If Tala looks like an art project that sprouted legs and ran off into the sunset, that's no coincidence. Matt Petrak, its sole developer, recounts on his game's website that it began as an art test combining traditional animation and nature photography. After he was exposed to the corrupting influence of Unity, however, it began to take root as a point-and-click puzzle adventure. Adding to its charm is a completely visual dialogue system and, from the looks of the trailer, plenty of quirky humor keeping those conversations interesting.
Tala's website states its release date as simply "when it's done," but PC Gamer's indie issue lists this PC title as a 2018 release So fingers crossed!