Player interaction in video games tends to be a pretty important element. It can be argued that having control over proceedings is what defines the medium as a game. Most titles offer varying degrees of interactivity: from the ‘don’t stop moving’ mechanics of Super Meat Boy, to the occasional player interaction of the Telltale games.
There have, however, been some games where interactivity has not only taken a back seat, but actually makes the player question whether their involvement is actually required at all. These are the titles that make interactive novels look like competitive Starcraft matches in comparison.
From a time when thinking about the player wasn’t always the highest priority in video game creation, here are 6 of the least interactive games of all time.