Zelda Wii U  Tagged Articles RSS Feed | GameSkinny.com Zelda Wii U  RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network Aonuma: Zelda Wii U is like "going from Japanese food to Western style food" https://www.gameskinny.com/5hzzl/aonuma-zelda-wii-u-is-like-going-from-japanese-food-to-western-style-food https://www.gameskinny.com/5hzzl/aonuma-zelda-wii-u-is-like-going-from-japanese-food-to-western-style-food Tue, 15 Mar 2016 11:34:43 -0400 Bradalay

In a recent interview with Famitsu, series producer Eiji Aonuma provided a brief update on the development status of the upcoming Legend of Zelda title, headed to Wii U later this year. What they revealed indicates a shift in tone for the franchise.

In a translation of the interview done by Kotaku, Aonuma indicates that he's "busy" and possibly approaching the end stages of development, reflecting on the days of Skyward Sword.

“When we did Skyward Sword for the Wii, at the end stages of development, I was in charge of the characters’ dialogue and the in-game text. And, now as well, it’s like it was then. I had to work on text today, too.

But, the game has really taken shape, and things have gotten easier. That means things are progressing well.”

What could be taken as the most interesting tidbit from Aonuma is the shift in direction and tone from previous Zelda games, comparing the taste to a change in foods. The aim this time? To create "something new", like Ocarina of Time did before it. However, the famous N64 title will not be their "secret sauce" this time around.

“I think the base of our secret sauce has always been Ocarina of Time. But this time, the change in flavor will be like going from Japanese food to Western style food. Perhaps, players will be surprised.”

“Please look forward to it, because I think we’ll be able to make ‘something new’ like Ocarina of Time was.”

The Legend of Zelda for Wii U was first announced in 2013, and originally planned to have a 2015 release. It was then delayed to 2016, with the game last seen in a brief clip alongside the reveal of Twilight Princess HD in January. 

Which Game Will Be Delayed Next? https://www.gameskinny.com/g3q20/which-game-will-be-delayed-next https://www.gameskinny.com/g3q20/which-game-will-be-delayed-next Sun, 31 May 2015 07:51:55 -0400 Curtis Dillon

Delays, delays, delays. 2014 was a tumultuous, albeit transitional, year for the PS4 and Xbox One. The first full year for new consoles is never pretty, but 2014 was particularly frustrating at times. Numerous games were delayed, and plenty should have been - we're looking at you, Assassin's Creed: Unity.

Delays aren't bad. Premature reveals are.

It's important to note that a game delay is never a bad thing. It's better that games take all the time they need to be good. The problem is that games are being revealed far too early, and so unnecessary time constraints are put on the developer. We've seen this happen to the some of the biggest franchises, from Watch Dogs to The Last of Us.

Sony learned the hard way that revealing a game too early is counter-productive (i.e. The Last Guardian and Drive Club), so it's been playing its cards very close to the chest this time around. We know very little, or nothing, about the games being made by Sony's first-party developers, and I don't expect we will know anything until the games are well and truly ready.

Too much time means too much hype.

Microsoft has had issues in this department as well. Although never officially slapping a release date on it, most gamers expected Quantum Break to be released this year, and now that it isn't the case. Quantum Break was revealed 2 years ago at the Xbox One reveal event, and it won't come out for another year.

Such ridiculous periods of time lead to over-hyping a game and expectations that are too high. But to Microsoft's credit, it never gave a release date for the game. With such early reveals, publishers are setting the odds against their game before it ever comes out.

What's taking so long?

There are many reasons why a game might be delayed. And as I said earlier, delays are never a bad thing. Uncharted 4 was revealed in November 2013, and was supposed to be released this holiday season. But it was delayed to 2016. Another case of a 3-year gap between announcement and release.

However, Uncharted 4 was revealed to give the PS4 a much-needed boost in the exclusive games department. It was a way of letting loyal fans know that the big hitters were coming. The delay was also genuine: Naughty Dog is the top developer in the industry right now and anything less than their best quality would be a disappointment. They themselves have said that the 3-week delay of The Last of Us was the difference between a great game and a masterpiece. So I believe them when they say the delay is for quality purposes.

The opposite of this is Batman: Arkham Knight. The conclusion to the Arkham trilogy was revealed in March 2014, and Rocksteady said it would be released in late 2014. Two weeks later, the game was delayed to 2015. June 2015. 8 MONTHS! This is the definition of a disingenuous delay.

Rocksteady knew that this game could never be ready in 2014, but they revealed it anyway in an attempt to take mindshare away from the supposedly not-good-enough Arkham Origins. Delays like this, when developers use upcoming games as distractions or hair to ramp up pre-orders, just feel dirty.

The Legend of Zelda for Wii U....or NX?

