Releasing later this February, the newest addition to the Plants Vs. Zombies Garden Warfare series has had a short but sweet rise to fame. The original game was praised by critics for being a suitable alternative to hardcore online shooters like Call of Duty. It gained a large "cult" following by turning what most people know about Pop Cap's PvZ mobile series on its head.
How could the sequel be screwed up? Despite a widely successful beta, the Plants Vs Zombies Garden Warfare series is getting thick. By which I mean that the sequel is building directly onto the first game, making it more and more in-depth. There are more characters, weapons and abilities, maps, gamemodes, etc. There are cases where problems have arisen from games getting TOO full, something that might happen to this game.
When a game - especially one directed towards a younger audience - gets so menu-complicated, it can be a turnoff and reduce from the silly PvZ fun that fans have come to expect from the series.
This one is a longshot, but given the proper - or improper - circumstances, it could end up screwy in the long run.