Curse of the Dead Gods Articles RSS Feed | Curse of the Dead Gods RSS Feed on en Launch Media Network Dead Cells, Curse Of The Gods Collide in a Crossover for the Ages Wed, 07 Apr 2021 12:30:49 -0400 David Carcasole

Remember when your favorite television shows would come together for a special episode? That's essentially what is happening between Motion Twin's Dead Cells and Passtech Games' Curse Of The Dead Gods in their newly announced crossover event titled Curse Of The Dead Cells

The event is out now via a free update to Curse Of The Dead Gods across all console platforms and PC. The update features three new weapons, a new curse, and a new kind of challenge room, all of which take their inspiration from Dead Cells.

There is also a new two-handed weapon style and more new curses not yet specified in the announcement regarding the event, so players will have more surprises to discover in the update next week. 

The Dead Cells content in question is a new curse called Curse of the Headless, which increases player speed as they take more damage with a visual nod to the main character of Dead Cells. The new weapons are the Sword of Conjunctivitis, the Crossbow of the Condemned, and the Broadsword of the Knight, each of which is emblematic of their Dead Cells counterparts. 

The new challenge room is perhaps the most interesting, where players will be able to find Dead Cells cursed chests that reward them with rare items if they are able to complete the challenge associated with them.

Not everything in the update is Dead Cells inspired, namely the new two-handed weapon style and more new curses that also arrived with the update. In any case, it's more content given to players at no additional cost which is always a good thing. 

The update arrives a week from today but until then, for more on Curse Of The Dead Gods, you can check out our review of it here.

Curse of the Dead Gods Best Blessings Guide Tue, 09 Mar 2021 13:41:54 -0500 Jordan Baranowski

Blessings are one of the best ways to improve your chances for a successful run in Curse of the Dead Gods. Before beginning a playthrough, you can choose up to three blessings to make things easier. It's only two at the beginning of the game, but you'll be able to add a third before long with an upgrade.

Most blessings are unlocked by spending crystal skulls, though a select few require you to spend blood emblems. Every blessing can be useful in the right build or with the right playstyle, so experimentation is key for synergy. This guide highlights a few of the overall best options, so read on if you want to master those late runs in Curse of the Dead Gods.

Curse of the Dead Gods Blood Emblem Blessings 

Let's start with the three blessings you can unlock with blood emblems. This currency is much rarer than crystal skulls, so it's fitting that these three blessings add a little more power than many of the others.

T'amok's Breath

Your physical attacks (non-elemental) have a 50% chance to turn into fire attacks. This is probably the weakest of the three, only because it's so easily replaced.

You'll find several weapons throughout your journey with elemental attacks, making this a wasted spot. It is an extremely powerful effect if you're using non-elemental weapons, but you're probably better off filling your blessing spots with other things.

Grace of the Tempest

This one allows you to gain +1 Dexterity each time you complete a room without taking damage. It's a monster and overall, probably the best blessing in the game.

Every point of Dexterity in Curse of the Dead Gods increases your damage by 2%, so longer runs will give you plenty of opportunities to raise your base stats significantly and turn into a DPS machine. Once you unlock this blessing, you'll be hard-pressed to find one that is more effective.

Reptilian Hunger

Your Greed Kill counter never runs out when you are out of combat. Neither does it reset between rooms. Your damage increases by 1% per active Greed Kill Count (up to 50%).

Not only is this effect incredibly powerful, but it works extremely well in conjunction with the Grace of the Tempest blessing. If you can reach a boss with a full Greed Kill counter and get some licks in before you lose it, you'll get a huge damage boost.

Curse of the Dead Gods Crystal Skull Blessings

There are a few really strong blessings in Curse of the Dead Gods that can only be unlocked with crystal skulls. We'll start by naming a few strong, early options that only cost a few skulls to unlock and will help you progress quickly when you're first starting out. 

Furious Skin 

Furious Skin grants you a short-term damage boost after you take damage. This will probably help you squeak by tough fights in the early game, but you'll likely want to focus on not getting hit in later runs, making Furious Skin obsolete.

Favor of Sich'al

Favor of Sich'al gives you 1,000 gold and 5 Perception (increasing your ability to find rewards) at the start of each run. This is huge in short runs, as you often won't have long enough to see benefits from some of the other blessings. This one doesn't scale as well for longer runs, however.

