Atelier Ryza 2 Trailer Drops Story Details, Info on This "New" Ability

Atelier Ryza 2 is coming this winter, and a brand-new trailer shows off some of the adventures awaiting Gust's returning heroine.

Gust and Koei Tecmo recently announced Atelier Ryza 2: Lost Legends and The Secret Fairy, a direct follow-up to last year's best-selling (and very good) Atelier Ryza: Ever Darkness and the Secret Hideout. Today, the developers shared the first big details about Atelier Ryza 2, including a story outline and some of the returning characters we can expect to see.

Atelier Ryza 2 takes place three years after the first game. It's a rare example of a direct sequel in the Atelier series, which typically just includes previous characters in cameo roles as Atelier Lulua did.

In Ryza 2, Ryza sets out on another journey, this time not a secret one, to uncover the mystery behind a series of ancient ruins and the legends surrounding them.

She's joined by some old and new friends. Klaudia, now working in the royal capital city, features in this first Atelier Ryza 2 trailer. There's no sign of Tao or Lent yet, though we'd be surprised if they don't make an appearance later. One newcomer is the creature Fi. It can't talk, but it does play an important role in Ryza's adventure. 

Ryza's got some new tricks up her sleeve — well, if she actually had sleeves. She can swim, for starters. That's not exactly new to the Atelier series, but Koei Tecmo is presenting it as an ability and not a limited-time thing you can only do with the right synthesized item. There's an underwater dungeon and plenty of synthesis items to find underwater.

The Atelier Ryza 2 trailer also shows Ryza using a grappling hook-type device that lets her cover long distances in no time and teases some ride-able animals.

And that's that on the new Atelier Ryza 2 trailer. Atelier Ryza 2's release date is set for sometime this winter on PlayStation 4, Nintendo Switch, and Steam. Stay tuned to GameSkinny for more as it develops.

[Source: Koei Tecmo]

Contributor

Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.

Published Jul. 29th 2020

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