokemon game being in development. We know Go will release late next year and should not expect much news on it before January.


All of our anxiety and stressing is bred from our expectation to be handed a mediocre Pokemon game yearly. Perhaps Nintendo is taking time to revolutionize the franchise. Personally I'm thinking the last few games have been experimental and hoping they announce something different with new game mechanics when the announcement is made.


Ace Attorney 6


There is a good chance for an announcement for this cult franchise. The game had a demo appearance at the Tokyo Game Show this year. The game will likely release in Japan ahead of the U.S.,  so we should get a heads up before the game releases.


Zelda Wii U


Ok Nintendo, enough is enough; This is all the reason I bought a Wii U. Where is my open world Zelda game? Fans have been teased with Wii U Zelda footage since before the console's release. The release is set for sometime next year, but some info would be appreciated. At least tell us now if this will become a NX exclusive tittle.


Pikmin 4


Miyamoto himself confirmed that the game was in its final stages of development. While there was some speculation as to which console the tittle would release on, my bet is that this is a Wii U title -- not NX -- and we'll get some info or at least a mention.


A Brand New IP


The next great nintendo IP could be announced today. Who will stand with heroes, bounty hunters, and plumbers as the next huge Nintendo franchise? There is a lot to gain from releasing a new character with a original game world. Nintendo has become stale recently and a brand new series bringing in fresh fans would help the company move in a new direction.


New amiibos


You're running out of characters to "amiibize," Nintendo.


That being said, there are plenty of little collectibles left to release. Hardcore collectors are just waiting to click checkout on some fresh new artifacts. Nintendo has done a great job keeping up with customer demand  for amibo's recently. Hopefully one more release is planned before the holidays.


New Smash Bros. DLC.


The Super Smash Bros community has been well catered to since the game's release last fall. There have been three sets of DLC released that include characters, levels, and costumes. While there are some complaints about pricing, players typically enjoy the quality of the released items. In addition, Nintendo recently closed the most recent round voting for which character fans would like to see next, making this an excellent time to release announce new content.


What news will Nintendo give today?


Later today (2 pm Pacific), Nintendo is hosting one of their Nintendo Direct streams. Historically these streams have been used to release big or exciting news to Nintendo fans. The hype surrounding this event is great due to it being the first since the CEO of Nintendo, Satoru Iwata Passed earlier this year. Here are some of the internet's predictions and wishes for the event.

New details for Mario Tennis: Ultra Smash Fri, 23 Oct 2015 07:32:39 -0400 Goldenbolt

It's time for Mario to return to the tennis court this holiday season in Mario Tennis: Ultra Smash for the Nintendo Wii U. We were a little disappointed in how little we got to see of the game back during E3, but the new information makes the wait worthwhile.

One of the most appealing new features of Ultra Smash is the inclusion of amiibo support. In an incredibly similar manner to Super Smash Bros, players can enlist their amiibo figures to play as their doubles partners and it'll gain experience along the way. It looks like the compatible amiibo at this point are Mario, Luigi, Peach, Yoshi, the Yarn Yoshis, Toad, Bowser, Rosalina, Wario, and Donkey Kong. And one of the most unique aspects this time around is that the amiibo can play alongside you online.

Just like Mario Tennis Open before it, Ultra Smash boasts an online play mode, in which you can play against others from around the world either by yourself, with your amiibo, or with a friend on the couch. This makes for a more complete Mario Tennis experience that the 3DS couldn't really seem to capture.

On top of all of that, the game offers flashy new moves in addition to the previously teased Mega Battle, in which you can grab a Mega Mushroom and increase your character's power. In addition to Classic Tennis, you're also able to participate in a Knockout Challenge. Here, you'll play tiebreaker matches against tough computer-controlled characters. If things get too hard though, you're welcome to call in an amiibo for support.

Mario Tennis: Ultra Smash be launching on November 20th in the US for the Wii U.

Fast Racing NEO supports online and offline multiplayer Fri, 28 Aug 2015 05:03:57 -0400 cdiponzia

Online and offline competitive multiplayer is going to be available in Fast Racing NEO, according to developer Shin'en Multimedia. They revealed this news during the PAX event Nindies@Night.

Fast Racing NEO is meant to recapture the intense racing gameplay of the F-Zero series. This has not had a new installment on a Nintendo platform since 2004.

This fast and futuristic racing game of hover vehicles will allow up to eight players to race against each other online. This will allow for some intense action as everyone competes for the finish line. 

The game will also have a split screen feature. This will allow up to four players to play on the same console by syncing up four additionial controllers to the Wii U. 

Fast Racing NEO is similiar to the F-Zero series in spirit, carrying its usual fast, futuristic racing style. The game will be released sometime in 2015.

