Skt  Tagged Articles RSS Feed | GameSkinny.com Skt  RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network League of Legends World Championship Season 6: Finals https://www.gameskinny.com/url2k/league-of-legends-world-championship-season-6-finals https://www.gameskinny.com/url2k/league-of-legends-world-championship-season-6-finals Sun, 30 Oct 2016 10:01:49 -0400 ChocolateCat42

If you are behind on coverage for the League of Legends World Championships, check out my last article covering the Semi-Finals.

Greetings, Summoners, from the Fields of Valoran! Season 6 is coming to an end, with reigning champions SKTelecom T1 defending their right to the Summoner’s Cup against challengers Samsung Galaxy. Months of competition have brought us here, whittling down to the top two teams in the World. Now, a Best of Five will crown our 2016 World Champions.

Game 1

Both teams started fairly standard with building and laning. Teams danced around each other, but damage was not significant enough to fell anyone. At 5:50, SSG’s Ambition almost managed to gank SKT Bengi, but Bengi had just enough health to make it to back-up. SKT almost turned the fight around, but Ambition used his Flash to escape.

The Jungle exchange set the stage for more significant fights in the lanes. After close encounters on both sides, SSG Ambition was taken down by SKT Bengi for First Blood just before SSG Crown killed Bengi in turn.

Bengi continually invaded SSG’s jungle, taking Blue for himself to deny Ambition the buff. Crown made an impressive showing in Mid, Solo-killing Faker just past the 10:30 mark.

Minute 11 saw SSG Ambition gank SKT Wolf before Bengi arrived. SKT Bengi took down Ambition and CoreJJ for revenge, ending the exchange in SKT’s favor. SSG Ambition took the first Cloud Drake for his team just before 24. After Faker and Bengi took out Crown and Ambition, they rotated bottom to siege the turret, but CuVee’s arrival shoved them away.

The teams disengaged before Bengi returned bottom to help push the turret; this time they chased away CoreJJ and Ruler before SKT claimed both the outer mid and bot turrets. SKT made a move for Infernal Drake just before 20, claiming their first dragon and expanding their Gold lead.

SSG CuVee and Ambition sat up a gank for SKT Duke at 21, but Duke’s Trundle had massive damage and health. He fought them off long enough for Bengi to arrive, chasing away the challengers. It was almost a turnaround, but CuVee’s Poppy was defensive enough to open an escape for the SSG duo. SKT spent the next several minutes bullying SSG and setting up ganks, though no more Kills or Objectives were taken for a while longer.

At 27:50, SKT moved for a second Infernal, but SSG Ambition jumped in to steal for SSG.

32 minutes into the game SKT turned their sights on Baron Nashor, claiming him uncontested. They rotated down a couple minutes later, taking down a Mountain Drake to add to their team buffs. SSG played defensive, only letting SKT claim one turret despite their Baron Buff and Drake boosts. SKT did claim a second turret just after the buff timed out.

As SKT started moving on SSG’s base, CuVee set up a play in bottom that allowed Ruler to take down Wolf. SKT quickly backed off, avoiding further casualties. Duke then found himself caught between three members of SSG. As he fell, his Guardian Angel went off, but his attackers waited out the activation before taking him down for real. SSG pushed out to take down two of SKT’s turrets. SKT then ran up to the Baron pit at 40, practically melting the jungle beast for a second Baron buff. They rotated down the River once more, taking down the Elder Drake as well.

SKT moved to shove down the middle lane and then the top, pushing right up to the edge of SSG’s base before gaining access in the top lane. SSG chased them away from the inhibitor, but lost their mid base turret in exchange.

After dancing around each other, SKT pushed forward to take down mid inhibitor before SSG Ruler was taken down by SKT. SSG shoved SKT away from the nexus to engage, with Crown earning a Double Kill. With one nexus turret standing, SSG pushed SKT out of their base. SKT made another push in the bottom just before 46, whittling down the base turret while SSG worked to poke them away. SSG engaged in the bottom lane, taking down Bang and Faker for a Double Kill for Ruler; Ambition quickly recalled to the nexus in an effort to clear minions, but the waves were so built up that they took down the second nexus turret before he was done.

SSG then shoved into the River to secure their first Baron, building up anticipation for the turnaround despite an exposed nexus. SSG started pushing lanes in an effort to even the field, defending long enough that both of their inhibitors were able to respawn. A fight in mid saw Wolf escape with a fraction of his health bar left; SSG took advantage to push right up to the base in mid lane, but they disengaged before SKT could turn the fight around.

At 51:25, SKT pushed into the river to take an Elder Dragon. SSG backed off to avoid a 4v5, letting SKT take the Elder. SKT pushed right up to the SSG base, with the teams exchanging damage. AT 54, SKT made their move, taking down Crown, Ruler, and CoreJJ in exchange for Faker and Bengi. They took down the mid inhibitor before shoving up to the nexus and bringing it down for their first victory.

Victory: SKTelecom T1

Game 2

For the first time in Worlds, SKT Faker was able to claim Ryze in Season 6 Worlds. It would be his first competitive game with the champion since the rework. To add to the amusement, he wore the SKT championship skin to taunt SSG.

Another first for Worlds was Ambition taking Kindred as his jungle champion. The teams started with a standard laning phase again, exchanging damage but not taking any Kills. Ambition and Bengi both moved bottom just after 9 minutes, with Ambition claiming First Blood taking down Bengi.

SKT Faker’s answer was to take down CoreJJ. SSG rotated to river and took Mountain Drake while Crown kept Bang and Wolf busy in the bottom lane. Faker took down CuVee to help catch up in Gold. Ambition and CuVee rotated bottom at 12:38, taking down Bang and Wolf, but Faker and Duke’s arrival saw Crown and Ambition call in exchange. Around 14, Ruler flashed in for an engage only to fall shortly before Ambition was ambushed and taken down in the jungle for two more SKT Kills.

CoreJJ fell soon after when he pushed too far in lane. SSG moved to take a second Mountain Drake. Faker and Bengi moved to take down Ambition, but a good dodge saved his life. Faker then rotated top to take on CuVee with Duke. SKT then took down the first turret of the game.

Within a few moments, SSG answered by taking down bot and mid outer turrets. A third Mountain Drake at 22:50 fell to SKT for their first drake of the game. 26:40 saw SKT move for their first Baron Nashor of Game 2.

By 29, they pushed right up to SSG’s base before disengaging and backing off. Faker rotated to river, taking down a Cloud Drake. An altercation in the lanes saw Ambition and CuVee fall to SKT before rotating top to take down the last three and claim an Ace. SKT took the bottom inhibitor turret and inhibitor before pushing the nexus. SSG worked to defend as they respawned, but SKT took them down time and again before rushing the nexus for victory number two.

Victory: SKTelecom T1

Game 3

Match point for SKT, do-or-die for SSG. Would SKT take their third Worlds in four years, or would SSG attempt to mount a comeback?

Ruler left his favored Caitlyn, his confidence down after a few poor games, and chose instead to take Ezreal to the Rift. Crown gambled with an Aurelion Sol debut in answer to Faker’s Orianna, given that the SKT mid-laner was bereft of Ryze yet again after SKT had chosen to ban the champion to keep him away from SSG.

Once again, the teams started with standard laning phases, focusing on farming minions for Gold and exchanging the occasional blows or wards. Crown rotated down just before 9, but SKT’s Bengi had similar ideas. Crown fell to the defending champions’ ADC Bang for First Blood.

Crown answered by taking the first Infernal Drake once he was back on the map. Bengi and Ambition both rotated mid to join their laners, exchanging blows before all four disengaged. While there were no casualties, Crown lost progress in his lane when he had to recall and heal. SKT Faker’s Orianna also kept Crown from roaming the map, working to keep ASol in-lane on the defensive.

SKT Bengi rotated top to help Duke take down CuVee, but Ambition arrived shortly after Bengi left to keep the top turret defended. Faker had a close call to both Crown and Ambition in the mid, but he survived to go heal at the SKT fountain before returning to contest the lane again. Crown worked to take him down in a 1-v-1 later, but Faker danced around the damage—even dodging an ult from Ruler’s Ezreal—to walk away alive.

Faker would then work to take down SSG’s mid outer turret at 19 for the first turret of the game. SKT was on the top of their game; they chose to cede their bottom tower in order to make a play top for another turret and a Kill on CuVee.

The only thing going in SSG’s favor was Drake control, with the team claiming three—on each of Infernal, Ocean, and Cloud. SKT remained 6K Gold in the lead, however, dominating the map.

25 minutes saw SKT sieging the mid-lane inner turret, taking down Ruler in the process. SSG got their first Kill of the game by taking down Wolf during a jungle fight, but SKT took Crown down in turn and chased them off. SKT started grouping up around Baron Nashor’s pit around 28, but CuVee made a good play to take down Bang for SSG’s second kill.

SSG then took their fourth drake, an Infernal. SKT’s answer was to move for Baron. But SSG rushed the river to take down Wolf, Faker, and Bengi before moving to take Baron for themselves.

With the buff in play, SSG moved to push down turrets and even out the map. SKT’s 10K Gold lead fell to a 4K lead by 32 minutes. SSG took four turrets, pushing right up to SKT’s base in the mid lane, before pushing bottom. A flank behind the turret saw Ambition set up Faker’s death once again before his team pushed up to the bottom inhibitor turret.

The last bottom push proved to be an over-extension, with Ruler falling while Crown and CoreJJ barely escaped alive. 35:20 saw the first Elder Drake spawn in the river. With four elemental Drakes, an Elder could prove to be the last push SSG needed for their first win.

