Rezzed Tagged Articles RSS Feed | GameSkinny.com Rezzed RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network EGX 2016 - Top 10 Best Games in the Show https://www.gameskinny.com/bv3e7/egx-2016-top-10-best-games-in-the-show https://www.gameskinny.com/bv3e7/egx-2016-top-10-best-games-in-the-show Sun, 02 Oct 2016 16:49:59 -0400 ESpalding

[{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/b/l/a/black-fall-scrn22-5b604.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/b/l/a/black-fall-scrn22-5b604.jpg","type":"slide","id":"135411","description":"
Honorable Mentions
\n

Even though the majority of games at this year's event were of really high standard, I couldn't include every single one in this listicle so here are some other games which deserve to get a mention for one reason or another:

\n

Oh My Godheads - Oh my! This was a true gem to play! It was entertaining, nicely done and the constant changes in tactics depending on circumstances really made a nice addition.

\n

Drive! Drive! Drive! - It's a racing game, but racing on 1 track is boring, so why not 3 tracks at the same time? Definitely very entertaining!

\n

Black the Fall - The setting for this game is one of its strong points. Based during the fall of the Soviet Union, it tells the story of someone trying to escape from forced labor. The design of the game is superb and the gameplay makes you over think the simplest of puzzles.

\n

The Little Acre - This harks back to the golden age of point-and-clicks. The cartoon animation is bang on the money and the story line is endearing and extremely well written.

\n

As you can see from this list, the variety of games exhibited this year was huge and there is a lot of talented indie developers out there. The public seemed to agree as the Rezzed section of the expo was constantly busy. Some games had crowds gathered around it and there were plenty of smiles and laughter all around. Now to look forward to Rezzed, the purely indie event run by EGX in London during the Spring, and next years EGX expo!

\n

For more information about all the games Pierre and I played during EGX 2016, check out all of our event coverage.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/f/l/a/flat-heroes2-d4602.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/f/l/a/flat-heroes2-d4602.png","type":"slide","id":"135346","description":"
Flat Heroes
\n

For such as simple looking game, Flat Heroes is utterly brilliant! If the turn out this year hadn't been so strong, I would say that this could have won Best in Show. Kudos goes to the games developers, Parallel Circles!

\n

The look of Flat Heroes is basic and very trendy, but the gameplay is intense and fast-paced. The aim of each level is just to avoid what is coming at you. There are lasers, little star bombs, flying discs and more, all with the purpose of destroying your square. There are several tempting modes including the solo campaign, speed runs, co-op, and battles.

\n

Flat Heroes is out now in early access on Steam and is available on PC, Mac OS, and Linux.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/a/a/e/aaero2-737e2.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/a/a/e/aaero2-737e2.png","type":"slide","id":"135353","description":"
Aaero
\n

From anywhere in the Rezzed area, you could hear the thumping bassline of the Aaero tracks. In fact, Aaero has its place in here not only for being a kickass game but also for having the most memorable soundtrack of the event.

\n

Developers Mad Fellows describe Aaero as a "rhythm, action, on rails, music shooter" and, once you play it, it really makes sense. If anyone out there has ever played Audiosurf you will be familiar with the concept of racing on a track and dodging obstacles in time with some music. Well, this game takes a massive leap away from that basic concept and adds aliens, boss battles, and a futuristic landscape.

\n

Aaero is scheduled to release early on in 2017 and will be available on Xbox One, PS4, and PC.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/m/a/n/mantis-burn-7bdde.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/m/a/n/mantis-burn-7bdde.jpg","type":"slide","id":"135343","description":"
Mantis Burn Racing
\n

Mantis Burn Racing is an arcade top-down racer from developers VooFoo Studios. It's nothing more that a racing game which means that there are no power-ups and only very short boosts. The reason that it makes this list is because it melds arcade and sim amazingly well. While it's fully arcade, you can actually think about driving a bit like in a sim game.

\n

Even though it is a top-down arcade game, the game uses realistic physics and great attention has been paid to making the feel of the game different regarding which surface you are racing on.

\n

The game is currently on Steam Early Access and the developers are hoping to release it by the end of 2016 on PC, PS4 and XBox One.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/a/r/a/aragami-5ccb6.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/a/r/a/aragami-5ccb6.png","type":"slide","id":"135344","description":"
Aragami
\n

You can't get any more stealthly than Aragami, a game developed by Spain-based studio Lince Works and due to release in a matter of days (October 4th).

