Shadow of Mordor’s Nemesis System Scaled Back On Current-Gen

The Nemesis System will be scaled back for PS3 and Xbox 360 in Shadow of Mordor, according to de Plater.

Design director Michael de Plater, of developer Monolith, has revealed the Nemesis sytem, featured in Middle-earth: Shadow of Mordor, will be scaled back for the PlayStation 3 and Xbox 360. While speaking to IGN, de Plater said their primary focus is on the PlayStation 4 and Xbox One versions of the game. They intend to “get as much as possible” on the PS3 and Xbox 360, however. He said:

Recommended Videos

We’re very focused on the PS4 and Xbox One. We’re focusing on the next-gen platforms, and then going to do whatever we can to get as much as possible on current-gen.

To break it down, some of the stuff we’re pretty confident will still be very similar on current gen: the core mechanics, like combat, stealth, ranged and movements; the basic control and gameplay, that should all be really solid. What it won’t have is the same level of depth and variety and simulation within the Nemesis system.

The story will be the same and the core gameplay will be the same, but the Nemesis system is just so huge in terms of content, calculations and AI we’ll just have to try and get as much of it in as we can.

While it is nice to see developers putting some attention and focus on the next-gen systems (current-gen now?), it would be great for all those who remained on the older consoles to receive the same treatment.

I don’t know about you, but I intend to make use of the Nemesis System quite often. I’ll let as many bad guys go as the game allows me, simply to see how much stronger they get or how it influences the world. Hopefully this isn’t some kind of one-off thing the developers did where you rarely see anything really change or have many AI make use of the system.

Middle-earth: Shadow of Mordor is set to release this year, 2014, for PC, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.


GameSkinny is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Palworld Reveals New Pals at ID@Xbox Showcase
Player standing beside three pals in the arena setting
Read Article Fallout 4 Patch Notes: Every Change in the Next-Gen Update
Character looking at Dogmeat in the Commonwealth.
Read Article Disney Dreamlight Valley Announces Daisy Duck With a New Business
Daisy Duck and player standing in front of a building with mannequins in windows
Read Article Disney Dreamlight Valley Announces Eternity Isle Act II Release – The Spark of Imagination
Oswald the Lucky Rabbit in Disney Dreamlight Valley
Read Article Dead by Daylight Patch 7.7.0 Adds Tome 19, New Content, and More
Tome 19 Splendor in Dead by Daylight
Related Content
Read Article Palworld Reveals New Pals at ID@Xbox Showcase
Player standing beside three pals in the arena setting
Read Article Fallout 4 Patch Notes: Every Change in the Next-Gen Update
Character looking at Dogmeat in the Commonwealth.
Read Article Disney Dreamlight Valley Announces Daisy Duck With a New Business
Daisy Duck and player standing in front of a building with mannequins in windows
Read Article Disney Dreamlight Valley Announces Eternity Isle Act II Release – The Spark of Imagination
Oswald the Lucky Rabbit in Disney Dreamlight Valley
Read Article Dead by Daylight Patch 7.7.0 Adds Tome 19, New Content, and More
Tome 19 Splendor in Dead by Daylight
Author
Brandon Morgan
Plasmid Addict. Zombie Survivalist. XCOM Operative. Vault Dweller. Writer. Editor.