Project Cars  Tagged Articles RSS Feed | GameSkinny.com Project Cars  RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Project CARS canceled on Wii U; "too much for the Wii U" https://www.gameskinny.com/40c45/project-cars-canceled-on-wii-u-too-much-for-the-wii-u https://www.gameskinny.com/40c45/project-cars-canceled-on-wii-u-too-much-for-the-wii-u Tue, 21 Jul 2015 20:43:52 -0400 Courtney Gamache

The motor-sport simulation game Project CARS developed by Slightly Mad Studios and distributed by Bandai Namco Games, was set to release on the Wii U but has been cancelled due to the hardware limitations that the arose with Nintendo's console.

Details on Project CARS

Project CARS released on May 7th, 2015 on the PlayStation 4, Xbox One, and PC. To broaden their reach among all the next-gen consoles, the developers were working on a Wii U release that has been unfortunately abandoned due to the intense features in the game that can't be supported by the Wii U. Specifically frames-per-second is the main issue.

"The official line is that we're awaiting an announcement from Nintendo on new hardware." - Ian Bell, head of Slightly Mad Studios

Slightly Mad Studios is waiting on news from Nintendo, particularly on what type of new hardware they have in mind. In the event that the Wii U edition is not available, the backers who crowdfunded this game won't be distraught, as the Wii U edition was always listed as a "maybe".

Slightly Mad Studies was hoping that during this year's E3 Nintendo would announce hardware updates so Project CARS could be released on the Wii U. As E3 has passed, no new information on Nintendo's hardware has been announced, so the Wii U edition is looking very impossible.

Bandai Namco's Statement Confirming Reasoning

"We eagerly look forward to any announcement of further hardware from Nintendo but right now Project CARS is simply too much for Wii U despite our very best efforts. Apologies to our Nintendo fans out there that have been waiting for further news on this but have no desire to release a product that isn't at the very least comparable with our highest-rated versions on other platforms. We optimistically look forward therefore to what the future may hold." - Bandai Namco

Heading for a Sequel

Although Project CARS just released this past May, Slightly Mad Studios has started launching their crowdfunding campaign for a sequel. The sequel has no significant information currently except they hope to include a cooperative career mode, more race tracks, broadcasting methods, and lastly customizable test tracks. These might seem like wonderful features, but for them to become a reality they're looking to raise $10.7 million. 

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Project CARS 2 announced, receives backlash from community https://www.gameskinny.com/ol42e/project-cars-2-announced-receives-backlash-from-community https://www.gameskinny.com/ol42e/project-cars-2-announced-receives-backlash-from-community Mon, 22 Jun 2015 11:46:48 -0400 Ford James

Project CARS 2, the sequel to the recently released Project CARS has been announced by Slightly Mad Studios.

They have announced Project CARS 2 will be funded the same way as the original was: crowdfunding. They’ve opted to use their own crowdfunding platform, World of Mass Development, instead of more popular platforms such as Kickstarter or Indiegogo.

Project CARS was the highest funded project to use the WMD platform, receiving $3,142,808, only slightly surpassing their goal of $3,108,600.

On Facebook and Twitter, the backlash to the news has been rather strong and seemingly justified.

Project CARS released just over a month ago on May 7th and has been ridden with problems since the release.

Broken AI, unfinished features, and game-breaking bugs are just a few of the complaints strewn across the review section on Steam. Slightly Mad’s blog post and tweet evoked similar responses:

There’s no release date for Project CARS 2 yet, not even a date for the launch of their WMD project. Nevertheless, I can’t help but feel Slightly Mad have jumped the gun a little by announcing the sequel so soon.

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Project CARS Wii U hits 23FPS road block https://www.gameskinny.com/i1vnr/project-cars-wii-u-hits-23fps-road-block https://www.gameskinny.com/i1vnr/project-cars-wii-u-hits-23fps-road-block Tue, 26 May 2015 08:31:05 -0400 Michael Slevin

The Wii U version of Project CARS appears to be in trouble, due to the Wii U hardware's limitations.

According to Ian Bell, head of Slightly Mad Studios, Project CARS Wii U is "running at about 23FPS."