Neither team made a move right away, with SKT Duke split-pushing in top while SKT worked to regain the map. SKT did move for Elder, taking the dragon before SSG could make a move. They then rotated up the river to scope out Baron. With SSG grouping in the jungle, both teams elected to back off and regroup.

Ruler was caught out by a Curtain Call, giving SKT the opening they wanted to initiate Baron. SSG still managed to chase SKT away from the pit, with Wolf falling to rival Support CoreJJ. SSG moved for Baron after a regroup, but SKT met them this time. Faker fell to SSG, but SKT still managed to stop SSG from taking Baron. SSG rotated straight back after healing to initiate on Baron again, but once more SKT chased them away.

Teams took a break to push lanes and farm before once again meeting outside the Baron pit. Neither team claimed a Kill, simply managing to push each other away from the river. SSG once more moved for Baron , but they didn’t fully commit and peeled away at first sign of SKT.

47 minutes saw Elder Drake respawn as well, tossing in a second giant objective for the teams to contest. SKT moved to secure Elder, just avoiding an ult from Ruler’s Ezreal. SKT rotated up to once again challenge the Baron pit. SKT finally managed to claim Baron before SSG jumped in to fight. Faker fell before Crown was downed in exchange. Bang was the next target before Ruler also took down Duke for the Double Kill.

SSG moved to shove up the middle lane with the advantage, exposing SKT’s base and taking the first inhibitor. They pushed for the bottom inhibitor as well, barely claiming it before backing away. SKT worked to defend while Duke pushed out the bottom lane.

Five members of SSG collapsed on Faker in the river, taking him down and Duke with the top-laner came to help. SSG pushed for SKT’s base, but Bang’s Curtain Call held them back. SSG regrouped before pushing top to take the turret and inhibitor. The teams then disengaged, with SSG escaping while SKT worked to clear their base of minions and reset.

SSG moved for Baron at 57 minutes; SKT contested, but SSG claimed the buff. Both teams engaged before Faker took down CoreJJ. Duke then slayed Crown’s ASol. Ambition took down Bang before Ruler fell to SKT. Duke took down CuVee for a 4-for-1 fight in their favor.

SKT then moved to take down Elder; SSG scurried around in the jungle to watch for a steal opportunity. Both teams chased each other away, with neither claiming the Elder. SSG came back to the dragon pit, but SKT’s poke kept them back. The teams danced around, each watching for an opening, before Crown peeled off to push bottom. Bang was ambushed in the jungle, but SKT turned it around to take down Ambition. Faker then took down Ruler for a Double Kill. Wolf and Bengi did fall in the fight before SKT pulled back to clear their base of minions.

While Crown was top pushing minions, SKT moved towards Elder once more. Crown’s arrival caused them to pull away, with neither team committing to the pit. 66 minutes saw SKT move for Elder again. CuVee teleported in and knocked away three of SKT, but the ensuing team fight led to neither team taking the Drake. SKT made another push for Elder, but Ambition showed up for the steal.

Both teams then rushed for the Baron pit to contest each other once more. SKT defended Baron against a quadra-Elder team without taking a single casualty. The next engage did see Samsung take the Baron. SSG once more moved for SKT’s base, taking down all three inhibitors before moving for the nexus.

At 70 minutes, SKT was there to defend, but it proved not enough against the Quadra-Elder and Baron-Buffed SSG. At 72, SSG officially completed their comeback to take their first victory. The game was the longest of Worlds 2016, falling a measly 14 seconds short of the record for longest World Championship game ever.

Victory: Samsung Galaxy

Game 4

Game 4 saw Blank subbed in to jungle for SKT in Bengi’s place. The surprises continued with Blank choosing Zac for his champion. An early gank at 4:20 saw Faker barely escaping with his life, but First Blood was denied. Ambition counter-jungled hard, keeping Blank on his toes and taking the lead in jungle camps and creep score. SSG put the pressure on early, taking an overall Gold and creep lead—though Bang was outdoing Ruler in the bot lane.

SKT pushed for Infernal Drake at 10:30, but SSG showed up to contest, leading to both teams peeling away. 13 minutes saw SSG take Infernal, with Crown moving down while Faker was at base to help secure. Despite losing the Drake, SKT evened out the Gold score. 15:40 saw a party in mid lane, with both junglers and mid-laners clashing. SKT’s support joined the party, but no one died. Meanwhile up in top, CuVee solo-killed Duke for First Blood.

Within a minute, SSG had their second Kill with Crown, Ruler, and CoreJJ teaming up to take down Faker. SSG then took first turret up top. Wolf took down Crown for SKT’s first kill while Duke cleaned up the objective. CuVee made a significant escape, barely making it out with his life.

SSG added Mountain Drake to their accomplishments as they continued to dominate the map. A fight broke out in mid-lane at 25 with one casualty on each side; another fight at 26:40 saw Duke take down SSG Crown.

SKT put themselves on the Drake map by taking an Ocean Drake. A good Shockwave by Faker led to Blank taking down Ambition around 28:30. A team fight around 32 led to SSG taking down three members of SKT and claiming a Baron. Ruler scored a Double Kill while Crown took down Faker. CuVee had a great flank, teleporting behind as Kennen and catching SKT off guard.

Running on momentum, SSG rotated to take an Ocean Drake. They pushed up to the base, taking down the turret and inhibitor in both the bottom and mid lanes. A fight just before 36 saw SKT punish Ambition and take down CoreJJ as a bonus. CuVee’s answer was to come back at 37 and take down Duke. A well-timed bounce from Blank saw Ambition fall to Bang, but SSG pushed top to take down the turret and inhibitor.

SSG pushed for Baron again just before 40 minutes. SKT contested, but SSG pushed through to take the buff. Even so, Bang scored a Double Kill before Ruler went on a Rampage.

The sub of Blank was beginning to make less and less sense, as the jungler’s misplays continued to give SSG the advantage. Even so, CuVee and his team's amazing plays earned the victory.

At 43:40, SSG moved for Elder. SKT arrived to contest, taking down CuVee but losing Wolf. Ruler then took down Duke and Bang before SSG shoved to SKT’s base once more. Blank moved to wipe minion waves, hoping to keep SSG from reaching the base, but Faker fell to SKT and lost the top inhibitor. CuVee’s arrival saw Blank go down. Bang and Wolf were back up to defend, but they had a task ahead of them.

SSG shoved forward, taking down first one nexus turret, then another. SSG then melted the nexus for their second victory, forcing Game 5.

Victory: Samsung Galaxy

Game 5

The Pick/Ban surprises continued. Bengi was back in for SKT while SSG picked Tahm Kench to counter SKT’s Ashe. SKT answered by picking Braum. The other picks were standard for the Worlds Meta. SSG had Olaf, Poppy, Tahm Kench, Jhin, and Cassiopeia. SKT took Ashe, Viktor, Lee Sin, Trundle, and Braum. The picks answered themselves when Bengi rotated bottom to help SKT Wolf claim First Blood by taking down CoreJJ’s Tahm Kench.

Within a minute, SKT had taken down Crown and Ambition as well, while SSG Crown managed to take down Faker.

Bengi went for an invade, but at 8:30 it backfired and led to his death. At 9:30, SKT claimed the first Drake— Cloud—for their team. 11:30 saw CoreJJ and Ruler shove up bottom to take down Bang and Wolf to siege and take first turret of the game.

In a 14-minute mark party at top, Faker took down CoreJJ. SKT took a second Cloud Drake while SSG had the Kill and Gold lead. Bengi, Wolf, and Duke rotated bot to take a turret for their team and claim the Gold Lead as their 3 downed turrets overtook SSG’s 2.

21:41 saw both teams clash in mid, exchanging damage before disengaging. Another clash in mid saw SSG take down Faker, Duke, and a turret. While SKT Wolf recalled to heal, SSG rotated down to take a Cloud Drake for themselves.

30 minutes saw Ambition get caught out in the jungle as SKT made a move for the Infernal Drake. CoreJJ arrived to carry Ambition to safety, but SKT claimed the Drake with no contest. SSG made a two-man Baron play, but SKT caught them and chased them away.

At 33:30, CoreJJ and Ambition were in the pit again to take down wards, but an initiated fight with SKT led to Baron taking swipes at them. As they fled from the pit, Bang’s Ashe Arrow caught CoreJJ and led to his demise. 35:40 saw another initiation in mid, where teams traded junglers and ults. Ruler got greedy, however, pushing out and getting caught by SKT. CoreJJ devoured him to carry him away, but he fell to SKT before SKT moved for Baron. With the buff in place, Faker took down Crown.

SKT moved for the drake pit, claiming an Elder Drake on top of their other buffs. After backing away to group up and heal, SKT made a play for mid. They pushed through to the base while Duke split push top. SSG kept SKT at the edge of their base, working for defense. SKT committed to the mid turret around 39, taking it down to a third health before disengaging and peeling back.

Baron went live once more just shy of 44, with SKT moving to take it. SSG tried to push in for the steal, but SKT secured the buff with ease. SKT then shoved mid again, taking the turret and the inhibitor. They rotated top next, claiming that turret and inhibitor as well. With their successes, they disengaged and backed away to regroup and spend some Gold.

With a minute left on the Baron buff, SKT moved for the bottom lane. Duke worked on wiping minions top and mid to keep the base infested while his team took the bottom inhibitor. SKT rotated to Elder while SSG defended their turrets, claiming another Elder Drake bonus. SKT shoved up the mid lane, buying time for their minions to catch up while taking down CuVee and Crown. Ambition fell next before SKT turned their attention to the turrets, melting them and the nexus to claim their third World Championship and the Summoner’s Cup.

Final Victory: SKTelecom T1

The first time a defending champion appeared in Worlds.

Faker and Bengi three times world champion. 

