In terms of both the book and movie, Harry Potter and the Goblet of Fire marked a dark transition for the Harry Potter series. In response, EA gave the game adaption a much more ominous feel than past releases. The addition of cinematic scenes kept the story paced all while staying true to the original source material. They also ditched the free-reign style for a more linear gameplay – causing some fans to complain that the installment felt dumbed down.
Things worth keeping: Cinematics, atmosphere