\n

You don't get many games where getting into combat is a bad thing but it really is in this one. You must stealth around, completing missions and trying not to get caught. If you do get caught, you do have some mystical powers which will aid your escape but that really isn't the point. It looks like the developers have drawn a lot of inspiration from comic books for the look of the game but it really does work.

\n

So why is Aragami one of our Best in Show? Quite simply, it's an amazing stealth game. Even though you are completely vulnerable, you feel super powerful! Also, it looks amazing, graphically, and animation wise.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/c/r/screenshot-47ddf.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/c/r/screenshot-47ddf.png","type":"slide","id":"135240","description":"
Forgotton Anne
\n

Forgotton Anne was a surprise addition to the EGX line-up. Square Enix Collective waited until people arrived to announce it. The game really struck a chord with me as it has some serious Steampunk connotations and the premise really is lovely. I see a lot of future in this game and cannot wait to see more of it.

\n

Forgotton Anne is 2D point-and-click action adventure. You control a young girl, Anne, who is trapped in a world of forgotten items. She and an elderly gentleman called Master Bonku are the only humans in this new World and they are trying to find a way home.

\n

The game is still in its early stages so it will be a while before we see this release.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/s/n/a/snake-pass-screenshot-low-09ae9.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/s/n/a/snake-pass-screenshot-low-09ae9.jpg","type":"slide","id":"135238","description":"
Snake Pass
\n

This game by Sumo Digital really made me smile. And, watching the other people playing the demo, it made a lot of others smile too. The pure enjoyability of the game makes this one of our best in show.

\n

It is a puzzle game like no other just because you play as a snake. Obviously, the first thing you'll notice is that your character has no arms and legs so you have to rethink how you are going to play. As you move the left thumbstick from side to side, your snake starts to move. The quicker you move your thumb, the more the snake propels himself forward.

\n

The snake is Noodle, and he is out to collect gems from his world with the help of his hummingbird friend. The puzzles are completely physical and you have to try and think like a snake. How does a snake climb a tree? How do they coil around an object to tighten their grip?

\n

There are currently no release details for the game but we will keep you informed.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/f/a/l/fall-1a47d.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/f/a/l/fall-1a47d.jpg","type":"slide","id":"135237","description":"
The Fall: Part 2 - Unbound
\n

This game rightly deserves its spot in the best in show list because of its well-written story and its execution. The story got us hooked instantly. I don't really want to spoil it for anyone but the feelings you get from the protagonist do strike a chord.

\n

The Fall: Part 2, is a sequel to The Fall: Part 1 (which has been reviewed by Pierre in the past) and has been developed by Vancouver-based studio Over The Moon Games. It carries on from the events of the first part andfocuses on a character named ARID -- an artificial intelligence who is trying to find her way back to her own body. The look of the game is very dark but, with neon aspects which remind me a lot of Tron: Legacy, it works beautifully well as a game.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/p/o/l/political-a14ee.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/p/o/l/political-a14ee.png","type":"slide","id":"135236","description":"
Political Animals
\n

This game was on my must-play list from the moment I heard they were at EGX. I've been following its development for a while so I am so happy now that I have been able to play it.

\n

Political Animals is an election simulation game, developed by new-to-the-scene studio Squeaky Wheel and published by Democracy 3 developers Positech. Don't let the cartoon appearance and animal characters fool you because this game is certainly not for the fainted hearted. You are playing a government candidate who is trying to get elected and you need to do everything in your power to succeed. You need to campaign, make pledges, raise funds and you can even create scandals to blacken your opponents name! Everything you'd expect from a good politician...

\n

So why does it make our Best in Show list? I think it would boil down to the art style which makes it stand out from other political strategy games. It looks great! It doesn't immediately look like a political game. It looks like something a child would like to play given the cartoon art style. Looks can be deceiving but it works for Political Animals.

\n

There is currently no hard and fast release date but the developers are hoping to get it released to coincide with the US elections in November.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/d/e/c/deckboundtitle-b1d7a.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/d/e/c/deckboundtitle-b1d7a.jpg","type":"slide","id":"135226","description":"
Deckbound Heroes
\n

I am a massive fan of card games, whether they be tabletop or digital. There were quite a few of them at this year's show, but Deckbound Heroes scored very highly with me.

