Young Horses  Tagged Articles RSS Feed | Young Horses  RSS Feed on en Launch Media Network Octodad: Dadliest Catch launches for Wii U later this month Thu, 22 Oct 2015 03:19:40 -0400 tobes325

The developers behind Octodad: Dadliest Catch have been working on a Wii U version of the game for quite some time now. Finally, Young Horses has announced that the game will be released in North America and Europe on October 29th.

The original game was released for Xbox One, PS4 and PC back in 2014, so it's been a long time coming for the Wii U version. Young Horses has expressed excitement about the upcoming port, saying:

"We couldn't be more excited to get the game out to more excellent players."

In order for the game to look a little more eye-catching to your purse strings, they're introducing a 20% discount upon purchase from October 29th - November 5th. This brings the price down to $11/€11/£10 for North America and Europe, so if you're thinking of buying the game, first off you should read our excellent review of the original.

Octodad: Dadliest Catch for the Wii U has 4 player co-op and optional play on just the gamepad, plus in-game achievements. 

Will you be picking up the game? Are you looking forward to its release? Let me know in the comments below!

Octodad Sneaks Onto Xbox One & Wii U Sat, 21 Mar 2015 11:21:26 -0400 Nutronic

Octodad: Dadliest Catch will be joining the growing list of indie titles for Xbox One. Already a smash hit among PC and PS4 players alike, the title is poised to latch onto Xbox One users with the same success.

After Octodad took off in 2012, the development team behind the title came together and formed Young Horses Inc. From there, they created a Kickstarter campaign and, after exceeding their goals, pushed out the sequel just 2 years later. Since then, Dadliest Catch has been an indie favorite, especially among YouTubers and the “let’s play” community.

Earlier this year, Young Horses tweeted out sales data and showed sizable sales and revenues.

It would seem that the next step for Young Horses is moving the game over Xbox One and continuing the title’s success. With favorable reviews and a fairly high game completion rate (as reported by Young Horses), it does seem like a great business move.

Octodad: Dadliest Catch is expected to arrive on Xbox One and Wii U this summer.

Octodad: Dadliest Catch Review Fri, 31 Jan 2014 16:23:41 -0500 Corey Kirk

I have to admit to you, it is a bit tough to review a game like Octodad: Dadliest Catch. The reason for this is that these indie developers are so unique in their design philosophy, that their games become something you must experience first-hand to get a good grasp of the concepts. That said, let’s take a look at what makes this game so special.

Please be warned that beyond this point, there are some slight spoilers.

The whole premise behind Octodad: Dadliest Catch is that you are an octopus which lives in secret as a human. You have a wife and a couple of children who don’t suspect a thing. For most of the game, you find yourself doing traditionally mundane tasks like mowing the yard, going grocery shopping, or my personal favorite, grilling hamburgers. However, you also get to do some outings like take your kids to a museum or attend a wedding.

The fun arrives when you realize that the mechanics are purposefully hard and challenging, making even walking out a door a somewhat complicated event. Often, you will cause destruction and mayhem by just trying to find your tie or pour a glass of milk; and that’s ok. It’s downright hilarious when you are only wanting to make your morning coffee and your tentacles are flapping everywhere, breaking expensive china, much to the dismay of your wife. I’ve never had so much fun trying to climb up a ladder in any game.

The level designs are simple but they work. You will rarely get lost and not know where to go, even if you explore the world around you. There are a lot of things to see and do in each place you visit, which demand your attention and natural curiosity.

I also need to mention the comedy. From the moment you hear the theme song on the title screen, you know you are in for a good time. Be warned though; if you are one for strong dialog jokes, then you might not enjoy the humor that much. However if you enjoy slapstick, putting a toaster in a microwave to set off the fire alarm kind of humor, then you must play this game. It is full to the brim with those moments and that couldn’t make me any happier.

Black (Ink) Marks

As much as I absolutely love this game, there are some drawbacks which may turn away potential players. Unfortunately, the genius mechanics which give the bulk of the mayhem, is also what holds this game back. There were several times where I needed to crawl into a tight, enclosed space and the game wouldn’t let me. In one instance, I got stuck for about 20 minutes before it would let me move in the direction I needed to go. The game is also near impossible to play with a mouse and keyboard, so a gamepad is definitely recommended.

