Road Not Taken Tagged Articles RSS Feed | Road Not Taken RSS Feed on en Launch Media Network Road Not Taken Tue, 03 Sep 2013 17:25:42 -0400 CaptainBaams

Spry Fox is coming out with the game Road Not Taken for the PS4 and PS Vita in 2014. Road Not Taken is a rogue like puzzle game about life's good choices and bad choices. In this game you will have to solve puzzles, fight dangerous creatures and find lost children. This game looks nice but it is not easy!

With this game you can play seasons over and over and experience it differently every time. There are lots of different dangerous creatures and puzzles and you must figure the best way to beat them or die trying. It's ok to die though because dying will help you learn what you did wrong and then you will know how to deal with that creature for the future. As you play the game it will get harder, but don't worry because you will get lots of new boosts that will help you through the game. 

This game looks like it could be interesting and if anyone is familiar with Spry Fox's other games, like Triple Town, should think about getting this game!

Deep Thoughts with Road Not Taken Tue, 14 May 2013 17:24:53 -0400 MirandaCB

Roguelike: a sub-genre of RPGs, characterized by level randomization, permanent death, and turn-based movement. Games are typically dungeon crawlers, with monsters, items, and environmental features. - Wikipedia

Roguelikes are rather obscure; only today did I learn that term and now that I think about it, odds are we've all played a few. And we'll have the opportunity to play another that will be released late 2013 from Spry Fox, called Road Not Taken.

Have a little reflective poetry with your gaming

Road Not Taken is based on the famous Robert Frost poem of the same title. Your character is the only hope for a town that considers you an outsider. The story develops in that roguelike tradition of piecing together information about the world and its inhabitants as you venture and solve each puzzle. Road Not Taken is set in an “ever-changing forest in the aftermath of a brutal winter storm.”

Daniel Cook, current designer of the game, has previously contributed to Triple Town, Panda Poet, and Leap Day plus more. His goal is to illuminate the idea of the “road not taken,” the path that doesn't lead to the conventional life of school, work, family, and finally death. For Cook, this game is an exploration of what happens away from the beaten path in an experimental and pointillist approach to story development.

 There really isn't a ton of information out just yet, but from the small bit circulating we can expect an experience like the Zelda games pre-Ocarina of Time. However, the story, puzzles and room exploration will definitely have their own feel and artistic style that separates the game from what we're so accustomed to.

 Additionally, Spry Fox won't be campaigning on Kickstarter. It's a change of pace for an indie game, but the developers say they can produce it with what they have and will put all their energy toward the game rather than managing a project on Kickstarter. Cheers to that!

 Check out Spry Fox's website to keep up with updates on Road Not Taken.