The most recent delay is The Legend of Zelda Wii U. There was quite a lot of speculation about this game, but Nintendo continually reiterated that it was coming this year. Couple that with the fact that Nintendo rarely delays games, and this one came as a bit of a surprise. (That being said, the only delays that would genuinely shock me now are Call of Duty, Assassin's Creed and Fifa.) 

The Legend of Zelda on Wii U has been pushed to an unannounced date in 2016. What's more troubling about this delay is the boycott of E3. It's bad enough that the game was delayed after numerous denials from Nintendo, but the fact that it won't be at E3 is a real knock to the fans.

The delay of Zelda and the announcement of Nintendo's next console, codenamed NX, has a lot of fans wondering if the next Zelda will even be available on a Wii U. There was a similar case with The Twilight Princess, which came out on Gamecube, then Wii the following year. Maybe Nintendo pull a u-turn and show some Zelda at E3!

Which Game Will Be Next?

Needless to say there is no way of knowing for sure, but there are telltale signs. The primary sign is radio silence or lack of footage. But that isn't always the case. Uncharted 4 had a huge 15-minute demo in December and was looking good, but here we are. And the same can be said for Zelda. But with all that in mind, the first choice that springs to mind is...Rise of the Tomb Raider.

The timed Xbox One exclusive is scheduled for a holiday 2015 release, Xbox's answer to Uncharted. Even though the game was fully revealed in June 2014, we've heard very little about it ever since. The reveal featured a cinematic trailer. Since then we've had no gameplay footage and only a handful of screenshots. This seems weird, considering it's Microsoft's big fall game. We're around 7 months from release, and there's been relatively nothing from Square Enix.

In comparison, the 2012 Tomb Raider reboot had gameplay trailers a full year before release. Add in the confusion around the exclusivity between Square and Microsoft, and this game needs some light shed on it. Hopefully I'm wrong, because what details have been revealed make Rise of the Tomb Raider one of the most exciting games for this year. Regardless we will know by E3 in June whether or not this one is truly coming in the fall.

Rise of the Tomb Raider is my number one choice for next big delay, but there will most likely be more. No Man's Sky is so incredibly ambitious that I wouldn't be surprised by another delay. The game is supposed to release this year, but that's pretty vague.

Then there's Until Dawn, Fable Legends, Persona 5, The Division, Rainbow Six: Siege, Scalebound, and Star Wars: Battlefront. There's a chance that any of these games could be delayed. There's been little to no information on Rainbow Six since its reveal at last year's E3.  

Those are just a few of the games that may follow Uncharted 4 and Zelda and be delayed into 2016. Which games do you think might be delayed? Let us know in the comments!

New Zelda Wii U Gameplay Footage https://www.gameskinny.com/u0ylw/new-zelda-wii-u-gameplay-footage https://www.gameskinny.com/u0ylw/new-zelda-wii-u-gameplay-footage Sat, 06 Dec 2014 07:12:04 -0500 Autumn Fish

Reggie Fils-Aime, President of Nintendo of America, made an appearance at the Game Awards in Las Vegas last night to share brand new gameplay of a title every Nintendo fan has been talking about since E3: Zelda Wii U

Eiji Aonuma--producer on board with the Zelda series--and Shigeru Miyamoto came together to discuss what has become of the development for Zelda Wii U. Aonuma took the time to show off a number of the features that have found their way into the next iteration in the franchise.

The footage first shows the main protagonist, Link, atop a hill. Aonuma used a pair of binoculars to look around the environment and set beacons to direct where he wanted to go. The beacon marked the location on the map (which is found on the Wii U Gamepad). They even showed the map, and zoomed out on it to give fans a sense of the overall scope of the world. Later on, Aonuma jumped off of an extremely high ledge to show that they have brought back the sailcloth from Skyward Sword, which will make traversing this world a lot easier.

They also showed off gameplay of riding Epona. It appears as if the controls on a horse are a lot more fluid than ever been before. Aonuma said he barely touches the control stick at all to maneuver the horse around. Epona is smart enough to keep galloping on her own, and doesn't run into any obstacles--because really, what horse would honestly run into a tree?

The freedom of control on Epona allows players free reign over the camera angle, as well as multiple options for combat, like swinging a sword, blocking with the shield, or using the bow.

Aonuma even showcased the ability to vault off the back of the horse into slow-motion, giving players time to aim with the bow.

There is plenty to see in the new gameplay footage for Zelda Wii U. While we haven't received an official release date quite yet, they did say that it would probably be released after the new Star Fox in 2015.

The next few months are probably going to be dry of anything about Zelda Wii U. It has come as a huge surprise that we are even getting this much news about it now, considering Nintendo had previously announced that new footage should be expected around E3 2015.

Make sure to keep checking back for more news on Zelda Wii U, if and when it comes.