Testing Tagged Articles RSS Feed | GameSkinny.com Testing RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Last chance to test out the New Raid in Rift is Today https://www.gameskinny.com/v693r/last-chance-to-test-out-the-new-raid-in-rift-is-today https://www.gameskinny.com/v693r/last-chance-to-test-out-the-new-raid-in-rift-is-today Mon, 02 May 2016 00:25:18 -0400 Sagger Khraishi

If you play Rift and you like to raid, then today is the last day for you to hop on over to the Public Test Shard (PTS) and do the Tier 3 Mind of Madness raid for extra rewards. Until 12:00 AM May 3rd, any kill you get in the PTS gets copied over to the Live version later on.

That means, the loot you might have gotten as a drop would get replicated for your main character. If that isn't interesting enough, the raid difficulty for DPS has been cut by half for all but the final boss. So if you, and your guild, have had trouble progressing in the raid. This is your chance to be able to go further in the raid, and get as many achievements as you can.

The reason Trion is doing this now is in order to help reduce the raid difficulty to entice more players to raid. Throw in the "Comet of Ahnket" Tier 3 raid that is coming later this month -- the testing does come with its perks.

So what do you need to do to take advantage of this?
  1. You need to use your character downloaded from Live to PTS. In order to download PTS, you need to select the region from the top right of Glyph.
  2. You need to send the Rift Team a message regarding the raid time and team members so they can watch you test the raid.
  3. You need to record your gameplay, so that the Rift Team can watch for bugs that may happen during the raid. It also is to verify that you have killed what you said you killed in the raid.

And that is about it. If you have already cleared part of the Mind of Madness raid, then make sure to send a message to the Rift Team member linked in step 2 above. That way they can try to duplicate your progress on the Public Test Shard. If you are planning on taking advantage of this chance, best of luck!

Overwatch to be balanced differently for each console https://www.gameskinny.com/dv9yc/overwatch-to-be-balanced-differently-for-each-console https://www.gameskinny.com/dv9yc/overwatch-to-be-balanced-differently-for-each-console Tue, 29 Mar 2016 05:01:02 -0400 David Fisher

During an interview with YouTuber Jeff "Th3Jez" Kaplan, the director of the upcoming Blizzard FPS, Overwatch, released some new info on upcoming changes to the game, as well as information about how the Overwatch team will be handling the game in the future. Among the topics discussed were how game balance would be handled between console and PC versions, future hero development, and progression rewards.

The most pressing issue for any shooter or multiplayer online game is typically how the game will be balanced. Blizzard as a whole is no stranger to the competitive scene, and since Overwatch will be released on both PC and consoles, the issue is compounded by the differences in control schemes - which in turn could lead to different characters having advantages based on the difference in player habits. When asked about this issue, Kaplan had the following to say:

"I think the most important thing to kind of put the community's mind at ease is that we plan on entirely balancing the game separately for consoles and for PC. We don't plan on balancing it different between Xbox and PlayStation[...] [...] We don't want to do anything that would harm consoles because of PC tuning, and we don't want to do anything that would harm PCs because of console tuning."

- Jeff Kaplan via interview

When asked about future heroes, Kaplan told Th3Jez that Overwatch will be receiving more heroes post-release than the original 21 revealed at BlizzCon 2015. While Kaplan did not reveal what these characters might be, he did state that there are already a couple heroes being internally play tested, and that they are considering more support heroes down the line.

Kaplan also briefly touched upon the game's new Brawl mode, which adds special conditions and rules to ordinary matches to create new experiences weekly. While there are no benefits to playing Brawl over regular matches, Kaplan did state during the interview that the team is looking into ideas on how to make Brawl more enticing for players to try out. One of the methods discussed was adding a reward of a large pool of experience points, which in turn would be used to unlock skins and other in-game goodies.

Other ideas discussed included a PvE mode that would pit players against AI enemies. However, Kaplan stated that despite this being a great idea, the team might not be up to the task of creating a fully functional system to support this kind of gameplay.

If you would like to see the full interview yourself, you can watch the video below.

The Division: Beta moved to 2016, Exclusive Alpha announced https://www.gameskinny.com/1rjx5/the-division-beta-moved-to-2016-exclusive-alpha-announced https://www.gameskinny.com/1rjx5/the-division-beta-moved-to-2016-exclusive-alpha-announced Mon, 07 Dec 2015 12:43:09 -0500 BlackTideTV

For those of you waiting to play The Division beta, you'll be waiting a little longer than originally anticipated. Today on Ubisoft's blog, an announcement was made regarding the change of date for the game's beta, and an all new alpha testing phase was brought to light. 

We know many of you have been patiently awaiting the arrival of The Division Beta, and we appreciate your patience as the team remains committed to delivering an open-world action-RPG experience that exceeds your expectations on March 8, 2016. With that in mind, we’re changing some of our beta plans to reach that goal, and your participation plays an important part.

-UbiBlog on The Division beta

The beta, which was originally scheduled for a December release will now take place in "early 2016" while an Xbox One pre-order exclusive alpha testing phase will be conducted between December 9th - 12th. 

Players participating in the alpha will be forced to sign a non-disclosure agreement promising that they will not record game footage, take snapshots of the game, or discuss the game anywhere but the exclusive developer forums. 

Head's up: the alpha is a hefty file, clocking in at 23.2 GB. Make sure the space is cleared on your Xbox One before attempting a download. 

Despite the new alpha testing stage and the beta being pushed into 2016, The Division's release date remains unmoved. The game will be released on March 8th, 2016 unless some game breaking bug is revealed in the testing.