Friday the 13th Articles RSS Feed | GameSkinny.com Friday the 13th RSS Feed on GameSkinny.com https://www.gameskinny.com/ en Launch Media Network 6 Of The Worst AAA Game Titles https://www.gameskinny.com/mucv2/6-of-the-worst-aaa-game-titles https://www.gameskinny.com/mucv2/6-of-the-worst-aaa-game-titles Fri, 29 Dec 2017 10:00:01 -0500 ReadyPlayerPaige

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6. The Sims 4

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Yet another series going down for the count. Usually, The Sims games were highly praised for the gameplay simulation, customization, and interesting activities in the game. However, as much as SimCity deserves to be on this list for numerous reasons, including their DRM policy, The Sims 4 has now over thrown SimCity as the worst of the worst AAA game title in the Sims series. What made this game such a major pain to gamers were the inability to save their game data, lots of glitches and bugs, and the removal of some of the things that made the Sims games very popular. EA sure does know how to take a great series and destroy its legacy.

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Which other AAA game title was the worst to you? Post your comments below, and thanks for reading.

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5. Need For Speed: Packback

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EA's Need for Speed series was highly praised for its unique graphics, beautiful cars, and unbelievable city environments. Unfortunately, the series has now suffered due to EA's lack of direction, which is causing infamous rage among the gaming community. Need for Speed: Payback was a highly anticipated game that led to a major letdown, especially since they now include micro-transactions and free-to-play loot systems in the game. Let's not forget the terrible story mode and characters or the fact that there's no free-roaming cops as well. Gamers were outraged by this, wondering why EA has butchered what was once a great series. Truly, there is no wonder why people have now dubbed EA as one of the worst gaming companies ever.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/o/n/tony-hawk-00e72.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/t/o/n/tony-hawk-00e72.jpg","type":"slide","id":"175685","description":"

4.Tony Hawk Pro Skater 5

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The old saying goes for skateboarders, "If you fall off your board, you get back on." That is what this series was trying to do with Tony Hawk's Pro Skater 5. After the events of Ride and Shred, the series had fallen on its face, and Activision was trying to get it back on its feet. Unfortunately, the fifth game in the Pro Skater series failed to capture the magic of the four games before it. Gamers felt that it was too buggy to play, a glitched mess, there weren't enough inspiring activities to do in the game. As this might be a final nail in the coffin for the series, it's not too late to get this series back on its feet and skate once again.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/e/a/header-a653d.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/e/a/header-a653d.jpg","type":"slide","id":"175684","description":"

3. No Man's Sky

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No Man's Sky had so much promise, and it was well-regarded by so many people before its release. So what happened? Sean Murray promised so many features for the game, but those promises were nothing but hype with false advertisement. The game was to be a massive multiplayer game where players could interact with other players in an open-world environment. However, the game had a lack of variety in gameplay, uninteresting environments, and poor optimization on the PC ports. A high-priced game of $60 drove gamers to return their games for refunds because of its broken promises. A low score of 2.9 on Metacritic and a 5/10 on Steam really speak clearly about this game.

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2. Star Wars: Battlefront 2

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Star Wars: Battlefront 2 was highly anticipated, badly executed -- much like the first Battlefront game, which should be on this list as well. There is no doubt this game should belong on this list, for the most part due to the controversy surrounding it. Not to mention the things that lack in the game, like the single-player campaign and taking over 40+ hours to unlock Luke Skywalker and Darth Vader. One of the of the most controversial things about the game is the loot boxes, which some have compared to gambling. EA's trying to mitigate the major backlash, but the damage is already done. The game had a user score of 0.9 on Metacritic, and EA lost $3 billion because of this issue.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/r/i/friday-13th-game-4901b.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/r/i/friday-13th-game-4901b.jpg","type":"slide","id":"175676","description":"

1. Friday the 13th: The Game

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Sometimes games that are crowdfunded have a 50-50 chance to be successful. Fortunately, Friday the 13th was a successful campaign due to unique features like having the ability to not only play as a victim in a multiplayer environment but also as Jason himself -- and you can do multiple environmental kills in the game. Unfortunately, the game lacks in a couple of areas, and when the highly anticipated title was finally released, it looked very unfinished. It might not be the worst, but it was truly disappointing.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/9/0/190okkp1qk8ofjpg-6c13e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/9/0/190okkp1qk8ofjpg-6c13e.jpg","type":"slide","id":"175675","description":"

So what exactly is a "AAA" game title? It's basically a highly anticipated game with massive hype surrounding it, with high marketing and production. Some games hit the mark because they are well received by critics and gamers alike. Unfortunately, some games don't due to lack of direction, development issues, and other unfortunate errors. So, lets take a look at 6 Of the worst AAA games out there.

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Dead by Daylight vs Friday the 13th: Which Game is Right for You? https://www.gameskinny.com/4ckuk/dead-by-daylight-vs-friday-the-13th-which-game-is-right-for-you https://www.gameskinny.com/4ckuk/dead-by-daylight-vs-friday-the-13th-which-game-is-right-for-you Wed, 25 Oct 2017 12:30:22 -0400 Brandon Janeway

There are two games right now that make up the Horror Multiplayer genre and they are Dead by Daylight and Friday the 13th. Both of these games are a take on the popularity of survival horror games with multiplayer objectives. There is a team of survivors or counselors who are being pursued by a killer, and you must escape before you are killed. These games have many similarities but do have 2 key differences that make up their playability.

Objectives

Both of these games have the same idea, escape the serial killer who is coming after you, but these games go about that in different ways. In Dead by Daylight, you and your fellow survivors work together to repair 5 generators that are on the map. Once they are all complete you then make your way to one of the two exit gates and try to make it before the killer gets you. In Friday the 13th, you and your fellow counselors have different 5 different ways to escape: repair the boat and sail away, repair one of two cars and drive away, repair the phone and call the police, kill Jason, or survive for 20 minutes.

On the surface, Friday the 13th has a lot more variety in gameplay and this means there are essentially more objectives to choose from, when compared to Dead by Daylight. With the cooperative aspect, there is an expectation that your matches will feel very different from one another and provide a unique experience each round, which is generally the case. With Dead by Daylight, you are much more limited as to what objectives they should accomplish, and leaves variety to come in the form of player interaction and the random nature of the generators. Generators are not in the same locations each round, and as the survivor, you must find them on your own.

Characters

Both games offer a diverse character roster that adds to the game experience and works in different ways. In Dead by Daylight you play as a survivor or a killer. Each survivor has their own unique perks and cosmetics that make them each look and feel different. You do have the option of being able to use perks from other survivors if you level enough down their skill trees. Eventually, survivors more or less can play very similarly but depending on what you do, you can make or find one that fits more of your playstyle. There are also 9 killers that play a lot more distinctly from each another. Killers rely on their own abilities to kill survivors and have skills that help their abilities become more lethal. Survivors and killers both also have their own unique back story that places them in the Dead by Daylight universe.

In Friday the 13th, you either play as a counselor or Jason. Each counselor has their own perks that work with the games features, such as different levels of stamina for sprinting. While also having different perks they also have different appearances that makes them feel different from one another. As a killer though, you are only Jason. There are different forms of Jason to choose from, each inspired by the different films in the franchise, and they have their own perks but you are still only Jason. This aspect limits the sense of variety the game can offer as you are stuck more or less as the same killer, which can get old pretty fast.

Verdict

Both games are great examples of what multiplayer horror games can look like and both are fun to play overall. Personally, I prefer Dead by Daylight. There is something so unique about the premise of the game that Behaviour Interactive has created. Each character seems real and it makes the horror all the more gruesome. The killers also have haunting pasts and each provides a sense of sympathy to characters committing great acts of violence. The simple objective nature is easy to get the hang of, but paired with the game's mechanics it will take a while to master. At the end of the day it comes down to what you are looking for and what you expect to get out of your own experience.

Which game do you prefer? Let us know in the comments!

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The 7 Best Easter Eggs in Friday The 13th: The Game https://www.gameskinny.com/2l9re/the-7-best-easter-eggs-in-friday-the-13th-the-game https://www.gameskinny.com/2l9re/the-7-best-easter-eggs-in-friday-the-13th-the-game Thu, 01 Jun 2017 16:09:00 -0400 Sergey_3847

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Yellow Raincoat

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A yellow raincoat is the classical reference to the very first movie, which was shot almost entirely in the dark. In order to make the characters visible, director Sean S. Cunningham asked actors to put on yellow raincoats that would make them stand out during the night shots.

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The same yellow raincoat can be seen in the game hanging in one of the cabins. It’s a small reference, but really shows the attention to details.

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Have you located any other great easter eggs in Friday the 13th The Game? Share your finds in the comments section.

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Smash Bros.

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There is a really neat reference to Nintendo’s own Smash Bros. franchise, but not in a literal sense. If you manage to hit Jason with a baseball bat 100 times, you will get the Smash Bros. achievement.

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It shouldn’t be too hard to accomplish, especially if you’re on a mission to kill Jason that requires quite some beating. And it turns out that the baseball bat is one of your main tools in this uneasy endeavor.

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Tommy Jarvis

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Tommy is a special character that appears in the game only as a replacement for another player who either managed to escape or got killed. The original Tommy Jarvis first appeared as a teenager in the movies (parts 4, 5 and 6).

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He plays a vital part in the process of killing Jason both in the game and in the movies. His stats are better than of any other characters in the game, which makes him fast and strong enough to be able to actually deal with Jason once and for all.

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Jason Goes to Hell

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In Friday the 13th, you have the chance to choose between different looks for Jason Voorhees. One of the most grotesque choices is his “naked brain” look from the 9th movie in the series -- Jason Goes to Hell.

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Also, there is a corresponding achievement tied to this easter egg in the game. In order to earn it you need to kill 666 counselors -- an appropriate number for such a wicked character and game.

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Murder Methods

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Currently, there are 12 movies dedicated to the Jason Voorhees character. In the span of those films, he's managed to kill many people in some incredibly cruel ways. For example, one of his most iconic kills was performed using a machete.

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You can experience all these murder methods in the game, and even earn special achievements for doing them. The list of these methods include: the machete dismemberment kill, the fireplace kill, the sleeping bag kill, and many others.

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H2O Delirious

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YouTube personalities have been referenced in many other games before. Now, you can find a similar reference to one of the most popular “let's players” in Friday the 13th -- H2O Delirious. He is especially known for his maniacal laughter and excellent Friday the 13th gameplay videos.

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You can find the grave of H2O Delirious in the game and get the Teddy Protector achievement. If you want to find it, you need to load up a match on the Higgans Haven Map and look for the cemetery located in the northwest part of the map. There you will see the tombstone of H2O Delirious with a teddy bear beside it.

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Image source: Xbox Achievements

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Pamela Voorhees

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Not many people know this, but the original villain of the Friday the 13th franchise was actually Jason’s mother -- Pamela Voorhees. Mrs. Voorhees appeared in the first film from 1980, where a character named Alice Hardy beheads her.

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In the same movie Jason created an altar in honor of his mother, and put her head and clothes on it. This scene has become so iconic that the developers had to include it in the game as well.

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Image source: G7 Games

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Friday the 13th has turned out to be an excellent slasher game for the PS4, Xbox One, and PC -- just like the film series it is based on.

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Besides an incredibly detailed depiction of the Friday the 13th locations, you will find many other cool references from the original movies in the game. Some of the most iconic characters (apart from Jason Voorhees himself) are making a comeback, and they play an integral part in the game’s story.

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But some of the easter eggs in the game are less obvious. If you want to learn about them and find their locations, then keep on reading.

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The Scariest Thing About Friday The 13th Is... The Launch Day Disaster! https://www.gameskinny.com/yc4k3/the-scariest-thing-about-friday-the-13th-is-the-launch-day-disaster https://www.gameskinny.com/yc4k3/the-scariest-thing-about-friday-the-13th-is-the-launch-day-disaster Mon, 29 May 2017 22:27:40 -0400 Ty Arthur

If you read my pre-release review for Friday the 13th, you know that this asymmetrical 7-vs-1 outing was an incredibly fun experience -- even if some selfish counselors left me to die while they sped away in a car I'd fixed for them.

The pre-launch experience was fantastic. Servers worked as they should, match making was quick, everyone knew exactly what they were doing. We were all having a hell of a good time getting slashed, dashed, burned, crunched, cracked, split, and yes, even "hugged" to death.

It was the golden age of Friday the 13th's (thus far) short lifespan. There were a scant few hundred people playing, and the servers didn't have a serious load to deal with. It was just gamers having fun -- and I'm pretty sure at one point I got killed by PewDiePie yelling "I just want to hug you!" All in all, it was a great time. 

Then launch day happened, and the nightmare truly began.

The servers started going nuts. Players dropped in and out of parties at random. Everyone's ping was somehow 999ms. And the vast majority of the people in my group were speaking Russian to one another. Clearly, something was amiss.

I managed to play few rounds of that multi-lingual mayhem, as counselors disappeared from the match at random. Then the dreaded Friday The 13th Game Database Login Failure error started to appear, which was far scarier than the notion of being neutered by an axe to the crotch.

Maybe the servers just need more gas? Have they tried turning it off and back on again?

Needless to say, people who pre-ordered or backed the original Friday the 13th Kickstarter weren't amused. Developer Illfonic had raised a staggering $800,000 to put together a functioning game -- not something that immediately crashed when a decent number of people actually tried to play together.

Those backers waited a long time to see the finished product -- with the Kickstarter taking place almost two years ago. And as several hundred of them angrily mentioned on the Steam forums, they didn't get to play before release, unlike all the streamers and gaming sites who received advanced review copies.

Review copies and early streams are just the nature of the beast. A developer obviously wants to build hype and have people besides just the base backers know about the project, but in this case that standard industry practice backfired -- and it backfired hard.

 This is what more than a few players wanted to do to Illfonic...

After working quickly for a weekend, the dev team released a patch yesterday which updates the game to build 2686, fixing several issues and getting some people back online, but the vast majority remain offline.

According to a series of tweets and forum posts, the issue resided with server problems that had to be manually reset and updated, with players in different areas of the world coming back online slowly in small batches.

Here credit has to be given where it's due: the developer has been staying in communication via multiple outlets to let frustrated players know what's happening. Although considering the smack some of them talked about Dead By Daylight's team prior to this disastrous launch, perhaps sometimes less is more on the communication front.

 Developers take note -- you want updates like these when something goes wrong

When you could get online, a new problem reared its head -- and it was uglier than Jason's face reveal in Friday The 13th Part 2. In another blunder, achievements weren't popping, and everyone was stuck at progress level 0, with 0 CP to spend. It didn't matter how many rounds you played, you were stuck at the bottom of the totem pole.

In a way, everyone complaining about needing a wipe so pre-release streamers didn't have an edge got what they wanted -- but in the worst way possible, since few could play and those who could didn't level up at all. These problems are slowly being fixed across all platforms, with most players expecting to be able to log in and play by mid-week.