Wolf and Bang two times world champions.

SKT's third World Championship in four years.

The End...?

With Season 6 over, League of Legends fans have a break to wait for the Pre-Season to lead into Season 7. In the meantime, we’ll take a look at some of the recent metas and changes that Riot Games have launched and how they affect gameplay. If you have any questions or champions, items, or builds you would like to see highlighted, let me know in the comments!

I’ll see you on the Rift!

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League of Legends World Championship Season 6: Semi-Finals https://www.gameskinny.com/fjm6s/league-of-legends-world-championship-season-6-semi-finals https://www.gameskinny.com/fjm6s/league-of-legends-world-championship-season-6-semi-finals Sun, 23 Oct 2016 11:19:37 -0400 ChocolateCat42

If you are behind on Worlds Coverage, check out the previous article discussing the Quarter Finals.

Greetings, Summoners, from the Fields of Valoran! This weekend saw the top four teams in the League of Legends world pair off for the Semi-Finals. Just like Quarters, teams would face each other in a Best of Five Knockout. Reigning champions SKTelecom T1 relived their championship match by going against ROX Tigers. After, Samsung Galaxy challenged H2K for a change to take on the winner. So, ready to learn who moved on to Finals? Here we go.

SKTelecom T1 vs. ROX Tigers

Game 1

ROX Peanut started out quickly, wanting to set up a gank in bot. SKT saw the play and avoided the death while Bengi out-farmed Peanut in the jungle. The teams danced around each other for a while, with ROX trying to make plays and being chased off. SKT steadily took a Gold lead until a confrontation in the river let to First Blood for ROX, two Kills total, and an Infernal Drake.

Even with the success, ROX only leveled out the Gold. First turret went to Faker of SKT, widening the Gold lead once more. Another fight just after led to SKT Duke claiming the first Kill for his team. The teams clashed just before the 20-minute mark, with SKT making a move in the bottom lane. They claimed three Kills and a turret before Smeb turned around for a Double Kill against SKT.  ROX then moved to take the second Infernal Drake, but SKT was ready for them. Bang Shut Down Smeb, but ROX still claimed the Drake. ROX Peanut was caught in the Dragon Pit, but a lucky ward from SKT Wolf to look for the other 4 ROX members gave Peanut's Elise the escape he needed to survive.

The teams danced around each other for a while, exchanging damage and Kills. ROX moved for the third Infernal Drake, but SKT took advantage of the lack of top-side wards to claim the first Baron Nashor. SKT used the Buff to push turrets, expanding their Gold lead in the process. At the 36-minute mark, ROX took advantage of a slip in SKT's attention when SKT went for Cloud Drake to rush for a Baron. SKT tried to teleport and rush for a steal or challenge, but ROX held them off until they claimed the buff. 42:30 saw a team fight for Elder Drake, with SKT Bengi claiming the Drake before all-but wiping ROX off the map.

SKT then pushed for ROX's base, taking down mid and the nexus for Victory #1

Game 2

 Picks and Bans started the excitement early, with ROX taking Ashe ADC with a Miss Fortune Support while Karma went mid. The break in tournament meta had Casters both excited and "desperately trying to figure out what is going to happen" (as per Caster Jatt). Peanut headed top at 3:43 to set up a counter gank and seize First Blood for ROX.

SKT moved to turn the game around at 6, claiming a Kill in mid and in jungle, but ROX retaliated by setting up a gank in bot and taking down SKT Wolf. ROX then gave a brilliant performance juggling the turret's aggro to make sure they all made it away alive.

ROX also claimed first turret at 12:40, expanding the gap in Gold and other leads. Teams clashed over the Drake at 15, but Peanut secured the kill for ROX before his team wiped 4 SKT members, with Bang the only survivor. SKT made a move for the Rift Herald in an effort to catch up to ROX. ROX tried for the steal, but SKT was successful in claiming the buff for Duke. ROX punished them by pushing top lane and taking the outer turret. Despite the heady lead, ROX started playing a little messy. Duke was able to push the side lane, and even the Blue Buff challenge in SKT's jungle didn't work out. Kuro was then taken out in mid, with SKT changing the Kill count to 11-4 in an effort to close the gap currently in ROX's favor. The teams moved to meet outside the Baron Pit, with a 4-for-2 trade in ROX's favor as Peanut secured Baron for his team.

ROX pushed mid to take down the lane, including their first inhibitor. They then rotated top. They took down the turret but got greedy going for the inhibitor, so Duke led SKT to wipe four members of ROX, with only GorillA escaping with his life.

SKT moved to push mid and take Peanut down in the bot lane, but ROX was pushing top and took down another inhibitor and both nexus turrets. A clutch Ashe Arrow prevented the first recall, buying the team time.

The back door was exactly what ROXneeded to tie up the victory score.

Game 3

 7:40 saw a fight in bot lane that ended in a 2-for- 1 trade. PraY took First Blood just before GorillA fell. Peanut came in with a glorious Lee Sin ult to hit Bang out from under the tower and give PraY a Double Kill.

SKT wouldn't roll over, making a move to claim the first Cloud Drake. Despite their efforts, first turret fell to ROX in bot. SKT evened out the Kills at 15, taking down Smeb in the top. ROX made an aggressive counter-play to take down Wolf before dodging down into river for an Ocean Drake. Gameplay was running slower this match, which let SKT play comfortably in an effort to match ROX's aggression. A 2-for-2 trade with PraY's Ashe getting Shut Down certainly helped their cause.

ROX melted SKT Faker before pushing for Baron. Blank wanted to stop them, running in for the steal only to die a horrible death while ROX secured the buff. ROX pushed a turret in mid before rotating down for their third Ocean Drake. A push bottom saw Faker delete PraY as punishment for getting greedy. SKT made a move top, taking down three members of ROX. PraY flashed into a 4-vs-2 and turned the fight around, working with Peanut to claim an Ace.

ROX made another push for Baron, melting the health bar before shoving up mid. SKT tried to come up behind them, but ROX annihilated the inhibitor. ROX rotated top, disengaging for a bit before pushing again. A beautiful Ashe ult hit Faker and Bang so that Peanut could shove in and use his Guardian Angel, with ROX claiming a turret. The team pushed through to melt the nexus turrets as ROX claimed victory #2.

Game 4

Match point for ROX saw SKT bring Bengi back into their line-up while banning Miss Fortune. They let ROX take an Ashe/Zyra bottom lane while first-picking Nidalee for Bengi. Faker took Zilean for mid, leaving most of the damage to Bang's Jhin and Bengi's Nidalee. Bengi set up several ganks in the first five minutes, but several good Flashes from ROX strung SKT along until a good set-up in mid allowed Faker to take down Kuro for First Blood.

ROX kept up the pressure in top and mid, with Smeb winning the 1-v-1 and ROX powering through bot with Peanut's assistance to take first turret. Gold and objective stayed pretty even, but SKT took a Kill lead going 3-0. ROX did take the first Mountain Drake, but SKT remained in the lead. A 21:40 push up top saw Smeb melt under his turret. A good use of Zhonya's Hourglass spared him for a little while, but it wasn't enough against the gank. GorillA's Zyra did take down Faker's Zilean, but SKT took a turret and another Kill.

They rotated down to take a Mountain Drake as well. An SKT push mid resulted in a Double Kill by Bengi. 29 saw Bengi Shut Down by GorillA and his teammates in the bottom jungle. The teams continued to trade, but SKT kept coming out on top before claiming a second Mountain Drake. ROX tried to force a Baron, but SKT answered strongly with several kills and a base push. They took out an inhib and pushed right up to the nexus turrets, but a lack of minions forced the disengage. After regrouping, SKT pushed the Baron and Elder Drake. ROX tried to mount a defense, but SKT put the final nail in their coffin with an Ace. After taking down the nexus, SKT tied up the series 2-2, forcing the teams into a Game 5 tiebreaker.

Game 5

The Hype was real going into Game 5, with both teams fighting for their life to make it into the Finals. Jayce made it through Picks/Bans for the first time. ROX had the better comp, but the CC on SKT's side was formidable. An early jungle-v-jungle led to First Blood for Peanut and ROX.

The teams skirted around each other a bit, with ROX taking an early 1K Gold lead. A gank in bot led to SKT Wolf melting under PraY's Jhin. 9:30 saw ROX GorillA fall to SKT before SKT moved up to claim a Cloud Drake. At 11:50, the CC chain came into play as Faker helped Bengi take down Peanut.

Down in bot lane, first turret fell to SKT. ROX started pushing back, evening out the Kill and turret counts by 17. SKT answered by taking a second Cloud Drake, relinquishing top-side pressure for trade. ROX pushed for a 22-minute Baron, with SKT Bengi's smite down. SKT still challenged, jumping in to claim 4 Kills despite ROX claiming Baron.

Teams kept fans on edge, exchanging damage and Kills. SKT maintained the turret and Gold lead. Even when ROX started dominating fights, Faker proved his mettle with a beautiful escape.

30:20 saw a good set up by SKT, sending three players mid as a distraction while the remaining two took Baron. Duke worked on pushing outer turrets while the rest of SKT rotated ROX's base. ROX's defense kept them away from the inhibitor turrets. SKT started to take charge, with their champions far too tanky for ROX to effectively answer. After taking down PraY in an exchange, SKT rotated for another Baron and an Elder Drake. SKT pushed mid, shoving through to take down turret and inhibitor before a lack of minions forced the disengage. Smeb's Jayce tried to set up a team gank during the retreat but missed the mark. SKT pushed top after the regroup, taking down the turret and inhibitor once again thanks to Bengi Shutting Down PraY. SKT moved to the nexus turrets from there, ending the most epic series in Worlds history.