In the Project CARS forums, Ian Bell continued by stating that the studio is hoping for "more of a hardware announcement at E3," in the hopes that Project CARS could be slated for Nintendo's next console iteration.

New information on the NX, however, is unlikely to surface at E3, as Nintendo President Satoru Iwata has already stated that there will be no new information about Nintendo's new system until 2016. 

The chance of a Wii U version of the game releasing is becoming more unlikely, with Ian Bell writing that "unless we really cut the looks back I think we're looking to Nintendo's next console."

Project CARS not on Wii u on next nintendo console

Project CARS already released on PC, Xbox One, and PlayStation 4 several weeks ago and received positive reviews, earning an 8/10 from GameSpot, and an 8.9/10 from IGN.

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The Art of the Drive: Are Racing Games Back? https://www.gameskinny.com/5f4b5/the-art-of-the-drive-are-racing-games-back https://www.gameskinny.com/5f4b5/the-art-of-the-drive-are-racing-games-back Sat, 09 May 2015 10:19:54 -0400 Pierre Fouquet

Racing games come in many flavours, some are simulations, some are semi-realistic, and some are arcade racers and not realistic at all. But have we seen a resurgence of racing games? With DiRT: Rally, Project Cars, Forza Horizon 2, and Mario Kart 8 we have the 3 main types of racing game: off-road and on-road simulation, semi-realistic racing, and arcade games. They are all excellent, and they are all the top of their game.

Racing Games of the Past Few Years Have Been Average at Best.

DiRT 2 and DiRT 3 took the simulation and threw it out to the door, favoring easy control over skill.

The F1 games have been steadily decreasing in quality. Grid (formerly TOCA Race Driver) started off promising. Then Grid 2 happened, which took everything that was good about the series and removed it. Grid 2 wasn't a badly made game, but it was a bad Grid game. Grid: Autosport gives me hope for the future of that series.

Even the Forza series, Forza 5 launched with fewer tracks and cars than the 3rd game in the series, and the others were sold as DLC. Forza 4 didn't do much to elevate the series, and it looked like it was going stagnant. The spin-off, Horizon. was weirdly a better game, and Horizon 2 is great fun.

You don't need top of the line cars to have fun driving.

The PS2/1 Era Was the Golden Age for Racing Games

We saw some of the greats around this time time, with Richard Burns Rally the Vrally series, Colin McRae Rally (which turned into Colin McRae DiRT, and later the DiRT series), the original Forza games, and Gran Turismo 3: A-Spec. It was one hell of a time to be a racing game fan. Then driving games, like Driver (for the PS1), allows us to drive around a city. I haven't gotten the same feeling of freedom in a driving game since Forza Horizon.

Driver had 'stars', just like GTA but focused on driving.

Where are we now?

There have been recent games, like DiRT: Rally and Project Cars, that I believe are bringing back the racing genre. But why these two in particular?

Rally games have been splitting into general off-roading games with the DiRT series, but DiRT: Rally has taken up the mantle of Richard Burns Rally.

So far, it's doing an amazing job. Driving feels scary (but is a lot of fun). This is what driving games used to be: they took skill, positioning, listening, and determination. In more recent games, you often only need to apply the handbrake to do a killer powerslide. But doing the same thing in DiRT: Rally is far more satisfying. It makes you feel like a driving god. 

Imagine this: You hear about a right 1 while barreling down the side of a mountain in Greece. This fills you with a sense of dread, but only for a split second. You gently apply brakes and line up to sling-shot around the corner. Every time you do this, you feel unstoppable. But you missed the one pace note that was most important: "don't cut". You very quickly stop, and with an earth-shattering screech you grind to a halt on your roof. And you kick yourself for not listening harder.

Project Cars is much the same, except it's on-road.

Instead of the car feeling loose and sliding around, it sticks to the road. You cannot simply fling the car around a corner. Everything needs to be clinical and precise, planned within milliseconds and executed to perfection. Now it sounds like I'm talking about the Arma series... right, back to racing.

