Star Wars: Battlefront's Walker Assault "too tough", will be balanced before release

DICE admits that the Walker Assault mode of Star Wars: Battlefront needs a balance adjustment.

Despite being a totally accurate representation of the outcome of the Battle of Hoth, I found it a little frustrating that I could never win as the Rebellion during the Walker Assault mode of the Star Wars: Battlefront beta. And apparently, I wasn't the only one to feel this way! 

It looks like the Imperials are not meant to come out on top nearly every time, much like in the movie. One fan reached out to DICE Community Manager Matthew Everett asking:

"I've never won a match as a rebel. Does this mean I suck?"

He received this reply:

"Nope! It's a balancing issue with the beta."

Walker Assault places you in a 40-man recreation of the Battle of Hoth, in which the Rebels must destroy Imperial Walkers (by calling in for Y-Wing support) rather than hold out for an certain period of time. This becomes preeeeetty difficult to do, given the fact that the Empire not only has access to the AT-ATs I mentioned, but the much more manueverable AT-STs. 

Regardless of the issues, I still found myself playing the Walker Assault mode of the Battlefront beta much more often, simply due to how many different things I could do and how incredibly immersed I felt on Hoth. But hopefully, the Rebellion will have a fighting chance when Star Wars: Battlefront launches on November 17th.

Contributor

Hi there! My name's Tommy (AKA Goldenbolt, for those of you who may know of my YouTube channel). I'm an aspiring video game journalist as well as a Let's Player on YouTube! If you're looking for Nintendo news, reviews, and discussions, be sure to check out some of my articles!

Published Oct. 15th 2015

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