Final Victory: SKTelecom T1

H2K vs. Samsung Galaxy

Game 1

The first Pick/Ban of the second Semis saw Miss Fortune Support making an appearance for Samsung Galaxy. Time would tell if the tournament meta change would work as well for SSG as it had for ROX. H2K came out swinging, taking down Ambition before the first minute had passed. 

Jankos set up a gank bot to take down CoreJJ, but Ambition answered by downing Ryu in the jungle before Smiting the Scuttle Crab from underneath Jankos' axe. A misplay by Ryu led to his second death at Ambition's hands. At 7 minutes, teams were tied with 3 Kills a piece and no turrets, but SSG had a 200 Gold lead. Jankos' Olaf set up a gank top to help Odoamne melt CuVee.

Ambition's answer was to solo Mountain Drake. 17:30 saw a repeat, with a gank in top leading to Mountain Drake #2 for Ambition and SSG. An engagement in mid just before 19:30 saw a 2-for-4 trade in H2K's favor, including a Shut Down on Ambition and a Double Kill for Jankos.

H2K later collapsed on Ambition in the top to gank him down. CuVee teleported in to help, but when his Ekko started melting he took advantage of his time abilities to port back to bot lane. H2K made a move for their first Drake, claiming an Ocean. H2K traded 1-for-1 mid while CuVee split pushed up to H2K's bottom base turret. When he backed off, H2K made a move for a 28-minute Baron. SSG answered, melting their forces with a Triple Kill for SSG CuVee.

Despite the Ace, SSG disengaged from Baron and moved to regroup. Though down four Kills, SSG took the Gold lead again with help from an Infernal Drake. 36:50 saw SSG claim the first Baron while split-pusher CuVee opened up the H2K base. Despite a slow start, CuVee became a monster in the lane, often using Chrono Break to Recall, buy items, and pop right back into lane. With CuVee's Ekko carry, SSG shoved into H2K's base to end the Game with victory #1.

Meta note: AP Miss Fortune seems a good answer to Zyra, but Ashe/MF struggled against Olaf's ganks. The previous series saw MF struggle against an opposing Caitlyn ADC. Keep these in mind before you jaunt off to SoloQ

Game 2

This game started slower than Game 1, but a gank by Jankos top saw H2K take First Blood yet again.

In response, SSG Ambition took an Infernal Drake. Crown took down Ryu just before 9:30 to put SSG on the board with a Kill and claim a 200 Gold lead. H2K Ryu took down Ambition, but the use of his flash left him vulnerable. Crown and Ruler took advantage of that to claim a Kill, but H2K claimed first turret. An engagement in bottom saw Jankos score a Double Kill before H2K moved for their first Infernal Drake.

SSG struck back with Crown taking down Jankos. SSG started striking back, overtaking H2K in Kills and Gold while defending their objectives and pushing down H2K's turrets.

H2K took Ocean Drake, but SSG made a move for Baron at 21:30. SSG pushed to open H2K's base. Odoamne Shut Down Crown, but it came at the cost of a turret. H2K pounced Crown's Cassiopeia in the Jungle, but CuVee's Jayce started to turn the fight around. it ended in a 1-for-1 trade that put some Gold in H2K's pockets but allowed SSG to take an Ocean Drake. SSG moved for Baron at 29:30, with H2K looking to challenge. SSG melted H2K, taking down three in exchange for one, and then moved right back to Baron. Ryu and Vander hoped for a Steal, but couldn't make the miracle happen as SSG secured the buff. SSG rotated the map to push to H2K's base, melting any resistance to claim their second win.

Game 3

 Match point for SSG, Do or Die for H2K. Game 3 weighed heavily on the last team of the West's shoulders. Jankos had a strong showing in previous Games, but SSG was consistently outplaying their opposition. The crowd was all-in with the excitement, taking Picks/Bans to gift viewers with a classic round of the Wave. Ambition and CuVee came together top at 4:20 to take down Odoamne for First Blood to SSG.

Vander and Jankos caught out CoreJJ in the Jungle before melting him and Ruler, though Ruler took Jankos down to prevent first turret and keep the Kill count even. Ambition and Crown came together at 9:30 to take down Ryu and boost SSG into the lead with Gold and Kills. Shortly thereafter, SSG took down Jankos, Ryu, and Odoamne before claiming first turret and a Cloud Drake. At 16, SSG also picked up a Rift Herald for that extra boost. CuVee was challenging Odoamne up top, but some assistance from H2K led to the fight being turned around and Ryu killing the SSG top-laner. SSG took their second Drake, an Ocean, at 19. H2K Ryu made a play against Crown, but CoreJJ's arrival allowed his teammate to survive and take down Ryu instead. After an exchange at 21 with no deaths, SSG took a 21:30 Baron. They pushed up the mid lane before splitting to take mid and top, SSG took down the top inhibitor in H2K's base. They pressured all three lanes before disengaging to regroup. They took an Infernal Drake in the meantime for an extra boost. They moved to push again, pushing H2K to their fountain before taking down bot and mid inhibitors. At 26, SSG set their sights on the nexus turrets. H2K tried to mount a defense, but SSG continued to overpower them. With the final nexus sweep, H2K was sent packing while SSG secured their spot in the Final.

Final Victory: Samsung Galaxy

What's to Come

SKTelecom T1. Samsung Galaxy. These two teams have bested the competition to secure the two finals spots in Worlds. Next week, these top two will face off to claim the Summoner's Cup. Who will walk away victorious? Will it be the reigning champs, SKT? Or will SSG continue this Worlds cycle of upsets? 

I'll see you on the Rift to find out.

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League of Legends World Championship Season 6: Quarter Finals https://www.gameskinny.com/eb9gm/league-of-legends-world-championship-season-6-quarter-finals https://www.gameskinny.com/eb9gm/league-of-legends-world-championship-season-6-quarter-finals Mon, 17 Oct 2016 00:42:38 -0400 ChocolateCat42

If you are behind on Worlds coverage, check out the previous articles discussing results from the Group Stage to see how each Quarter Final team earned their place. (Group A, Group C, Group D, and Group B.)

Greetings, Summoners, from the Fields of Valoran! The latest round of Worlds saw the top eight teams from around the world hit the Rift in the Quarter Finals; teams paired up in Best-of-Five Knockout sets. Samsung Galaxy took on Cloud9. Reigning champs SKTelecom T1 went against Royal Never Give Up. ROX Tigers faced off with Edward Gaming. Wildcards Albus Nox Luna took on H2K. So, who went home? Who made it to Semis? Read on to find out!

Samsung Galaxy vs Cloud9

Game 1

C9 Soothie and Meteos made a move to gank SSG Crown in mid, but a miscommunication led to an epic backfire as Crown took down Smoothie in the 1-on-3 for First Blood.

SSG also punished C9 by taking the first Ocean Drake of the game. Jensen put C9 on the Kill Counter when his Orianna went against SSG Crown 1-on-1 and came out on top. It was a game of missteps for C9 and epic outplays for SSG. At 20 minutes in, another fight sparked that resulted in an Ace and an 8K Gold lead for SSG.

While C9 worked to respawn, SSG made a move for Baron Nashor. C9 Smoothie came to toss down a ward, only to reveal the team in the Pit. Smoothie’s Alistar wasn’t able to work a steal, so SSG came for C9 over the wall with Buff intact. SSG made a push for base 25 minutes in, getting as far as taking down the nexus turrets, but C9 put up a tenacious defense, chasing SSG away with a few hundred hit points left on their Nexus. SSG quickly mounted another offensive, pushing through and taking down C9 for victory #1

Game 2

For the second game of the night, the two teams started off dancing and jousting. They exchanged damage for a while, getting just down to the last few hit points before someone would retreat. At 10:30, C9 made a move for Drake. While meteos worked on the pit, his teammates kept SSG away to score Ocean Drake before anyone took First Blood. At the 17 mark, C9 made yet another move and grabbed the second Ocean Drake. Finally, at 18 minutes, SSG Ruler pushed forward in bottom lane, flashing through C9 Smoothie Nami’s Tidal Wave to take down C9 Sneaky for First Blood.

C9 jumped back into the Gold lead by claiming the first turret, with SSG just behind them. C9 moved for Infernal Drake just before 24, but SSG was ready for them this time. SSG Ambition lived up to his username by cinching the steal with Skarner. The teams met outside the Baron Pit, with SSG coming out full force with stacked ults, claiming a Double Kill for SSG Crown’s Orianna and a 4-man loss for C9 before moving on to claim the first Baron Nashor.

SSG started pushing bottom at the 31-minute mark, taking out Meteos and Impact, but C9 turned the fight around to wipe SSG’s Ambition, CuVee, and Crown. 37 saw SSG claim their second Baron before busting open C9’s nexus for the win.

Game 3

With the Best of Five format, this match was do-or-die for C9. C9’s bot lane was doing very well in the first few minutes, managing to push to the turret even when SSG Ambition came down to help defend, but SSG CuVee’s Poppy got First Blood against C9 Impact shortly before SSG Ambition helped Crown take down mid-laner C9 Jensen.

At 7:30, Meteos put C9 on the board by taking down SSG CuVee after a beautiful C9 Smoothie Karma snare set up the Zac gank. The game was looking like an SSG sweep, but C9 Meteos turned around a team fight after 15 minutes for a Double Kill. Unfortunately for C9, SSG turned the fight back around to get Kills while SSG CuVee one a 1-vs-1 against C9 Impact to claim a turret. SSG continued to power through the map, grabbing the first Cloud Drake. C9 continued to fight back, claiming two turrets to SSG’s one despite being 1K behind in Gold. C9 started to make a move, taking down SSG Ambition before moving for Baron.