That's not much consolation for those who still can't properly get in a full match though, and a serious question of price has now arisen: is $40 too much for an online-only game with two maps by an indie dev who dropped the ball on release day? 

While I'm normally a huge proponent of the practice, this is a potential pitfall of crowdfunding -- and of handing a famous license to an indie developer.  

 Oh fun, I'm at 0 CP again

I can say without hesitation that when everything gets back to normal, this game absolutely is worth the price of admission... with the caveat that the developer needs to release content updates.

The two-map setup will get repetitive when everyone has figured out how to work all phone, boat, and car repairs, and some new locales and kill methods will need to be released in the coming months to keep this community alive. 

Hopefully you won't be starting at this endless loading screen for much longer!

Have you had trouble connecting, and do you feel the price is on par with the experience provided? When you do manage to get the game working and your progress is actually saving, be sure to check out our guides on killing as Jason or surviving as a counselor:

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How to Repair and Use the Phone, Car, or Boat in Friday The 13th https://www.gameskinny.com/km03s/how-to-repair-and-use-the-phone-car-or-boat-in-friday-the-13th https://www.gameskinny.com/km03s/how-to-repair-and-use-the-phone-car-or-boat-in-friday-the-13th Fri, 26 May 2017 17:36:29 -0400 Ty Arthur

With seven feet of pure, unbridled murder barreling down on you, there's not much hope of an oversexed camp counselor in plaid to survive any given Jason encounter. That's why your primary goal in Friday The 13th: The Game is to high tail it away from Crystal Lake (or Higgins Haven, as the map may be), as quickly as possible.

It won't be easy though -- as in typical horror movie fashion, anything with a motor or an electrical cord isn't working! If you haven't figured out how to work the escape mechanisms yet, below we explain how to fix the phone, car, and boat to escape any local machete-wielding serial killers.

Repairing Objects In Friday The 13th 

While the phone is used to call in the police, and the car and boat (obviously) are used to escape by driving off the map, all three objects can't be used until they are repaired.

Here's where your Repair skill comes in, which varies between counselors. There's always a trade-off here -- usually a high Repair means you have a low Stealth, Strength, or Stamina.

When interacting with an object that needs to be repaired by holding E, a wheel pops on the screen. When the wheel hits a highlighted section, you have to either right or left click, and the highlighted segments will get shorter with each pass.

The higher your Repair skill, the easier the wheel is to anticipate and click before time runs out. If you fail a segment, that part starts over and you make a noise that shows up as a ping on Jason's HUD.

 Repairing The Car Battery

How to Fix and Use the Phone

This escape option takes the most time, as there's a countdown timer before the police actually arrive. Before you can call 911, these steps are necessary:

  • Find the fuse
  • Take the fuse to the phone box (repair roll)
  • Interact with the phone inside the cabin

The phone box is easy to spot, as it gives off a red light and is a large sparking object on the back of whichever cabin has the phone in your current match.

The fuse could be anywhere, and is randomly located in a cabin. Keep your eyes open to find one in a drawer or sitting on the ground in any cabin you are searching. 

The phone is also in a random location inside the cabin with the fuse box, usually near the center on a wall and often on the second floor.

Don't forget, after the police show up they will wait at the map's edge and won't actually enter the area -- you still have to brave the Jason-infested woods to run to the cops before escaping!

    Repairing Fuse Box

How to Fix and Use Car

There are three components to getting either of the map's two different cars running for a high speed escape:

  • Find keys
  • Take battery to car (repair roll)
  • Take gas to car (repair roll)

Keep in mind that these steps don't have to be completed by the same person. One counselor can fill the gas while another repairs the battery, and a third has the keys for actually driving. Just don't get left behind!

Large red gas tanks are usually found in the corners of cabin rooms, but can be randomly located in other spots like the stables or the camp site. The battery likewise will be in a randomized location, but is often inside cabins near desks or boxes in a corner.

The keys take up a spot in your inventory, while the gas tank and battery both fill your actually hand slot -- meaning you can't hold a weapon while carrying these objects.

Thankfully, you can still jump in and out of windows while carrying gas. Unless you are right next to the car, I recommend always having a backup item like firecrackers in your inventory while carrying the gas tank or battery.

Finding A Battery

How to Fix and Use the Boat

The boat escape is very similar to the car, but only has two steps requiring you find a part, fill the gas tank, and then drive across the water to the map's exit point.

  • Take propeller to boat (repair roll)
  • Take gas to boat (repair roll)

As with the battery from the car, the propeller will be located in a nearby randomized building or in some cases an outdoor location -- and carrying the propeller prevents you from holding a weapon.

 Repairing The Propeller

Pro Tip: CB Radio Backup to Call for Help

Finally, while it doesn't lead to a direct escape, you can also interact with the CB radio to call in Tommy Jarvis. This allows a player who previously died or escaped to return as a powerful counselor with high stats and a single-use shotgun. Besides the 500 experience point bonus, this is a good reason not to quit a match after you die, as you may get to come back!

     Calling For Some Backup

Still need more help mastering the asymmetrical 7 vs 1 matches of Friday The 13th on PC, PS4, and Xbox One? Check out our other Friday The 13th guides:

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Friday The 13th Guide: Confirmed Method For Killing Jason https://www.gameskinny.com/ywkpx/friday-the-13th-guide-confirmed-method-for-killing-jason https://www.gameskinny.com/ywkpx/friday-the-13th-guide-confirmed-method-for-killing-jason Fri, 26 May 2017 17:27:31 -0400 Ty Arthur

For seven players in any given match, Friday The 13th: The Game is all about staying quiet and trying not to get cracked in half or curb stomped in a fireplace. To "win" as a counselor you don't have to kill Jason -- you simply have to escape or survive until the end of the match by running out the clock.

In fact, killing Jason isn't the way the developers intended most matches to end, stating it will only organically happen about once in every hundred rounds or so. For those who want to buck tradition and go for a difficult win though, taking Jason out is possible under very specific circumstances.

Getting a Jason kill cut-scene takes a lot of team effort in Friday the 13th -- and without a compliant Jason player letting it happen, it will require a whole lot of work and luck. Below we cover the only currently confirmed method for actually getting this kill.

How to Kill Jason In Friday The 13th

Before you can get started trying to take Jason Voorhees down, you will first need:

  • At least one female counselor
  • A character with high Strength (Chad Kensington is a good starter option, while Deborah, Eric, and Kenny should be avoided)
  • One player who either died or escaped, since you need Tommy Jarvis to arrive for the final kill 

After one counselor dies or escapes, find the CB radio (located randomly in any one of the cabins across the map) and call in Tommy Jarvis. When your dead/escaped player returns, have the Tommy player grab a machete, which is again located randomly across the map in cabins, the stables, or sometimes on picnic benches. Make sure Tommy doesn't die, because he is required for the final kill shot.

Next, have the female counselor enter the shack where Jason begins the map. This location is randomized, so you'll have to do some searching. Sometimes it's at a far end of the map, and sometimes it's on the island in the bottom corner.

Inside you will see his mother's head and candles on the table. In front of the head is a sweater that only a female character can interact with and pick up. Equip it, and make sure that character doesn't die.

  Wearing mother's sweater

Now is the really tough part. Your whole team will have to work together to remove Jason's mask. This part can be done before or after the female counselor goes to the altar room, as Jason's mask will remain gone after getting knocked off.

Knocking off the mask requires sustained melee swings in close combat (don't forget to switch to combat stance) by characters with high Strength, wielding weapons that won't break easily -- such as the machete, wrench or axe -- or by a well-aimed shotgun blast from Tommy Jarvis.

If Jason enters Rage mode during this process it will mess everything up, so only have characters with high Strength make the attacks. After the mask drops, Tommy Jarvis must pick it up so it's in that player's inventory.

 Fighting Unmasked Jason

The female counselor wearing the sweater needs to approach Jason at this point and activate it (pressing Q). Jason will raise his weapon to swing, but he'll stop in mid-air and become vulnerable.

Stun Jason once more with a high Strength attack or shotgun blast, which drops him to his knees and starts an audio segment where Jason can be killed.

For this final section of the process, have Tommy Jarvis -- with the mask in his possession -- approach and press E to active a death cut scene.

 Jason on his knees and ready to be killed

More Jason Deaths

It seems likely there may be separate methods for killing the alternate versions of Jason that unlock at higher levels -- since they "died" in different ways in the movies. But at the time of writing, those methods remain unproven. We'll update this article when someone finally gets a confirmed kill using other lore from the movie franchise!

Looking for more help in leveling up and staying alive (or racking up a high kill count)? Need more tips, tricks, and strategies for PC, PS4, and Xbox One? Check out our other Friday The 13th guides:

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Friday The 13th: Jason Players Guide https://www.gameskinny.com/hs6nz/friday-the-13th-jason-players-guide https://www.gameskinny.com/hs6nz/friday-the-13th-jason-players-guide Fri, 26 May 2017 10:21:58 -0400 Ty Arthur

It's what horror fans have dreamed of for decades: the ability to play as Jason himself is now available in the asymmetrical 7 vs 1 horror simulator Friday The 13th!

Getting a kill or two as Jason isn't difficult, but getting a full counselor wipe without any escapees is harder than you'd think. If you want to get a perfect score, or just earn enough experience to unlock new Jason variations, read on for our full guide to dominating as Jason.

Looking to find out how to escape as a counselor instead? Check out our Friday the 13th counselor survival guide here.

How To Play As Jason

Currently at launch -- prior to the upcoming "single player" mode with bots due out later in the year -- there's no sure-fire way to automatically be Jason at the beginning of the match.

Instead, you can set your preference to "Jason" instead of "Counselor" -- or "None" -- in the Customize menu, but that's no guarantee you'll get it every time, as there are seven other players potentially vying for the spot.

The only certain way to be Jason would be to setup a private match where the other seven players all set their preference to "Counselor."

But if you are chosen as Jason, you start only with the basic Friday The 13th Part 3 version of Jason; more variations will unlock as you level up. Updated Jason varieties won't always be better for your play style, however.

For instance, Friday The 13th Part 7 Jason has no fast run speed and is stunned for much longer by bear traps, but his Sense ability triggers faster and he can swim faster than counselors.

 Choosing a Jason 

Using Abilities

As an unstoppable killing machine, you do have many advantages over the counselors, and the foremost among these (other than super strength and limitless health) comes as three special abilities.

However, you don't get them all immediately. Instead, you begin only with the Morph ability. The other two abilities slowly become available during the match, and each has a cool down period. 

  • Morph -- Immediately teleport to any location on the map. Use this to quickly get near landmarks like the car or barn, to leave the island if you don't have a fast swimming Jason, or to get ahead of counselors who are running toward the police.

  • Sense -- Any building with hiding counselors will highlight red, and any moving counselors moving will appear as a ping, which shows in their general direction. If they are moving, they will appear as a bright red dot.

  • Stalk -- The quintessential power to be at all places at once, this ability lets you disappear and then move quickly toward a counselor, re-appearing when you either click the left mouse button for a weapon attack or right mouse button for a grab. Use this when you can't outrun a counselor with high stamina or someone if is on the verge of escaping.

Timing these abilities is key, as they are the difference between catching a counselor and watching them get away. Don't trigger them as soon as they become available, but instead wait until a counselor makes noise and pings on your map.

The exception to this rule is when you're using Morph. If you can't find the counselors, Morph to an area like the car or boat, where counselors tend to congregate to try to escape.

When the match is nearing its end, Jason automatically enters Rage mode, which causes a drastic reduction in ability cool downs. In this mode, you can also immediately bash down barricaded doors in one hit.

Jason has one further ability the counselors don't -- the height to pick up throwing knives jammed into poles and the edges of buildings. Be sure to pick these up as you come across them, as they can stagger a counselor from a distance. They can even be thrown through windows to hit counselors behind barricaded doors.

The key mapping here is a bit odd and takes some getting used to -- you press and hold the middle mouse button to aim and throw the knife -- but once you master the command, it's just another tool in your murderous arsenal. 

She's getting away, but with Stalk, you can appear right in front of her

Search And Destroy

Counselors often stay quiet to avoid Jason, but they will quickly tire of walking in slow motion and decide to jog or run, which, as noted above, brings a ping up on your screen.

Once they are in your sights, it's not hard to get melee kills or initiate a grab for any of the specialty kills you've unlocked for your Jason, like the killer hug, jaw crack, or (eww) eye gouge.

Specialty kills (and environmental kills with the fireplace, windows, or stump) offer more experience, but they have a greater chance of failure since a counselor might be holding a pocket knife and be able to break free of your grasp.

A common tactic for counselors is to jump through a cabin window or barricade a door. They will notice when you start smashing down a barricaded door, and smart ones will make for a different window to escape -- after a swipe or two, you may want to go check the side to see if any are making a run for it.

These counselors can easily be taken out while in the window jumping animation, and you can get a cool environmental kill here by grabbing. If you do finish smashing down the door, always check for a bear trap before lumbering through!

This counselor set a bear trap directly in front of the barricaded door

However, bear traps aren't the only obstacles that will stun you. Be on the lookout for counselors holding red flare guns, which will also stun you. Some of them may have started the game with the fireworks perk. You'll need to dodge these projectiles or you'll be stuck in place and momentarily lose your vision.

Occasionally, a counselor will get a shotgun. Although it won't kill you, it will stun you for more than enough time for the counselor to escape.

Flare guns and shotguns are hard to aim, so don't run straight at the counselor pointing them at you. Instead, stagger your movement, move behind an obstacle, or activate Stalk to quickly move out of the way and grab them while they are aiming.

Think Like A Horror Movie Slasher

While searching outside, make sure to smash the generators located just outside of buildings -- you get extra experience, and it keeps counselor fear levels up, helping you can grab them easier. 

When inside buildings, keep in mind that Jason can auto kill counselors who are hiding under beds or in closets. Just attack the object you think has a hidden player, and you'll know right away if you guessed correctly or not.

Under the bed is a terrible place to hide

One of the most common escape methods for counselors is to fix the phone, call the police, and then wait near the police entrance until the timer counts down.

If the police counter is nearing its end and you can't find the remaining counselors, a good strategy is to Morph to the edge of the map where the police spawn is and just wait for players to come to you. If you have Stalk triggered and ready to go, they won't make it to the police line.

However, don't get too close to the police line! Because of sustained gunfire, Jason will get shot automatically and stunned for longer than normal, ensuring the counselors get to live another day.

 Don't enter the fog where the police are ready to shoot

Sacrilege -- Jason Can Die!

So far, it's never happened without a compliant Jason player allowing it to go down, but you should be aware that it is technically possible for the counselors to kill Jason.

The specifics appear to vary between each version of Jason, but we do know so far that the base Jason can die if players follow each of these steps in order:

  • Knock off Jason's mask
  • Stun Jason with a female character wearing mother's sweater
  • Finish Jason off by shotgun blast or weapon attack from Tommy Jarvis

There is another way to kill Jason in Friday the 13th, but you'll have to check out this guide to find out

 Killed by camp counselors? What an inglorious way to go.

