Monolith Soft's "X": The Wii U's Savior?

Can the open-world role-playing game, "X," be the title to revitalize the Wii U?

Where are the good games, Nintendo?We know from news that the Wii U is struggling with sales because of its lack of available games and that Nintendo has not been able to keep up with its promise of a steady flow of first-party titles upon the Wii U's launch. But that problem may soon be resolved.Now, before you completely abandon the idea of ever wanting to own this crazy Nintendo console, I want to give you one last reason you may still consider picking one up in the future.Presenting Monolith SoftFor those of you unfamiliar with this company, let me give you a little bit of insight.  Monolith Soft is a first-party Nintendo developer that was purchased by Nintendo in 2007. The company is famous for a number of its software titles, including the "Baiten Kaitos" and "Xenosaga" series.  Monolith Soft is also responsible for developing the critically acclaimed game, Xenoblade Chronicles. When you have a successful title that receives the "Best Game of the Year" award from several sources, I think it's safe to say that Monolith Soft is a developer that knows what it's doing.The Newest Title, "X"This unnamed title first made an appearance from the Nintendo Direct presentation back in January. Surfacing again from the latest broadcast during E3, this title has been creating a lot of hype around game forums even though very little is actually known about this game. What we do know is that X will be "an open-world role-playing game with a large scale map" and, as stated by Mr. Iwata in the presentation, "the player will ride in human shaped robots that appear in the trailer at certain points in the game" and even use them to "fly in the air and battle against enemies."You can read more about the details that are being speculated for the game in this Post Arcade article.The minute long trailer is impressive; the game looks and sounds extremely appealing. In order to win over the hearts of many gamers disappointed with the Wii U, Monolith Soft need to make sure they don't stray from these key points about the upcoming title..1. Needs to have an open-world environment that isn't stale.  The world needs to be life-like so players don't feel like the experience is being dragged out for no reason.  We should feel compelled to explore the environment, otherwise, we will become bored and put the game down in a heartbeat.2. Needs a good story. A good story + open world environment = the ultimate experience. Open worlds are attractive to people because they provide them with freedom, but they are unappealing to some because of the chances of feeling lost. An open world with a good story would solve this problem, because it would give players the freedom to explore under the condition of working towards a goal. This way, players can feel compelled to explore the environment knowing they have a purpose in the game without feeling like they're running around aimlessly.3. Needs to have the right amount of content. We want to see a map that's appropriate to the content in the game.  Players shouldn't feel overwhelmed by the size of the map or they may not be able to finish the game. Each area of the game should be created with a purpose, not because the developer has the technology to make them expansive. Exploration gives players a lot of options, so if they miss a key sidequest because they weren't able to reach a portion of the map at the right time, it may be difficult to experience all the game has to offer.4. Needs to have some co-op play. It's difficult to tell from the trailers what the multiplayer options will be, but there's definitely places in the gameplay where more than one player appears involved.  Let's hope this means we can sit down with some friends and explore, battle, and fly around the environment in our mechs, because it's always more fun when we can interact with others.I'm excited to see what Monolith Soft has to offer, but we're going to have to wait to find out! What do you hope to see in this new open-world RPG?


Prior intern at Gameskinny, recent college grad from the DC metro area, my favorite games are Legend of Zelda, FFXIV, and Metal Gear Solid!

Published Jun. 19th 2013
  • Eric_2813
    Any studio that was not actually founded by Nintendo, and the games thereof (Monolith, HAL, Rare, Retro, Game Freak etc.) are by default not 1st party. Nintendo only earns a share of their profits and/or owns them through contracts. Nintendo can't be credited for games that they only published, but were actually the idea's and creations of another studio any more than Disney can be credited with the creations of Marvel or Lucas Film by simply owning them.
    On a side note, I'm excited for this game.
  • Citan_9244
    'so if they miss a key sidequest because they weren't able to reach a portion of the map at the right time, it may be difficult to experience all the game has to offer.'

    For people interested in a game like X, thats kinda the whole point. Its nice finding completely new content on later playthroughs.

    Looking through Miiverse posts on Older games like super metroid, its both sad and actually disturbing how.... Dulled problem solving and critical thinking skills have become thanks to the bloated handholding required in every game to ensure no player misses anything.

    Games that arent afraid to have secrets are already a dying breed. Are you so sure you want to throw them headfirst into the grave? What about people who enjoy them? If games were food wed already be starving to death.

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