World War Z Adds New Difficulty Level With Free Six Skulls Update

For those who can already breeze through Insane, you are about to experience a whole new level of challenge with the World War Z Extreme mode!

Looking for a serious zombie-killing challenge this 4th of July weekend? World War Z is about to significantly increase its difficulty with the brand-new Six Skull update.

After swarming past the 1 million unit threshold, WWZ has been busy adding in new content, much like the Undead Sea patch released back in May.

Now in celebration of summer's arrival, the Six Skull update goes beyond the previous Insane level cap, as the free update offers an Extreme difficulty level to test your skills in this action co-op shooter.

Focus Home Interactive commented on the newly released patch:

This latest content pack introduces the new six-skull extreme difficulty setting for all chapters released so far. More than ever, these challenges demand careful resource conservation, a strategy to cover every corner and truly skilled trigger fingers, with unique rewards available for those brave enough to take them on.

Aside from the additional mode, the patch also features a series of balance tweaks and new weapon unlocks, including the wakizashi melee weapon and new sniper rifle variant, which are earned by beating levels in Extreme mode.

One of those balance tweaks includes a change to ammo crates, with limited ammo available depending on the difficulty level selected, while a fan-requested change arrives as AI bots will no longer explode barrels and mines by accidental shooting. You can read the full patch notes over here.

World War Z’s free Six Skulls update is available now on the PS4 and Xbox One editions, with the update set to arrive soon for the Epic Games Store PC version.

Want to get started with World War Z but aren't quite ready for Insane or Extreme modes yet? Check out our guide to the best campaign builds over here and give yourself an edge in the zombie killing mayhem.

Featured Contributor

Ty splits his time between writing horror fiction and writing about video games. After 25 years of gaming, Ty can firmly say that gaming peaked with Planescape Torment, but that doesn't mean he doesn't have a soft spot for games like Baldur's Gate, Fallout: New Vegas, Bioshock Infinite, and Horizon: Zero Dawn. He has previously written for GamerU and MetalUnderground. He also writes for PortalMonkey covering gaming laptops and peripherals.

Published Jul. 3rd 2019

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