That's everything you need to know to get started killing counselors by the dozens in Friday The 13th! Have any other tips or tricks for playing Jason we should know about? Let us know in the comments section below!

If you're looking for more tips, trick, strategies, and walkthroughs on PC, PS4, and Xbox One, make sure to check out our other Friday The 13th guides

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Friday The 13th: The Game -- Camp Counselor Survival Guide https://www.gameskinny.com/qunk5/friday-the-13th-the-game-camp-counselor-survival-guide https://www.gameskinny.com/qunk5/friday-the-13th-the-game-camp-counselor-survival-guide Fri, 26 May 2017 09:15:01 -0400 Ty Arthur

It may (sadly) not be in VR, but Friday The 13th: The Game still lets you experience a slasher horror movie from the perspective of the terrified counselors desperately seeking to escape an unstoppable killer.

With seven counselors battling against one player in the role of Jason, it would seem like you have a huge advantage against the serial killer in this asymmetrical horror game, but there isn't actually much safety in your numbers.

If you want to stay alive and make it to the end of the match, you'll need to follow our Friday The 13th counselor tips and tricks below.

The Basics of Staying Alive and Surviving as a Counselor

Jason gets visual and auditory cues on his screen that alert him to the direction of counselors based on their speed and fear levels. To remain hidden, don't ever run until Jason is right on top of you and there's no other option.

Jogging with the X key is a good middle of the road option for when you need to cover a long distance but don't want to attract a lot of attention. But slow motion walking is still the best way to go.

When your fear level is up, you get gripped easier and Jason gets various perks that let him notice you more quickly. There are several ways to reduce fear:

  • Don't run at full speed
  • Crouch down and stay hidden for a few seconds
  • Enter a lit building (watch out for Jason's ability to destroy power boxes!)
  • Keep a weapon in hand at all times
  • Stay near other counselors

That final bullet point is important, but even if you are spread across the map, be sure to stay in communication with rest of the team throughout the match so that each of you endures to the end. If you've got the car keys or found a vehicle repair part, let your other counselors know so you can formulate a strategy on how to get away and how to distract Jason.

Finally, when confronted by Jason with no immediate means of escape, there's an extra mode that's easy to forget: switch to the combat stance by pressing the C key! 

In this mode, you can dodge left, right, and back to avoid attacks that are normally deadly. If you are armed, a well-timed strike will slow Jason down so you can get to a window or look for a good place to hide.

Who will live and who will die?

Exploration Is Key in Friday The 13th: The Game

Always explore any cabin you come across, but use windows as entrances instead of doors. Leaving a door open for Jason is just lazy and practically asking to be hacked to death.

In fact, beyond not opening doors, always barricade doorways when you have time, as Jason must spend valuable time breaking them down, alerting everyone to his presence -- possibly keeping more members of your group alive. This is the most reliable way to keep Jason away from you and your group while you pick up equipment. Don't forget, though -- Jason can still throw knives through open windows, so they aren't fool proof protection.

If you come across a functioning phone while exploring, be sure to use it immediately! Before a phone will function, other players must first repair the phone boxes located outside randomized cabins.

The police distract Jason with noise pings and can keep him stunned for long periods with sustained gunfire. It takes 5 minutes for the police to arrive, however, so continue trying out other methods of escape in the mean time, such as repairing the car or boat.

When the countdown timer is nearing 40 seconds or so, make a beeline toward the bridge exit where the police arrive.

Calling for backup from the boys in blue

While exploring cabins, always pick up anything you find. You absolutely always want something in your hand, whether it's a pocket knife or screwdriver for a surprise escape after Jason grabs you, or a baseball bat or wrench for slowing Jason down while your fellow counselors repair a vehicle.

Other horror movie staples can be found in out of the way places. For instance, the incredibly useful flare gun can fire a shot to keep Jason stunned for a set amount of time. A handful of healing items can also be found for bandaging wounds if you've been injured by a machete swing.

When searching through a cabin, always be on the lookout for keys that are frequently found in drawers. These are in randomized locations, so keep looking through everything. When the time comes to flee, you want to be the one controlling when the car or boat leaves.

Boo Yah!

Besides weapons, there are environmental factors to activate while exploring, such as the boom box. Turning it on creates a permanent sound ping on Jason's HUD that is indistinguishable from the noise of a normal counselor -- until he gets directly on top of the sound.

This adds some confusion for the player who is Jason and sends him chasing his own tail for a while. Besides the boom box, you can really turn the tide by using the CB radio to call in Tommy Jarvis, who brings back a previously dead or escaped character, which has high stamina and a powerful shotgun.

The shotgun only has a single shot, but knocks Jason down for a significant amount of time. Just don't miss! You can hit your fellow counselors with friendly fire.

Choosing A Counselor Load Out in Friday The 13th: The Game

A new player immediately starts off with a free 500 CP for your counselor build, so go ahead and roll a random perk before starting your first match. You never know what you might get. 

Perks that give access to starting items should be prioritized, as these are typically more useful than minor boosts to stats. In particular, fireworks are your friend, as they give a quick and easy way to stun Jason while you flee.

Rolling a first randomized perk

Although some counselors don't become available until leveling up significantly, there's still several solid choices at level 1, so you want a gameplan ahead of time for who to pick.

First and foremost: Vanessa exists solely as bait. She has a Speed of 10, a Stamina of 10, and a Stealth of 1. Literally just walking normally alerts Jason to her presence, but she can keep running for long periods of time. This is not the character you want to play as a newbie unless you are really keen on being the sacrificial lamb that lets the other counselors escape.

To first learn the ropes, Kenny isn't a bad way to go, since he has a perfect medium 5 in every stat. Playing Kenny gives a good baseline of how the game works, and from there, you can try out characters with uneven stat distribution to find how you best like to play a counselor (focusing on repairing objects, staying stealthy, etc.).

Any character with Composure 10, like Jenny Myers, can escape Jason's grabs much more easily -- and stay alive longer. If the current Jason player is fond of specialty grab kills and not standard machete swings, this can be a huge boon.

With the right stats and items, you can even escape this

Killing Jason in Friday The 13th: The Game

The big question, of course, is -- can you kill Jason in Friday The 13th? The answer is a frustrating "we don't know yet!" The developers have been and continue to be very coy as to whether it's actually possible or not.

Players have theorized Jason's mask must be knocked off and then he must be bear trapped and axed in the shack with his mother's head, but this strategy hasn't actually worked yet in any of the pre-release matches.

When we have a definitive answer to that question, we'll update this article with the process!

 If movie lore is followed, surely this room will be involved

Those are all the basic strategies you need to know to get started surviving as a counselor in Friday The 13th! What other tips and hints would you recommend we try out in our next match at Crystal Lake?

Make sure to check out our review of Friday The 13th: The Game if you want to learn more about the game. And if you're looking for more tips, tricks, strategies, and walkthroughs for PC, PS4, and Xbox One, make sure to check out our Friday The 13th guides

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Friday The 13th: The Game -- Live Your Own Camp Crystal Lake Summer https://www.gameskinny.com/zq8q0/friday-the-13th-the-game-live-your-own-camp-crystal-lake-summer https://www.gameskinny.com/zq8q0/friday-the-13th-the-game-live-your-own-camp-crystal-lake-summer Fri, 26 May 2017 09:15:02 -0400 Ty Arthur

Friday The 13th may be arriving a bit late to the game, with Dead By Daylight already having its foot in the door with a full year jump start, but this is a strong contender in the asymmetrical horror arena that's very likely going to edge out the competition. If you thought DBD was going to be king due to its earlier release date, think again: Friday The 13th offers a different take on the style.

I've got admit, the early alpha footage wasn't really stunning me, so I was in for a surprise with the end product, which is easily among the best of licensed horror movie games to date.

And yes, you'll hear plenty of the iconic cha cha cha, ah ah ah while running for your life from a machete-wielding monster.

Welcome To Camp -- Don't Get Lost!

 There's a serious thrill the first time you pop into Jason's skin

Besides the fact that its Jason Voorhees slaughtering counselors by the hundreds at various camp locales, the biggest difference between this game and any other in the genre is in size and scope, with this asymmetrical slaughter fest allowing up to eight players to run around Camp Crystal lake at any moment in 7 vs 1 matches.

This is pronounced by Friday the 13th's huge maps, which is both good and bad. You'd think Jason would be overpowered, and in some instances, he most assuredly is, but just getting to wherever the counselors are hiding can be half the battle. Luckily. as the hockey-masked killer, you've got Morph on your side, letting you essentially "teleport" across the area (representing how Jason always seems to be everywhere at once), while the counselors have to hoof it the old fashioned way.

Variety Is The Spice Of Death

One major concern I had, where it seemed like the previous Dead By Daylight and upcoming The Last Year were going to dominate Friday the 13th, was in the options each game provides players for killing their victims.

However, you can unlock different eras of Jason throughout the killer's filmography. Each has different stats and appearances, but where the real variety comes in is from unlocking and selecting a number of different kill types.

There's everything from machete crotch kills (grimly displaying "neutered" in how a counselor died at the end of the match), to eye gouging, ripping jaws in half, decapitations, and many, many more. Contrasting with the aforementioned Dead By Daylight, which has more base killers but who all have essentially only two main attacks, Jason gets an incredibly wide range of kill animations.

 A romantic evening with Jason Voorhees

Besides the kill types you're able to equip, there are environment kills available, too, ranging from creative uses of fire places to getting thrown through glass windows.

Adding balance to the game, Jason's powers grow over time and throughout the match, so he isn't a total killing machine all the time. At first, he just has access to the Morphing mechanic, but eventually, he is able to use Sense for advanced hearing and sight, and then Stalk for extremely rapid movement when chasing down faster counselors.

After several matches, you can unlock unique new kills for Jason, as well as rolling random perks for counselors, with new characters available as you level up. More than just change to aesthetics, some versions of Jason are more or less resistant to stun, move faster or slower, and have other buffs that make them worth checking out and using in certain scenarios.

 Choosing kills to utilize during a match

Run, Hide, and Die

Ok. That's all well and good for the one lucky player who gets picked as Jason, but what about the seven other players as counselors? 

Just like there are different ways for Jason to slaughter counselors, there are also different ways for counselors to win the match. From gathering car parts, gas, and car keys to calling in the police and escaping to safety, there's a bevy of ways to escape Jason's murderous clutches. 

You've got a lot of balancing elements on your side as a squishy counselor, too, like the fact that Jason can't go through windows and many doors you can open freely he has to break down. There are also plenty of ways to fight back, from unexpectedly stabbing Jason if he goes in for a grab kill instead of a machete whack and stunning him with fireworks, flare guns, or shotgun blasts, to laying bear traps at places you think he'll be lumbering through.

 How should I escape certain death today?

With such large groups of counselors all working toward escape, there's a huge amount of opportunity to work together -- or not, as the case may be.

One match in particular will stick with me forever. Everyone very quickly gathered the components to get in a car and drive far, far away from the camp. Unfortunately, Mr. Voorhees caught wind of our plan and camped out at the car, sending us all scattering.

After escaping his crushing grip and using my fireworks to keep Jason off our backs, my disloyal crew took off in the car without me, even though they could see I was all of five feet from grabbing the back passenger door.

They laughed about it while speeding away, mocking the color of my sad level 1 sweater. Needless to say, I wasn't a fan of that group.

 Sacrificing myself for a group of major assholes

Some Bugs And Issues

There are already anti-abuse measures in place to prevent exploits and problems right at launch, from anti-cheat software automatically installed to 500 bonus XP awarded if you complete the full match instead of rage quitting after dying.

There are still ways to screw the whole thing up, though, as I learned pretty quickly. In one round, about half the group were pre-release streamers who all knew each other and decided to help one another out. I stared in wonder as Jason literally followed counselors around without killing them so they could earn maximum experience by completing various tasks. Anyone who wasn't part of this "in group" didn't get that treatment.

Yeah, there's something not quite right with this picture...

As would be expected, there is also an imbalance between people of higher and lower levels. A level 24 Tommy, for instance, can pretty much forever outrun a level 1 Jason, but you'll end up in the same lobby anyway. In an early match, I spent a very frustrating five minutes chasing this guy down while trying to figure out how the Stalk mechanic worked.

On the technical front, there are a couple of issues that need to be addressed post-launch, like the fact that the intro cinematic is exactly the same in every match.

Unfortunately, there are a handful of annoying bugs that interfered with the game. In one instance, after I'd chopped down a door as Jason, I was stuck in place and couldn't move for about 20 seconds. Likewise, the "use item" key is a little wonky, and you usually have to press it twice to actually grab at a throwing knife or open a car door – all the time that's needed for someone to kill you or escape.

After several hours of trying out different matches, I also have a serious question for the developers: where is the space level and super powered space Jason? That's simply got to show up as DLC, no question.

The Bottom Line

Despite the fact that the insular pre-release community wasn't exactly welcoming at first, over time, a newbie will start to have a much better time when getting used to the game's mechanics and learning to work with other players to escape.

A good team can create effective strategies, like having one experienced player lure Jason away while the others converge on a car or boat, or make their way toward the police escort.

On the visual and audio front, Friday The 13th absolutely nails the tone and atmosphere, with fun little flourishes like the screen going into fuzzy VHS mode when Jason is on your trail.

Finally, there's a great progression system that rewards sticking with the game over the long haul, and if you've got a good group that remains in communication, it can actually be fun to just watch the surviving players go about their business even after you've bitten the dust.

Well yeah, but I had fun doing it!

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5 Brutal Horror Movies That Would Make Terrifying Survival Horror Games https://www.gameskinny.com/6qknp/5-brutal-horror-movies-that-would-make-terrifying-survival-horror-games https://www.gameskinny.com/6qknp/5-brutal-horror-movies-that-would-make-terrifying-survival-horror-games Thu, 02 Mar 2017 08:00:02 -0500 Michael Llewellyn

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Dog Soldiers
\n

Dog Soldiers is cult British horror film set in the Highlands of Scotland, as you follow a team of normal soldiers on a training mission working against the elite SAS (Special Air Service).

\n

Whilst out in the wilderness, the soldiers eventually get attacked and picked off one by one by a group of werewolves forcing the men to take refuge in a nearby house.

\n

I would like to see the mechanics of a game like ZombiU, where you are in continuous contact with one or all of your team members over the radio, and at the same trying to survive the onslaught.

\n

A Dog Soldiers game could implement the need to expose yourself to imminent danger by leaving your base/house, and collecting resources to survive. Using the resources you'd barricade yourselves in for a limited time, all the while trying to fight off the Werewolves that do somehow mysteriously get into the house.

\n

There are many films in the horror genre that could work well, and at the same time be more effective as a horror game -- if for no other reason that you can find yourself far more immersed in a game's atmosphere than you do a film.