There are also a few other extremely strong blessings, which scale later into the game. 

Gust of Agility

Gust of Agility gives you 5 Dexterity and 5-seconds of increased movement speed after a perfect dodge. This is a very strong blessing that gives you more damage in the early game without sacrificing late-game utility. The movement speed bonus is excellent, especially since perfect dodges are so key to successful late runs.

Storm's Focus

Storm's Focus fully restores your stamina after a successful parry. Even parrying experts can mess up the timing, which can reset a lot of other bonuses. That makes this a risky pick. If your parrying is spot on, though, you'll essentially be able to forget about managing stamina.

Unquenchable Thirst

Unquenchable Thirst restores an extra stamina point after a greed kill. This blessing pairs perfectly with Reptilian Hunger, giving you much better stamina recovery. This gives you more options in combat and is one of the strongest and most universal picks in the game.

Serpent's Bounty

Serpent's Bounty makes bosses and champions drop 5 pieces of gear instead of 2 on defeat. This is a boon in long runs, as you'll encounter many of these foes and want weapons with synergistic abilities when you hit the final few rooms. You can always sacrifice the extra gear to the gods, granting you small health, corruption, or stat boosts.

Skillful Adaptation

Skillful Adaptation gives your two-handed weapon a damage boost after defeating an enemy with either your main or secondary weapon, and vice versa. This blessing can be extremely powerful if you find the right gear, but it can also be underwhelming if you aren't skilled at switching between weapons in the middle of a fight or if you can't find strong weapons. It's temperamental but can be devastating in the right build.

The Best Blessing Combination

When it's all said and done, picking your blessings in Curse of the Dead Gods comes down to personal preference, either to accent your strengths or plug holes in your game. The three I find myself using most often are Grace of the TempestReptilian Hunger, and Unquenchable Thirst.

This gives enough of a damage boost (if you can avoid taking hits) to ease the difficulty of later fights, while also providing a little extra help managing stamina in chaotic brawls.


What's your favorite Curse of the Dead Gods blessing combination? Let us know in the comments below, and consider check out our game page for more on Curse of the Dead Gods.

Curse of the Dead Gods: Eagle Temple Champion Weapons Unlock Guide Tue, 09 Mar 2021 14:13:10 -0500 Jordan Baranowski

Like any good temple of doom, there are plenty of secrets hidden away in Curse of the Dead Gods. One of the best ways to make your way through this roguelike's deadly traps is by unlocking Forsaken Weaponry. If you're here, you're wondering how to unlock the champion weapons in the Eagle Temple. 

Our Curse of the Dead Gods guide below tells you how to unlock them all. Keep in mind that each weapon only has a 20% drop rate when you complete its requirement, so you'll probably need to make multiple runs to snag them.

Before we jump in, it's worth noting that most Forsaken Weaponry is unlocked by spending Jade Rings in the entryway of the temple before starting a new run. You can view your unlocked weapons by standing on the central circle in front of the temple entrance and tabbing over one menu from the Blessings tab.

Not every weapon can be unlocked with Jade Rings, however. Some have special requirements to unlock them, usually involving accomplishing a certain action during a boss fight. 

How to Get Each Eagle Temple Champion Weapon 

Effulgence, Harbinger of Yaatz

You'll have your chance to unlock this powerful bow during battles with K'ax Taca, High Lord of the Storm, one of the bosses of the Eagle Temple. To get this elemental weapon, you must time your killing blow perfectly.

The unlock requirement for Effulgence is that you must finish off the boss while it is performing a channeled lightning beam attack. Wait until it is firing the lightning at you, dodge around it, and hit K'ax Taca while the attack is still happening.

If you do it right, there's a 20% chance the boss will drop the bow when it is defeated. If it doesn't, you'll have to repeat the same tactic on your next run through the Eagle Temple.

Effulgence, Harbinger of Yaatz is a two-handed weapon that deals base 13 damage and has lightning attacks. Use your Special Dodge ability after firing a shot for an additional shot at the same enemy.

Sunderer, Fist of Doom

This weapon can be unlocked when you battle Malok Paal, the Flesh Monstrosity. To get your hands on this shield, you must goad Malok Paal into using its dash attack.

