Rime  Tagged Articles RSS Feed | GameSkinny.com Rime  RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Rime no longer being published by Sony https://www.gameskinny.com/t1k8g/rime-no-longer-being-published-by-sony https://www.gameskinny.com/t1k8g/rime-no-longer-being-published-by-sony Sat, 19 Mar 2016 06:25:45 -0400 Curtis Dillon

Rime, a PS4 exclusive that was revealed back at Gamescom 2013, is no longer being published by Sony as developer Tequila Works has "reacquired" the rights.

The news came as a surprise and, yet, is no so surprising. It was a beautiful game that Sony was publishing and people were excited for, but on the other hand, we've heard practically nothing about it since 2013. The good news is that the game is not dead, and Tequila Works is "working hard to realize its aspirations for it."

Following the announcement of Tequila Works reacquiring the rights to Rime, the dev took to Twitter to reassure fans that development is “going well and ending well”.

It's unclear whether Tequila Works simply wanted the rights and ability to publish the game on more platforms, or if Sony simply were not impressed with the way the game was coming along. However in a Twitter post the team says any speculations that the rights were reacquired because of a lack of progress, are "untrue". They also implied that lack of information on the game is more of a Sony issue, but that Tweet was deleted. The developer said it will share more about the breakdown between it and Sony soon.

What's interesting however is that Microsoft initially passed on Rime, a decision Head of Xbox, Phil Spencer, admittedly regrets. 

"Part of job is living with mistakes," he said at the time. "Passed on Guitar Hero...I can list many misses regretfully. I try to focus on what we did ship."

Rime appeared quite well along in its development when it was unveiled at Gamescom almost 3 years ago. People were impressed with the its Zelda-esque art-style and gameplay.

Nothing has been seen since then however, so maybe the game has undergone significant changes in those years. Tequila Works did confirm that the development team has grown significantly over the past few years, which does suggest a bigger game. Thankfully it shouldn't be too long until we know more.

When do you think we will ever play Rime? And which consoles will it be on? Are you still interested in the game? Let us know in the comments and stay tuned to GameSkinny.

12 Indie Reasons To Celebrate Next-Gen https://www.gameskinny.com/xmfnw/12-indie-reasons-to-celebrate-next-gen https://www.gameskinny.com/xmfnw/12-indie-reasons-to-celebrate-next-gen Sun, 03 Nov 2013 07:41:24 -0500 Coatedpolecat


Another game that's already had a PC release, but will come to the PS4 at launch, is Rogue Legacy by Cellar Door Games.


A Hat In Time will find a release on WiiU, and is being made by Gears for Breakfast.


A.N.N.E. is from Gamesbymo and will release on the WiiU.


Primal Carnage: Genesis finds it's creative team to be Lukewarm Media and will be a PS4 title.


Rime is another PS4 release being made by Tequila Works.


Secret Ponchos will be a PS4 title, developed by Switchblade Monkey.


Outlast, developed by Red Barrels, has already launched on PC but will also be available on the PS4.


Everyone's Gone to the Rapture is being created and developed by The Chinese Room and will be on the PS4.


Galak-Z from 17-Bit comes to the PS4.


Don't Starve is a PS4 release from Klei Entertainment.


Contrast is a PS4 title that's in development by Compulsion Games.


Basement Crawl is coming to PS4 by Bloober Team.


In a couple weeks our two new consoles will release, and with some of the most innovative titles to grace any console.  I wanted to take the time and highlight some games I'm looking forward to.  A few of these will launch with the next-gen hardware, while others I'm just excited to play whenever they come out.  I chose these screenshots to encapsulate the genre, and the outstanding charm and artistic style of each game. Enjoy!