SSG ambushed them at the pit, wiping out four of the five members, but C9 Jensen made a beautiful escape, leading CuVee all the way back to the base. Just when it looked like CuVee would get the kill, Jensen popped a shield and got away while the turret finished off Jensen. SSG took advantage of the 4-for-1 trade to grab Baron before pushing the base and taking down an inhibitor. The teams danced around each other for a while longer before SSG started skirting C9’s base around 36:30. They pushed in, taking down inhibitors before shoving up to the turrets. As soon as Minions pushed in to help out, they pushed the nexus and took down both turrets, but C9 kicked them out of the base. SSG’s answer was to take another Baron before invading the base once again and eliminating C9 from Worlds.

Final Victory: Samsung Galaxy

SKTelecom T1 vs Royal Never Give Up

Game 1

The junglers got to work right away in the first match, clearing out camps while the laners kept to the bushes and waited for minions to arrive. The laners worked around each other for a while with standard farming, occasionally chipping away at enemy champions before backing off. RNG Looper surprised everyone by claiming a 1-v-1 victory for First Blood—as a Jayce taking down SKT Duke’s Poppy.

RNG Uzi made a move for the second kill, but SKT’s Wolf escaped with a gorgeous Flash dodge. Despite the escape, Uzi pushed forward to take down the first turret of the game. SKT Wolf could not survive forever, falling in a team fight in top line just before the 15 minute mark. A well-timed Zyra ult by RNG Mata took SKT Duke down as well, and RNG shoved through to take down a second turret before claiming a Mountain Drake. Within the first 17 minutes, SKTelecom T1 faced their largest Gold deficit at World’s. At 27, RNG pushed the mid-turret despite all five members of SKT being present. As punishment, SKT Bang got the team’s first kill by taking down RNG Looper.

SKT held firm, managing to take down two turrets even as RNG dominated the team fights and claimed more Kills and Drakes. After a few fights around the Baron pit, RNG rushed it at the 37:30 mark and sneaked it from under SKT’s nose. SKT met them down at the Elder Drake in an attempt to stop them, but RNG Uzi Shut Down SKT Bang as his team came away with the victory. Uzi and Mlkg pushed the id lane to take down the outer turret. RNG moved aggressively on the heels of their buffs, taking down turret after turret and SKT Duke for a 7K Gold lead. RNG started to stake out Baron, but SKT discoed them and wiped their vision. The teams faced off a few times with not one taking it. RNG finally dove SKT for a team fight. It seemed fairly even, but then SKT Duke’s Poppy missed an ult, giving RNG the opening they needed to wipe out the opposition and take out the base for victory number one.

Game 2

SKT came out swinging, ambushing RNG in the River for First Blood at three minutes.

Within 11 minutes, SKT had five kills, one turret, a Cloud Drake, and a 5K Gold lead to RNG’s 0-0-0. RNG started striking back around 13, taking down SKT Duke for their first Kill of the game. A few minutes later, RNG let SKT take a turret while they took down Duke once more and claimed a turret of their own. Shortly before 21, four members of SKT ambushed RNG Looper. Looper’s Poppy dodged around and knocked about, stalling long enough for his team to show up and chase off SKT. SKT scored a few more victories before making a move for Baron at 24. RNG ran to meet them; Uzi fell to SKT while RNG chased them away from the Baron. SKT would not be denied, moving back for Baron, claiming it, and then using the Buff to push the nexus for the win.

Game 3

The Jhin/Zyra comp was proving very popular with this Best of Five. Game 1 saw RNG use the comp; Game 2 saw SKT take it; and then for Game 3, RNG snagged it again. First Blood went to SKT Bang. SKT started off strong one against, with 5 Kills, 1 turret, and a 4.5K Gold lead to RNG’s 1-0 at the 14-minute mark. 17 minutes saw a cross-map rush, with SKT taking down member after member of RNG, including a Double Kill for Bang. SKT won a 4-for-1 exchange and Baron at 22, shutting down RNG’s attempt to challenge them. They continued to snowball, claiming Objective after Objective. RNG claimed a small victory around 24, launching a fight against SKT and going 2-for-2. Unfortunately, they had to recall and chase SKT Duke from their nexus turret.

This Bo5 was a beautiful set for escapes and outplays. SKT Duke was poking down Looper at the nexus, so RNG converged to take him down...and failed. First he was saved by the Guardian Angel, then he made excellent use of his skills and dodging. Mlxz continued to chase, only for Duke to turn around and take him down.

Once everyone healed up, SKT came back to demolish RNG’s base for victory #2.

Game 4

While some of the Picks/Bans were switched up with Game 4, we once again found RNG Uzi as Ezreal with Mata as Karma, while SKT Bang took Jhin with Wolf’s Zyra. RNG came out of the gate running, invading SKT’s jungle and poking at their champions—including delaying SKT Blank Elise’s jungle game. Down in the bot lane, RNG Uzi chased down SKT Wolf for First Blood.

RNG Xiaohu’s Aurelion Sol roamed down to the bot lane, ganking Wolf for the second Kill. Just before the 13-minute mark, RNG made a play in the mid-lane that backfired into a 2-for1 trade in SKT’s favor. Just before the fifteen minute mark, SKT Duke and Blank made a move to gank Looper, but Mlxg arrived to save his teammate and turn the play around for a 2-for-0 exchange in RNG’s favor.

SKT answered with a 1-for-all exchange, barely missing the time slot for an Ace. The turnaround pushed SKT into the lead by 1K gold and 2 Kills. SKT continued to push, taking the first two Drakes of the map (Ocean and Cloud) and claiming 3 turrets to RNG’s 1. 30 minutes saw SKT Ace RNG, with a Triple Kill for Duke and a Double Kill for Faker. SKT pushed the base while RNG was down, sealing their victory and their place in the SemiFinals.

Final Victory: SKTelecom T1

ROX Tigers vs. Edward Gaming

Game 1

The teams focused on cs and Gold for the first 7:30, but ROX Peanut claimed First Blood just before a large fight in bottom lane led to a Double Kill for EDG Scout.

ROX held onto their advantage, taking down the first turret and the first Mountain Drake of the match. EDG scored another Kill, bringing the count up to 4-3 in ROX’s favor. A large team fight in bottom lane at 19:30 saw ROX chase EDG up the bottom lane and take down EDG Koro1. ROX took the turret before ROX KurO took out EDG Deft for the Double Kill.

Drake claims went back and forth, with ROX claiming two Mountains while EDG grabbed Cloud. 29 minutes saw the first Baron Nashor, with ROX taking down EDG Scout, Meiko, and Koro1 before running for the Pit. They easily claimed it, keeping Deft and Clearlove occupied to avoid a steal. ROX took their Baron buff to the EDG base. EDG mounted an effective defense, managing to keep ROX dancing around the mid entrance without giving up the turret. ROX backed off for a bit to push up the other lanes. They came back quickly, taking down the mid turret, EDG Kuro1, and the mid inhibitor. ROX made another Drake run, claiming their third Mountain Drake. With the extra Objective damage, ROX pushed up the bottom lane for another base turret and inhibitor. Once the minions caught up, ROX pushed for the nexus turrets before wiping EDG from the map.

Game 2

Another 7:30 lead in led to ROX Peanut’s Lee Sin claiming First Blood in a team fight. ROX Kuro moved to help with a gank bottom at 9:30, but EDG Meiko and Deft dodged the damage to escape.

ROX maintained their lead, pushing the first turret and claiming more Kills. A trade kill at the 12-minute mark put EDG on the map with Clearlove taking down GorillA, but it wasn’t enough to come back from ROX’s lead. ROX expanded the gap with a Kill in the top lane, taking down EDG Koro1, before taking down the first Ocean Drake. ROX started shoving through Objectives, taking down another three turrets. At 19 minutes, a team fight in the river led to an Ace for ROX.

With the fight decided, ROX pushed for another turret—this time in the mid lane. ROX moved for another Ocean Drake as they continued to dominate the map. ROX went for Baton at 23, taking down four EDG members in the process. EDG Clearlove escaped the carnage but was unable to stop ROX from taking the top inhibitor. ROX pushed the base once more, Acing EDG before taking down their nexus for victory #2.

Game 3

It was do or die for EDG coming into Game 3—one more loss, and they would be out of Worlds. ROX Smeb and Peanut invaded the EDG jungle to claim First Blood for Smeb in the first five minutes. Peanut then moved down to mid to gank EDG Scout. EDG Scout took down Kuro for revenge, claiming his team’s first Kill. EDG refused to roll over, claiming two Kills against Smeb—one for Kuro1, and one for Scout.

13:50 saw a team fight lead to 4 Kills for EDG, pushing the team into the lead against ROX. EDG took the first turret, and the 15-minute mark saw EDG claim their first Gold lead. EDG shoved forward, taking down another turret and claiming three more Kills. 22:30 saw a team fight with ROX get some revenge, but the trade ended in favor of EDG. EDG made a move for Baron at 28:30, but ROX came to challenge the move. Scout and Koro1 fell, but EDG answered with a Triple Kill for Deft and an to Ace ROX before taking down Baron.

In that fight, Deft out-damaged every member of ROX combined. EDG pushed with their buff, taking down an inhibitor before backing off to reset. With half of the buff length remaining, they pushed top to take down the base turret. EDG Deft claimed another Double Kill at 34 as his team pushed the nexus to end the game.