Splatoon Update in August; Matchmaking Mode and New Gear Mon, 27 Jul 2015 20:48:59 -0400 Courtney Gamache

A large Splatoon update is hitting next month, and bringing along a bunch of new features including weapon types, matchmaking modes, and new gear.

Specific Updates

Nintendo announced that during August 5th, North America will be featuring this major Splatoon update; while Europe and Australia will update on August 6th.

A few major features that will be upgraded include:

  • two new matchmaking modes; Squad Battle and Private Battle
  • two new weapon types; Slosher and Splatling
  • increase in level cap from 20 to 50
  • addition of rank S and S+
  • 40 new pieces of gear and accessories; sush-chef costume and leather jacket

Matchmaking Mode and Weapons

Nintendo gave a closer look into the new matchmaking modes and weapons that will be added to Splatoon. The two new matchmaking modes are called Squad Battle and Private Battle. Squad Battle includes ranked battles alongside fellow players, split up into teams of two to four inklings. The Private Battle is completely customizable with up to eight players, where you can split players up into different sized groups.

Splatoon's new weapons are called Slosher and Splatling, where Slosher is a bucket-like weapon, and Splating is a six-barrelled minigun.

Since Splatoon is a game that will be based on DLCs and updates to keep it fresh, Nintendo is rumored to add more content, specifically a battle mode called Rainmaker Ranked, more maps, and of course new weapons. Only time will tell on how the gaming community perceives these Splatoon updates.

What would you like to see added in Splatoon?

Why it's time to buy a Wii U Sat, 18 Jul 2015 08:38:57 -0400 Michael Slevin

Nintendo's Wii U has clearly been a third wheel to Xbox One and PlayStation 4 according to public perception, at least in the US. This is disappointing, because the system has a lot to offer.

The GamePad and hardware itself are mocked as underpowered and not practical. It didn't help that the Wii U didn't really have a killer app at launch. Add in the fact that the Wii U has little to no third-party support, and you have an easy target.

However, since launch, the Wii U's OS has been vastly improved, the games are much higher quality, and the system has been a platform for having fun.

Although the Xbox One and PlayStation 4 are deemed more gamer-centric, I believe that their is room for a Wii U in your living room. Here are three reasons why you should pick up a Wii U:

1. Price

The Wii U is cheaper than both other current gen consoles. Sitting at $299.99, you can purchase a Wii U for about $50 cheaper than an Xbox One and $100 cheaper than a PlayStation 4. Add in the fact that you can get two games bundled with the console, Super Mario 3D World and Nintendo Land, and you have a pretty great proposition.

2. 1st Party Software

The Wii U actually has a very solid library, with Super Smash Bros. for Wii U, Mario Kart 8, Splatoon, and Super Mario 3D World headlining. Add in Star Fox Zero, Super Mario Maker, and Xenoblade Chronicles X coming out this year and you have a great pool of games to start with. Especially if there are older games on Virtual Console that you haven't played yet, like Super Mario World or The Legend of Zelda: A Link to The Past.

3. Family Friendly

The Wii U offers a wide range of games, including many family friendly experiences. If you are looking for a console that a family with young children can enjoy, get the Wii U. Games like Mario Kart 8, Super Mario 3D World, and really any Mario or Zelda title, are family friendly. This is really important to some people, and the Wii U has more experiences that are fun for everyone regardless of age.

There you have it, three reasons to buy a Wii U. If you own the system already, comment what you like or dislike about it. If you don't own a Wii U, comment on why you haven't purchased the system.

New Animal Crossing spinoffs exist because devs wanted Amiibos; "It would be really cute" Fri, 10 Jul 2015 08:02:20 -0400 Courtney Gamache

Announced at E3 2015 were the new Animal Crossing spinoffs called, Happy Home Designer and Amiibo Festival. Upon these releases, it was very plain that Amiibo Festival would incorporate the Amiibo figures that were introduced to the Nintendo franchise just a year ago, and now it is time for Animal Crossing to get involved.

Are cute Amiibos the only reason?

Aya Kyogoku, a director behind the Animal Crossing series stated that they simply wanted to merge Amiibos as soon as they could, and create an Animal Crossing spinoff that would be different from the traditional gameplay. The team definitely accomplished this goal by creating Amiibo Festival, which is more of a type of game board that resembles Mario Party with mini-games as you compete against other players.

"Initially when the Amiibo was announced, there was nothing really said about Animal Crossing Amiibos or any plans for that matter,"

"But as the Animal Crossing team, we were confident that if there was one, it would be really cute... honestly, we just wanted Animal Crossing Amiibo. We wanted the company to make Animal Crossing Amiibo, so that's why we made a game that works with them."

