The Surge Guides Tagged Articles RSS Feed | The Surge Guides RSS Feed on en Launch Media Network How to Start The Surge's A Walk In The Park DLC Tue, 05 Dec 2017 15:17:43 -0500 Ty Arthur

Released earlier this year from Deck13, The Surge was absolutely brutal, taking a robotic junkyard setting with a hard sci-fi bent and mixing it with the playstyle made popular by Dark Souls series.

While the base game was rather short, there's plenty more content arriving! The Surge's latest expansion, A Walk In The Park, goes off the beaten path and offers a segment of the game world you may not have been expecting to explore.

Previous games have taught us that amusement parks can be deadly places -- just ask Funcom's psychological horror exploration The Park or take a trip through Fallout 4's Nuka World DLC.

That grand tradition continues with A Walk In The Park, an expansion for The Surge that was very much named with a wink and a nudge. Instead of the typical dark factory floor or bombed-out junkyard settings, this time around, you and your exo rig are headed to Creo World, an amusement park for employees.

 Well, they got that right: you won't forget your time at the park!

Accessing A Walk In The Park During The Surge

As with the rest of the game, it would appear things have gone haywire at Creo World, with anything robotic getting zombified and going all homicidal. So how exactly do you get into the theme park gone horribly wrong to take roller coaster rides of death and duke it out with mascots in hilarious suits?

The DLC area isn't just an option to pick in the main menu. Instead, you have two different areas to access at two different points in the game. You can do this either on your first run through of the story or in New Game+ mode after starting over.

To access the first part of Creo World, fully complete the first level, Abandoned Production. Yes, this includes taking down the first boss P.A.X. in the junkyard. So if you haven't done that yet, then it's time to git gud already -- because everything after that point is even harder.

In the second mission, Main Production, play through the area until you start seeing the Creo World ads all over the walls and then come across Irina on the main path. After meeting Irina, you can jump on the train to access the bulk of A Walk In The Park's new setting.

If this is your first playthrough of the game, you will be prompted to leave Creo World after completing the first segment of the DLC. If you are on New Game+ instead, you can play both parts simultaneously without having to leave the park.

 Taking the Maglev train to Creo World

For the second part of A Walk In The Park (during your first playthrough of the base game instead of New Game+ mode), you have to play through the story until reaching the Research And Development level.

Shortly after accessing the area, a drone will tell you to go right down a corner, offering immediate access to the second section of Creo World. From this entrance point, you can get to both the first and second parts of the DLC (without having to return to Main Production to get to the first area).

 Research And Development

That's everything you need to know to get started with The Surge's A Walk In The Park DLC! Are you still playing The Surge, and what new enemies and upgrades are you looking forward to interacting within this zany expansion? Let us know in the comments!

If you're just getting back into the action and haven't played in awhile, be sure to check out our full list of The Surge guides right here, covering everything from the weapons list to beating those devastatingly hard bosses!

The Surge Complete Weapon Guide Fri, 19 May 2017 09:11:17 -0400 Ty Arthur

One of the primary elements that sets The Surge apart, other than its sci-fi focus, is the interesting salvaged weapons you'll get to use to smash and slice enemies apart. 

Very few of these items are actually meant to be weapons in the traditional sense, as you instead hack components off robots or crazed cyborgs and put them to use as makeshift offensive weaponry.

Besides stat differences and weapon proficiency, each weapon has its own vertical, horizontal, dodge, and combo attack. Learning these differences will let you find the weapon that works best for your play style. Once you've got a weapon that works well for you, focus on continuously upgrading that weapon throughout the game, rather than engaging in the typical RPG staple of dropping old weapons in favor of newly found ones.

Some of these may not be the best weapons in The Surge, but they'll help you get through the game efficiently and effectively -- for the most part. 

The Surge Boss Weapons

Most bosses in The Surge drop quite powerful weapons you can salvage, but there is an even better, upgraded version of each that has increased stats and unique attacks if you defeat that boss in a specific manner.

For instance, using the twin-rigged backflip combo, the upgraded version of the Firebug Throttle boss weapon launches a long-range beam of fire not available in the base Mk1 version.

Specific details on what method you need to use while beating the boss are provided in each weapon's individual entry. These typically involve giving up whatever normal advantage is expected in battle. This will stretch your skills even beyond the game's inherent high level of difficulty, but the results are worth it.

Keep in mind that unlike every other enemy, bosses do not respawn -- you have to get the upgraded weapon on the first go around.

The Surge Weapon List

One-handed Weapons

You might be wondering: What's the difference between one-handed and single-rigged weapons? While not always blades, this weapon type is more akin to a long sword if you were in a traditional fantasy RPG, and it is usually held in the main character's hand instead of being hooked up to the powered exo rig.

These are well-rounded weapons that aren't too slow and offer a good mid-range to your attack radius. The starting Reclaimed Piston weapon is one-handed and gives a good idea of what to expect from this weapon class.