The unlock requirement for Sunderer, Fist of Doom is that you must perform five perfect dodges against Malok Paal's charge attack in a single battle

The easiest way to do this is to maintain a medium distance from the boss (about the same distance you'd need to hit it with a whip or throwing knife attack). When the boss winds up to execute its dash attack, execute a perfect dodge, dodging into the boss just as it would hit you. Perfect dodges restore a bit of stamina, so you should be able to recognize if you've executed one properly.

If you do this correctly, there's a 20% chance the shield will drop. If it doesn't, you'll have to do another run through the Eagle Temple.

Sunderer, Fist of Doom can be one of the most effective weapons in the game with the correct build. It has base 30 damage, and both simple attacks and off-hand combo attacks summon a stone fist out of a portal, dealing huge damage to enemies. To compensate for the weapon's power, these attacks drain one stamina each. 


And that's how you unlock all of the Eagle Temple champion weapons in Curse of the Dead Gods. After few runs (hopefully), and you'll be able to take these weapons on subsequent excursions, making the path to the temple's riches much easier than it would have been otherwise. If you're looking for more tips, consider heading over to our guides hub for this indie roguelike

Curse of the Dead Gods Review: The Temple of Doom Tue, 02 Mar 2021 18:10:27 -0500 Jordan Baranowski

It's pretty easy to look at Curse of the Dead Gods and dismiss it as riding the coattails of Hades. There are definitely a lot of similarities between the two, but Curse of the Dead Gods eschews much of the storytelling elements that make Hades stand out to deliver a more traditional, but never inferior, action roguelike experience.

If you've been in search of an action game that will punish you for getting cocky and reward your patience and practice, Curse of the Dead Gods is a temple of doom full of deadly treasures.

I took a look at it last year when it first started kicking around in Early Access, and I enjoyed it for its excellent risk-reward balance, difficulty, and customization. It felt like a good time to check back in and see what the full release looks like.

Curse of the Dead Gods Review: The Temple of Doom

Curse of the Dead Gods casts you in the shoes of a daring explorer who seemingly gets locked in an ancient, ever-shifting temple. On top of that, you've been inflicted with a horrible curse that builds as you progress further and further through it.

What that means is you'll move through a series of procedurally generated rooms, battling enemies and collecting powerups as you go, before eventually coming across a boss (or, in longer runs, multiple bosses) in the hopes that you've become strong enough to take them on.

Otherwise, you'll be zipped back to the beginning to take on another run.

This probably sounds familiar, because, well, it is. Curse of the Dead Gods doesn't break a ton of new ground in the genre. However, it does everything in the roguelike realm very well, and it does have a few clever ways to get its hooks in you. Let's start with the familiar stuff that it does well.

Combat feels silky, and it's difficult without being unfair. You battle a lot of foes at once, and learning to prioritize the most dangerous ones is one key to success. Dodging and heavy attacks take stamina, which refills after a short time of not taking any actions, so learning how to pace yourself, strike, and get to safety is another key. You can also parry, leaving your foes vulnerable and instantly refilling a bit of stamina.

On top of all that, there are a variety of primary, secondary, and heavy weapons to find, all with procedurally generated abilities and status effects, so using them wisely is the third and final key. 

It is a lot to keep track of, but it never feels completely overwhelming. The difficulty curve of Curse of the Dead Gods is a lot less punishing than many roguelikes, and you'll be dodging and parrying like a pro before you know it.

As you move through your early runs, you'll only have a handful of rooms to get through before you take on a boss. It isn't to say these early runs are easy, but you won't suffer too much attrition before reaching the end. And, even if you do, Curse of the Dead Gods plays fast and loose in handing out its persistent resources, which you can use to buy permanent upgrades to take on later runs.

That's when some of the wrinkles in Curse of the Dead Gods shine through.

Those titular curses are a big part of things. As you pass through doors or battle certain enemies, your Corruption meter builds. When it hits critical mass, you'll be inflicted with a game-altering curse. Some of these are generally harmless, and some can even be beneficial to certain playstyles.

As runs get longer and enemies get tougher, however, these curses can build up on one another, leading to unintended combinations that can be impossible to overcome. If you hit your fifth curse on a single run, it's practically a death sentence, though defeating a boss does let you knock a curse off.