- Aya Kyogoku, Animal Crossing team Director

What about Happy Home Designer?

The release date for Animal Crossing: Happy Home Designer is for September 25th on the Nintendo 3DS, while Animal Crossing: Amiibo Festival is set for the Wii U later this year. Unfortunately, it seems that the Animal Crossing addition called Happy Home Designer will not include the Amiibo figurines. The task in this game is to design interiors for the homes that the residents own in town. This is similar to the earlier Animal Crossing gameplay which insists that you aid your fellow towns-members.

I can say as a long-time Animal Crossing fan, that I'm more looking forward to Happy Home Designer than Amiibo Festival. I've never been one to collect the Amiibo figures and don't think I'd be too much into it. They do look very cute and would be adorable in a display case, but the price turns me away.

Miiverse Gets Overhaul for New Features Wed, 01 Jul 2015 21:11:59 -0400 Courtney Gamache

The very popular Nintendo Miiverse that is utilized on the 3DS and Wii U is gaining many new features that will make communication much easier.

New Features: Screenshot Album and Play Journal

A new screenshot album will be added to the Miiverse, where all screenshots taken can be found in one place. Some specifics about the album includes that it can hold up to 100 screenshots, and that it is also private to each user. That way your gaming memories can remain special and untouched.

The Play Journal is for users to express their thoughts about the games they're playing, and can be done while in-game. To find the play journal, you open the Miiverse while in-game, and a screenshot will be saved so you can see what was going on at that time of your entry. This will be perfect for showing secret parts of levels and alternative routes.

Game Communities

The community for each game will be split into three-parts to make navigating more accessible. The parts include Play Journal Entries, Drawings, and Discussions.

Within the Play Journals Entries section, you'll be able to see what others think about the game, and maybe they can even help you get through a part you're stuck at. Since screenshots will be shown, the visual aid will be helpful.

The Drawings section shows different artwork for each game, starting with the most popular drawing. Being able to find great artists and following their work will become an easy task.

Lastly the Discussions page is used for talking about a specific game and even asking questions. Utilizing tags within discussion posts will make finding common thoughts effortless.

Removed Feature

One feature that Nintendo is removing from the Miiverse is the ability to post to your activity feed. To replace this, they've added the Play Journal which will incorporate the screenshots of the game. 

These new additions will appear in the Miiverse during this Summer of 2015

In case you missed it, here are Nintendo's E3 Digital Event highlights Tue, 16 Jun 2015 18:52:44 -0400 David Fisher

Today at 9 a.m. PT, Nintendo held an E3 digital event broadcasted over and their own personal page here. Here are some of the highlights!

Starfox Zero

Team Starfox is back in action, and there are many new features in this latest addition to the series. As mentioned previously the gamepad's gyro controls can be used to fly, however, during the Treehouse gameplay session we learned that you can use both control sticks to play and use more intricate flying maneuvers.

A new feature in Starfox Zero is the walker transformation mode for the Arwing. Originally designed for the unreleased Starfox 2, the walker will be used for ground assault while the Arwing will be used for aerial dogfights. The transformation can be activated at any time at the touch of a button, providing new gameplay options for players.

Other vehicles are playable in Starfox Zero as well such as the Landmaster and a new helicopter-like vehicle known as the Gyro-wing. All vehicles will be able to transform, one of the gameplay footage reels showcasing the Landmaster's flying mode. All gameplay will take place on two screens simultaneously with the gamepad always displaying the cockpit mode, while the TV will show a more classic Starfox experience.

Platinum Games has been revealed as a collaborative developer for the game, and it shows. From the looks of it, this Starfox title will be much more fast-paced, an exciting announcement for the series.

Amiibo/Skylander Superchargers Crossover

Donkey Kong and Bowser will be making an appearance in the Skylanders Supercharged line of figures. A neat feature of both statuettes will be their dual functionality, working with both amiibo titles, as well as Skylanders platforms. These two figures, however, will be exclusive to the Wii U version of Skylanders.

The Legend of Zelda: Triforce Heroes

Nintendo's latest Legend of Zelda announcement is for the 3DS. Designed to be more of a co-op experience as opposed to the competitive nature of games such as Four Swords Adventures for the Nintendo GameCube, Triforce Heroes will focus on more serious dungeon design when compared to past Legend of Zelda multiplayer titles.

According to series director Eiji Aonuma, the game will have only 3 players during co-op sessions as he believed 4 players was too many in a serious Legend of Zelda experience. He did state, however, that the game will have a single player mode implemented as well.

