Years from now, we will be talking about those who helped bring video games to the forefront of discussions concerning the great artistic achievements of our time. After working with Thatgamecompany on their first game, flOw, Wintory became one such pioneer with Journey. In 2012, the game’s original soundtrack became the first video game to be nominated for a Grammy Award for Best Score Soundtrack for Visual Media. The music of Journey features a number of solo instruments, with the cello acting as first soloist. The score’s ambient Arabian style mostly keeps a reserved tempo with grandiose orchestrations, but becomes excited and animated during the game’s more active segments.
All of this orbits around one central musical idea, or leitmotif, which is stated at the game’s start, then is restated, reinterpreted, and reiterated on with varying compositional techniques throughout the entire piece. Wintory’s use of orchestration, leitmotifs, and gameplay-informed inspiration makes this work one of the greatest seen in video game history. Following this critical acclaim, Wintory has since worked on games like Horn, Counter Strike: GO, The Order: 1886, and Assassins’ Creed: Syndicate.