\n

What horror films would you like to see adapted to a videogame? Let is know in the comments below.

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Midnight Meat Train
\n

The Midnight Meat Train is film where a timid photographer takes it upon himself to investigate a serial killer known as "The Subway Butcher." As the photographer closes in on the killer he discovers an underground world of horrors.

\n

I think the game adaptation would work well using elements of Condemned, replacing the forensic tools with with a camera and by adding in some exploration and investigatory elements, similar to the Sherlock Holmes games.

\n

The closer you get to the killer, the gameplay could switch it's dynamics to a run and hide mechanic as seen in Outlastwhile trying to escape "The Subway Butcher."

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/f/b/1fb2450a228b44d1ed2b4ef3646d6bfa1d44deeee28b9583ccf7fa792943-595fa.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/1/f/b/1fb2450a228b44d1ed2b4ef3646d6bfa1d44deeee28b9583ccf7fa792943-595fa.jpg","type":"slide","id":"151863","description":"
Hellraiser 
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The first two Hellraiser films are classics and two of the best horrors ever made in their own right. The plot for the game could be a direct follow up to the closing scenes in Hellraiser 2 -- ignoring the awful sequels thereafter.

\n

A game like The Evil Within would work well in this scenario, using its atmosphere and hiding mechanics.

\n

You could play the role of a detective or a private investigator, exploring the hospital where the events of Hellraiser 2 took place, eventually leading to clues about the Lament Configuration -- a puzzle box that acts as portal to a hell-like dimension.

\n

The protagonist could eventually cross over into the other dimension, and in trying to escape you encounter Pinhead and the other Cenobites with their unique looks and abilities, who are all trying to find ways to torture you for an eternity. A game in this universe could make for a pretty intense horror experience.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/o/u/house-002-1050x591-d578c.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/o/u/house-002-1050x591-d578c.jpg","type":"slide","id":"151864","description":"
House Of 1000 Corpses
\n

A cult favorite among horror fans, House Of 1000 Corpses spawned a sequel The Devil's Rejects, which were both under the direction of Rob Zombie. The original film inspired a haunted house theme event at Universal Studios.

\n

So taking inspiration from the haunted house theme park event, I could see a horror VR game working. Imagine a cross between Resident Evil 7 and Until Dawn: Rush Of Blood.

\n

The game could force you to explore and investigate the home of the Firefly family, and throw in a few on-rails set pieces like Until Dawn: Rush Of Blood.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/a/n/cannibal-holocaust-poster-33df5.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/a/n/cannibal-holocaust-poster-33df5.jpg","type":"slide","id":"151871","description":"
Cannibal Holocaust
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Cannibal Holocaust is a very gory and controversial film from 1980. It was the inspiration for found footage genre popularized in the late 90's such as The Blair Witch Project. 

\n

Using the Found Footage style, the game could play from a first person perspective, in the role of a videographer, who follows the lead reporter and his team into the Amazonian jungle to investigate and document a cannibalistic tribe.

\n

The main theme of the film is the boundaries the crew crossed in order get the best and most graphically violent footage they could. This was achieved by betraying the tribes and committing other inhuman atrocities, just to get their shot.

\n

As the protagonist in a game adaptation you could be forced to make horrible decisions and face awful dilemmas - would you try and do the right thing for the natives? Or do you follow your boss's orders and cross the line of humanity for the sake of consumerism -- either one could potentially lead to disastrous results.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/r/i/fridaythumb-1444686307361-1280w-e1444759936778-bc3b5.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/f/r/i/fridaythumb-1444686307361-1280w-e1444759936778-bc3b5.jpg","type":"slide","id":"151875","description":"

With Friday The 13th: The Game scheduled for an early 2017 release, it looks like it will capture the essence of what makes the film series so popular with the ability to play from the perspectives of either the victims, or stalking as Jason himself -- in multiplayer and single player modes.

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With Friday The 13th looking like it will nail the feeling of experiencing the films first hand, it got us thinking about what other horror games may work well in a modern videogame.

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There are a lot of horror films out there, so here is a list of films that would lend themselves especially well to a videogame format.

"}]]]>
5 Horror Games to Hold You Over Until Friday The 13th: The Game Releases https://www.gameskinny.com/o4u3h/5-horror-games-to-hold-you-over-until-friday-the-13th-the-game-releases https://www.gameskinny.com/o4u3h/5-horror-games-to-hold-you-over-until-friday-the-13th-the-game-releases Fri, 13 Jan 2017 04:00:01 -0500 DannyPTP

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So there we have it! Thankfully we won't have to wait long until Friday The 13th: The Game welcomes itself onto our gaming consoles, giving us a true taste of what it is to be Jason Voorhees

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In the mean time, why not check out these games? They're excellent additions to the horror game genre and are sure to give you at least a few hours of entertainment.

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Are you looking forward to Friday The 13th: The Game? Will you be picking it up? Have you played the other games featured in this list and what do you think of them? Hack and slash your way to the comments and leave a message in blood!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/630a1d73d77f06bb796bb68b12fb7121.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/630a1d73d77f06bb796bb68b12fb7121.jpg","type":"youtube","id":"10200","description":"
1. Resident Evil 7: Biohazard
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Let's be honest, you saw this coming.

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Resident Evil 7: Biohazard is only a few days away, and fans can't wait to get their hands on it.

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Over the past few years the series hasn't been up to par, being based more around action than the normal survival horror aspect that fans came to love. But Resident Evil 7: Biohazard looks set to bring the series back to its roots.

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The game revolves around Ethan Winters, who is looking for his wife, Mia. It has been speculated that Mia is the same character featured in the demo Lanterns.

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For the first time in the series, the game features both brand names across all regions. This is said to be a clue relating as to how the game's plot will unfold.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/662f691e48a5b9aad745c36ce81d5882.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/662f691e48a5b9aad745c36ce81d5882.jpg","type":"youtube","id":"10199","description":"
2. Obscure
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Being one of the more -- ahem -- obscure items on this list, I don't hear many people talk about this game.

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Set in a high school, this game follows five friends -- each with their own unique abilities -- set out to find a missing friend.

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During this, they are locked in the school overnight, witnessing strange events taking place, such as students and teachers mutating into monsters through experimentation, which can also grant immortality.

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The game also features a co-op mode and allows the combining of items, such as taping a flashlight to a firearm.

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While the game received mixed to average reviews, it spawned a sequel, which takes two years after the original game. Developers Hydravision, intended to release a sequel and prequel to Obscure, but closed in 2013, rebranded to Mighty Rocket Studios. 

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/94e1f74bcbead08b2dbcf06782de81db.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/94e1f74bcbead08b2dbcf06782de81db.jpg","type":"youtube","id":"10198","description":"
3. Camp Sunshine
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Camp Sunshine seems to follow in the footsteps of Friday The 13th, offering a similar setting in which you take control of Jez. During the game, you wake up in the middle of the night to discover everything is covered in blood and there's a costumed killer on the loose!

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Developed by Fossil Games, Camp Sunshine is a devious game of cat and mouse. The killer will be anywhere during play, offering beautiful hand drawn 16-bit graphics and lighting effects which really help to deliver a dark atmosphere.

\n

The main objective is to solve puzzles to stop the killer. This can arrange from simple to down right brain scratching, adding to the challenge for the game.

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With a great narrative and nods to various franchises behind it, Camp Sunshine has a lot going for it. One we definitely recommend you try out.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/a58563927ad477fc7d14e3b31286b34b.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/a58563927ad477fc7d14e3b31286b34b.jpg","type":"youtube","id":"10197","description":"
4. Slender: The Arrival
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Easily one of the most popular horror games out there. But for the 3 of you that haven't played this game, here's what Slender: The Arrival is all about.

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Playing as a character called Lauren, who is investigating the disappearance of her friend, Kate. The game is set into multiple chapters, giving the player different objectives for each, as you progress through the game, the Slender Man gets more aggressive towards Lauren.

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The games has a multitude of chapters and endings dependent on the version you play. Additional chapters can either be unlocked by progressing through the game as normal, or by satisfying certain conditions in other chapters.

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Even if you have already played this, maybe you should again, Slender Man may even watch you...

"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/e606bbf6a7e2317b95645d10d670a0f8.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/e606bbf6a7e2317b95645d10d670a0f8.jpg","type":"youtube","id":"10196","description":"
5. Until Dawn
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Developed by Supermassive Games, Until Dawn follows the journey of 8 friends, who return to a winter lodge they previously stayed in the previous year, in which their two other friends lost their lives.

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The game itself is an interactive horror, giving players a narrative approach to how the story unfolds and encouraging multiple playthroughs to unlock the multiple endings.

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Similar to Friday The 13th, throughout the game, players are stalked by an unknown killer, who is bent on ensuring no one survives.

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Until Dawn has some interesting features, involving totem poles, which predict one of several events that can potential happen.

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These are:

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    \n
  • Danger Totems
  • \n
  • Death Totems
  • \n
  • Fortune Totems
  • \n
  • Guidance Totems
  • \n
  • Loss Totems
  • \n
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Your choices within the game can and will change the outcome of the end. So make sure you don't mess up on button presses if you want a character to live.

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"},{"image":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/3a38fb2b74ae5f6449127e52bb3863c6.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinny/3a38fb2b74ae5f6449127e52bb3863c6.jpg","type":"youtube","id":"10186","description":"

For those who have been living under a rock, Friday The 13th: The Game will release this coming summer, taking place during the events of the 1980 movie.

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Developed by Illfonic and Gun Media, players will explore a semi-open 3D environment, and be able to either take on the role of Jason Voorhees, attempting to take the lives up to of 7 camp counselors at Crystal Lake Camp, or the counselors themselves, trying to escape the camp or until time runs out. You'll also be able to unlock Tommy Jarvis when certain requirements are met.

\n

While there has been no confirmation as of yet, a single player mode is in talks. It's highly likely that players will be able to play as Jason or a counselor in this mode as well.

\n

Since the game isn't due for a while yet, here are a few other titles that will help whet your appetite for it's upcoming release.

"}]]]>
How to Kill Jason in Friday the 13th: The Game https://www.gameskinny.com/mqk2k/how-to-kill-jason-in-friday-the-13th-the-game https://www.gameskinny.com/mqk2k/how-to-kill-jason-in-friday-the-13th-the-game Fri, 30 Dec 2016 01:06:00 -0500 Sergey_3847

Those who’ve been following the development of Friday the 13th: The Game are well-aware of the fact that the development team has stated on several occasions that it is absolutely possible to defeat Jason Voorhees. The question is -- how?

People all over the web have been trying to figure it out, and many agree that since the game is asymmetrical there needs to be a win condition that comes up very rarely during the gameplay. Actually, players who had the chance to chat with the developers stated that this condition comes up once every 75 game sessions.

So, first of all, you need to have a lot of time and patience to be able to kill Jason, and secondly, you need to know the win condition to be able to spot it at the right time. Below is described one of the ways how to kill Jason in Friday the 13th.

Stun and Knockout Jason

Since Jason Voorhees is a playable character in the game, he has his own level of stamina and health. However, he is extremely strong, so it’ll take a few stuns before you will be able to defeat him. Many players believe that the more times you manage to stun him, the weaker he becomes.

There are several ways how to stun or knock down Jason in Friday the 13th. The most effective way is to hit him with a machete or an axe, and you need to make sure that you hit the head, as it is his only truly vulnerable part of the body.

After you’ve weakened Jason by stunning him several times, you will be able to knock him out using a baseball bat. It will put him down for about 10 seconds, which gives you a lot of time to prepare for the next step.

Remove the Mask and Kill Jason

Jason Voorhees is constantly wearing a hockey mask on his face that serves as both a disguise and a protection. But if you managed to knock him out, his stamina will drop sharply and he will become much more vulnerable.

So the next step that will get you closer to killing him is to make sure that you can break his mask. This may require an involvement of several counselors, so probably don’t try it alone. Surround him and keep hitting until the mask goes off.

Finally, you need to have enough time to deal damage and kill Jason for good. You must find a way to keep Jason stunned for as long as possible, and the only way to do it is to set up a bear trap, which may hold Jason for an entirety of 15 seconds.

This is still not a sure thing, since Jason needs to step right into it. Also, the trap can be easily spotted, and that’s why it’s so hard to kill him. But if you manage to get him trapped, and then hit his unmasked head, there is a huge chance that you will be able to take him down.

Conclusion

At this point people have been expressing their doubts about the possibility of killing Jason in the beta of Friday the 13th, and many will probably just wait for the official solution and the release of the finished game.

Yes, the chance of killing Jason is extremely small, but this doesn’t mean that it’s impossible. Anyhow, let us know if you’ve found any other way to kill Jason in Friday the 13th: The Game in the comments below.

]]>
Five Horror Games With Massive, Gaping Plot Holes https://www.gameskinny.com/lp684/five-horror-games-with-massive-gaping-plot-holes https://www.gameskinny.com/lp684/five-horror-games-with-massive-gaping-plot-holes Sat, 31 Dec 2016 03:00:01 -0500 StraightEdge434

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1. Video Game Zombies

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If zombies aren't a horror cliche, then they sure are something else. We all know them as these brain-eating reanimated corpses that search for humans to kill. They have been in countless movies, TV shows, and video games.

\n

This plot hole pretty much applies to the majority of horror games that deal with zombies. If you get bit by a zombie, you're supposed to turn into one, right? So, how come some horror games like Dead Rising or Resident Evil ignore this obvious fact? I said it once, I'll say it again: once bitten by a zombie, you're supposed to turn into one!

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And how long will you keep using the excuse that, "Oh, they're immune!" Or, "They have injected themselves with the cure!" Yeah, that's totally not a cliche in itself. All what is being said here is that people have to turn into zombies once they are bitten in horror games about zombies. But for whatever reason, they don't, and simply walk away or kill the threat. That kind of logic doesn't really make any sense, and obviously leaves a giant, gaping hole in plots.

\n

----

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What are some other horror games that you played through, and have experienced weird or unexplained plots that made no sense? Let us know down in the comment section!

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/f/i/v/fivenightsatfreddyspromo-4d12f.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/f/i/v/fivenightsatfreddyspromo-4d12f.png","type":"slide","id":"143647","description":"

2. Five Nights at Freddy's

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Honestly, the entire game is just one big plot hole. The character that you're playing realizes at one point that the animatronic animal robots are roaming the restaurant, and are actually trying to kill him... yet, he continues to do his job by showing up the next night to monitor the security cameras. The obvious question here is, why? His life is in danger, yet he doesn't quit his job. Yes, he's getting paid, but I don't think that the salary justifies the stressful (and that's an understatement!) experience that he must go through!

\n

From a personal point of view, if I was the guy, I would quit right after the first night. Forget about the money, I don't care how desperate I am to find another job! My life is obviously more worth it... or any other job that is not as dangerous as this.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/f/r/i/friday-13th-8c530.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/f/r/i/friday-13th-8c530.jpg","type":"slide","id":"143650","description":"

3. Friday the 13th

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This one is an NES classic. Based on the movies, Jason is present at Camp Crystal Lake where he tries to kill all the children and/or all the camp counselors. As a result, the camp counselors must try their best to stop him before either group meets a grizzly end.

