Too many games are getting caught up in imitating other games. Now while that can lead to better quality versions of that particular game, it can also lead to overuse of those mechanics. Most people, while they like a certain kind of game and will usually buy similar games, will usually stop buying them once they realize they are pretty much buying the same games again.
Games need to be freshened up every once in a while, otherwise as gamers grow older many will drop off the radar, because they have seen it all and played it all. If the gaming industry is to increase in growth and expand, they need to hold onto every single gamer and attract more with innovative ideas that keep those older generation excited and hungry for more.
Two games that stand out, and deserve some type of award for having achieved that very goal is Fallout 4 with its Settlement System, where you can build a settlement, and Dying Light for its extremely fun parkour mechanics. These two games have transformed their relatively simple and average gaming experience, into something truly epic, simply by adding two complex innovations. Building settlements and watching people come in to fill them up, although quite time consuming it can be quite fascinating. I can usually spend hours building a settlement, just so I can have a base in the area to get supplies, and have some sort of safe house from the wasteland. Which can be very useful, when playing survival mode.
The Parkour system is the same way, you find yourself stomping, killing, jumping, and running all the time because it is so much fun to watch your character do it. It's even more thrilling when you have Night Hunters chasing after you. Nothing gets your blood pumping like the sound of Night Hunters detecting you in the middle of the night, and being chased through a zombie infested city.