\n

There are lots of unique aspects to this game that make it stand out from the CCG crowd. For a start, you can see your opponents' cards. Where is the fun in that? I don't know about you but if I saw one their strongest cards pop up in their hand, I would sitting there guessing when they would play it or whether or not I could counter it. The other unique feature of the game is that you are also playing to occupy bases. Each base bestows an ability to help you take life points away from your opponent.

\n

The card gameplay is actually pretty in-depth and, if you are interested in knowing more, you should head over to Deckbound's website to have a read of how it all actually works.

Deckbound Heroes is currently vying for your votes to get it Greenlit on Steam and has an estimated release date of sometime this Fall.

\n

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/y/o/o/yooka-7f56a.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/y/o/o/yooka-7f56a.png","type":"slide","id":"135225","description":"
Yooka-Laylee
\n

This is a game that fans of Banjo-Kazooie and Donkey Kong Country have been waiting for for such a long time! The guys and gals from Playtonic Games, a studio originally started by some key personnel from Rare, have been working very hard to recreate the feel and enjoyment their previous games brought to players. The end result is this incredibly bright and happy open-world platformer. This is the reason Yooka-Laylee is one of GameSkinny's best in show. They didn't let the fans down and developed a beautiful game, just the way we wanted it.

\n

Players must guide Yooka the chameleon and his bat friend, Laylee, around their world. You have to collect items which expand the play area and ultimately assist the duo in defeating the money-grabbing corporate fat cat Capital B. 

\n

There is currently no definite date for the release of Yooka-Laylee but we at GameSkinny will be keeping our fingers on the pulse and will let you know as soon as we do!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/e/g/x/egx-birm-48330.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/e/g/x/egx-birm-48330.jpg","type":"slide","id":"135224","description":"

Between Thursday 22nd and Sunday 25th of September, Birmingham's National Exhibition Centre (NEC) played host to the UK's largest video game exhibition. GameSkinny sent Pierre Fouquet and I along to find out what was going on, get hands-on with some of the newest releases and to see what was hot in the realm of Indie games.

\n

The indie developers had come out in force and were presenting some (quite frankly) amazing games! For me, it was more exciting playing these games than queuing up to play the big AAA games that were on show.

\n

So sit back and flick through this EGX 2016: Best in Show slideshow to see which games Pierre and I rate as being some of the best at this year's event. The list isn't in any particular order.

"}]]]>
EGX 2016: Day 1 - The Good, the Bad and the Indie https://www.gameskinny.com/llysq/egx-2016-day-1-the-good-the-bad-and-the-indie https://www.gameskinny.com/llysq/egx-2016-day-1-the-good-the-bad-and-the-indie Fri, 23 Sep 2016 12:46:47 -0400 ESpalding

Today the NEC in Birmingham, UK, opened its doors for this year's EGX expo. Fellow GameSkinny editor, Pierre Fouquet, and I were in attendance. The day started with queuing -- lots of queuing -- but eventually I got inside and immediately found myself in the Rezzed section.

Rezzed, for those of you who don't know, is Indie games. Nothing more, nothing less. As I kind of "specialize" in writing about indie games, I was akin to a kid in a candy shop. Let me introduce you to some of the great games I played today.

Forgotten Anne

This game, exhibited by the Square Enix Collective, was actually a mystery until I arrived. I had previously been told to check out the unannounced game at their stand so I was very eager to see what it was and my hands on some world exclusive gameplay.

Forgotten Anne is a delightful and well-crafted 2D adventure featuring a young girl, Anne, an elderly gentleman, Master Bonku, and a world of forgotten things. The things that we humans are notorious for forgetting, such as old toys, bits of broken things, that cardigan you lost en route back from the pub, and even that "other sock." They all find their way into the Forgotten Realm. With the help of beings made up of some of these forgotten things, Anne and Master Bonku are trying to find their way home.

It is due to release sometime in 2017 and will be available on PS4, Xbox One and PC.

Deckbound Heroes

One of my preferred genre of games is the collectible card games. Most CCGs will catch my eye and none more so than Deckbound Heroes. This unique game is so much more than just a CCG and that's what makes it really good. Not only are you presented with a whole selection of card abilities to use against your opponent but you also have to occupy outposts which, in turn, also grant additional abilities. All the abilities have a cool down and you have to figure out the best sequence to use them in to beat your opponent.

