Super Mario Run  Tagged Articles RSS Feed | Super Mario Run  RSS Feed on en Launch Media Network Pokemon Duel is the Best Smartphone Game by Nintendo, So Why is Nobody Talking About it? Wed, 08 Feb 2017 12:00:01 -0500 ElectricNerd

In 2016, Nintendo surprised long time gamers by announcing that they'd be putting several of their beloved franchises on smart phones. Franchises like Pokemon, Mario, Animal Crossing and Fire Emblem. People, like myself, had their doubts until Pokemon Go dropped.

Pokemon Go was a MASSIVE hit. Not just for Nintendo or Niantic, but smartphone games in general. Suddenly people were upgrading their phones for an app; it was a phone seller.

Then, recently, Nintendo dropped Super Mario Run, a runner game starring Nintendo's main man, Mario. It was also hit with success.

And just recently, the world was introduced to Fire Emblem Heroes, a mini-bite sized version of Fire Emblem featuring heroes from every game, taking part in four on four battles.

But it when I was looking up Fire Emblem Heroes by searching "Nintendo" that I saw another game I had never heard about. Pokemon Duel. I downloaded it and, honestly, I don't need any other Nintendo app for the rest of my life as it is perfect, and I'm a little bothered no one's talking about it. So here I am. Let's discuss.

Pokemon Duel is, like many smartphone games, based on collecting characters. In this case, it's about collecting Pokemon because of course it is. Each Pokemon is rendered as a beautiful 3D statue with a base indicating its type. For example, my Manaphy (shown below) has an aquatic landscape below it.

How the game is played, however, differs from just about any other Nintendo app (and most other apps in general). It starts off as a basic variation of the old board game "Cops and Robbers." You have six Pokemon per side, two spots in the corner where your pieces can enter the board and a goal piece on both sides -- yours, that you have to defend, and your opponent's that you have to capture.

Just like in the original board game, surrounding a piece removes it from the board. Where the game differs though is in the Pokemon you select. You can also choose to battle Pokemon. When this happens, a battle screen appears and two wheels come down, one with your Pokemon's available moves, the other with your opponents. They spin rapidly till you tap to stop them. Whoever has the strongest move wins. You also have "MISS" spaces on both sides that are impossible to remove. Because of this, my adorable little scamp of a Polywog has beaten a Ho-oh.

Other things to add to the strategy are special abilities innate in the Pokemon. My adorable little Manaphy that you saw earlier? If you were wondering why my team is mostly Water type, it's because when he's in play, all water type Pokemon get a +20 in their attack, which is huge.

There's also speed to consider. Manaphy brings a lot to the table but can only move one space at a time. My Keldeo or Polywog, however, can move three.

One of the coolest parts of the game is quickly looking through your opponent's Pokemon, seeing what they're capable of and trying to devise what THEY can do. I didn't think I'd have to worry about this at first, until the first time I attacked a Sandshrew and it thanked me by using Dig, crawling under my piece and taking my goal.

Pokemon Duel is easily the most brain consuming app I've ever used -- I have to think a lot. Unlike the mindless smashing of Pokemon Go battles, Pokemon Duel is like a game of chess where every piece is capable of something different every battle. This is without going into the fact that you can still level a Pokemon's tier evolution, so that they can evolve during the battle and raise their stats -- among other fun things.

Not only that, but there's two other places where Pokemon Duel shines.

For one thing, they have a story mode. While the stakes aren't as high as Fire Emblem Heroes' story, it's definitely better written and you actually get dialogue choices.

For another thing, you can actually play your friends. Not just an AI controlling them. I've sat down, told a friend on Facebook I wanted to play them, and gone back and forth with them. All the while using Facebook to yell obscenities at each other every time someone revealed a trick up their sleeve.

So with gorgeous 3D graphics, a charming story, an incredibly solid free-to-play model, a wealth of game modes, a stunning amount of strategy, and so much more, honestly, why is no one talking about this?

Go. Download it. Try it. Love it.

P.S: If you end up wanting to play someone, heck, comment, maybe I or another commenter will be willing to challenge you.


[UPDATE: The game was off to a rocky start with a few lag problems but the game has not only been fixed of practically every lag problem but they also added "gyms" which our tournaments where the amount of wins you get against other players in a row give you better and better prizes the higher you get.]

How to get 2,222 FREE Coins in Super Mario Run Tue, 07 Feb 2017 05:53:19 -0500 Marc Anthony

The simple answer: Just Log In.

To celebrate the launch of Fire Emblem HeroesNintendo has decided to distribute 2,222 free coins in their popular mobile game Super Mario Run. All you have to do to collect your free gift is simply log into the game -- no strings attached.

No need to purchase Fire Emblem Heroes or Mario's $10 dollar full game to collect the gift.

You can retrieve your coins by jumping into the gift box, and then spend them on whatever your heart desires, in order to celebrate the release of Fire Emblem Heroes -- by playing a Mario game?

In addition to this gift Super Mario Run also released new content with a "Golden Goomba" event till February 20 and established an easy mode as well.

Super Mario Run launches on Android this March, but has been out on iOS for sometime, so are you going to collect 2,222 coins? Let me know if anything has gone wrong in the comments below!

