Dragon Quest Walk Coming to Android and iOS

Dragon Quest Walk implements Pokemon GO style gameplay with more traditional RPG elements for an experience that it seems only Japanese players will get to enjoy.

Square Enix followed through on its promise of unveiling a new Dragon Quest experience today (Tuesday in Japan) by announcing Dragon Quest Walk.

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It’s a brand-new, Pokemon GO-style mobile game developed by Colpol for iOS and Android that brings the quirky world of Dragon Quest close to home.

Note that for now, the game is only set for a Japanese release.

There wasn’t a great deal of information shared along with the reveal trailer, but the game’s primary theme is moving forward, both in the player’s adventure and in life. Like Pokemon GO, Dragon Quest Walk is an AR game with a map and events based on the player’s surroundings.

The map has various levels to it. There’s a zoomed out version that appears very similar to a traditional Dragon Quest in-game map, but zooming in appears to place a Google Maps overlay on it, with major landmarks, restaurants, and other areas of interest showing up on the game’s map.

Over the course of their journeys, players will encounter townsfolk and monsters and engage in combat. A gameplay reveal video released alongside the trailer gives an idea of how combat will work in Dragon Quest Walk, and it seems like it won’t be pared down either.

Players can take on a number of quests from specific landmarks and can also opt-in for more challenging fights against what appear to be boss monsters. The menu system also shows players can spend crystal-like items to unlock new quests or activities, so chances are, there will be microtransactions in Dragon Quest Walk.

Another feature is My Room. Players will get access to their own room, which isn’t too surprising given the feature’s name, and they can decorate that space with all kinds of furniture and items they pick up throughout their adventure.

With Pokemon GO‘s massive success and complete integration into The Pokemon Company’s plans for the franchise, it’s no surprise to see another hugely popular Japanese franchise get the mobile AR treatment.


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Josh Broadwell
Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.