It has a pretty in-depth card system which you can read about on their website. The game is just about the launch into beta and is currently needing votes to get the project Greenlit.

HoPiKo

This game is a delicious blend of retro GameBoy music and bright, fast and taxing gameplay. HoPiKo has been developed by Leeds-based developers Laser Dog and it described as an "intense speedrun platformer where you get to save gaming". Speed is the operative word here, because the platforms explode if you say on them too long.

I'm going to be honest here and say that to begin with, I didn't quite get to grips with the very simple controls for this game (*hangs head in shame*) but when I did, it was addictive. Each level consists of 5 mini-stages and you need to complete them in one go to complete the level. However, if you crash into something and die, you have to start from the first mini-stage every time. So what happens is that you start to get quicker and quicker every time you die because you know how to solve the puzzles in the previous mini-stages and you just want to get back to where you were quickly so you can carry on.

Black the Fall

While Pierre got the opportunity to play this amazing game, I managed to pin down the developer for a chat about it and I am so glad that I did. Black the Fall is based on the experiences and general feel of what was going on in Romania during the fall of the USSR (the Soviet Union). The developer Sand Sailor Studio, from Bucharest in Romania, made the game using experiences from those who lived during the unsettling time to make this communist dystopian puzzle platformer.

Lost Castle

Lost Castle comes out of China from the Hunter Studios, and is being published worldwide by Another Indie. Already a complete smash in its native land, the game now has its sights firmly fixed on the World. Iain Garner, from Another Indie, described the game as "cute chibi crossed with the complexity of Dark Souls". Well, that makes an interesting combination!

The premise of the game is that your character has been taken prisoner inside Castle Harwood. A once noble castle, it is now overrun with goblins and other castle dwelling beasts and you have to fight your way out of it. Lost Castle is a 2D dungeon crawler with lots of randomly generated maps, items, mobs, and weapons.

Grimm: Dark Legacy

I'm a fan of the TV show Grimm, and I was excited to hear that the developers over at Gamesco had developed a game based around the lore of the show. Grimm: Dark Legacy takes place hundreds of years before what you see in the show today. The creatures and races, such as the Wesen, the Grimms, and the Daemonfeuer, will appear familiar to fans of the show but it is nice to get a different perspective on things sometimes.

The game is based around hunting. Players must learn to be vigilant and patient as they utilize tracking and hunting skills to find their prey. There is also a very heavy crafting element to the game which is in-depth and requires figuring out which elements go together to create effective traps, bombs, and other weaponry. Beware though, because the skills you are using to hunt and track will also be being used against you by the AI as the Wesen are hunting to kill you.

Grimm: Dark Legacy is available now and is free to play. It is available exclusively online which allows the game to be multiplayer, both locally or open to all.

Everything else

Even though my day was pretty booked up, I did get the opportunity to have a look at some other games which had caught my eye through the day. The guys from Ghost Town Games were there with their fantastic Overcooked (check out my review for Overcooked!). I got to talk to Abyssal Arts about their tactical story-driven fighting RPG City of the Shroud. And a game called Troll and I by UK-based developers Spiral House caught my eye -- it's a dual protagonist co-op action adventure set in Scandinavia, and sees a boy team up with a mountain troll after dire events destroy their separate lives and force them to work together to overcome threats.

EGX 2016 is on from September 22nd until 25th so make sure you check back to see what I get up to for the rest of the expo!

]]>
[Updated] EGX London - First Playable Games Revealed for the Show Floor & Rezzed Area https://www.gameskinny.com/8wodt/updated-egx-london-first-playable-games-revealed-for-the-show-floor-rezzed-area https://www.gameskinny.com/8wodt/updated-egx-london-first-playable-games-revealed-for-the-show-floor-rezzed-area Wed, 09 Jul 2014 15:37:45 -0400 Proto Foe

EGX London, formerly known as the Eurogamer Expo, is the big brother of EGX Rezzed. Where as Rezzed covered mostly smaller studios, both independent and from within larger companies alike, London will showcase mainly larger titles. However, Rezzed will have a spot at the event. Also announced is the première of Bedrooms to Billions - the story of the UK games industry.