Game 4

The crowd was fired up for Game 4, with match point for ROX or a possible comeback sweet for EDG. ROX Peanut started off a little slow with an error on his first competitive Olaf, but he quickly started moving to make up for the time by invading EDG’s top jungle. EDG Clearlove made a good use of Gromp’s habit to track to the nearest player, using Lee Sin’s Q to set off the jungle minion before backing off; this allowed top-laner Koro1 to see where Peanut was hiding it the jungle when Gromp hopped right to him. Fighting started shortly after eight minutes, but teams pushed and disengaged with no First Blood. ROX Peanut came to bot lane to reengage one of these fights, claiming First Blood—and a Triple Kill.

EDG started racing for Objectives, taking down two turrets—including the first turret of the game—to even out the Gold. ROX answered with an Ocean Drake and a turret. A few minutes later, ROX took a Cloud Drake to regain the Gold lead. After a team fight at 23, ROX took a more obvious lead. ROX made a move for Baron at 25 to bait out EDG and claim a Baron Buff—with Peanut holding eight of their eleven Kills.

EDG took a Cloud Drake for some extra speed as they prepared to defend. ROX started pushing the map, taking down more turrets before shoving into EDG’s base and taking down the mid and bot base turrets. They took down the bot inhibitor before disengaging. After grouping up once more, ROX shoved through the top lane, with Peanut gaining another Double Kill during the Ace and victory.

Final Victory: ROX Tigers

H2K vs. Albus Nox Luna

Game 1

It was the clash of the junglers when H2K Jankos was ambushed by PvPStejos in the brush. H2K Odoamne was there to help his teammate, with ANX Smurf arriving too late. Odoamne’s Jayce claimed both First Blood and a Double Kill within the first five minutes of the match.

By ten minutes, H2K Odoamne had the largest single-game at 15-minute top-laner Gold lead in the series. At 14, Odoamne took first turret while ANX claimed Ocean Drake. ANX had their work cut out for them, with a 4K gold/5 Kill deficit at 16. ANX Likrit and aMiracle saw a dive-surround coming for their turret; Likrit made a fancy escape into the river and enemy jungle, but Odoamne managed to down Likrit with a well-aimed shot before aMiracle fell as well. H2K moved for Rift Herald, extending their lead further. At 20 minutes, ANX Shut Down Odoamne, putting ANX on the board with their first kill. ANX moved for the Infernal Drake, but H2K Jankos’ Lee Sin was there for the steal. A 4-for-1 team fight in H2K’s favor saw the mid base turret fall; ANX was back up in time to chase them away from the inhibitor. H2K Ryu wasn’t going to let Odoamne carry the game, claiming a Quadra Kill at 27 before pushing ANX’s base to take bot inhibitor.

H2K then disengaged to move for the Infernal Drake. H2K moved for what should have been an easy Baron, but ANX Kira’s Syndra was there for the steal. Before AMiracle Shut Down Odoamne.

H2K made a push for ANX’s base, but a 1-for-1 trade had them disengage to regroup in the jungle before pushing again. ANX Smurf played defense at the nexus turrets while the inhibitors respawned, buying more time for his team. H2K met ANX in the jungle at 34, taking down three members of ANX before pushing down the nexus to take the first victory.

Game 2

First Blood turned into a massacre, with H2K taking down four members of ANX and losing only one in return. Odoamne’s teleport was on point, whereas ANX did not seem to be on the same page as a team. H2K Vander’s Zyra had a beautiful ult that led to a Double Kill.

Odoamne gained another monstrous lead as a fed Jayce, taking down the first turret of the game after eliminating ANX Smurf. H2K snowballed, claiming several Kills, turrets, and two Drakes.

At 22, H2K went for an early Baron before pushing the base, scoring two Aces, and taking down the nexus. The victory claimed the record for fastest win in 2016 Worlds.

Game 3

It was do or die for ANX as one more loss would send them packing, yet they left Odoamne’s Jayce open in the Pick/Ban phase. H2K Ryu took advantage of the free Syndra, and the pick paid off as he claimed First Blood in the first five minutes, soloing ANX Kira.

H2K continued to pull ahead in another early lead, taking down the first turret and claiming two more Kills before the 9-minute mark. At 10:30, ANX made a much-needed play as Likrit set up for PvP Stejos and aMiracle to ambush H2K’s bottom lane for a kill each.

H2K answered an Infernal Drake and a Kill in mid. H2K took out mid-laner Kira once more before taking down two turrets, but the bottom lane set up another ambush to take down Vander. They claimed their first turret at 13:50. ANX kept picking away at H2K; H2K dominated the team fights, but ANX took what they could get—including two Cloud Drakes. ANX took down a Rift Herald just before the Baron spawn. H2K expected the Baron, moving to chase ANX away from the Pit. H2K almost went for Baron themselves, but ANX Smurf took down H2K Odoamne and inspired disengage and retreat. The teams exchanged for a while longer; H2K made another vie for Baron, but Likrit’s Bard ulted the Pit to chase them out yet again. H2K worked to 2-man Baron. Likrit and Smurf worked together to distract them while ANX took out a base turret and inhibitor in bottom while Shutting Down Ryu and Odoamne.

The surviving H2K members quickly took the Baron. They pushed bot lane back, trading 3-for-1 in their favor before taking down the inhibitor and moving on the nexus turrets. The base melted under their damage, sealing H2K’s place in the Semi Finals and saying goodbye to the record-breaking Wildcards.

Final Victory: H2K

What's to Come

Samsung Galaxy, SKTelecom T1, ROX Tigers, and H2K have a few days to rest up and travel to New York. The SemiFinals will see SKT vs. ROX and SSG vs. H2K; the winners of both sets will go on to face each other as they vie for the Summoners' Cup.

I'll see you on the Rift!

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League of Legends World Championship Season 6: Summaries from the Group Stage-- Group B https://www.gameskinny.com/x22vx/league-of-legends-world-championship-season-6-summaries-from-the-group-stage-group-b https://www.gameskinny.com/x22vx/league-of-legends-world-championship-season-6-summaries-from-the-group-stage-group-b Mon, 10 Oct 2016 04:23:05 -0400 ChocolateCat42

If you're behind on Worlds coverage, check out the previous articles covering results from Group A, Group C, and Group D.

Greetings, Summoners, from the Fields of Valoran! The last Group to finish Red Robin was Group B, featuring SKTelecom T1 from the LCK, Cloud9 from the NA LCS, I May from the LPL, and Flash Wolves from the LMS. The casters were excited to see SKT make it into Worlds again, noting that they were the first World Championship winners to return the following season to defend their title.

Red Robin Round 1

Day 2

Group B didn't take the stage until Day 2, kicking off the evening with defending champions SKTelecom T1 taking on Cloud9. SKT started off strong, with Bengi successfully ganking for First Blood.

Cloud9 put up a fight for Gold Lead and even claimed the first Drake, but SKT was running on momentum. They steamrolled through team fights and snowballed to win their first match back at Worlds.

The next match saw Flash Wolves take on I May. FW started off strong, with mid-laner Maple taking down I May's Jungler Avoidless for First Blood. FW took control of the map, powering through Objectives and enlarging their Gold lead. FW dominated the match right up until a vie for Baron at 39 minutes. IM started to group up, dancing around the pit until Avoidless went for the engage. IM claimed three Kills and stole the Baron.

With the Baron Buff in full effect, IM started to spiral their comeback, with Avoidless stealing Drake as well. They shoved up the lanes, through FW's base, and right up to the nexus. Seven minutes after the Baron steal, IM completed the comeback to win the match.

Day 3

Group B's first match of Day 3 pitted Flash Wolves against Cloud9. FW Karsa took First Blood, but C9 took the first Drake. The two teams danced between Gold lead until the 10-minute mark, when FW took down three enemy champions and a turret. C9's defense was on point, keeping FW out of their base despite the LPL team's spiraling lead. It looked like the match might be over when FW got their first Baron, but C9 managed to defend and wear out the buff. C9 steadily took turrets, but defense was the name of the game as FW got a second Baron and made another move for the base. Once again, C9 managed to chase them off. When FW went for their third Baron, C9 made a move with Jensen stealing Baron just before the hour mark.

C9 fought tooth and nail to shove through objectives, snowballing with their Baron buff to turn the game around and win, closing out the longest game so far in Worlds 2016.

The next match had I May challenge SKTelecom T1. I May started off with Avoidless getting First Blood, but SKT got a Kill in answer before I May scored a second.

It was SKT's game from there, with the defending champions taking firm control of the map. They powered through Objectives while keeping I May from taking anything, let alone mounting a successful defense.

Day 4

Day 4 for Group B started off with SKTelecom T1 going up against Flash Wolves. SKT took an early Gold lead, but FW Karsa scored First Blood.

SKT clung to their Gold lead as long as they could, but a Double Kill for FW Karsa on Lee Sin signaled the turnaround. FW closed the gap in Gold before taking the lead. The teams held each other off for a while, swapping Objectives with SKT taking Drakes and FW taking turrets. The dance lasted for a several minutes before FW made a move for their first Baron. They succeeded, making the first push for the Drake before SKT could mount a defense. A second Baron before the 36-minute mark was the final nail in SKT's coffin, leading FW to push the base and win in yet another Group Stage upset.

The last game for Week 1 put Cloud9 against I May. C9 Meteos started off the action with First Blood, and C9 grasped that Gold lead and built on it. C9 pushed Objectives, steamrolling over IM and barely giving an inch. Impact was on point, getting several kills including some impressive Double Kills.

IM snagged a Drake and two turrets through the game; the also managed some impressive kills, including a Double Kill for Jinjiao, but it wasn't enough to start a comeback. C9 pushed the nexus and claimed victory at 38 minutes.

Red Robin Round 2

Group B's second round began with I May going up against Flash Wolves. IM started off with a surprise, having Jungler Avoidless running Support while Support Athena ran Jungle. The surprise paid off in the first few minutes of the game, with IM Athena claiming First Blood as Lee Sin. 

