Ahh, SEGA. Every time you see or hear the name, you know that you are gonna be satisfied with what this gaming company has to offer. Even though SEGA had their ups when they were Nintendo's main competition and had one the hottest gaming consoles in the early 90s, they also had their downs. Here are a few they want gamers to forget.
When SEGA burst onto the scene with one of their gaming consoles, the SEGA genesis, Nintendo had some fierce competition. SEGA's main campaign was "Genesis Does What Nintendont" a catchy way of saying SEGA can do what Nintendo can't do. This included providing games at a low price with a system that was super powerful. Sales for the Genesis skyrocketed and sold very well in the US and overseas. Selling over 29 million units is extremely impressive, but Super Nintendo out sold the genesis by selling 49.1 million units. Even with games like Streets of Rage or Sonic the Hedgehog, they were no match to Nintendo's popular titles Street Fighter and Super Mario World.
In the dying days of the SEGA Genesis, SEGA figured they could boost more life into the Genesis and make it a more powerful console by adding the 32X. It sounded like a good idea on paper, but the execution failed. There wasn't enough support for the add on, and there weren’t a lot of games released for the product. In less than a year, it was scrapped, but the 32X wasn't the only thing that damaged SEGA's reputation.
After 32X was released, SEGA announced the SEGA Saturn--a console with 3D graphics that was supposed to be big competition against the Playstation. We all know how that turned out. Not only was the console a flop, it was too difficult to create games for the system. The controls for the system were also too complex. To make matters worse, there were no Sonic games! None! Don't think that gamers forgot how SEGA treated Sonic on his 15th anniversary. Speaking of which...
Question. It's Sonic's 15th anniversary. He is the biggest mascot in SEGA and is a legend in the video game industry. How do you celebrate his legacy? Well, not the way SEGA did. When Sonic The Hedgehog's 2006 game arrived, the game was lambasted across the board. The loading time, bugs found in the game, and don't get me started on the story mode.
Not even Nintendo celebrated Mario in the way SEGA celebrated Sonic. Sonic deserved to be treated better and he was on his 20th anniversary, Sonic Generations.
Talk about being in the wrong place at the wrong time. When the SEGA Dreamcast was released, it seemed like SEGA was getting their groove back in the console wars by putting out some of the best games from Street Fighter vs Capcom to Sonic Adventure 2. That was until Sony's PlayStation 2 was released, and boy, was it a massive blockbuster. Not only were the sales and reviews of the system unbelievable, it ultimately annihilated the Dreamcast and there was no way that SEGA's console could beat the product. With the graphics, hardware, games and backwards compatibility of PS1 games, there was no way SEGA could compete with the PS2. When it was all said and done, the Dreamcast was no more and SEGA withdrew from the console wars.
Nothing lasts forever, and in this case, SEGA had to exit stage left after quite a few mistakes. What are other things SEGA wants gamers to forget? Be sure to leave your comments below and thanks for reading.