  • ASTir Vibro-Cutter -- right after installing your new power core, this weapon can be severed from an enemy outside of the Med Bay
  • Codename: Parsifal -- severed from enemies in the Applied Nanoscience area
  • FENRIS A-7 -- found in Resolve Biolabs in a loot pyramid after killing a maintenance robot
  • Reclaimed Piston -- you start with this weapon after getting your implants
  • Mimetic Edge -- awarded when you defeat the final boss, Rogue Process 

 One Handed Vibro-Cutter

Staff Weapons

Usually used in a two-handed fashion, these weapons offer moderately fast to fast attacks in a wider radius than other weapons. But when you work up their combos, they then switch to focused jabs against a single opponent.

Staff weapons take a little skill to master, but they can potentially be more useful than the basic, all-purpose one-handed weapons.

  • MG Negotiator -- severed from security guards in the Material Depot
  • Reinforced Pipe -- found in the Operations Base and hidden in the Toxic Waste Disposal
  • SERU HSS BioMaster -- found in the Toxic Waste Maintenance area
  • Spitfire Rod -- acquire the updated version by completing the Big Sister boss fight without destroying the welding arms in the battle's second phase
  • Codename Carmina -- found in the Exhibition Floor area
  • Peacekeeper -- severed from Irina Beckett's arm in the Executive Forum

 Staff Reinforced Pipe

Heavy-Duty Weapons

Absurdly over sized, these weapons very obviously aren't meant to be used in combat -- especially by puny human workers without exo rigs! The Titan, for instance, is actually a giant industrial wrench meant to be used by machines.

Obviously, these heavy-duty weapons have a much slower attack speed than almost all other weapons, but they provide extreme damage output to compensate for their slow speeds. More importantly, your energy meter will usually rise faster with these weapons, letting you overload doors and use special abilities faster. 

  • Bloodhound -- hidden in a corner of the Recycling area
  • ENDAS RS3 ‘Titan’ -- severed from enemies in the Power Plant area
  • Equalizer -- located in the Research & Development area
  • Codename Goetterdaemmerung -- found in the restricted access Nucleus Launchpad 02 area
  • MG Judge -- acquire the updated version by severing the Black Cerberus' arm during the boss fight

Heavy-Duty MG Judge

Single-Rigged Weapons

Powered by your exo rig, single-rigged weapons are very slow, powerful weapons that let you land devastating attacks. However, since The Surge isn't a walk in the park, they often leave you open to quick strikes from enemies.

  • ASTir SpectreBite -- severed from enemies in the Support Link 2 and Conveyor Hub areas
  • KLINGE Power Grip -- severed from enemies in the Toxic Waste Disposal area
  • MG Legionnaire -- severed from enemies in the Restricted Projects area
  • P.A.X Imperator -- acquire the updated version by completing the P.A.X. boss fight without having the robot hit itself with a missile
  • Volatile Spectre -- found in the poisonous section of the Power Plant
  • Fractal Reaver -- severed from enemies in the Floor 1 Cargo area

Single-Rigged PAX Imperator

Twin-Rigged Weapons

Although you might think twin-rigged weapons would be slower than single-rigged weapons, they are actually much faster weapons that are the equivalent of a close melee boxing attack, which forces you to get up close and personal with the enemy.

  • Corroded Butterfly -- located in Resolve Biolabs area
  • CREO IP-75 ‘Inducer’ -- located in the Exhibition Floor area
  • Firebug Throttle -- acquire the updated version by severing all the Firebug's limbs before landing the kill in the boss fight
  • YOSUKE Butterfly -- severed from enemies in the basement of the Main Assembly Line area
  • Metamorphing Talons -- severed from enemies behind the security door in the Research & Development area
  • Claws of the Gestalt -- this is the updated version of one-handed weapon Mimetic Edge and is awarded by getting the hardcore kill version

Twin-Rigged Firebug Throttle

That's all the weapons we've come across so for The Surge weapon walkthrough! Have you found any others? Let us know and we'll get 'em added to the list.

Need more help? Check out our guides on The Surge, from fixing common bugs to taking on the first boss P.A.X.

The Surge: Fixes for Bugs and Known Errors Wed, 17 May 2017 17:03:09 -0400 Ty Arthur

New sci-fi action RPG extravaganza The Surge features a brutal level of difficulty, but not all the frustration comes from enemies with devastating stun lock attacks! As would be expected from the typical AAA titles dropping these days, there's a few known issues and bugs to work around immediately following official release.

Below we cover the most common known bugs in The Surge and their current workarounds. Having so much trouble with defeating that diabolical first boss instead that it seems like a glitch? Check out our guide to beating P.A.X. to get past him!

How to Fix Progress Bugs in The Surge

Exoskeleton Block

When you reach the Management Operations room where the exo rig component is discovered, you can be permanently prevented from making it further into the game if you exit after breaking the glass but before grabbing the suit.