\n

Some of you might that that why are we picking on this game when it was released years ago? Well, there is actually a good reason for that. While you're searching for Jason, he might "spawn" inside one of the cabins and begin to slaughter the innocent. As a result, the game alerts you and basically tells you to go and stop him. Question is though, how do the counselors find out? Are they equipped with some sort of psychic powers that allow them to immediately know that the children are in danger? Or, is Jason's mom helping them...? If so, why?

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If you're far away from the camp, you can't possibly know what is going on. Even if the victims scream their lungs out, it'll still be impossible to hear them. Yet, you are notified due to... reasons. It doesn't really add up if you ask us.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/o/u/t/outlast-header-mob-77442.jpg","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/o/u/t/outlast-header-mob-77442.jpg","type":"slide","id":"143624","description":"

4. Outlast

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A popular first person survival horror game, Outlast takes place in an asylum, where a reporter has to investigate what is happening inside. Though the game does make you feel like you're being watched or chased all the time... you do know that technically, he can escape the place, right?

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Sure, the door is locked and he has to get in through the window, but... he can also use that window to get out. And yes, the gate is also locked, meaning that he can't escape, but he actually can! Just get out of the window, get into the car and ram the gate! Or, find a way to climb over the gate (which looks possible). He is an investigator, and the sole purpose is to find out what is going on, but if your life is in danger, and you want to get out of the place as quickly as possible, then the option is right there! All this could have been avoided with that simple idea in mind.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/r/e/y/reybqts-24474.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/r/e/y/reybqts-24474.png","type":"slide","id":"143623","description":"

5. The Legend of Zelda: Majora's Mask

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The game is considered to be the most haunting, depressing and scary Zelda game ever released. Why? Well, here are a few reasons:

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    \n
  • One of its major themes is the five stages of grief. Denial, Bargaining, Anger, Depression and Acceptance. Check this video out for more info.
  • \n
  • Link is mostly surrounded by characters that are either dead, that are dying, that are in depression or have suffered some kind of loss.
  • \n
  • Majora's Mask itself isn't exactly the most festive mask to wear. Just look at the slide image (behind the Z)!
  • \n
  • It's also the home to BEN drowned, so there's that!
  • \n
\n

Though a Zelda classic, few things need to be cleared up. Whenever Link plays the ocarina (Song of Time to be exact), he is sent back through time to the first day of the game. However, he loses items like money, arrows for his bow, etc. But... he doesn't lose any of the masks he acquired. Now, why is that? From the game's perspective, they are key items so they aren't supposed to be lost (especially the boss masks that are very important to the plot). But from a logical perspective, if he's going back in time, how is able to keep things he acquired after the first day (his destination from time travel) if he's going back to that first day?

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I don't want to get into the whole issue of time travel and time paradoxes since those can cause confusion and puzzlement.

"},{"image":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_360,q_80,w_640/v1/gameskinnyc/p/l/o/plothole-36b19.png","thumb":"http://res.cloudinary.com/lmn/image/upload/c_limit,e_sharpen:150,f_auto,fl_lossy,h_85,q_80,w_97/v1/gameskinnyc/p/l/o/plothole-36b19.png","type":"slide","id":"143622","description":"

To fully enjoy the story, one must fully understand it. A story arc is needed, this can be done by slowly building to the climax, then hitting it and making a turning point, and eventually the resolution arrives and closes everything out. And how can anyone forget the details (after all, the Devil is in the details)?

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Horror games are known for having suspenseful stories, dragging their players into the realm of darkness, depression, and potentially survival. Needless to say, not all horror games have "well-written" plots (or any game for that matter). As a result, they can leave players scratching their heads, questioning what just happened, and trying to place pieces of the puzzle together.

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The following slideshow lists five horror games that have weird plot holes, be it in the general plot itself, or the little, yet crucial details. These have been selected for obvious reasons like: Why doesn't the character go through this, or do this instead? The games don't incorporate such details, and might be overlooked. However, they are there and when noticed, don't make a whole lot of sense!

"}]]]>
New Trailer for Friday the 13th: The Game Revealed at Pax West 2016 https://www.gameskinny.com/gyln4/new-trailer-for-friday-the-13th-the-game-revealed-at-pax-west-2016 https://www.gameskinny.com/gyln4/new-trailer-for-friday-the-13th-the-game-revealed-at-pax-west-2016 Sat, 03 Sep 2016 18:14:54 -0400 Amy Turnbull

Gun Media, the developers behind the long-awaited take on the classic horror series,  Friday the 13th revealed the latest trailer for  the game at Pax West this week.

The trailer shows a variety of the brutal and gruesome deaths you can inflict on camp counselors as you make your way through Crystal Lake as Jason Voorhees. Some of these methods are pretty inventive, while others will be very familiar to fans of the horror franchise as classic Jason moves.

“We’re revitalising the golden era of slashers, and putting you at the controls of each horrific, blood-splattered moment.”

- Randy Greenback, Executive Director at Gun Media

Friday the 13th launched on KickStarter back in October 2015, and has since raised over a million dollars towards its development.

The game is an asymmetrical multi-player, in which one player can control the murderous Jason, while up to seven others can play as camp counselors – his intended victims.

As Jason, you stalk and pick off the counselors one by one, choosing how to kill them in a variety of classic slasher methods. The counselors, on the other hand, have only two real options – fight or flight. There are a multitude of ways to try and escape from Jason, and you can choose to run and hopefully evade his attacks, or attempt to take him out. Team work will be vital in order to survive the night.

Gun Media aim for their game to be “The ultimate Friday the 13th experience. Blood, guts, brutal kills, and more.” As fans of the movies themselves, the developers promise to give fellow fans a game that’s reminiscent of the original franchise: “You want an experience true to the films, and so do we.”

Take a look at the new trailer below to see some of the ways Jason's victims will meet their gruesome ends in the upcoming game. Warning: This trailer is not for the faint-hearted!

Friday the 13th: The Game will be coming to Xbox One, PlayStation 4 and PC in October 2016.

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Kickstarter's Friday the 13th releases Alpha trailer featuring Mother Pamela https://www.gameskinny.com/m8nck/kickstarters-friday-the-13th-releases-alpha-trailer-featuring-mother-pamela https://www.gameskinny.com/m8nck/kickstarters-friday-the-13th-releases-alpha-trailer-featuring-mother-pamela Tue, 14 Jun 2016 12:20:08 -0400 FlameKurosei

Yesterday, Friday the 13th: The Game released a new video demonstrating its asymmetrical multiplayer gameplay. In particular, the video focuses on a character from each team (Jason forming one team, and the counselor as a member of the other team), and how they interact with the environment. The setting of course, takes place in a forested cabin environment much like the original Friday the 13th movie. The game will be released on PlayStation 4, Xbox One, and PC.

Friday the 13th Film Cabin (Left) vs The Game Cabin (Right)

Being an asymmetrical multiplayer experience, the number of team members on each side is different, and their roles change.

One team is Jason himself, playing alone with the goal to kill all of the people in the vicinity. He is equipped with the ability to teleport and detect loud noises and key objects through visual cues on-screen. He also has various methods for killing his victims, such as smashing them against walls or stabbing them with his machete.

As a nod to fans of the film series, the trailer also features the character of Pamela (Jason's mother) as a disembodied voice commenting and commanding Jason to kill, similar to her role in the Friday the 13th films.

The other team is a group of regular people trying to survive, each character representing the typical victims of the horror film genre, such as a cheerleader or a jock. This team has several options for play styles, with the main goal of "don't get killed". They can choose to hide, flee the establishment, or even devise methods to fight Jason, (though the latter is not recommended without great coordination because Jason is a very powerful enemy). The gameplay trailer demonstrated the "Camp Counselor" character, and how he escapes Jason's grasp with a "break free" mechanic, and then runs away to find a hiding place.

For a visual guide on these mechanics, here's the gameplay video:

For those unaware, Friday the 13th: The Game is a Kickstarter-supported horror title based on the titular slasher horror film series, Friday the 13th.

For more details about the upcoming horror game, check out an exclusive interview with Randy Greenback himself here on GameSkinny!

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The state of horror games in 2015 https://www.gameskinny.com/rv635/the-state-of-horror-games-in-2015 https://www.gameskinny.com/rv635/the-state-of-horror-games-in-2015 Thu, 10 Dec 2015 08:22:20 -0500 Ty Arthur

While other gaming genres are stagnating and in need of a serious shake-up, horror is innovating and finding new ways to be more effective. The recent pinnacle was probably last year as Among The Sleep and Alien: Isolation from 2014 showed how first person experiences can epitomize and legitimize terror.

Although not without flaws, those games made it clear that horror works best when you can't effectively fight back – a notion that's gone forward into 2015 with a bevy of absorbing titles, covering every platform and graphical style you can imagine. That's great for gamers in general, but can also be a problem for individual players, as many of the most intriguing titles didn't hit all platforms: if you want to experience them all, you'll need to bridge the divide between PC and multiple consoles.

Before checking out our look back on the state of the horror genre this year, don't forget to also read through our other articles analyzing the state of other genres in the 2015 gaming world:

Most Overhyped / Biggest Horror Disappointment Of 2015

There were a slew of high-quality and imminently frightening releases this year, but all is not well in the state of horror...

Silent Hills

Until the upcoming reboot of FF7 was announced to be an episodic release without turn-based combat, there wasn't a bigger outcry from gamers that reverberated across the entire web than when Silent Hills was canceled and PT was pulled from the PlayStation Store.

Hideo Kojima's messy breakup with Konami led to this collateral damage that still has people in shock. We're all desperately holding out hope that someday this Guillermo Del Toro / Norman Reedus collaboration will return, but the stark reality staring us in the face is as bleak and horrific as the game would have been.

Just looking at this makes me sad

Five Nights At Freddy's 3 And 4

The gaming community is definitely split as to whether the infamous Five Nights At Freddy's series is a boon or a low point for horror. With simplistic gameplay (honestly, these could be mobile tapfest games rather than PC titles) and a string of games coming out in rapid succession, FNAF catapulted into the public consciousness mostly from the reaction videos. Frankly, watching those reaction videos is more fun than actually playing the games.

Two separate entries came out this year in the series, which didn't really shake up the formula much beyond a change in scenery and adding in some pixelated mini-games. The first 15 minutes playing any given FNAF game is scary, exhilarating fun, but then you're left with the endless repetition. It isn't long before the annoying realization sets in that it isn't actually all that enjoyable to check camera 1, check camera 2, check camera 3, re-check camera 1, close door, open door, check camera 1, ad nauseum into infinity.

This is really only scary the 1st time.

Biggest And Best Horror Release Of 2015

Horror managed to sneak its way into plenty of major games solidly sitting in other genres, like the Lovecraftian influences in Bloodborne, while Black Ops III of course saw the return of zombie mode, this time going in an eldritch horror direction set in the 1940s.

For the full-fledged games that are meant to be horror through-and-through, there was no shortage of options in 2015, and some of them managed to reach the same heights of last year's crop. It should go without saying that these are games best experienced alone, with the lights out and headphones on, or you lose a lot of the impact.

Soma

Coming from the same folks responsible for the Penumbra and the Amnesia games, you know you're in for something really messed up and genuinely creepy with Soma. While there aren't as many direct scares this time around with monsters actively trying to kill you, there is an overall sense of dread – and some really disturbing psychological horror – that propels this one forward. It's also always nice to see horror take a sci-fi bend rather than another supernatural or modern day focus, and fans of System Shock will be right at home here.

The lines get seriously blurred in Soma, in more ways than one.

Dying Light

Really delivering on the promise of open-world style horror that was hinted with past zombie titles, Dying Light puts the emphasis more on the “game” aspect in the genre of “horror games,” and is a ton of fast-paced fun once you get the controls down. That all changes when the sun drops below the horizon, though, as everything turns deadly and you have to carefully sneak your way back to safety, with the horror of the situation hitting home a little harder. Much like Dead Island, there are some issues with the gameplay, but overall this is a much better experience.

Until Dawn

Going a very different direction from either Soma or Dying Light is the interactive movie Until Dawn. You've heard this one before: a bunch of attractive and horny 20-somethings are about to spend the weekend in a remote cabin when something starts picking them off one by one. You may have seen it a hundred times in a slew of movies with diminishing returns, but you've never played it quite like this. The choice system brings to mind Heavy Rain while the subject matter is classic slasher horror to the max.

Resident Evil: Revelations 2

After a spate of games that keep going further and further away from their roots, we did get another Resident Evil title this year, and that's usually a good thing for horror fans. While it's not Resident Evil 4 (and the series is probably never going to be that good again), the episodic Revelations 2 is still being received better than the last couple of entries. It's still more action-focused than fully survival horror, but switching between characters to use each of their skills is a fun mechanic, and you can now try the 1st episode for free on consoles.

The Park

Although not a big release by any stretch of the imagination, there was one indie game well worth mentioning in horror that saw release in October just in time for Halloween. Short and sweet, The Park isn't a lengthy experience, but it's an all-encompassing one that really draws you in and hits the psychological horror notes hard. Amusement parks are already pretty creepy, but abandoned ones at night are even more so, and this game will make you never want to go near another one again.

Yeah, don't go on the Ferris Wheel.

Early Access

The advent of early access titles through platforms like Steam has made it difficult to classify what year a game is actually released. If a title has been available in early access for all of 2015 (and half of 2014 or earlier...) and has been played by thousands, but won't be feature complete until 2016, what year does the game actually come out? The issue becomes more complex when you consider that some developers are just leaving their games in early access mode indefinitely, using the money of new purchases to fund additional features over time.

There's some interesting ethical considerations in this style of funding, since fans are essentially paying for demos that may never get finished, and overall it's more dicey and prone to fail than straight crowdfunding. We'll avoid those titles that have been abandoned or look on the verge of failing and instead focus on three prominent games this year featuring fairly frequent updates that appear to be nearing completion.

The Forest

The Forest has been in early access since May of 2014, and it shows a ton of potential; hopefully, the full and complete game is actually on the horizon. This one puts you as the only survivor of a plane crash in a huge forested area filled with seriously creepy cannibalistic creatures. It's basically a survival sim – you have to build shelter and craft objects – but with a horror theme. This one has the possibility to become great, if only it ever makes it out of alpha.

Layers Of Fear

Only having been in early access since August of this year, Layers Of Fear is already feeling more like a complete game, and it delivers the fear in spades. Putting you in the role of a painter who has just totally lost his mind, there is an amazing atmosphere and aura of menace to this whole game that's both unique and leans on classic tropes. If there's an early access horror game that seems destined for success in the near future, this one is it.