Another feature is the ability to change outfits for your hero. Some suits - such as the one featured above - will upgrade certain items when you use them. How other outfits such as the Zelda Dress outfit, or various other outfits showcased will function has yet to be seen. During the Treehouse event it was revealed that all three players will share the same heart meter, making this game much more challenging. 

The Legend of Zelda: Triforce Heroes is expected to come out fall 2015.

Hyrule Warriors: Legends

The Hyrule Warriors 3DS port had a short teaser trailer, introducing new playable characters: Tetra and King of Red Lions, both from The Legend of Zelda: The Windwaker. From the footage it seems that players will be able to switch characters in real-time during missions, providing a new gameplay experience. The game will be released in the 1st quarter of 2016.

Metroid Prime Federation Force/Blast Ball

Metroid fans rejoice! A new Metroid Prime game has been announced.

The game appears to have a much less serious design than previous Metroid Prime titles.

Titled Metroid Prime: Federation Force the game appears to be a co-op experience featuring the Galactic Federation soldiers featured in Metroid Prime 2: Echoes, and Metroid Prime 3: Corruption. The game will be a 3DS exclusive that will also come with another game known as Metroid Prime: Blast Ball. Other than that, there isn't much to go off of.

Fire Emblem: Fates

Not much was revealed for Fire Emblem: Fates, other than the American title. However, we did get this trailer (above).

Shin Megami Tensei X Fire Emblem

We also got a trailer for Shin Megami Tensei X Fire Emblem. This trailer did not show much either, but it did give us the names of our protagonists, as well as some of the Fire Emblem heroes appearing. Some of these Fire Emblem characters include: Chrom (Awakening), Caeda (Mystery of the Emblem), Cain (Shadow Dragon), and Tiki (Shadow Dragon).

Yoshi's Wooly World

Yoshi's Wooly World has received an offical release date of October 16th, 2015.

Yoshi's Wooly World was showcased during Nintendo's Digital Event, and revealed some of the game's unique features. Some of these features include the ability to create platforms out of yarn by throwing yarn balls at empty slots such as the windmill propeller seen above, and swallowing enemies to create yarn balls.

Also shown during this demonstration was the amiibo functionality for non-Yoshi amiibos. A number of amiibo figures will work with Yoshi's Woolly World, each changing the colour of your Yoshi depending on which amiibo the player scans. A trailer for the game can be found here.

Mario & Luigi: Paper Jam

A new Mario and Luigi RPG is coming out. This time the moustached duo will be teaming up with Mario's paper counterpart: Paper Mario!

 Both Paper Mario and Mario & Luigi games have been known for their comical plotlines, and from the trailer it seems like fans will be assured that the tradition continues. The game takes place in both universes, with characters from both series appearing as friends and foes. Whether or not Paper Mario's friends will be joining them in battle is unknown, but the game already appears promising.

The game has a proposed launch date in Spring 2016.

Animal Crossing: Happy Home Designer

Animal Crossing: Happy Home Designer is about what you would come to expect from the title. The trailer highlights some of the gameplay features, including designing dream homes for villagers, as well as schools and other locales. Whether or not the main Animal Crossing gameplay features will be present is currently unknown.

Animal Crossing: amiibo Festival

Animal Crossing: amiibo Festival, however, appears to be some sort of Mario Party clone. Not many details have been released, and the footage leaves much to speculation about how the game will operate.

Yo-kai Watch

Yo-kai Watch's trailer shows parts of the story, as well as gameplay elements.

Mario Tennis: Ultra Smash

The newly announced Mario Tennis: Ultra Smash had a short reveal trailer, the only detail really found being the game's feature of using Mega Mushrooms during matches to grow to gigantic proportions. How it will affect gameplay is currently unclear.

Stay tuned on GameSkinny for more E3 Coverage! 

Villager Amiibo Gets a Reprint Mon, 04 May 2015 02:49:31 -0400 Shatai Melvin

The Villager amiibo is being reprinted. Right now, though, the reprint is only for the Japanese version of the amiibo. The first 1st edition of the Villager amiibo was released back in November 2014 to be used with Super Smash Bros. for Wii U/3DS. Nintendo has made minor edits to the amiibo. 

The updated amiibo features rounded, lower-set eyes. Originally, Villager was considered a rare find in collecting and buying amiibos. Villager is a part of the "Holy Trinity" of amiibo, alongside Marth and Wii Fit Trainer (due to their rarity). The Villager amiibo is from the world of Animal Crossing. Villager is the 2nd best-selling amiibo in the United States and Canada. It's also the 3rd best-selling in Europe and 4th best-selling in Japan (and 9th in Australia). Once the amiibo gets its reprint, it may or may not be considered rare anymore.  

Right now, Japanese fans are preordering the amiibo. There also isn't any news on a western release.