MGSV Almost Had a Totally Rad '80s Filter

As the game is set in 1984, Kojima Productions toyed with the idea of a retro filter for MGSV.

This will probably only matter to those who were actually alive in the '80s, but it's still a cool little story.

If you didn't already know, the upcoming Metal Gear Solid V is set in the year 1984. To give it the appropriate retro look and feel, series creator Hideo Kojima considered implementing an '80s filter. He was inspired by Ron Howard's film, Rush, which featured a '70s filter reminiscent of that decade's texture and style.

As Kojima said on Twitter:

Unfortunately, the filter turned out to be "too heavy" and it slowed down the performance of the game. "So we had to take it out," finished Kojima. That's too bad, too, because I would've loved to see it as an option. Then again, it probably wouldn't have appealed to everyone and let's face it, the performance of the adventure is paramount.

Retro doesn't work if you're still too young to know what "retro" means

It seems many developers are trying to pay homage to the good ol' days of gaming. Just look at the available downloadable titles; there are so many that were inspired by the 8-bit and 16-bit eras. There's nothing wrong with that, but when you try to mix retro with modern, you're opening up a whole new can of worms.

Featured Columnist

A gaming journalism veteran of 14 years, a confirmed gamer for over 30 years, and a lover of fine literature and ridiculously sweet desserts.

Published Feb. 12th 2014

New Cache - article_comments_article_12365
More Metal Gear Solid V: Ground Zeroes Content