Redkit Tagged Articles RSS Feed | GameSkinny.com Redkit RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network The Witcher fans displeased with modtool kit https://www.gameskinny.com/80l7a/the-witcher-fans-displeased-with-modtool-kit https://www.gameskinny.com/80l7a/the-witcher-fans-displeased-with-modtool-kit Sun, 16 Aug 2015 18:18:53 -0400 Dustin Frisch

The Witcher 3 had plans to include a modding toolkit in which you can make your own mods to upload online or possibly through Steam's own mod workshop service. Sadly, it appears that the mod support fans of the series were promised isn't what they had expected or wanted.

What The Witcher 3 did get the other day is a Modkit, which allows the user to manipulate "the looks and feels of in-game objects," while mesh substitutes let them put new models into the world. Scripting tools let modders "fiddle with item statistics and much more."

In an announcement yesterday, CD Projekt Red, the game's developer, acknowledged:

"...the modding tools we are releasing are not an editor. They're meant for people who are somewhat experienced with modding software and are designed to make creating mods easier."

What the modding community was expecting was a new version of Redkit, which has been used with The Witcher 2: Assassins of Kings, launched  in the year 2011. A fan had asked if Redkit was on the way after Modkit, after which the CD Projekt RED community manager Marcin Momot broke the bad news on Twitter to the fan.

A fan of the game series had then pointed out the community manager referred to Redkit by name in an IGN interview which was done in January of 2014, saying the studio looked to be releasing a Redkit for The Witcher 3 "sometime after the game is launched". But back in May of this year Iwinski said mod support for the game was coming, but he notably did not call it by the name Redkit. Everyone just seems to be assuming that's what he was talking about, and evidently something had to have changed between January 2014 and now.

A lot of Witcher fans didn't take this news very well at all. Here are just a few tweets in response to this news.

What do you think? Are you upset about the lack of a true modkit for Witcher 3? Let us know in the comments!

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Limited modding tool released for The Witcher 3: Wild Hunt https://www.gameskinny.com/cosai/limited-modding-tool-released-for-the-witcher-3-wild-hunt https://www.gameskinny.com/cosai/limited-modding-tool-released-for-the-witcher-3-wild-hunt Fri, 14 Aug 2015 05:57:14 -0400 Marshall Jenkins

CD Projekt RED has been very loyal to PC gamers in the past with its overwhelming support for their projects on the system. The release of REDkit for The Witcher 2: Assassins of Kings was met with immediate praise and utilization from the Witcher community and is still used today. Complete customization was available with full access to the games many assets which allowed creators to craft their own adventures with little resistance from both CD Projekt RED and the toolkit itself. 

- Fans of the series should know this statue should not be here

With the release of The Wicher 3: Wild Hunt, content creators were itching for the developer to show them the man behind the curtain and release its modding tool to the public. CD Projekt RED has finally released its tool, but on a much smaller scale than before. 

MODkit allows for the manipulation of in-game models including their aesthetics as well as their stats.

Players may substitute existing models and "insert new models in the game world in place of existing ones." Instead of allowing players the full arsenal of world crafting tools, changing textures will have to suffice. While this is a bit disappointing in comparison to the previous iterations kit, content creators can expect the release of the full arsenal of creative tools at some point in time. That being said, expect a wide variety of unicorn and motorcycle skins for your trusty horse by the end of the day. 

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The Witcher 2 Dev Toolkit Out Now For Free https://www.gameskinny.com/0igp5/the-witcher-2-dev-toolkit-out-now-for-free https://www.gameskinny.com/0igp5/the-witcher-2-dev-toolkit-out-now-for-free Wed, 15 May 2013 16:22:36 -0400 Smoky Grey

The wonderful developers of The Witcher 2 have released a treat for us--the REDkit toolset (beta version) is now available for download.

Earlier this week the developers accidentally released the tools early while running some tests on the kit, and one of the managers put out a statement confirming it.

“We were running some tests on the website and it went public for a brief moment. Those of you who have downloaded the REDKit files — have fun — they are official so don’t worry!"

As of May 13th, the official updated beta set has been released and is totally free to download. The toolset was used by the developers to create The Witcher 2 and now you too can use it to mod The Witcher or create your own unique story. Created by CD Projekt Red, the tools are easy to use even for newbies to the modding scene; you will be able to create new environments, new quests, and new characters if you wish or you can modify existing ones in the game.

"Our fans have helped us for years to make our games the best they can be, and REDkit is part of embracing our community as a partner in game development."

Personally I can't wait to start adding things to the Witcher 2 world--anytime a game developer releases something like this my inner-nerd kicks into overdrive. If you have the urge to check out these awesome tools head over to thewitcher.com/redkit to download it for free today.

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REDkit: Create Your Own Version of The Witcher! https://www.gameskinny.com/xflc5/redkit-create-your-own-version-of-the-witcher https://www.gameskinny.com/xflc5/redkit-create-your-own-version-of-the-witcher Mon, 13 May 2013 23:16:09 -0400 InsaneHeadphones

CD Projekt RED announces the launch of REDkit, the ultimate set of tools for crafting non-linear role-playing adventures. REDkit is based on the development tools used to create CD Projekt RED’s award-winning game, The Witcher 2: Assassins of Kings. The editor has just entered its open beta phase, allowing everyone who is waiting for The Witcher 3 to go back to the previous installment of the series and create new, amazing content or just play around with other modders' creations.

REDkit gives modders of all skill levels the tools; they need to tell non-linear tales full of branching plots, believable characters and far-reaching consequences for player actions. Without learning to program or wrangling with opaque editors, game creators can use the top-quality art and assets from The Witcher 2: Assassins of Kings or import their own, as well as intuitive tools for environment creation, to craft their own unique role-playing adventures.

REDkit requires a copy of PC version of The Witcher 2: Assassins of Kings, installed on your HDD.

REDkit includes:

  • Advanced but still user-friendly terrain tools
  • A realistic day and night cycle
  • Astonishing graphics
  • SpeedTree foliage system
  • Full integration between the script language and the game editor

Steam copies of the game will be automatically patched to REDkit (Gamers' Edition). Gamers' Edition allows you to play mods created in REDkit; however, it does not include the editor. Do not install the REDkit patches downloaded from this website on your Steam copy of the game.

My personal thoughts:

I always love when new software comes out that allows the people to create their own video games. Also, since I am a Game Dev myself, I would enjoy using this kit in the future. I would also like to see how much accessibility they would allow in this. What would you like to see in this up-coming Game Dev Engine?

 Available for free via http://thewitcher.com/redkit

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