Titanfall Beta Review: Fear the Titan
by Miranda Kirk
After all the hustle and bustle of trying to get a code for Titanfall's Valentines weekend beta, I was one of the fortunate few that were able to gain access. The semi-open beta started today, February 14th, and will continue through to February 18th at 6pm PST.
Training for Battle!
The beta starts out giving a short and concise 14 part tutorial on how to play the game, which I hope sticks around for the release on March 11th. The tutorial is flawless and really helps you get into the swing of operating your pilot and your Titan.
The separate parts of the tutorial train you to wall-jump, sprint, and shoot while on foot and they also train you to use your Titan. Everything from dodging out-of-the-way of bullets, using shields and having your Titan follow you should you need a little extra help clearing an area.
Overall the training session is invaluable experience into how you can take control of your game and dominate your opponents.
Online-only games aren't as bad as some would have you believe!
Titanfall has gotten a bit of criticism from players not understanding why the limit of matches is 6v6. The 6v6 matches are almost more exciting and competitive than any other 64 players map that other military shooter games can provide. There are ai soldiers on the field as well and their presence doesn't clutter the map but it also helps to add to the feeling of being in a war zone.
At the start of the match you are flying in a drop-vehicle when all of a sudden the doors open and you drop onto the battlefield to take your opponent down. You then get the chance to use all your skills learned in your training to help you take over the area and force the other team to retreat.
Playing the beta has really opened my eyes as to whether I want to order this game. Like many of you, I was a bit skeptical about all the hype surrounding this game but as I played I understood how this is truly the first next-gen shooter game.
Early issues that are not too problematic.
I'd hate to bring up the awful Battlefield 4 support that DICE and EA provided since it's launch, but I'm going to do it anyways. The support for Battlefield 4 was and still is the worst I've ever seen dropped servers, unable to connect, the works, but I have high hopes for Respawn's ability to address the issues.
Titanfall is truly the first of it's kind and an excellent start to next-gen games!
Early on the only issues that I've seen is that the servers have had trouble supporting the amount of people who got keys to play the beta. The team has made note of the problem and has worked on getting the slight glitch fix. I had no problems playing the game but many people get errors saying something along the lines of "No Servers Found." Hopefully these problems will get sorted out quickly and efficiently.
Overall the beta has got me excited for the real game and I can not wait for launch day! Titanfall releases March 11th for North America and Europe.Originally Published Feb. 14th 2014