Teamfight Tactics Guides Tagged Articles RSS Feed | GameSkinny.com Teamfight Tactics Guides RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Teamfight Tactics Guide: Best Team Compositions https://www.gameskinny.com/k05d9/teamfight-tactics-guide-best-team-compositions https://www.gameskinny.com/k05d9/teamfight-tactics-guide-best-team-compositions Mon, 08 Jul 2019 10:04:33 -0400 Sergey_3847

If you ask any experienced Teamfight Tactics player what keeps any team going, the answer will be class synergies. The bonuses that you get from combining the right types of champions define your team's strengths and weaknesses.

So what is the most optimal build in TFT right now? It all depends on what kind of build you're looking for, whether it's a straight up DPS team, a spell damage team, or something in between with a lot of tanky characters.

Here are four of the most optimal builds for each of these different types of synergies. If you're a new player and really want to understand how to play in the most efficient way, then follow our guide for the best team comps in TFT.

Rangers + Knights + Guardians

  1. Garen
  2. Mordekaiser
  3. Vayne
  4. Braum
  5. Varus
  6. Ashe
  7. Kindred
  8. Leona

This build is predominantly Ranger-based, which brings up the chance of double attack speed up to 90%.

The two best items used on Rangers are Guinsoo's Rageblade and Rapid Firecannon.

The Knight units are well armored and can block up to 20 damage per hit, which in combination with Guardian ability adds +30 armor to every adjacent ally.

The two best items used on Knights are Dragon's Claw and Phantom Dancer.

Since two of the Rangers in this build belong to Glacial origin, they also have a 20% chance to stun enemies.

Altogether, your team will have a massive ranged damage boost, and some proper protection for allies in the front lines. This is a solid universal team composition for any type of player.

Sorcerers + Elementalists + Shapeshifters

  1. Nidalee
  2. Warwick
  3. Ahri
  4. Lissandra
  5. Lulu
  6. Kennen
  7. Veigar
  8. Brand
  9. Gnar

If you like to play with a lot of mana, then having the Sorcerer synergies is the best way to go.

This build offers three Sorcerer bonuses, which is enough to double your mana when attacking. On top of that, you'll get 35% bonus to your spell damage.

The two best items used on Sorcerers are Guinsoo's Rageblade and Spear of Shojin.

But Sorcerers aren't the only tribe capable of generating a lot of mana. Elementalists have the same effect and double all their mana when attacking. Instead of spell damage, they get to summon an additional Golem unit at the start of combat.

The three best items used on Elementalists are Locket of the Iron Solari, Zeke's Herald, and Zephyr.

All this mana will stack up giving you a massive advantage both in the early and late games.

Shapeshifters + Sorcerers + Brawlers

  1. Nidalee
  2. Warwick
  3. Ahri
  4. Lulu
  5. Kennen
  6. Shyvana
  7. Aurelion Sol
  8. Cho'Gath
  9. Gnar

In case the full-on mana build isn't up your alley but you would still like to utilize the double mana bonus for each attack, then here is an alternative build that focuses both on mana and health gain.

All Shapeshifters in this team gain 100% bonus maximum health, while all Brawlers get +300 bonus health points. Together these two classes stack up a lot of health, which makes them very hard to kill.

The best item for Shapeshifter allies would be Phantom Dancer, while Bawlers will benefit the most from Warmog's Armor.

Also, you have two Dragons in your team that both have total immunity against magic damage, which makes them almost invincible on the board.

This team composition is very strong, but it is mostly recommended for experienced players.

Assassins + Brawlers

  1. Kha'Zix
  2. Pyke
  3. Rek'Sai
  4. Evelynn
  5. Katarina
  6. Rengar
  7. Akali
  8. Cho'Gath

Now, here's something completely different. This build is the ultimate DPS team composition mostly made up of Assassins.

As a result, you will gain 500% critical strike damage bonus, which is the most amount of damage you can get in Teamfight Tactics right now. No other team will be able to withstand this much damage.

However, there needs to be a certain level of security in your team as well. That is why you need a couple of Brawlers in your team that will guarantee you +300 bonus health points.

The three best items, which you can use on your Assassins are Seraph's Embrace, Sword of the Divine, and Spear of Shojin.

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If you're looking for the best champions tier list in Teamfight Tactics, then check out this guide. Also, be sure to come back soon for more TFT guides here at GameSkinny.

