How Indie Devs Are Filling the Platforming Void
The platforming genre -- outside of Nintendo's offerings -- has fallen from the mainstream as of late, but thankfully we have indie developers filling that much needed void. So much so that in recent years we've seen some of the best the genre has to offer thanks to the indie scene. Today I'll be breaking down my favorite sub-genres of platformers and what indie games within these genres truly stand out and that you should check out!
The puzzle platforming genre is more alive than ever thanks to the indie-scene, with incredible games such as Jonathan Blow's Braid released back in 2008, originally for the Xbox360. From its time manipulation mechanic based puzzles and platforming, to the odd obscure story and the many different unique worlds with their own time manipulation rules, Braid is one of the best puzzle platformers of all time.
And really, it's a beautiful example of how indie developers are taking old tricks and making them new -- keeping the platforming genre alive, well, and diversified.
2016's INSIDE, from developer Playdead, has an incredibly haunting atmosphere. This game is a testament to what a platformer can achieve in terms of horror, puzzle solving, and environmental storytelling. It's not hard to see why puzzle platformers are alive and well thanks to indie developers like Playdead. Garnering an overwhelmingly positive rating on Steam, INSIDE is also on the PlayStation 4 and Xbox One.
Hardcore, Challenging Platformers
Indies have also given us platformers that will simply kick your ass and possibly make you destroy a controller or two. Harkening back to the days of the arcade quarter munchers, you will absolutely die in these games, but you'll still keep coming back for more punishment because of their addictive nature.
Super Meat Boy
Super Meat Boy, from developer Team Meat, is without a doubt one of the most challenging platformers out there. Whenever you die (which will be a lot), you'll know it's purely your fault. Why? Because the controls are dead-on precise, making every move you make not only intuitive but highly reactive. Stack over 300 levels on top of that, and you'll end up dying a hell of a lot and keep coming back for more.
If you thought 300 levels was insane, N++ from developer Metanet Software features well over 2000 levels.
The N series started off as a flash game released back in 2005, which you can play and download here for free. I remember sinking countless hours into it in the public library of my high school during lunch hours and talking with my friends about how far we could get in each episode.
I'm proud to say N++ was one of the games I was excited for when I originally bought my PlayStation 4; it's also available on PC now as well. With the endless levels, competitive local multiplayer, local co-op, and a level creator with an active community. N++ is the accumulation of over 11 years of work for developer Metanet Software, and it clearly shows.
Pure 2D Platformers
By “pure” I mean basic in design, or games that take inspiration from titles that made the genre what it is today. Games such as Mario, Sonic, Mega-Man, Donkey Kong, etc., would fit into this category. Once again the indie scene has absolutely given us games that take us back to the platforming roots of the 80s and 90s.
Prior to the upcoming release of Sonic Mania, it almost seemed like we'd never get a tried and true return to form to the original 2D Sonic games of the early 1990s. Some could say we did get Sonic the Hedgehog 4 -- but I'd say that was more of a dumpster fire than an actual return to form.
But the indie developer GalaxyTrail filled that void for many with Freedom Planet.
Successfully Kickstarted and released in 2014 for PC and just last month for the PlayStation 4 in North America, Freedom Planet contains the loops, speed, and boss fights you'll remember from the original Sonic games and the high octane of platformers of years past. The name itself is inspired by the 90s Sonic OVA movie in which the main setting was called “Planet Freedom."
In fact, the game itself started off as just another Sonic fan game, but the developers wanted to give the game its identity; which is exactly what they achieved.
From developer Yacht Club Games comes Shovel Knight -- probably one of the most iconic indie platformers of all time. It has been released on just about everything, from the Nintendo Switch to the PC. And chances are that if you have a console made after 2005, you can play Shovel Knight on it, which you should.
Shovel Knight takes modern design cues from the Dark Souls series while taking heavy inspiration from Mega-Man and Castlevania. With an incredible soundtrack, challenging but not unfair level design, a unique life sytem, bright, vibrant retro stylized visuals, and free DLC that expands the game even further, Shovel Knight is an indie platformer that needs to be played by everyone who wants to experience what 1980s platformers were like in their heyday.
Unless it's Mario, Sonic, or Ratchet and Clank, the heyday of 3D AAA platformers seems to have come and gone (unless you're Snake Pass!). However, the indie scene is also just now budding with potential for quality 3D platformers. And although I still feel we haven't fully reached the heights of what the other sub-genres have accomplished, there are still some great games out there.
Developer Playtonic Games successfully kickstarted and released Yooka-Laylee only a couple of days ago, with the Switch version right around the corner. Despite the mixed reviews it's been receiving -- and not being exactly indie -- I think it's an important step in the direction of filling the void for 3D platformers from the indie-scene and shows what a non-AAA company can do within the platforming genre.
Playtonic Games, for those who don't know, is made up of former RARE employees, and Yooka-Laylee itself is a throwback to the 3D collect-a-thon' platformers of old -- especially in terms of design. Running on the Unity engine and featuring a soundtrack from none other than Grant Kirkhope, I think it's a game that Banjo-Kazooie and Banjo-Tooie fans are really going to appreciate.
Coming from developer Polykid and released on Steam earlier this year, Poi is another game that hearkens back to the N64 era of 3D platformers. But more specifically, it is heavily inspired by 3D Mario games in terms of design, including more recent games like Super Mario Galaxy.
In Poi you collect medallions that act the same way the stars do in the 3D Mario titles. It's a bit lacking in polish overall, but if you're a fan of 3D Mario games and need something to fill the void until Super Mario Odyssey this December -- then I can't recommend it enough.
So as you can see, if you're a platforming nut and looking new, innovative platformers to sink your teeth into, the indie scene is ripe with casual and hardcore offerings to satisfy your every need.
From 2D platformers to 3D platformers, indie devs are easily filling the platforming void left by AAA developers.
But what do you guys think, what are some of your favorite indie platformers? Let us know the comments below and for everything platforming and indie related, stay tuned to GameSkinny!