Curses make the game even more fascinating because some of the best room rewards can only be obtained by taking a heavy hit to your Corruption meter. Is it worth it to add another random negative effect for an extremely powerful weapon or perk? It might be! 

Light and dark play a big role in Curse of the Dead Gods, too. You can swap to your torch and use it to light braziers in the environment, or even set flammable parts of the environment afire, watching it spread to, perhaps, cause an explosion. Light helps you see enemies from further away, of course, but it can also cause you to take or deal more damage in darkness. 

The risk-reward element is alive and well in Curse of the Dead Gods and, because it's an action game, you never feel completely hopeless.

Deckbuilder roguelikes often have that "critical mass" moment where you realize you won't be able to successfully complete a run, even if you haven't hit the roadblock yet. Curse of the Dead Gods' combat still puts enough control in your hands that you feel like making it through one more room could give you the edge you need.

Curse of the Dead Gods—The Bottom Line


  • Combat is difficult without being unfair and extremely rewarding when you get it right
  • Corruption and darkness add nice layers of risk-reward to runs
  • Interesting art style and slick animations


  • Becomes repetitive quicker than many other roguelikes
  • Could use a bit more of a story and narrative

Where Curse of the Dead Gods falls short is in its replayability. Roguelikes are already somewhat repetitive by design, but without a strong story hook or a huge amount of variety, it can be tough to dive back in for another run.

After putting in about 20 hours for this review, I'm not sure Curse of the Dead Gods is the "long haul" type of roguelike. HadesBinding of IsaacSlay the SpireMonster Train — each keeps revealing more the more hours you sink in. But all in all, that's a small gripe for an otherwise fantastic game. 

If you just want an old-school roguelike to test your mettle, you can't go wrong with Curse of the Dead Gods. It's the right mix of challenge and experimentation, providing dozens of hours of playtime before it starts to wear. After that, you may even find self-imposed challenges and the chase of perfection enough to keep you delving back in for another run.

[Note: Focus Home Interactive provided the copy of Curse of the Dead Gods used for this review.]

Curse of the Dead Gods: Best Weapons Tier List Tue, 02 Mar 2021 15:55:26 -0500 Serhii Patskan

There are three main fighting styles in Curse of the Dead Gods, which correspond to the three weapon categories available in the game. Each weapon has its own characteristic ability, which does make the choice of weaponry quite an important task.

Our guide will provide you with a tier list of the best weapons in Curse of the Dead Gods. Some of them are champion's weapons, which are rare types of weapons that drop from bosses under special circumstances. Read on to below and choose the best weapons for your character.

S-Tier Weapons

Primal Hammer

  • Type: Two-Handed Weapon
  • Category: Heavy
  • Locations: Ground, Chests, Sanctuaries

Primal Hammer is a crude weapon, but incredibly effective at smashing enemies to bits.

Each move consumes 1 point of stamina, but each move also deals more damage than any other weapon in the game. Its charged attacks are especially powerful, as Primal Hammer has a weakening effect on enemies, making this already extremely powerful weapon even stronger.

Primal Hammer has five tiers of upgrades. If you manage to upgrade it to its fullest potential, then it will deal twice as much damage than in its raw form.

Witch's Crook

  • Type: Two-Handed Weapon
  • Category: Heavy
  • Locations: Champion's Weapon

Witch's Crook, also known as "K'etyaam yaan", is another powerful hammer. It can be obtained by killing Xucat', the Witch boss. Note that Witch's Crook will drop only if Xucat' dies while being on fire.

Xucat' will attack you with skulls that serve both as mines and projectiles. Destroy the mines and dodge the projectiles, while chaining two combos to kill her.

Once she drops the Witch's Crook, you can use its charged attacks to send out similar dark projectiles at your enemies.

A-Tier Weapons

T'amok's Fury

  • Type: Off-Hand Weapon
  • Category: Whip
  • Locations: Champion's Weapon

While hammers are still the most powerful weapons in Curse of the Dead Gods, they are mainly good against a single enemy at a time. Whips, on the other hand, are great for dealing damage to multiple enemies at once due to their spinning attacks.