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Teamfight Tactics Guide: Best Champions Tier List https://www.gameskinny.com/43g4q/teamfight-tactics-guide-best-champions-tier-list https://www.gameskinny.com/43g4q/teamfight-tactics-guide-best-champions-tier-list Fri, 05 Jul 2019 10:11:11 -0400 Sergey_3847

Recruiting a number of strong champions is the basis of the successful match-up in Teamfight Tactics, a brand new autobattle mode in League of Legends.

With 50 such units in the game, it can get really hard to choose the best of the best.

If you're new to Teamfight Tactics, and don't know where to start, then be sure to check out the best champions tier list below for some of the most overpowered units in the game.

Draven

  • Origin: Imperial
  • Class: Blademaster
  • Cost: $4

Draven has undoubtedly been the most consistently powerful champion in Teamfight Tactics.

Even when his Spinning Axes ability got nerfed, which now costs 50 mana to activate, it is still one of the best passive abilities you can have in this game.

His origin is also very fitting for any DPS composition, and if you have four Imperials on board, then all your damage is doubled up. Try to beat that!

Sejuani

  • Origin: Glacial
  • Class: Knight
  • Cost: $4

If you like tanky characters, then Sejuani is a great choice. Her Glacial Prison ability effectively stuns enemy units, which gives advantage to your whole team.

Since her ability works like an AOE it can easily stun the entire enemy team for three seconds, which is more than enough to deal a lot of damage.

If you get her to two and three stars, then the duration of her stun ability extends to four and five seconds respectively, and that is more than enough to win any match-up.

Gnar

  • Origin: Wild/Yordle
  • Class: Shapeshifter
  • Cost: $4

Despite his cute appearance Gnarl is one of the hardest-to-kill champions in TFT. Because he is a Shapeshifter, he can transform and gain 100% health bonus, which will make him incredibly beefy.

This means that you can fearlessly put him in the frontline of any match-up and let him deal with any number of enemies at once.

Gnar is also one of the most versatile champions in the game due to his double origin, which is Wild and Yordle.

Brand

  • Origin: Demon
  • Class: Elementalist
  • Cost: $4

Out of all champions in TFT Brand has the most synergistic combination of origin and class.

As a Demon, Brand has a 50% chance to destroy opponent's mana, and if you scale it up, then this chance increases up to 80%, which means that four out of five times this trick will work.

As an Elementalist, Brand stacks up mana for himself and the rest of the Elementalists on the board, virtually doubling it up.

Swain

  • Origin: Imperial/Demon
  • Class: Shapeshifter
  • Cost: $5

While Gnar gains a lot of health by transforming, Swain sucks the health out of enemy units when he shapeshifts.

On top of that, his Demonflare ability sends out a powerful surge of energy that blasts all the enemies that are left without any health, which is truly devastating.

If you give him Dragon's Claw, then he'll be very much resistant to any magical damage, which is really the only way he can get defeated.

Kayle

  • Origin: Noble
  • Class: Knight
  • Cost: $5

Here is the best support champion in the game. Kayle protects the weakest champions on board with her Divine Judgement ability, which can make the whole match-up really anjnoying for your opponent.

Obviously, it's a good idea to team Kayle up with other Noble units in the game, but experience shows that she is also very good with Glacial units, such as Sejuani. So try it out!

Pyke

  • Origin: Pirate
  • Class: Assassin
  • Cost: $2

There is a reason why Pyke needs to have two instances of Spear of Shojin item and not just one. It helps him quickly regain mana and spam his ability that allows him to become virtually invincible.

He also synergizes really well with Glacial units that stun enemies, which basically allows Pyke to dash through all of them and deal huge amounts of damage really quickly.

Aurelion Sol

  • Origin: Dragon
  • Class: Sorcerer
  • Cost: $4

If you give Aurelion Sol the Phantom Dancer item, then he will become almost unbeatable.

Spear of Shojin is also exceptionally strong on Aurelion Sol, which has a similar effect as with Pyke.

This means that Pyke and Sol are basically the only two champions in TFT that can properly counter each other.

Ashe

  • Origin: Glacial
  • Class: Ranger
  • Cost: $3

Just like most Glacial champions Ashe is a good choice not for her damage, but for her stun ability called Enchanted Crystal Arrow.

The best part about it is that the further the enemy stands on the board, the longer the stun works, which gives a lot of time for other units to get there and finish the job.

Rapid Firecannon item fits her the best, as it increases her maximum shooting range, which automatically adds up to the duration of her stun ability.

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Now you can quickly recruit a very powerful team of champions in Teamfight Tactics without spending too much time analyzing each and everyone of them.

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