Balanced penalties for death
Every game in the Souls series, including Bloodborne, had a certain system of penalties for dying. The most balanced of them was in Dark Souls 2, and the worst in Demon’s Souls. The only thing that was a bit too much in Dark Souls 2 system was the fact that you couldn’t be invaded after death, as you became hollow. This should be considered in Dark Souls 3 and we still should be allowed to invade and be invaded in hollow forms, and if you don’t want to be invaded, then just go offline.
Published Oct. 1st 2015