Project Cars makes you the driver of a real car with wheels. You are driving an open-wheeled Ariel Atom around the track of Monaco, and upon seeing one of the famous tight bends you start braking. You start to turn, but you lock up. You loosen your grip on the brake. Though you've managed to regain control, you've missed the apex. You re-focus, re-calculate, and push on.

Nailing the next corner, you take the perfect like and regain your composure... always thinking about the next 3 corners. Planning, positioning, and ticking each corner off as you go. You complete a lap, but there is no rest for the wicked. You now have to snake your way up a hill, constantly managing your speed. You continue, slowly getting faster around the track, taking more risks. You are in a car, a car with an engine, pedals, wheels, and a gear box. You ARE driving.

 Recreate the best moments of F1, if you are skillful enough.

Driving is (becoming) amazing again!

As you may be able to tell, I am a big fan of both these games. They both make you feel like you are actually driving. You are not simply steering, you are the car. Man and machine are one.

Both the above games always throw something new at you, often something you want to do. A new approach to a corner, trying a new car, playing against a different person online. You always want to push the boundaries.

This is what being a racing driver must be like, so no wonder they love their jobs. It's exhilarating. Let's just hope this trend continues, and we see many more true driving games in the future.

That isn't to say I don't like arcade racers, Split/Second and Mario Kart (especially Double Dash) are amazing as well!

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Project CARS With a New Trailer for the 2014 Golden Joystick Awards https://www.gameskinny.com/1ic4p/project-cars-with-a-new-trailer-for-the-2014-golden-joystick-awards https://www.gameskinny.com/1ic4p/project-cars-with-a-new-trailer-for-the-2014-golden-joystick-awards Tue, 28 Oct 2014 00:10:33 -0400 pixmaa

The newest trailer for Project CARS originally debuted on the 32nd Golden Joystick Awards, hosted by Green Man Gaming on the 24th of October. Luckily CVG could get their hands on it, so even those who have missed the event can enjoy it.

Racing game fans from all over the world have been on their toes ever since the announcement of Project CARS. It is still not the time to finally get our hands on the game, rather we get a brand new trailer. It looks like that it could have been taken from a 24 hours race on the Nordschleife. The trailer showcases night driving and wet weather conditions. If you were to ask me, the Nordschleife in the night, with rain pouring down from the sky is a pretty deadly combination. 

It's another one of those pretty looking trailers we have been seeing for a while, and while it still looks amazing, I am pretty sure we would all just want to try the game out for ourselves. 

Project CARS, being developed by Slightly Mad studios, is set to release in 2015 on 17th of March in the US, and three days later, 20th of March in Europe and Australia, 21th of March in the UK, for the PlayStation 4, Xbox One and PC. 

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Project Cars Expected to be Next "Best" Racing Game https://www.gameskinny.com/kuc17/project-cars-expected-to-be-next-best-racing-game https://www.gameskinny.com/kuc17/project-cars-expected-to-be-next-best-racing-game Mon, 11 Aug 2014 10:56:48 -0400 Game Oracle

Racing game enthusiasts prepare your racing gear, Project Cars is set to arrive on store shelves in three months time. A completely crowd-funded racing game expected to be the next "best" racing video game, Project Cars is coming to the Xbox One, PlayStation 4 and PC in November, and the Wii U sometime in 2015. Many racing enthusiasts and the developers Namco Bandai and Slightly Mad Studios expect this video game to be intense, realistic, visually perfect, and the most technically-advanced racing game on Earth upon arrival in Limited Edition form.http://www.teamvvv.com/assets/js/ckeditor/kcfinder/upload/images/Project_CARS_Logo_Black-Background.png

Racing enthusiasts pre-ordering the Limited Edition of Project Cars will get a special steel case with a one-of-a-kind visual, which will include a book called Project Cars: By Racers 4 Racers written to provide racers with a look behind the scenes during the making of the video game. This book gives gamers and aspiring racing game designers and developers exclusive details on the gaming communities involvement in developing this new video game. The Limited Edition also includes five legendary cars racing game enthusiasts can use in any game mode and special career invitations to showcase them to the world.

Racing enthusiasts deciding to pre-order the game now here, will find three custom race cars waiting in their garage they can use for a limited time, when they start playing Project Cars. 

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