T'amok's Fury is not a usual whip, but the one made of fire that can be charged and then summon fire jewels that keep burning enemies that come in contact with them.

The only way this cool weapon can be obtained is by parrying the Sun Twin boss three times in a row. Then, once the boss is killed, there is a 20% chance that you will get T'amok's Fury.

Bloodstake, Hunter's Torment

  • Type: Two-Handed Weapon
  • Category: Spear
  • Locations: Champion's Weapon

The most unique feature of this fierce-looking spear is its combo attack that allows you to throw a spear and let it pierce through all the enemies on its path.

However, obtaining this weapon is quite hard. It can be looted from Blood Hunter Champion after killing all of his Infernal Jaguars. Once this is done, the weapon will become available in the Forsaken Weaponry for 50 Jade Rings.

B-Tier Weapons

Duelist's Shiv

  • Type: Off-Hand Weapon
  • Category: Dagger
  • Locations: Ground, Chests, Sanctuaries

Duelist's Shiv may not be the strongest weapon, but it has a unique ability that gives you full stamina gauge.

Of course, you need to be able to evade attacks using the off-hand combo. Once you master this move, you will never have to wait for your stamina to restore.

Colt .45 Rainmaker

  • Type: Off-Hand Weapon
  • Category: Pistol
  • Locations: Ground, Chests, Sanctuaries

If you're choosing a ranged weapon, then between bows and pistols, the Colt revolver would be the better choice.

The best feature of any ranged weapon in Curse of the Dead Gods is their ability to deal perfect shots. With most ranged weapons you sometimes deal them and sometimes not.

But with the Rainmaker, your charged attacks will always deliver perfect shots hitting enemies in their weakest spots.

Moonblade, Night's Sword

  • Type: Main Weapon
  • Category: Sword
  • Locations: Ground, Chests, Sanctuaries

If the choice of your main weapon sits between maces and swords, then the answer is obviously swords, as they are much faster.

Moonblade is a terrific sword that can be found in regular spots and deals the most damage of all swords in the game.

Its charged attack is especially powerful and deals not only with a single target, but also damages all crossed enemies.

Those are the best weapons in Curse of the Dead Gods. You can check out our review of the game, and be sure to come back soon for more Curse of the Dead Gods guides.

Curse of the Dead Gods Early Access Review: Once More Unto the Breach Fri, 10 Apr 2020 14:42:03 -0400 Jordan Baranowski

Fancy yourself an adventurer? Think you could give Indiana Jones or Allan Quatermain a run for their money? Can you beat Pitfall blindfolded?

If you answered "Yes" to any of those questions, then you may want to take a look at Curse of the Dead Gods, an Early Access roguelite from developer Passtech Games. It'll have you living out and dying from those adventurer fantasies, all within the confines of a Diablo meets The Binding of Isaac mashup.

The "early" portion of "Early Access" is key with Curse of the Dead Gods: The gameplay seems razor sharp at this point, but many of the levels, equipment, and monsters have yet to be implemented.

Here's what we think in of the game in its current build.

Curse of the Dead Gods Early Access Review: Once More Unto the Breach

Curse of the Dead Gods puts you in the shoes of a daring adventurer, trapped inside a labyrinthine, South American-inspired temple. You are trapped inside and cursed with a constant cycle of death and rebirth, and the only way to stop it is by braving the temple and slaying the god of death itself.

You'll start each run at the entrance to the temple, where you'll pick your starting bonuses and how long of an expedition you want to set out on. There are several starting bonuses to choose from, and each one stays available after it has been unlocked.

If you want to make things more difficult, you can always leave your bonus slots empty when you venture inside. When your health runs out or you defeat that run's boss, you'll be taken back to the entrance, stripped of your equipment, to try again.

It's a similar structure to many other popular roguelites, and it calls to mind games like Rogue Legacy or The Binding of Isaac. However, the gameplay here is what helps set it apart from those titles.

Hack and Slash

Curse of the Dead Gods couples a hack and slash combat style with an isometric view. Enemies attack you from all directions, and you must dodge, parry, and strike when you have the chance to thin the herd and preserve your health for the game's tough boss battles.

You have a variety of weapons at your disposal, including swords, shields, claws, spears, bows, pistols, and more. There are a lot of viable builds, and each player is sure to find strategies they favor.