Everything about this game is as unsettling as the painting suggests

Darkwood

Having used the early access feature of Steam for more than a year now, Darkwood offers a completely different style than what you'd typically get from a horror game: it's a top-down, procedurally generated game. It sounds odd, but it works, and there are some truly creepy moments on display in what Darkwood has offered up so far.

Horror On The Wii U In 2015

Fatal Frame 5

Frequently an afterthought in this latest console generation, lately there have been a few reasons to dust off the not-so-old machine (most notably with the RPG Xenoblade Chronicles X just arriving). Horror fans actually have one very solid incentive to go the Nintendo route: Fatal Frame 5 finally landed in North America on the Wii U this year under the title Maiden Of Black Water.

If you aren't familiar with the series, those early Fatal Frame entries were terrifying before games really figured out they could be terrifying, and they are still worth playing today. Unfortunately, this one isn't getting nearly the love from fans as the earlier games (the Metacritic score is currently a very disappointing 67), but for Wii U gamers it's still worth giving a shot. Unfortunately, this is a digital-only title in North America, so don't expect to find it sitting on store shelves.

Get ready to see dead people!

The Forecast For Horror In 2016

Horror isn't slowing down anytime soon, and in fact it's a good bet the genre is going to significantly ramp up as VR devices like the Oculus Rift finally arrive for large scale use. While that's still a ways off, the closer 2016 already has a ton of fright-based games that look amazing.

Games originally forecast to arrive this year – like the black and white, noir horror title Dollhouse or the Clocktower reboot Nightcry – are going to be coming early 2016 and should make some great early year material.

Asymmetrical or co-op is also getting a bigger focus coming up soon, with games like Hunt: Horrors of the Gilded Age or Friday the 13th covering the cooperative front. If you want something really unique, be on the lookout for Perception, a horror title along the lines of Outlast or Amnesia that changes the formula by making you play as a blind character.

Co-op monster hunting action is on the horizon.

For a full look at what's coming, check out our list of the 11 most anticipated horror titles slated to arrive in the coming months here, and be sure to let us know what you thought of 2015's scary offerings.

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Top 25 video games coming in 2016 https://www.gameskinny.com/dfwy2/top-25-video-games-coming-in-2016 https://www.gameskinny.com/dfwy2/top-25-video-games-coming-in-2016 Mon, 30 Nov 2015 07:56:28 -0500 Damien Smith

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These are just 25 of the many great games that scheduled for release in 2016. What titles are you excited about on this list? What other titles are you looking forward to playing in 2016? Let your thoughts out in the comments below!

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Image Source: Analog Addiction

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All information sourced from each game's Wikipedia page. Any that were not have the information source provided on the slide.

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Homefront: The Revolution

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Release Date: Q1/Q2 2016

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Platforms: PC, Mac, Linux, PS4 and Xbox One

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Homefront: The Revolution is the sequel to FPS Homefront, released in 2012. The game will take place two years after the events of Homefront, and set in Philidelphia. Players will take on the role of Ethan "Birdy" Brady, as he stages a resistance movement against the army of a Korean invasion.

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The game will be open world, allowing players to explore Philidelphia where they can wage guerrilla warfare to ambush, infiltrate and use hit and run tactics against their foe. Players will be able to build a resistance group by recruiting revolutionaries, making bases and safehouses, capturing and customising improvised weapons.

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Despite the very much unstable development of the game and changing hands, it seems to now be well on its way to becoming a promising title. If the developers deliver on everything promised with this title, it could be something special. If you are looking for an FPS with bold and ambitious ideas and with a bit of difference, Homefront: The Revolution may be worth trying out in early 2016.

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Image Source: Game Rant

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Information Source: IGN

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Gears of War 4

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Release Date: Q4 2016

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Platforms: Xbox One

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The fourth installment into the Gears of War series. Information is currently scarce on the title with the gameplay trailer not giving much into the game. In an interview with IGN in August, Rod Fergusson from The Coalition stated that he wants the game to invoke something a bit darker, more intriguing and a bit scary.

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The story will feature younger, less battle-hardened protagonists JD and Kait. The game appears to be aiming for a more co-operative experience, where Fergusson says, "“Rather than follow those games (Gears 1-3), I’d rather lead by being true to what makes Gears, Gears. That’s why we’re going back to co-op, the two of you sharing that experience".

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This new direction of the Gears of War series is certainly interesting and exciting. It is bringing something new and slightly different to what I felt was becoming rather stale. It's certainly a title to keep a very close eye on up to its release at the end of 2016.

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Image Source: Gamespot

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Information Source: OnlySP

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Divinity: Original Sin 2

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Release Date: December 2016

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Platforms: PC

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The sequel to the 2014 RPG title Divinity: Original Sin, winner of over 150 Game of the Year awards and nominations. The game will take place generations are the events of the original, where a Bishop Alexander the Innocent has declared all sourcerers to be criminals. The player takes on the role of one such sourcerer and must travel the lands in search of a way to defeat Alexander while avoiding those hunting them for the bounty on their head.

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Divinity: Original Sin 2 is looking to improve on everything from that of the original. Improvements include new types of elemental interactions, new dialog system, new crafting system, skill crafting, new tactical opportunities and challenges, more skill schools, talents, abilities, spells, the list just goes on.

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This title is looking to be a pure example of the meaning of what making a sequel truly is and has the potential to being 2016 RPG of the year, only rivaled by Tides of Numenera so far. Larian Studios are certainly ambitious with this title, perhaps more so than any other. Expectations are high, but they always have been with Larian, and every time they have delivered and I reckon they can once again.

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Image and Information Source: Divinity: Original Sin 2 Kickstarter

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Routine

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Release Date: 2016

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Platforms: PC

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Routine is a survival horror game played in first person perspective. The game takes place on an abandoned moon base in an 80s vision future called the Lunar Research Station. The entire crew has gone missing, and the player's objective is to find information on what happened to them.

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Just because the station crew is missing, however, does not mean that the player is alone. There are dangers in the base which the player must avoid to the best of their capabilities. The environments procedurally generate each time you play the game, and it contains a roguelike permadeath feature where if the player dies they have to start over.

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The developers have certainly focused on the horror elements of the game making the UI and equipment elements to a minimum. The player has a CAT - Cosmonaut Assistant Tool at their disposal, a repair device. The CAT can be upgraded using floppy disks found around the base and has the potential to be a weapon in certain cases.

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Routine is looking to be an impressive title with spectacular looking graphics and environments. There is little further information about the game at present, but it is going to be interesting to see what the game is going to offer upon release. It is certainly one to keep an eye on for updates throughout the year.

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Image Source: Giant Bomb

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Information Source: Giant Bomb and Game Pressure

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Mirror's Edge: Catalyst

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Release Date: NA: March 24th, 2016, EU: March 26th, 2016

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Platforms: PC, PS4 and Xbox One

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A reboot to the 2008 action adventure platformer Mirror's Edge. The game will revolve around Faith's origin and attempt to overthrow a totalitarian conglomerate of corporations who rule the city of Glass. Like in Mirror's Edge, players will traverse the city using parkour movements to complete missions, evade enemies or knock them off their feet.

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Unlike in the original, the game will be open world allowing players to take multiple paths to reach an objective as oppose to the levels linear paths of Mirror's Edge. The game will feature side activities such as time trials, races, and environmental puzzles, with the developer DICE promising there will be no loading times in the final product.

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The combat system has been overhauled, and the player will no longer be able to use firearms like that the original, focusing more on the parkour movements and melee combat of the game. 

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Mirror's Edge: Catalyst is looking to take everything from the original and completely overhaul it and improve it creating a more flexible and open gameplay for the players. It is being developed using DICE's Frostbite 3 engine (Star Wars Battlefront) and looks beautiful. If you were a fan of the original, you are sure to love this reboot.

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Image Source: Polygon

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Dishonored 2

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Release Date: Q2 2016

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Platforms: PC, PS4, and Xbox One

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The sequel to the excellent 2012 action-adventure stealth game Dishonored. The game takes place fifteen years after the events of The Dunwall Plague, where the empire has turned into chaos after Empress Emily Kladwin becomes dethroned and an outlaw of society.

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After playing the prologue as Emily Kladwin, players will be given the choice of playing the game as either Emily or Corvo the protagonist from the previous game. The characters will play the same missions, but each will have different perspectives, react and execute them differently.

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There will be more abilities and an enhanced upgrade system in the sequel compared to that of the original such as Shadow Walk and Far Reach. The developers have confirmed that the difficulty of the game will be higher than Dishonored. Players will be able to play the game either taking a more hostile approach to dealing with situations or stealthy approach where they don't kill. The developers announced there to be a third path but not in detail.

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Dishonored 2 is being developed using the Void engine that is based on the id Tech 6 game engine (DOOM). You can be sure that the games graphics are going to be fantastic and with new abilities and upgrades it is sure to be just as much fun if not more so than that of the original.

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Image Source: Keen Gamer

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Total War: Warhammer

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Release Date: April 28th, 2016

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Platforms: PC, Mac and Linux

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The Creative Assembly take a new approach to the Total War series with the introduction of Warhammer. Total War: Warhammer is to be the first installment of a planned trilogy of Warhammer games. The game will feature all of the general characteristics of Total War such as city building, diplomacy, unit building and real time battles.

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The game will feature a total of four factions, the Empire (Humans), Greenskins (Orcs, Trolls, etc.), Dwarfs and Vampire Counts. Each faction will have their unique units and agents. Flying units also are being introduced into the game such as dragons.

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There will be a quest mode that will feature famous battles from Warhammer lore such as The Battle of Blackfire Pass where players will be given tasks and battles to complete to unlock new items and abilities.

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Total War: Warhammer is sure to be a hit with all Total War and Warhammer fans. The graphics look fantastic, the battles enormous and thrillings. It brings in everything that makes Total War significant and joins it with Warhammer universe. 

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Image Source: DualShockers

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Hitman

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Release Date: March 11th, 2016

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Platforms: PC, PS4 and Xbox One

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The sixth installment in the Hitman series. Like some other titles on this list, it was to be released in 2015 but has since been delayed to March 11th, 2016. Players take on the roles of Agent 47, a highly trained assassin who travels the world to assassinate his target.

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The game encourages creativity as the player's target can be assassinated in a manner of different ways such as using a sniper rifle from far away, explosives or using melee weapons. Player's will be able to cause distractions to get around security and even disguise the assassinations as accidents.

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Levels will be of similar design to that of Blood Money where they are small sandboxes that the player can move around and tackle as they see fit. The levels for Hitman are six to seven times bigger than the largest maps of Absolution. Contracts mode and Instincts Mode also are returning which were also in Absolution. 

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Hitman is looking to be a fantastic addition to the series with quality graphics, improved enemy AI, bigger maps and allowing better creativity for the player. 

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Image Source: GameCrate

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Outlast 2

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Release Date: Fall 2016

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Platforms: PC, PS4 and Xbox One

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On October 12th, 2014 Red Barrels co-founder, Philippe Morin confirmed that Outlast 2 was in development. A teaser trailer was released by Red Barrels on October 29th, 2015. Philippe Morin has said that the sequel is a survival horror game set in the same universe as the original and will contain different characters and locations.

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Red Barrels created one of the scariest games in recent years with the original Outlast and its DLC Whistleblower. Expectations are high and creating a sequel of equal or greater quality will be no small feat. It is going to be interesting to see if Red Barrels can pull it off.

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Image Source: PCGamesN

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Day of the Tentacle Remastered

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Release Date: Q1 2016

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Platforms: PC, Mac, PS4 and PS Vita

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A remaster of not only one of the best graphical adventures of all time but one of the best games of all time. Day of the Tentacle makes a return with all new hand-drawn artwork, remastered sound, optional modern UI and the original Maniac Mansion.

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The remaster includes bonus commentary from Tim Schafer, Dave Grossman, Larry Ahern, Peter Chan, Peter McConnell and Clint Bajakian. Day of the Tentacle is renown for its beautiful cartoonish art style, comedy and voice acting.

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After the success of this year's Grim Fandango remaster, it comes as no surprise to see Day of the Tentacle get one too and Schafer is also planning for a remaster of Full Throttle too sometime in the future. Day of the Tentacle remastered will certainly be a great title to get your 2016 nostalgia going.

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Image and Information Source: VG247

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Mass Effect Andromeda

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Release Date: Q4 2016

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Platforms: PC, Xbox One and PS4

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Currently little is known about Mass Effect Andromeda. At present all that is known is that is takes place many years after Mass Effect 3 and is set in the Andromeda galaxy. It will see the return of the six-wheeler vehicle, Mako and that there will also be a multiplayer component.

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Judging from the trailer, it would seem that players will have jet packs available to them in this installment of the game. Bioware says that the game will contain "exciting new worlds to discover, great characters, and intense action."

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Despite players beliefs on how the trilogy ended the Mass Effect series were never the less fantastic and notable titles in the last generation. Even with Bioware keeping everything quiet about Mass Effect Andromeda, I am confident that they will deliver as they have with so many other titles. It is easily one of the most anticipated titles coming next year alongside Deus Ex: Mankind Divided.

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Image Source: VG247

"},{"image":"http://s3.amazonaws.com/gameskinnyop/d/8/a/d8a3449b8297318bffaaaea4e165a38e.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/d/8/a/tiny_d8a3449b8297318bffaaaea4e165a38e.jpg","type":"slide","id":"93901","description":"

Shadow Warrior 2

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Release Date: 2016

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Platforms: PC, Mac, Linux, Xbox One, PS4

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Lo Wang makes a return in 2016 with Shadow Warrior 2, the sequel to the 2013 reboot of 3D Realms, 1997 Shadow Warrior. The game is set five years after the events of the first game and this time Lo Wang is bringing some friends with him. Players will be able to play in either Single Player mode or up to four player co-op.

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The levels are going to be more open than the previous title. Players will also be able to revisit past played missions to upgrade their weapons and skills. The game will have new traversal mechanics such as wall climbing and double jumping which will increase the ability to explore the levels.

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All missions except that of story-related have procedurally generated level design and content, including buildings, enemy positioning, terrain and weather conditions. It is going to feature over seventy weapons in total including firearms and blades.

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Shadow Warrior 2 is looking to be another excellent and exciting addition to the series. With fast paced action, hilarious one-liners, tons of weapons, co-op and procedurally generated levels, this is promising to be an epic old-school style FPS game.

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Image Source: Trueachievements

"},{"image":"http://s3.amazonaws.com/gameskinnyop/7/a/3/7a368c6fd2e137131672ef5af5e4536e.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/7/a/3/tiny_7a368c6fd2e137131672ef5af5e4536e.jpg","type":"slide","id":"93473","description":"

Friday the 13th The Game

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Release Date: October 2016

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Platforms: PC, Xbox One, and PS4

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Have you ever wanted to take on the role of slasher legend Jason Voorhees? Have you ever wanted to step into the shoes of one of Jason's victims attempting to escape the ultimate predator? Well, as of October 2016 you can, in the official Friday the 13th video game.