I attended Rezzed earlier this year, here you can read some of my thoughts on the event which include the leg shaking fear I experienced whilst playing Alien: Isolation.

The Show Floor

Where to begin? 12 games have been announced at the time of posting, one would expect that to triple before the event kicks off on September 25th, 2014.

Rezzed Area

So far there has been 15 titles revealed for the Rezzed area, most of them are not reshows from EGX Rezzed back in March.

Colour Me Excited

Both lists, so far, have me rather excited for my trip to EGX London. How about you; are you heading to EGX? What games are you most excited for?

]]>
Controversy? PC Dev Responds to George Lucas Comments https://www.gameskinny.com/0m1d0/controversy-pc-dev-responds-to-george-lucas-comments https://www.gameskinny.com/0m1d0/controversy-pc-dev-responds-to-george-lucas-comments Mon, 24 Jun 2013 10:55:05 -0400 Corey Kirk

Dreamfall Chapters developer, Ragnar Tornquist, responded over the weekend to the comments made earlier this month, by Star Wars creator George Lucas, on how video games are still looking for a popular game to be as successful as a movie such as Titanic. Lucas said:

 “The big game of the next five years will be a game where you empathize very strongly with the characters and it's aimed at women and girls.

Lucas then goes on to explain his point.

They like empathetic games. That will be a huge hit and as a result that will be the Titanic of the game industry, where suddenly you've done an actual love story or something and everybody will be like 'where did that come from?' Because you've got actual relationships instead of shooting people.”

Sitting on a panel at the Rezzed conference held this past weekend in Birmingham, Tornquist responded by saying,

"It made me so angry because I'm currently playing The Last of Us... I'm not going to spoil anything - but the beginning of the game sets up this great emotional connection... The controller turns on and your heart does not turn off. You feel desperate."

Tornquist and his colleagues went on to say that they see a very bright future for video game storytelling.  He says that he feels linear storytelling will never go away and that some of the most interesting things he has seen in when the devs try to “bend it [storytelling] with the emergent player story and combine the two.”

Rezzed is a self-titled “PC and Indie Games Show” where many of the pc devs show up to showcase their games to the public. Rezzed was created by the team behind the popular Eurogamer Expo and is a chance for the general public to play and see their favorite upcoming games first hand.

What do you think of video game storytelling? Is it as good as a movie script or can it be compared at all?  Comment below!

]]>
Hotline Miami is being released for PS3 and PS Vita https://www.gameskinny.com/5fc0r/hotline-miami-is-being-released-for-ps3-and-ps-vita https://www.gameskinny.com/5fc0r/hotline-miami-is-being-released-for-ps3-and-ps-vita Fri, 21 Jun 2013 22:39:46 -0400 Nick Fouriezos

Hotline Miami isn't a video game. Okay, it is, but dang the trailer doesn't make it seem like one. With an affinity for blood, black and white colors and the absurd (think Bunny masks), this game's trailer makes you uncertain from the get go. And that's the way the developers like it.

Originally designed as a 2D top-down action game in 2012, news has broken that Hotline: Miami is also releasing on the PS3 and PS Vita on June 25th, for a cool $9.99. The game that has won numerous accolades and some of the strangest reviews you'll ever seen is definitely worth your buy at that price.

You know, just for the experience. Just check out what some people have to say about it, based on reviews posted on its website:  

"Everyone I spoke to at Rezzed about this game got a slightly dreamy, obsessed look in their faces whilst talking about it, like they were recalling a particularly good acid trip."

-Cara Ellison

"This steely-eyed, hyper-speed, entirely unforgiving, GTA-as-puzzle/Hitman-as-suicidal-psychopath work of bloody art stood out a mile even at a show already full of wonders." 
-Rock Paper Shotgun
"Hotline Miami is the kind of risque, crazy and dangerous game that the developers at Rockstar believe that they've been making since Grand Theft Auto 3, but in comparison they've been releasing the Disney Channel equivalent. That is not hyperbole, that is just cold, hard facts."
-Dave Walsh (Explosion.com)

The game won numerous awards for being the most talked about thing pretty much everywhere it went, so that's good. Were you waiting for an invitation to try it out? Well, maybe playing it on the console of your choice - as opposed to the PC - is the convincing you've needed this whole time to get started.

In case you want to see what the game is actually about, instead of just the crazy trailer, well, here's some actual gameplay footage for you.

]]>