These Mobile Mario Clones Need to Watch out When Mario Hits Mobile Tue, 01 Nov 2016 02:00:01 -0400 Kiara Halls


And that's it for this list! There are a ton of Mario wannabees out there.  And -- like all things -- some are good, some are bad, and some are unbearably ugly.


But, it's not like it'll matter once Super Mario Run comes out. Nothing can top the original -- hopefully.


What's the worst Mario clone you've ever played? Let us know in the comments!

Super Androix

Is it an homage? Is it a clone? Is it possible to be both?


Featuring eight randomized worlds with twelve levels each, boss battles, and the exact same map layout as Super Mario Bros. 3, Super Androix is basically a Mario game already. Except, y'know, it's Androix.


Super Androix, though legitimately fun and challenging, because it straddles that line between tribute and knock-off. Unfortunately, there's little to no chance that anyone will play it once the real Mario hits mobile.

Rufio Adventures

No, not that Rufio.


This game could be way, way worse. But it could also be way, way better. It's basically Super Mario Bros. 3 with random levels, some new power-ups and neat backdrops. It doesn't have the music, sound effects and functioning control scheme.


It's easy to see that this game didn't want to be a straight-up clone, but the laziness of the developers wound landing it in a weird in between-zone, where it's not really a clone, but it's not really its own game, either.

Super Boy Run-Jungle World Adventure

"World" games seem to occupy a massive part of the iTunes App Store and, when I say there's going to be a massive content purge, I mean there's going to be a massive content purge of these games.


Most of them are just trash that you can rely on your brain to skip over, but this one has the audacity to be trash twice.


The App Store actually has this game two times, and the only difference between them is that one is called Boy Run Adventure and has you collecting apples instead of coins. The Post-Super Mario Run launch App Store would never allow for these kinds of shenanigans! I hope.


Also, this game's mascot looks like a Super Why version of Mario.

Lep's World

One could argue that Lep's World is actually a pretty good game. Sure, it's no masterpiece, but the bright visuals and simple gameplay are great for when you need that platforming itch scratched on the bus or something.


But, once the real Mario is out there, I don't really see people ever coming back to Lep.


It's kind of a shame, too. With three games and just under 175 million downloads, it seems like they had a little franchise going.

Super Run Mario Boy Adventure

Okay so, this game isn't awful by shovelware standards, but it's definitely not very good. Though just being "not good," is kind of a compliment for a game like this one.


The art style is cute, but every screen is so jam-packed with enemies and obstacles that it's hard to react to anything, let alone appreciate the artwork.


Also, Mr. "Run Mario Boy" here looks exactly like the actual Mario. How has this not been pulled already?


For what seems like ages, people have been clamoring for a mobile Mario game. To fill that void, they turned to a plethora of Mario look-a-likes, knock-offs, and "inspired-bys" as an alternative.


However, with Super Mario Run now just over the horizon, the market for these games is vanishing, and is sure to disappear altogether with the massive content purge Run is sure to bring.


So here's a list of games that better watch out. Some are actually pretty good, while others... definitely aren't.

Super Mario Run coming to Apple devices in December Wed, 07 Sep 2016 09:20:29 -0400 David Fisher

During the San Francisco Apple event earlier today, Nintendo's Shigeru Miyamoto announced that there will be yet another Nintendo franchise coming to mobile devices: Super Mario!

The game - dubbed Super Mario Run - is a full-sized Super Mario Bros. platformer being developed for mobile devices, and is expected to release December of 2016. According to Miyamoto, the game will put Mario through an entirely new multi-level game that will function much like traditional Mario platformers. In this game, Mario will run forward on his own, but will require players to touch the screen to jump over obstacles and enemies. In essence, it's much like the Auto-Run stages from New Super Mario Bros. 2.

During the event, Miyamoto explained the design in the following quote:

“We have created Super Mario Run to be perfect for playing on your iPhone. Super Mario has evolved whenever he has encountered a new platform, and for the first time ever, players will be able to enjoy a full-fledged Super Mario game with just one hand, giving them the freedom to play while riding the subway or my favorite, eating a hamburger.”

Tim Cook, CEO of Apple also had this to say about the new Nintendo app coming to iOS:

“The App Store has made so many things better in our lives — the way we communicate, the way we work and the way we have fun. But for gamers of all ages, the story just hasn’t been complete without Mario, so we are thrilled that Nintendo is bringing him to iOS for the first time this December.” 

There will be two main modes in Super Mario Run. The first has players collecting coins and heading toward the goal. The second will be a competitive mode in which players compete against the ghosts of other players who have completed the same course. There is also a third additional mode that will let players create their own Mushroom Kingdom maps based on play results.

Super Mario Run will provide players with the essentials of a Super Mario Bros. experience on mobile 

Anyone who owns an Apple iOS device will be able to download a single portion of Super Mario Run for free, while the full game will be released for a set purchase price. Few other details have been released as of yet, but Miyamoto did state that there will be more details revealed closer to the release.

Also announced alongside Super Mario Run was a free Mario-themed sticker pack in the App Store for iMessage coming later this month. Pokemon GO also received a bit of attention with the game being Apple Watch friendly in a future update.

Super Mario Run looks to be yet another step forward for the Japan-based company in terms of mobile games. While there hasn't been much information on the previously announced Animal Crossing and Fire Emblem games, a promised due date of March 2017 is sure to keep fans occupied until more info on the Nintendo NX is announced.