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Players will be pitted into 7V1 matches either playing as Jason or as one of the counselors. As Jason, the player will have to hunt down and kill each of the counselors one by one. Upon confronting a counselor, the player will be able to kill them in a variety of famous trademark Jason killings from the films, the head crush as one example.

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As a counselor, players must work together with the rest of the team to survive and is possible in two different ways. Players will either be able to escape by reaching a vehicle or by killing the great Jason. Killing Jason however, will be far from an easy task. Counselors will also have a fear system that will affect the gameplay depending on fear levels.

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It is going to be interesting to see how this title turns out, but it is certainly looking to be entertaining in a gruesome slasher kind of way. The game is bound to interest fans of the films along with any gore fans, as this game is sure to have plenty of spectacular kills.

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Image and Information Source: Friday the 13th Kickstarter

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"},{"image":"http://s3.amazonaws.com/gameskinnyop/e/9/c/e9cd11e326791ee726d9491b5244e03a.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/e/9/c/tiny_e9cd11e326791ee726d9491b5244e03a.jpg","type":"slide","id":"93403","description":"

Uncharted 4: A Thief's End

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Release Date: March 18th, 2016

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Platforms: PS4

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The fourth and final installment in the Uncharted series and the last game to feature Nathan Drake. Uncharted 4 will take place three years after the events of Uncharted 3. Nathan Drake has retired as a fortune hunter and settled into an ordinary life with his wife, Elena Fisher. That is until his older brother Sam, long believed dead suddenly appears.

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Sam looks for Nathan's help in pursuing a conspiracy behind a long-lost pirate colony and it's fabled treasure. Nathan sets out embarking on his final action packed adventure starting by seeking out his brother.

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Uncharted 4 is from the trailers shown, looking gorgeous, fun, entertaining and has the potential of being the best in the series. It is certainly looking to be a promising game to end the series.

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Image Source: DualSHOCKERS

"},{"image":"http://s3.amazonaws.com/gameskinnyop/7/e/3/7e3090fa1f93631f91211bf75450470e.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/7/e/3/tiny_7e3090fa1f93631f91211bf75450470e.jpg","type":"slide","id":"93379","description":"

Torment: Tides of Numenera

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Release Date: 2016

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Platform: PC, Mac and Linux

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Torment: Tides of Numenera is the spiritual successor to the 1999 cult classic RPG title Planescape: Torment, which contains one of the best storylines ever in a video game. Like Planescape: TormentTides of Numenera, will be primarily story driven giving greater emphasis to the interaction of the world and characters, with combat and item accumulation being secondary.

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The game's played from a classic 2.5D isometric perspective. It will use the tabletop rules of Monte Cook's Numenera adapted as the game's rule mechanic. The player will take on the role of the Last Castoff, a human host that was once inhabited by a powerful being, but suddenly abandoned without memory of prior events.

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Players will be able to choose from three base character classes, Glaive (Warrior), Nano (Wizard) and Jack (Rogue). Players can further customise classes through some descriptors and foci, which allow characters to excel in certain forms of combat roles.

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Tides of Numenura is promising to be one of the deepest RPGs scheduled for release in 2016. If you are a fan of Planescape: Torment or any other classic Forgotten Realms game, Tides of Numenera is sure to satisfy your RPG needs.

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Image Source: GameWatcher

"},{"image":"http://s3.amazonaws.com/gameskinnyop/5/c/d/5cdd5f2ce6f74a14d47ca0b70e28150d.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/5/c/d/tiny_5cdd5f2ce6f74a14d47ca0b70e28150d.jpg","type":"slide","id":"93375","description":"

Ratchet & Clank

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Release Date: Q1/Q2 2016

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Platforms: PS4

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Ratchet & Clank is a reimagining of the 2002 PS2 title of the same name. It's based on the upcoming film by Rainmaker Entertainment and Blockade Entertainment. Along with some other titles on this list, it was originally scheduled for release this year but has since been delayed until spring 2016 along with the film.

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Despite it being a reimagining of the first game, it will contain features from other entries in the series, such as strafing and the inclusion of weapons from after the first game. There will also be new weapons introduced into the game such as the Pixelizer, which turns enemies into 8-bit pixels.

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It is looking to be a promising game with absolutely beautiful graphics, containing a large variety of weapons and gadgets and it is sure to host a collection of colourful and entertaining characters. Insomniac Games are renown for making fun 3D platforming games, and this reimagining of Racket & Clank is bound to be no different. 

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Image Source: Gearnuke

"},{"image":"http://s3.amazonaws.com/gameskinnyop/a/1/3/a13a6f7b60a492cbe5fcc383914d8e00.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/a/1/3/tiny_a13a6f7b60a492cbe5fcc383914d8e00.jpg","type":"slide","id":"93328","description":"

Resident Evil Origins Collection

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Release Date: January 22nd, 2016

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Platforms: PC, PS3, PS4, Xbox 360 and Xbox One

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Did you miss or are yet to buy Resident Evil HD Remastered? If so Resident Evil Origins Collection may interest you. The pack contains both Resident Evil HD Remastered along with the upcoming Resident Evil Zero HD Remastered

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Both games keep their original stories and gameplay while adding HD graphics, 5.1 channel surround sound, optional modernized controls and widescreen TV compatibility. If you are looking to experience Resident Evil from the very beginning or looking to revisit, Resident Evil Origins Collection is going to be the perfect opportunity to do it.

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Image Source: WCCFTech

"},{"image":"http://s3.amazonaws.com/gameskinnyop/1/8/0/180502e9e5110ec0f1eadd0e0ebf21f1.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/1/8/0/tiny_180502e9e5110ec0f1eadd0e0ebf21f1.jpg","type":"slide","id":"93310","description":"

LEGO Worlds

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Release Date: 2016

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Platforms: PC

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Currently in Early Access, LEGO Worlds is planned for a full released sometime in 2016. Upon release, Minecraft was called the virtual LEGO. LEGO Worlds is essentially the LEGO version of Minecraft. After the success of Minecraft, it was only a certain amount of time before LEGO would create their own sandbox video game.

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Players receive rewards for collecting objects spread across the map with "Studs" the in-game currency.The players can then build using what they have encountered. They can then create their world using predefined structures or building their own from scratch using the brick-by-brick editor tool.

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Players can customise their characters appearance and outfits. A variety of vehicles such as helicopters and creatures are in the game and multiplayer. LEGO Worlds looks promising with colourful and beautiful graphics, plenty of content and the ability to build only limited by the imagination of the player. It is a game that will entertain for countless hours. If you are tired of playing Minecraft, Terraria or Starbound and want something different, LEGO Worlds, may be for you.

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Image Source: Lego Worlds Gamepedia

"},{"image":"http://s3.amazonaws.com/gameskinnyop/d/3/a/d3a2258c00de39f025c242ad272efe49.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/d/3/a/tiny_d3a2258c00de39f025c242ad272efe49.jpg","type":"slide","id":"93302","description":"

Dark Souls 3

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Release Date: April 2016

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Platforms: PC, Xbox One and PS4

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Souls fans are in for another treat in 2016 following the release of Bloodborne this year. The fourth installment in the Souls series, Dark Souls 3, is scheduled for released in April 2016. Just like the previous installments, Dark Souls 3 is going to be an action RPG played in a third person perspective. 

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According to the game's director Hidetaka Miyazaki, the gameplay design is going to follow closely to that of Dark Souls 2. New combat features for Dark Souls 3 includes "Ready Stance" that are special abilities that allow the player to deal much more damage to enemies than normal attacks.

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Small gravestones will light up when interacted with, serving as torches but also will provide additional lore to the game. Combat is being made faster and more fluid than in Dark Souls 2. Several player movements such as backstepping and swinging heavy weapons are more rapid.

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The game will feature fewer maps than that of the previous game, but they will be interconnected and larger to encourage exploration. Dark Souls 3 is looking to be another great Souls game with improved gameplay; character developed, additional features and it looks just gorgeous.

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Image Source: Game Idealist

"},{"image":"http://s3.amazonaws.com/gameskinnyop/3/a/c/3ac359b0df405c3c6d13bdcd71b36d35.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/3/a/c/tiny_3ac359b0df405c3c6d13bdcd71b36d35.jpg","type":"slide","id":"93299","description":"

We Happy Few

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Release Date: June 2016

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Platforms: PC, Mac, Linux and Xbox One

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A blend of inspiration from the Bioshock series and 1960's England, We Happy Few is a procedurally generated first-person survival game set in a dystopian 1960s alternate England, in the fictional town of Wellington Wells.

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The face-painted citizens of Wellington Wells are kept under control using a drug called Joy. The player takes the role of a "Downer", a person who refrains from taking Joy. The Downers are an underground resistance movement that are attempting to escape from Wellington Wells. 

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The town's citizens do not take kindly to "Downers" and players will have to act like they are high on Joy to blend in. They will have to scavenge for food and supplies as they try to survive and ultimately escape Wellington Wells.

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We Happy Few is looking to be an exciting and promising title. With an intriguing and colourful setting, crazy characters and beautiful graphics powered by the Unreal 4 engine there is not much to dislike. Without a doubt, it is one of the more unusual and unique titles so far scheduled for release in 2016.

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Image Source: Going Sony

"},{"image":"http://s3.amazonaws.com/gameskinnyop/2/e/a/2ea5d85b49c67cf5308a0f0887a10e46.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/2/e/a/tiny_2ea5d85b49c67cf5308a0f0887a10e46.jpg","type":"slide","id":"93210","description":"

Deus Ex: Mankind Divided

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Release Date: August 23rd, 2016

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Platforms: PC, Playstation 4, Xbox One

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Deus Ex: Mankind Divided is easily one of the most anticipated games scheduled for release in 2016. Originally scheduled for release in February 2016 but as of November 18th has been delayed until August 23rd, 2016.

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Deus Ex: Mankind Divided will see the return of Adam Jenson, a mechanically augmented agent working for an international coalition against terrorist attacks, in 2029, Prague, two years after the events of Deus Ex: Human Revolution. After the Panchaea incident of Human Revolution, millions of augmented people mindlessly attacked so-called "naturals".

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Since, augmented people are being prosecuted globally. Jenson will have to deal with terrorist groups looking for augmented individuals to be treated equally along with shadowy interests behind the events of the past two years and who controls his organisation.

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Deus Ex: Mankind Divided is looking to be a most promising addition to the Deus Ex series. The graphics look spectacular, the augmentations awesome and the storyline most interesting. Despite having to wait a further six months for its release, I see nothing but good come from it. If you haven't played Human Revolution, there is no better time to do so, in preparation for the release of Mankind Divided.

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Image Source: WCCFTech

"},{"image":"http://s3.amazonaws.com/gameskinnyop/c/5/5/c553b5435ec4ef2abfd828919aaa5ffe.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/c/5/5/tiny_c553b5435ec4ef2abfd828919aaa5ffe.jpg","type":"slide","id":"93208","description":"

Yooka-Laylee

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Release Date: October 2016

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Platforms: PC, Mac, Linux, PS4, Xbox One and Wii U

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Are you a fan of the Banjo-Kazooie games? If so, you are in for a treat in 2016. Yooka-Laylee is the spiritual successor to the Banjo-Kazooie games. It is being developed by Playtonic Games, a group of several former personnel from Rare, the developers of Banjo-Kazooie.

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Players will take on the role of Yooka, a male chameleon and Laylee, a female bat. Yooka and Laylee will explore worlds contained within large magical books and collect golden pages known as "Pagies" which are a form of currency. The pages can be used to unlock new worlds or expand those already unlocked.

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The characters will be able to transform into various forms granting them various new abilities such as "sonar blast" and "tongue whipping". The game is to feature a collection of different colourful and imaginative characters including Trowzer a snake who wears pants and plenty of bosses.

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Yooka-Laylee certainly looks like it is going to be a beautiful, entertaining and fun game that will bring back childhood memories.

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Image Source: Giantbomb

"},{"image":"http://s3.amazonaws.com/gameskinnyop/0/c/3/0c3e4b0e529debf6e32d1f1968c6e19e.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/0/c/3/tiny_0c3e4b0e529debf6e32d1f1968c6e19e.jpg","type":"slide","id":"93206","description":"

XCOM 2

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Release Date: February 5th, 2016

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Platforms: PC, Mac, Linux

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After the tremendous success of the XCOM reboot in 2012 it was no surprise to hear a sequel was in development. Firaxis Games took XCOM and modernised it while keeping the essence of what it was to be an XCOM game. XCOM 2 is taking that and bringing the series into a new and interesting direction.

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XCOM 2 takes place twenty years after the events of the first game following the continuity of XCOM losing the war against the aliens. Players will once again take on the role of the commander in a new XCOM mobile base, the Avenger. The new base will be a UFO supply barge that's modified to XCOM base specification to fight against the aliens.

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Never before has an XCOM game taken this form of direction in its plot. It is going to be interesting to see how it plays out both in story and gameplay. Just like in the previous game, you will have to command squads on missions, research new technology and engineer new equipment and gadgets. Customization of your soldiers is also going to be possible with further customization from that of the original such as genders, nationalities and weapons.

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Image Source: PC Gamer

"},{"image":"http://s3.amazonaws.com/gameskinnyop/7/3/f/73f6eb6af26fc3f00ac22cfc66e316f4.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/7/3/f/tiny_73f6eb6af26fc3f00ac22cfc66e316f4.jpg","type":"slide","id":"93202","description":"

Doom

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Release Date: Q1/Q2 2016

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Platforms: PC, Xbox One, PS4

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Fast paced action, violence, massive demons, big guns and plenty of gore. If that sounds appealing to you, then Doom may be what you are looking for in 2016. The reboot of the classic and iconic video game from 1993 is looking to be going back to the roots judging by the gameplay videos shown so far.

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If you have played any of the Doom series, you will already know the story. You play as a marine on the UAC Mars Base where scientists discover artificial symbols that bring demons from hell. Your job is to stop the invasion before the demons can reach Earth.

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Using the ID Tech 6 Engine, the graphics for Doom are looking extremely impressive, and the monster designs look fantastic. If you have a craving for an old-school style first person shooter, Doom is going to be a cure.

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Image Source: DSOGaming

"},{"image":"http://s3.amazonaws.com/gameskinnyop/7/2/2/722e74168fcbb9afdccbd2d55f081df5.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/7/2/2/tiny_722e74168fcbb9afdccbd2d55f081df5.jpg","type":"slide","id":"93200","description":"

Darkest Dungeon

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Release Date: January 19th, 2016

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Platforms: PC, Mac, Linux

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Darkest Dungeon has been one of the most promising and talked about video games to be part of the Steam Early Access Program. It is a dungeon crawler roguelike where the player inherits an old gothic mansion. The dungeons below have become infested with monsters and evil coming from within portals there. The player must close the portals and cleanse the dungeons of monsters before they take control of the mansion.