FW took a sizeable lead in turrets, but IM was doing well against them in team fights. FW rotated down to claim a Cloud Drake, enlarging the gap between the teams. The 30-minute mark saw an amazing fight in the Baron pit; despite FW's lead in Objectives, IM slaughtered them and stole the Baron.

In the end, IM got four kills and the Baron, overtaking FW in Gold. The match was filled with extended team fights, but after the Baron steal, IM started pulling ahead significantly. FW made a move for Drake at 40, but IM ambushed them and claimed a 4-for-0 team fight before pushing up into FW's base to take an inhibitor and push the nexus.

Up next came defending champions SKTelecom T1 taking on Cloud9. C9 faced the pressure of being the NA LCS's last chance to have a presence in the Quarter Finals. The teams danced around each other for a while, exchanging the occasional blows, but First Blood went to C9 Sneaky on Ezreal as C9 cut off SKT Wolf and took him down.

SKT came back with their own kill, but a good rotation of C9 Smoothie's Alistar to top led to an excellent knock-up to take down SKT Duke for a 2-1 lead in Kills. Shortly after, C9 claimed a Cloud Drake. SKT Faker made a move to clear out wards in the jungle, but Smoothie moved in and helped Jensen get the kill. Just before the 27-minute mark, SKT started to make a comeback, dominating a team fight to even up the Kill score. C9 responded by claiming another Drake when they were back up. SKT made a move for C9 Jensen, but he dodged the skill shots and got away. The distraction allowed C9 to go for a turret, evening up the turret score. SKT then moved for Baron, and C9 contested. They danced around the pit, but they just missed the steal as SKT Blank finished off Baron Nashor.

With the Baron Buff active, Cloud9 had to play carefully but break SKT's siege before it could begin. They traded Kills and Objectives before managing to take out SKT Duke and shove up the mid lane to claim a turret. 41 saw a move for Baron, with the teams coming up against each other. SKT got several Flashes out of C9 and took C9 Meteos' Alistar's health bar quite low before making the move. C9 responded regardless, trading 2-for-2 and chasing SKT away from Baron.

In the next team fight, C9 Impact Shut Down Faker only to be Shut Down by Bang. SKT turned the fight away, outplaying for the disengage before moving to Baron. C9 fought fiercely to defend, but a team wipe in the bottom lane gave SKT the opening they needed to shove through the base and take down C9's nexus.

The third match of the day put Cloud9 back on the stage to challenge Flash Wolves. Both teams were under a lot of pressure with this match: C9 wanted an NA presence in Quarter Finals but had a shaky start against SKT; FW were facing their last chance -- a loss here meant they were completely out of the running. A mistake from FW MMD and a perfect play by C9 Meteos led to First Blood for C9. But a bold move at the 10-minute mark led to Meteos being assassinated by FW before they rotated to take Ocean Drake. The two teams went back and forth for a while, with FW taking the lead in Gold and Kills and C9 claiming a Mountain Drake. C9 started to close the gap between them, but FW kept pushing for another turret. the 25-minute mark saw C9 melt under pressure with FW slaughtering and scoring an Ace with a Triple Kill for Maple.

With that victory fresh on their heels, FW went for Baron. FW held their advantage, going for another Baron at 33. C9 tried to contest, but FW had the vision advantage and managed to chase them off before taking Baron and then pushing for an inhibitor turret. They cycled back for a few moments to reset before pushing the base again. C9 managed to fend them off, defending their base without losses on either side. 39 saw another Drake for FW that led to a challenge from C9. FW answered by Acing the team yet again before shoving through to the base and taking down the nexus for the win.

The next match saw reigning champion SKTelecom T1 going against I May. SKT took First Blood just shy of seven minutes, with IM just missing the fight. IM made several stands, contesting SKT across the map. While they managed to even out the Kill count, SKT still held the advantage in gold and three turrets to IM's zero. Shortly before the 21-minute mark, SKT made a move on IM's mid lane that utterly backfired, ending in a 3-for-1 trade in IM's favor. The teams went back and forth a while longer, with SKT working to enlarge the gap between them and decimating team fights. In the 36 minute, SKT made a move for teh Baron. IM Avoidless leaped over the wall for the succesful steal, dying before he even hit the ground.

SKT moved to make another push for mid. They knocked down a turret before IM chased them off and initiated a fight. IM got away with just one loss, but SKT was still coming out on top and moved to push mid once more. After IM defended and chased them off, SKT made a move for Elder Dragon. Avoidless attempted another steal, but he just missed the last hit and then IM started to fall in the team fight. SKT rotated up the river once more on the tail of that victory, claiming a Baron. They then rotated to the bot lane for a push. IM mounted a defense, but SKT took the advantage and took down the inhibitor. With their success, they pushed the nexus and ended the game to confirm their status as First Seed from Group B for the Quarters.

After the break, I May was back on stage to take on Cloud9. C9 scored First Blood with Sneaky taking down Jinjiao.

C9 continued to spiral their control, taking fight after fight with Jensen going on a Killing Spree. I May did get one Kill in response, but the game was steadily falling apart for them as C9 Sneaky claimed a Double Kill. C9 also claimed the first turret advantage. At the 17-minute mark, I May set up a good fight that ended 2-for-1 in their favor and opened an opportunity for Infernal Drake to answer C9's Cloud. Just past 24, C9 made a move for Baron. IM sped from their base to contest, but C9 came away with the buff and capitalized by taking down three members of IM. When C9 made another vie for Baron at 32:30, IM contested more successfully, shutting down three of C9's members in exchange for two of their own and keeping them away from Baron.

C9 moved for another Drake before taking down two members of IM and returning to claim the Baron. With the buff active, they pushed for IM's base and took down mid turret and inhibitor. IM initiated a fight to defend bot turret, but C9 dominated the fight before tearing down the turret and the bot inhibitor. Cloud9 backed off for a moment before moving for Elder Dragon and pushing the base again. They worked to keep IM in their base while top lane minions pushed, but they engaged at the wrong moment and IM took down three of their members. IM took advantage for a desperation Baron, snatching it off the map and using the buff in an attempt to turn the match around. C9 defended until the buff wore off, managing to keep IM off of their buildings. They then pushed mid, managing to take the inhibitor without initiating a fight. At 50, they went for another Baron, baiting IM into a fight and coming out on top. With the crowd calling their name, they pushed the base and took down the nexus, pushing IM out of the competition and maintaining their chance for Second Seed.

The next and hopefully last match of the night came down to SKTelecom T1 and Flash Wolves. Cloud9 fans everywhere found themselves rooting for SKT so that C9 could advance, but FW were notorious for defeating Korean teams. SKT claimed First Blood just shy of ten minutes, but FW responded with their own Kill. SKT managed to take the first turret advantage at just past the 12-minute mark, shooting ahead in Gold. They moved ahead in objectives as well, working to stay in the lead and deny FW the chance to move ahead. SKT started dominating in the fights, keeping ahead in the Kill count.

SKT went for Baron at 30:30. FW went to contest, but SKT chased them off before returning to the pit. They got Baron down to health, but FW Karsa danced around the pit threatening to steal. SKT tried to keep them off, but FW managed the steal.

SKT Bang managed to take down Maple, giving SKT the chance to push mid and take the turret and the inhibitor. They danced around a bit longer before pushing the base to take down Flash Wolves for the first time ever, securing Cloud9's place as Second Seed.

What's to Come

The top eight move on to Quarter Finals. Teams have a few days to prepare before starting their Best of Fives in a knockout stage.

I'll see you on the Rift.

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League of Legends World Championship Season 6: Summaries from the Group Stage-- Group B https://www.gameskinny.com/x22vx/league-of-legends-world-championship-season-6-summaries-from-the-group-stage-group-b https://www.gameskinny.com/x22vx/league-of-legends-world-championship-season-6-summaries-from-the-group-stage-group-b Mon, 10 Oct 2016 04:23:05 -0400 ChocolateCat42

If you're behind on Worlds coverage, check out the previous articles covering results from Group A, Group C, and Group D.

Greetings, Summoners, from the Fields of Valoran! The last Group to finish Red Robin was Group B, featuring SKTelecom T1 from the LCK, Cloud9 from the NA LCS, I May from the LPL, and Flash Wolves from the LMS. The casters were excited to see SKT make it into Worlds again, noting that they were the first World Championship winners to return the following season to defend their title.

Red Robin Round 1

Day 2

Group B didn't take the stage until Day 2, kicking off the evening with defending champions SKTelecom T1 taking on Cloud9. SKT started off strong, with Bengi successfully ganking for First Blood.

Cloud9 put up a fight for Gold Lead and even claimed the first Drake, but SKT was running on momentum. They steamrolled through team fights and snowballed to win their first match back at Worlds.

The next match saw Flash Wolves take on I May. FW started off strong, with mid-laner Maple taking down I May's Jungler Avoidless for First Blood. FW took control of the map, powering through Objectives and enlarging their Gold lead. FW dominated the match right up until a vie for Baron at 39 minutes. IM started to group up, dancing around the pit until Avoidless went for the engage. IM claimed three Kills and stole the Baron.

With the Baron Buff in full effect, IM started to spiral their comeback, with Avoidless stealing Drake as well. They shoved up the lanes, through FW's base, and right up to the nexus. Seven minutes after the Baron steal, IM completed the comeback to win the match.

