Bethesda, we need to talk. Your bugs are killer. No, not the mutated, mean-eating ones, the game-breaking ones. Yes, Fallout 4 will be an open world game and trying to kill every bug in one of those is like trying to fight a forest fire with a water pistol. However, you could try to eliminate more of the serious bugs. As much as I enjoyed Fallout 3, there were several times when character dialogue would glitch, quests could not be completed, or I fell through the game world and was lost in a hellish, blank landscape. Let’s not forget about those game freezes too!
A lot of these issues may be rectified with the improvements we have had in technology since, but also Bethesda should use a new engine from the one used in Skyrim (they really should). With improved technology and a better testing process, players could enjoy Fallout 4 with fewer frustrations from the technical hiccups. Also, we should not have to download gigantic day-one patches for our games in order to play proper properly... but that is a can of worms for a later date.