While the level design is great and filled with charm, at one point in the game, an entire level is little more than pushing one button over, and over, and over again. This is a bit sad too because that particular level could have been so much more engaging and enjoyable.

The voice acting, while ok, is not going to win any awards. This is the area in which you can truly tell this is an indie team using the only resources available.  I’m not saying that the voice acting is bad, but rather it’s just meh.

The game’s campaign mode is also very short. In about the same time that it takes to complete one episode of Telltale’s The Walking Dead, you can complete the entire story. However, this is somewhat of a moot point since you can to go back and play any level you want in any order. You can also try the game out in co-op mode, with each player controlling one tentacle at a time, but this also makes the game almost unplayable and unnecessarily frustrating.

All of those issues aside, the game’s fun outweighs its faults. Do I recommend you go purchase this game right away? Absolutely! If you give it a chance, then I don’t think it will disappoint. However, do not buy Octodad: Dadliest catch if you have no sense of humor. If you are a fuddy duddy then this game won’t be enjoyable to you, but if you like a good laugh and household calamity, go play it.

I give Octodad: Dadliest Catch an 8 out of 10. 

Eurogamer Expo 2013: Preview - Octodad: Dadliest Catch Mon, 30 Sep 2013 13:38:44 -0400 Destrolyn.Bechgeddig

Octodad: Dadliest Catch is one of the several indie games that PlayStation are publicising as being released on the PS4. Bright and bonkers, it's certainly something different and creative, appealing to younger gamers.

You play as an octopus trying to get by doing everyday human and family activities. But your boneless bulk and squishiness cause even the simplest of tasks to become a gauntlet of avoiding hefty insurance claims. Messy and manic, could this be a surprise title for Sony's flagship system?


Despite it looking quite off the wall, it's not an entirely new game concept. Stupid-hand/destruction-physics games have been around for a while now, from the (literally) smash-hit Flash game Minotaur China Shop, and more recent successes like Surgeon Simulator 2013.

The game that it's probably most closely related to is cult meme phenomenon QWOP. Like QWOP, various buttons and controls on your controller work various parts of Octodad's anatomy. You must manipulate these to attempt to move him around as gracefully as possible causing minimal damage, or as much as you like.

...what makes this different from QWOP, Minotaur China Shop, and Surgeon Simulator 2013, is that it's not as good as any of them.

However, what makes this different from QWOP, Minotaur China Shop, and Surgeon Simulator 2013, is that it's not as good as any of them.

Rinse & Repeat

The problem with Octodad: Dadliest Catch is its repetitive game mechanics; use right analogue stick to control right arm; press L1 to switch to legs; press L2 and R2 to raise respective legs, then right analogue stick to position them; use L1 to switch back to arms; repeat ad nauseam.

Despite it being cute and silly, the button-mashing and stick-twiddling maelström you'll work yourself into becomes frustrating and makes the novelty of the game wear off quickly. It's just too methodic to be fun. The glory and appeal of QWOP and Surgeon Simulator 2013 in particular, is that precision and routine account for nothing, making everything wildly unpredictable as well as utterly baffling.

Octodad's gameplay mechanics aren't going too, er, swimmingly! Screenshot: Courtesy of Young Horses.

Who's the daddy for?

Given this problem, it suddenly becomes difficult to see what market the game is actually aiming for. It's colourful, cutesy, and cartoony graphics clearly indicates that it's geared towards children. But it's so fiddly and repetitive that we can't imagine any kids keeping interest for long.

As for adults, it's just too basic and doesn't provide enough of a challenge to keep them engaged either.

Delving Deeper

However, that's not to say that this is a bad game; it's one that possibly has more potential than the Eurogamer Expo demo was able to demonstrate, especially given the sneak peeks the trailer seems to give us. If the rest of the game brings in more of this promised variety, and maybe a bit more humour for an older audience, it might succeed at being a game that, whilst not outstanding, is solid.

Furthermore, kudos where they're due, as this game has been picked up on the back of a student project (which is available to download for free from the game's official website). Sony clearly see a potential, marketability, and success in the title that maybe we've been unable to see thus far on the expo circuit.

Therefore, even though it might not be too impressive at the moment, we're willing and eager to see what surprises it can dredge up from the deep the closer to release it gets, including a demo that might have more to sink our tentacles into.

This review was done after experiencing the available demo at Eurogamer Expo 2013. Changes to gameplay may be made before the title's eventual release. To learn more about the game, visit