Day 3

Group B's first match of Day 3 pitted Flash Wolves against Cloud9. FW Karsa took First Blood, but C9 took the first Drake. The two teams danced between Gold lead until the 10-minute mark, when FW took down three enemy champions and a turret. C9's defense was on point, keeping FW out of their base despite the LPL team's spiraling lead. It looked like the match might be over when FW got their first Baron, but C9 managed to defend and wear out the buff. C9 steadily took turrets, but defense was the name of the game as FW got a second Baron and made another move for the base. Once again, C9 managed to chase them off. When FW went for their third Baron, C9 made a move with Jensen stealing Baron just before the hour mark.

C9 fought tooth and nail to shove through objectives, snowballing with their Baron buff to turn the game around and win, closing out the longest game so far in Worlds 2016.

The next match had I May challenge SKTelecom T1. I May started off with Avoidless getting First Blood, but SKT got a Kill in answer before I May scored a second.

It was SKT's game from there, with the defending champions taking firm control of the map. They powered through Objectives while keeping I May from taking anything, let alone mounting a successful defense.

Day 4

Day 4 for Group B started off with SKTelecom T1 going up against Flash Wolves. SKT took an early Gold lead, but FW Karsa scored First Blood.

SKT clung to their Gold lead as long as they could, but a Double Kill for FW Karsa on Lee Sin signaled the turnaround. FW closed the gap in Gold before taking the lead. The teams held each other off for a while, swapping Objectives with SKT taking Drakes and FW taking turrets. The dance lasted for a several minutes before FW made a move for their first Baron. They succeeded, making the first push for the Drake before SKT could mount a defense. A second Baron before the 36-minute mark was the final nail in SKT's coffin, leading FW to push the base and win in yet another Group Stage upset.

The last game for Week 1 put Cloud9 against I May. C9 Meteos started off the action with First Blood, and C9 grasped that Gold lead and built on it. C9 pushed Objectives, steamrolling over IM and barely giving an inch. Impact was on point, getting several kills including some impressive Double Kills.

IM snagged a Drake and two turrets through the game; the also managed some impressive kills, including a Double Kill for Jinjiao, but it wasn't enough to start a comeback. C9 pushed the nexus and claimed victory at 38 minutes.

Red Robin Round 2

Group B's second round began with I May going up against Flash Wolves. IM started off with a surprise, having Jungler Avoidless running Support while Support Athena ran Jungle. The surprise paid off in the first few minutes of the game, with IM Athena claiming First Blood as Lee Sin. 

FW took a sizeable lead in turrets, but IM was doing well against them in team fights. FW rotated down to claim a Cloud Drake, enlarging the gap between the teams. The 30-minute mark saw an amazing fight in the Baron pit; despite FW's lead in Objectives, IM slaughtered them and stole the Baron.

In the end, IM got four kills and the Baron, overtaking FW in Gold. The match was filled with extended team fights, but after the Baron steal, IM started pulling ahead significantly. FW made a move for Drake at 40, but IM ambushed them and claimed a 4-for-0 team fight before pushing up into FW's base to take an inhibitor and push the nexus.

Up next came defending champions SKTelecom T1 taking on Cloud9. C9 faced the pressure of being the NA LCS's last chance to have a presence in the Quarter Finals. The teams danced around each other for a while, exchanging the occasional blows, but First Blood went to C9 Sneaky on Ezreal as C9 cut off SKT Wolf and took him down.

SKT came back with their own kill, but a good rotation of C9 Smoothie's Alistar to top led to an excellent knock-up to take down SKT Duke for a 2-1 lead in Kills. Shortly after, C9 claimed a Cloud Drake. SKT Faker made a move to clear out wards in the jungle, but Smoothie moved in and helped Jensen get the kill. Just before the 27-minute mark, SKT started to make a comeback, dominating a team fight to even up the Kill score. C9 responded by claiming another Drake when they were back up. SKT made a move for C9 Jensen, but he dodged the skill shots and got away. The distraction allowed C9 to go for a turret, evening up the turret score. SKT then moved for Baron, and C9 contested. They danced around the pit, but they just missed the steal as SKT Blank finished off Baron Nashor.

With the Baron Buff active, Cloud9 had to play carefully but break SKT's siege before it could begin. They traded Kills and Objectives before managing to take out SKT Duke and shove up the mid lane to claim a turret. 41 saw a move for Baron, with the teams coming up against each other. SKT got several Flashes out of C9 and took C9 Meteos' Alistar's health bar quite low before making the move. C9 responded regardless, trading 2-for-2 and chasing SKT away from Baron.

In the next team fight, C9 Impact Shut Down Faker only to be Shut Down by Bang. SKT turned the fight away, outplaying for the disengage before moving to Baron. C9 fought fiercely to defend, but a team wipe in the bottom lane gave SKT the opening they needed to shove through the base and take down C9's nexus.

The third match of the day put Cloud9 back on the stage to challenge Flash Wolves. Both teams were under a lot of pressure with this match: C9 wanted an NA presence in Quarter Finals but had a shaky start against SKT; FW were facing their last chance -- a loss here meant they were completely out of the running. A mistake from FW MMD and a perfect play by C9 Meteos led to First Blood for C9. But a bold move at the 10-minute mark led to Meteos being assassinated by FW before they rotated to take Ocean Drake. The two teams went back and forth for a while, with FW taking the lead in Gold and Kills and C9 claiming a Mountain Drake. C9 started to close the gap between them, but FW kept pushing for another turret. the 25-minute mark saw C9 melt under pressure with FW slaughtering and scoring an Ace with a Triple Kill for Maple.

With that victory fresh on their heels, FW went for Baron. FW held their advantage, going for another Baron at 33. C9 tried to contest, but FW had the vision advantage and managed to chase them off before taking Baron and then pushing for an inhibitor turret. They cycled back for a few moments to reset before pushing the base again. C9 managed to fend them off, defending their base without losses on either side. 39 saw another Drake for FW that led to a challenge from C9. FW answered by Acing the team yet again before shoving through to the base and taking down the nexus for the win.

The next match saw reigning champion SKTelecom T1 going against I May. SKT took First Blood just shy of seven minutes, with IM just missing the fight. IM made several stands, contesting SKT across the map. While they managed to even out the Kill count, SKT still held the advantage in gold and three turrets to IM's zero. Shortly before the 21-minute mark, SKT made a move on IM's mid lane that utterly backfired, ending in a 3-for-1 trade in IM's favor. The teams went back and forth a while longer, with SKT working to enlarge the gap between them and decimating team fights. In the 36 minute, SKT made a move for teh Baron. IM Avoidless leaped over the wall for the succesful steal, dying before he even hit the ground.

SKT moved to make another push for mid. They knocked down a turret before IM chased them off and initiated a fight. IM got away with just one loss, but SKT was still coming out on top and moved to push mid once more. After IM defended and chased them off, SKT made a move for Elder Dragon. Avoidless attempted another steal, but he just missed the last hit and then IM started to fall in the team fight. SKT rotated up the river once more on the tail of that victory, claiming a Baron. They then rotated to the bot lane for a push. IM mounted a defense, but SKT took the advantage and took down the inhibitor. With their success, they pushed the nexus and ended the game to confirm their status as First Seed from Group B for the Quarters.

After the break, I May was back on stage to take on Cloud9. C9 scored First Blood with Sneaky taking down Jinjiao.

C9 continued to spiral their control, taking fight after fight with Jensen going on a Killing Spree. I May did get one Kill in response, but the game was steadily falling apart for them as C9 Sneaky claimed a Double Kill. C9 also claimed the first turret advantage. At the 17-minute mark, I May set up a good fight that ended 2-for-1 in their favor and opened an opportunity for Infernal Drake to answer C9's Cloud. Just past 24, C9 made a move for Baron. IM sped from their base to contest, but C9 came away with the buff and capitalized by taking down three members of IM. When C9 made another vie for Baron at 32:30, IM contested more successfully, shutting down three of C9's members in exchange for two of their own and keeping them away from Baron.

C9 moved for another Drake before taking down two members of IM and returning to claim the Baron. With the buff active, they pushed for IM's base and took down mid turret and inhibitor. IM initiated a fight to defend bot turret, but C9 dominated the fight before tearing down the turret and the bot inhibitor. Cloud9 backed off for a moment before moving for Elder Dragon and pushing the base again. They worked to keep IM in their base while top lane minions pushed, but they engaged at the wrong moment and IM took down three of their members. IM took advantage for a desperation Baron, snatching it off the map and using the buff in an attempt to turn the match around. C9 defended until the buff wore off, managing to keep IM off of their buildings. They then pushed mid, managing to take the inhibitor without initiating a fight. At 50, they went for another Baron, baiting IM into a fight and coming out on top. With the crowd calling their name, they pushed the base and took down the nexus, pushing IM out of the competition and maintaining their chance for Second Seed.

The next and hopefully last match of the night came down to SKTelecom T1 and Flash Wolves. Cloud9 fans everywhere found themselves rooting for SKT so that C9 could advance, but FW were notorious for defeating Korean teams. SKT claimed First Blood just shy of ten minutes, but FW responded with their own Kill. SKT managed to take the first turret advantage at just past the 12-minute mark, shooting ahead in Gold. They moved ahead in objectives as well, working to stay in the lead and deny FW the chance to move ahead. SKT started dominating in the fights, keeping ahead in the Kill count.

SKT went for Baron at 30:30. FW went to contest, but SKT chased them off before returning to the pit. They got Baron down to health, but FW Karsa danced around the pit threatening to steal. SKT tried to keep them off, but FW managed the steal.

SKT Bang managed to take down Maple, giving SKT the chance to push mid and take the turret and the inhibitor. They danced around a bit longer before pushing the base to take down Flash Wolves for the first time ever, securing Cloud9's place as Second Seed.

What's to Come

The top eight move on to Quarter Finals. Teams have a few days to prepare before starting their Best of Fives in a knockout stage.

I'll see you on the Rift.

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