Adding another layer to the game's strategy is the ability to flip between these weapons on the fly. You have a torch, a primary weapon and a secondary weapon, and a heavy weapon. Each is mapped to a different face button (you can play with the keyboard, but it doesn't feel quite right), so it's easy to swap between them in a hurry. The key is remembering the pros and cons of each weapon in the heat of battle.

You might have a heavy weapon that deals extra damage to enemies that are on fire. Your torch does little damage, but you want to swing it once to get an enemy ablaze before knocking off chunks of their health. At the same time, you might have a secondary weapon that replenishes some of your health every time you score a kill with it, so you want to stop short of killing your flaming foe so you can net that bonus, too.

It's a lot to juggle, especially when you're on longer runs and health restoration is few and far between. Sometimes, you just want to plow through a tough room with your strongest weapons, and other times you want a bit more risk for better possible rewards.

What a Horrible Night to Have a Curse

There are a lot of other mechanics at play in Curse of the Dead Gods that make the risk-reward aspects even more impactful. As you move through the temple, killing enemies and avoiding traps (spike traps, fireballs, etc.), you'll collect gold.

You can use this gold to buy better equipment and stat bonuses as you move through the rooms, but you'll often find that the best items are out of your price range. Lucky for you, the gods also accept blood as payment.

Besides your health bar, you also have a corruption meter that measures how deeply embedded your curse is. As your meter fills (it also goes up as you move through rooms or from certain enemy attacks), your curses become stronger.

This adds different effects to your run: gold might disappear quickly from the floor or enemies might replenish health if they move away from you. Sometimes there's a bit of a benefit, and Curse of the Dead Gods loves to stack effects on top of one another to see if the player (or the temple itself) can take advantage.

Another fascinating element is the game's light and shadow mechanic. There are braziers and other flammable items placed throughout the temple, which provide illumination and cast shadows. On a basic level, light helps you see enemies better. On a more advanced level, light and shadow can come into play through various upgrades and bonuses, giving the player even more things to consider with their build on any given run.

Lather. Die. Repeat.

Gameplay in Curse of the Dead Gods is rock solid already: combat feels slick and responsive. It's easy to get overwhelmed if you dive in too deep but once you learn the mechanics and controls, you'll start to feel like a true adventurer.

There are a few things that give us reservations about completely recommending the game as is, though. 

The main element that gives the best modern roguelikes and roguelites their infinite replayability is the sheer amount of enemies, drops, and rooms you can encounter. Even if you've sunk dozens of hours into The Binding of Isaac, you'll still discover new items and combinations because of the sheer amount of things in that game.

Though Curse of the Dead Gods is still very early in the development process, there isn't a ton of differentiation between runs right now. There are only a few types of enemies you'll encounter. Temple layouts start to feel very similar over time, and weapon bonuses seem to repeat far too often.

Passtech has promised plenty more as the game's development continues, and we don't doubt they'll deliver. However, as is, Curse of the Dead Gods can feel more like repetition than exploration and mastery.

Curse of the Dead Gods Early Access Review — The Bottom Line

  • Excellent risk-reward balance
  • Difficult, arcade-style combat
  • Accommodates several different playstyles
  • Allows you to customize length and difficulty of each run
  • Lack of variety means lots of repetition
  • Combat mastery could ultimately reduce challenge too much

For some, repetition is part of the genre. If that's you, then you won't mind perfecting the combat in Curse of the Dead Gods, stringing together your best runs and overpowered combinations on your way to defeating the temple bosses.

On top of that, whenever an update comes along to add new material into the game (there is a lot of stuff headed down the pipe, ultimately), that'll just be a new reason to jump in for another adventure.

For some, however, you may want to hold off a bit until more gets added. Like most roguelites, you're going to die a lot as you start to figure things out. If you're seeing the same things over and over before you die each time, it would be understandable if you bounced off of Curse of the Dead Gods.

That would be a shame. There is so much good to this game and, if an arcade-style hack and slash game with this much style looks appealing to you, you may want to hold off a bit until a little more work has gone into things. Don't sleep on this one, as it's got everything you want for a fun adventure.

[Note: An Early Access copy of Curse of the Dead gods was provided by Passtech Games for the purpose of this Early Access review.]