Make sure to grab the suit before exiting the game or tabbing back to the desktop. If The Surge crashed or went idle in between the smashing and grabbing, you'll have to delete the save and start a whole new game!

Resolve Biolabs Door

There is a door in this area that won't open and allow you to pass if you accidentally trigger a sequence too early. The issue will be fixed permanently in the first patch, but for now there's a workaround to simply avoid the issue.

To ensure the proper trigger is hit, run all the way into the room and initiate the dialog segment with Dr. Melissa Chavez before engaging any of the enemies wielding flamethrowers.

 Talking To Chavez

How to Fix Equipment Bugs

Pre-Order Rig

Some players haven't been seeing the pre-order yellow exo rig they are supposed to have, and instead start out with the base black version.

Changing this incredibly simple -- just enter the Med Bay and navigate to the "Rig" tab, then either click the "Change Appearance" button or just tap the C key to switch over.

 Changing Rig Appearance

Malfunctioning NG+ Equipment

In NG+ mode, sometimes individual pieces of equipment brought over from your previous playthrough will appear to be equipped but won't actually offer their stat bonuses.

While waiting on a patch to actually fix the problem, you can just equip a different piece of armor in the slot, then switch back to the original equipment to solve this issue.


Those are all the main problems we've come across so far in The Surge. Let us know if you've found any other bugs or issues, and we'll look for a solution! 

The Surge: How to Beat the First Boss, PAX Tue, 16 May 2017 18:33:19 -0400 Ty Arthur

Compared to some of those Nioh and Dark Souls bosses, The Surge's first giant robot boss, PAX, is practically a defenseless kitty cat -- but for those not expecting the sudden ramp up in difficulty, it can be a frustrating experience resulting in a whole lot of returns to the med bay.

After battling tiny drones and whacko humans in combat rigs for the first portion of the game, PAX is a totally different kind of boss battle that will force you to rethink your normal tactics. Below we cover the simplest attack pattern for beating PAX and earning a nifty new weapon and achievement.

BeatingThe Surge's First Boss

Before entering the junkyard arena where you fight PAX, you may want to equip a fast weapon -- or spend some upgrades on speed with your primary weapon -- as you can't get too many hits in before having to dodge away. It's still perfectly possible to take down PAX using a slower, more damaging weapon -- it can just be more challenging on the first few tries.

Once the battle has commenced, it's a much better idea to stay behind the giant mech than to fight from the front, as its easier to dodge most attacks from that vantage point.

He normally won't be able to hit you with those swords at all if you are positioned directly underneath or slightly behind him. If you have trouble getting behind this boss, run up to his front and dodge forward through his legs, rather than trying to run in a circle around him (which just gives him time to re-position or hit you with a sword strike or front kick).

The player avoids the first boss' stomping legs in The SurgeAvoiding Stomping Legs

Dodging Attacks

While underneath or behind this nasty boss, the primary attack you have to watch out for has an obvious precursor. PAX raises either foot for a half second before dropping it down for a high powered stomp that sends you flying backward.

As long as you're paying attention to your stamina meter, it's easy to dodge backward out of the way of this basic attack. Later on in the battle, he'll do three stomps in a row that alternate between legs.

The front-facing kick, on the other hand, comes much quicker and is harder to avoid, requiring fast reflexes on a left- or right-side dodge. Be on the lookout for combination attacks that can take you out quickly, like getting knocked back by the leg stomp and then hit twice with sword strikes.

Damaging P.A.X

Now that you know what to avoid, it's time to start wailing on this boss' legs. Get two or three strikes in, then dodge out of the way of whatever attack is coming. You'll notice his health doesn't go down, but his energy meter does go up.

After a set amount of damage is inflicted (watch the orange bar on the bottom) PAX will mention "maximum subjugation" or "reboot initialized," launching into the air to fire a missile at you.

Here you want to run underneath him as fast as possible so he hits himself with the explosion, dropping to the ground on fire. This is your real chance to strike.

PAX is wounded in The Surge and lies on the ground. The player takes advantage with a few quick hits. Dealing Direct Damage

While in this state, you can get in some free swings on his unarmored front head portion, which is normally out of reach while PAX is standing up.

The missile is a surefire way to get this state. But if you get enough damage in on the legs through your normal weapon, you'll get an "overload mending in process" message and can run in to damage the head of this boss without having to use the missile process.

Repeat the process of striking quickly, dodging attacks, and using the missile to drop him until he finally goes down, netting you the PAX Imperator weapon and unlocking the PAX achievement.

The player defeats the first boss, PAX, in the Surge and unlocks an achievement. First Boss Down -- Congratulations!

And that's all there is to beating the first boss in The Surge! Rejoice while you can because there are plenty of nastier bosses out there -- and you'll encounter them soon enough. 

Let us know if you have any other strategies for taking down PAX in The Surge. If you're looking for more tips and strategies on The Surge, make sure to check out our guides here!