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To do this, the player must roster adventurers and heroes. On their adventures into the depths of these dungeons, the monsters, traps and horrors within begin to affect their minds. It affects the party members having psychological afflictions such as paranoia, fear or abusive behavior. Such afflictions each lead to various problems making it harder to survive.

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It is an interesting twist on the standard dungeon crawler roguelike style. It has a beautiful art style, disturbing enemies, great ideas and has showed promise throughout its entire time in Early Access. If you like hardcore RPGs or looking for a dungeon crawler with a difference, Darkest Dungeon might just be for you.

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Darkest Dungeon's release for PS4 and PS Vita is Q2 2016.

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Image Source: Darkest Dungeon Website

"},{"image":"http://s3.amazonaws.com/gameskinnyop/2/4/3/24365f99e40c0364db5ceda12157fab4.jpg","thumb":"http://s3.amazonaws.com/gameskinnyop/2/4/3/tiny_24365f99e40c0364db5ceda12157fab4.jpg","type":"slide","id":"93199","description":"

With December closing in, we are getting close to saying goodbye to 2015, a great year for video games. We have been spoiled with such great titles, The Witcher 3, Bloodborne, Metal Gear Solid V, and Fallout 4 just to name a few. 2016 is just on the horizon, and it is time to start getting hyped for the promising video games coming our way. So, without further ado, here are the top 25 video games coming in 2016.

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Image Source: Forbes

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"}]]]>
Interview: Executive Producer Randy Greenback on Friday the 13th: The Game https://www.gameskinny.com/g3uqt/interview-executive-producer-randy-greenback-on-friday-the-13th-the-game https://www.gameskinny.com/g3uqt/interview-executive-producer-randy-greenback-on-friday-the-13th-the-game Mon, 23 Nov 2015 14:48:56 -0500 astik_anand

When the Friday the 13th: The Game Kickstarter project appeared online, loads of fans rushed to back the game and help the team reach the $700,000 goal. The project has created numerous stirs among the series' fans and gaming fans in general. Anticipated to arrive around October 2016, it is being developed by Gun Media. The project's funding period ended Friday 13th of this month -- after 32 days and more than twelve thousand backers, Gun Media has raised more than $800,000 funds.

A game like this has huge expectations and quite a few questions as well about the final outcome. In order to get answers for some of these questions we reached out to Randy Greenback, Executive Producer of Gun Media, to get some inside information about the game and what to expect from it. 

Kickstarting the project

On the first day of the project launch on Kickstarter, Friday the 13th: the Game managed to raise over $200,000 and attracted more than 3,000 backers. The project met its goal on November 10, but the game raised $823,704 in total, overshooting the goal by almost 18%, which means some stretch goals were also be met by the developing team. To read more about them, you can visit the Kickstarter project page here.

An Introduction

Friday the 13th: The Game is a third-person survival-horror game where players take on the role of a teen counselor -- or, for the first time ever, Jason Voorhees. 

"This is a dream project. It’s an immense responsibility to do this right, for the fans. Every detail must be perfect."-
-Wes Keltner, Co-Creator

The game is an asymmetrical multiplayer, where one player overpowers others. You might remember this mechanic from Evolve, another asymmetric online multiplayer title. Like others of the sort, it will limit the number of players per match.

The game is based on the same plot as the movies, and will have many murders recreated from the series. Aside from recreating fan-favorite scenes, the game will also feature scores of new ways to kill. Feel the rush of excitement yet? Not quite? Here is pre-alpha gameplay footage to pump some hype in you. Go on, take a look, but do remember to come back and finish reading this.

Another Introduction

You now know about the game, but what about one of the faces behind it? Here's a brief introduction for Randy Greenback. Randy is a well-known developer with over 21 years of experience -- mostly with AAA titles from companies like Westwood Studios, EA, Red Storm/Ubisoft, & Insomniac Games. Now he's the Executive Producer for Gun Media.

He has worked on huge franchises like Rainbow Six, Ghost Recon, America’s Army, Ratchet & Clank, Command & Conquer and many more. Most recently, he was the Executive Producer on Breach & Clear: Deadline.  He's fascinated with, tinkering with, and pitching designs for asymmetrical multiplayer games since the late 90s. The opportunity to fully realize such a game has now come with Friday the 13th: The Game.

Randy is huge fan of retro games and also a collector. He is the proud owner of a Turbografx-16/PC-Engine. He says:

"The TG-16 just had so many bizarre games that were very unique and it was an underdog in the 16-bit console wars."

His top 5 favorite games are Dune 2, The Legend of Zelda, The Legend of Zelda: A Link to the Past, Pixel Junk Monsters, and X-Com. Apart from gaming he enjoys raising his 3 children, mentoring others to help them break into the gaming scene, and painting (quality of a gentleman, I think).

The Interview

A furiously trending topic like this demanded quite a few answers from the development team. And we tried to get some of those for you. 

GameSkinny(GS): How and when did the idea for the game sprout?

Randy Greenback (RG): The original idea to make a game like this sprouted a few years ago and turned into Slasher Vol. 1: Summer Camp. Summer Camp was designed as an homage to Friday the 13th. We wanted to make a Friday the 13th game but didn't (at the time) have the license to do so. We wanted to pay respect to the Friday the 13th series as possible in our game, and hired on Harry Manfredini (composer for the F13 series), Tom Savini (VFX Legend who worked on Part 1 and IV) and Kane Hodder (who played Jason Voorhees in Part 7, 8, 9 & X) for our game. Once we had them involved, we were as legitimate a Friday the 13th experience as you could get without having the license to do it. 

We announced the game and it started getting a lot of press, and that attracted the eye of Sean S. Cunningham. Sean was the Director of the first Friday the 13th film and owner of the IP. Once he saw the game we were making, the passion we were putting into the project and who we had already secured, he reached out to us to see if we wanted to use the license. The rest is history.

GS: Controlling a serial-killer is something players are inexperienced with. How does the studio plans to capture the killing style of maybe the biggest, most bad-ass of them all?

RG: We have Kane Hodder on board to help us motion capture the style of movement and the brutal kills for Jason. There is no one better to ensure that we nail the feeling of playing as Jason than Kane.

GS: Jason Voorhees stalks his prey and plans his attack, something you cannot put as default inside a character. Does this mean, how the game turns out depends totally on the players or will some kind of hints and support will be provided to both the murderer and the victims?

RG:  Jason can sense fear in the game, and the counselors will need to avoid Jason and manage their fear effectively. Counselors can hide, but over time, if they are alone, in the dark, and Jason gets near to them, then their fear meter will rise. Jason can also find ways to scare counselors so their fear spikes up and then can locate them more easily, one of these ways is to hide bodies that the living counselors can find. Once a counselor stumbles on a dead body, they scream and their fear meter spikes up quick. It makes for quite a scary experience and a fun game of cat and mouse.

GS: A number of Jasons were portrayed in the movie series. Will we see all of those? Should fans expect some new variations?

RG: There will be many fan favorite Jasons from the movies, but Tom Savini will be designing an all new variation for the game. We're excited to be able to contribute to the history of the franchise, and we think that fans will enjoy what Tom is cooking up.

GS: Defending against Jason can be very hard, how will the teenagers be able to survive? Which brings another important question, can Jason be killed? 

RG: The teens can hunt the map and search cabins for weapons and items to use against Jason. They don't do much, and the best way to live is to try to escape. Going toe to toe with Jason is definitely not advised. Now, that said, there will be a way to kill Jason, it will be very difficult though. We like to think of it like defeating Mike Tyson in Punch-Out on the NES, just this generations version of that. We hope players that end up being involved in a match where Jason is killed (temporarily of course, he always comes back), will wear it as a badge of honor and a it would be a gaming moment they won't ever forget.

GS: Will the game have a single-player campaign? If yes, will it feature a new story or a recreation of an older story?

RG: We have not committed to a Single Player campaign in the game yet, though it was one of our stretch goals that we didn't reach. 

GS: The movie is centered around Camp Crystal Lake, will the game have only one map or more than one? How big will the size be? 

RG: There will be multiple maps, but all of them in production are currently set in Camp Crystal Lake and the surrounding areas. The maps are quite large actually and there will be some dynamic procedural elements that change them up a bit each time they are played.

GS: Jason is quite powerful and will have an upper-hand over the teenagers (obviously). Will teamwork be the only weapon available to the survivors? Is escape a possibility?

RG: Jason is definitely over-powered and we wanted that as it drives gameplay and tension. Friday the 13th: The Game isn't actually team-based. Counselors "can" work together, but they can just as easily only try to survive themselves. It's 1vs7 at times, but it can devolve to 1v1v1v1v1v1v1v1 and everyone is out for themselves. 

Escape is a possibility as well, and there will be multiple ways to survive by fleeing. We've talked about a few of them, being escape via a car or a boat, but both vehicles will need to be repaired before that can happen. The boat only seats 2 counselors, and the car just 4. There are many ways that matches can resolve, especially when a group are working together to repair a vehicle and then some get left behind when Jason shows up. 

GS: Fans of the series would expect some scenes from the movie to be recreated in the game. Will there be such scenes?

RG: We have many kills that Jason can do and these will be the main recreations of moments from the film in the gameplay. We've studied the films and selected all of the fan favorites to get into the game first. We're also letting Tom Savini and Kane Hodder design all new never before seen kills for the game as well.

GS: These questions were all about what the fans expect, but as Executive Producer of the game, what are your expectations?

RG: My expectations are to have the team deliver on all of the promises that we've made to fans & to honor the film franchise that we all know and love. Most importantly we aim to create a fun experience that players can come back to again and again. As you know, Friday the 13th games in the past have never been good, and the NES game didn't even let you play as Jason. This will be the first great Friday the 13th game that lets you play as Jason, and we're excited to have the opportunity to be the team that gets to do this.

For more background information you can visit the official website of the game. Follow the game's page on Twitter and Facebook for latest info about the development progress.

We would like to thank Randy Greenback for sparing time for this interview from an extremely busy schedule.

What are your expectations from the game? Comment below!

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Friday the 13th the Game Kickstarter comes to a close with over $800,000 https://www.gameskinny.com/3jgdx/friday-the-13th-the-game-kickstarter-comes-to-a-close-with-over-800000 https://www.gameskinny.com/3jgdx/friday-the-13th-the-game-kickstarter-comes-to-a-close-with-over-800000 Sat, 14 Nov 2015 15:57:21 -0500 cdiponzia

Friday the 13th came to an end and along with it the Kickstarter for the Friday the 13th: The Game. The game, being developed by Gun media and Illfonic, passed its Kickstarter goal of $700,000 with a total of $823,704 from 12,218 backers.They met their goal two days before November 13th.

Friday the 13th is a multiplayer game that is very much like Evolved. You have a total of eight players with one person getting to be the enemy. One person takes control of the infamous Jason Voorhees. The other seven players will be the potential victims and camp counselors who try to survive the night.

A variety of stretch goals were met by the end of the campaign. A new way to kill was added with each stretch goal met. For example, the ability to tear people's hearts out came with the stretch goal of $775,000. 

Friday the 13th: The Game is set to be released sometime in October 2016. The game will be released for Xbox One, PC, and PS4. 

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The 11 Most Anticipated Horror Games of 2016 https://www.gameskinny.com/gm26o/the-11-most-anticipated-horror-games-of-2016 https://www.gameskinny.com/gm26o/the-11-most-anticipated-horror-games-of-2016 Fri, 13 Nov 2015 05:19:48 -0500 Ty Arthur

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There are some horror games originally slated for the end of the year that haven't nailed down an official release date yet. Although not confirmed, these are likely to land in 2016. Of particular note is Clocktower reboot Project Scissors: NightCry, which takes place on a cruise liner as a ghostly creature with giant shears chases you down the ship's corridors.

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Although never as prolific as fast-paced shooters, real-time strategy or even RPGs, there's still some very high quality horror titles coming down the pipe in 2016. These 11 games are the most likely to illicit screams from us in the dark while we play with headphones on and the lights off, but we also want to know your most anticipated horror title of 2016! Tell us what we missed and what you thought of our picks.

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Routine

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Set on an abandoned moon base, Routine will evoke the loneliness of space as an astronaut explores the derelict facility and tries to find out just what exactly happened. It's a good bet you'll get chased by something awful, and have to find interesting ways to overcome the dangers of the vacuum of space.

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If you liked Alien: Isolation, this one will scratch the same itch, but hopefully with less frustrating difficulty. With any luck it will be scarier than that found footage flick about evil moon rocks.

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Allison Road

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Silent Hills may be devastatingly dead, but fans took the creepy themes from the game's playable trailer and decided to run with them, creating a whole new game based on the concept of a closed home environment that changes subtly during play.

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Over time you'll discover more of what's going on in the house through photos and letters, leading to a disturbing change in the walls and floors as the awful truth comes into focus.

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The Walking Dead

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It's time to find out if someone other than Telltale Games can do justice to The Walking Dead. Going to a first person setting, the game aims to capture the dread of living in a post-apocalyptic world on PS4, Xbox One and PC in late 2016, with a VR capable version also planned for later release.

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There's not a ton of concrete info on this one yet, although the developer has stated there will be stealth and RPG elements woven into the first person action as well.

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Draugen

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Coming from some of the same developers responsible for the horror themed MMORPG The Secret World as well as the adventure game The Longest Journey, this new 2016 horror game is set in 1920s Norway and deals with the rich history of Scandinavia.

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Fans of The Vanishing Of Ethan Carter or the folklore inspiring any given Norwegian black metal album will want to earmark this title as something to pick up as soon as its official release lands.

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Dead Island 2

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This has been an ill-fated game, not only getting delayed but even changing developers part way through. The sequel to the original Dead Island will take place in California, with a reportedly larger and more vibrant area to explore while hacking apart zombie limbs and blowing off their heads.

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Although this is clearly going to be more action-oriented fun than a legitimately scary experience, anything with hordes of zombies is usually going to be a good time.

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Perception

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Taking traditional game elements and turning them on their heads, Perception puts you in the shoes of a blind woman who can only navigate her surroundings through echolocation.

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The idea is that the scariest aspects of horror movies are always the ones you can't see. Another crowdfunded title, this interesting little experiment is slated to drop in June next year.

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We Happy Few

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More unsettling than outright horrific, this game set in an alternate 1960's London fills you with unease just looking at the odd characters and setting.

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This drug-fueled adventure filled with creepy people who wear constantly smiling masks is guaranteed to get disturbing by the end. Currently under development after a successful crowd funding campaign, We Happy Few is scheduled for a summer 2016 release.

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Layers of Fear

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A very different concept, this immersive horror story is based around famous paintings and puts you in the shoes of a painter trying to finish his magnum opus as he's losing his mind.

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Already available in an early access version through Steam, the finished product is expected to drop in 2016 and is already getting rave reviews for a solid mix of building horror and jump scares without overly relying on any one trope.

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Last Year: The Nightmare

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You might be doing a double take looking at the last slide and then continuing on to this one. That's because it's literally the same idea about the same characters – just without the name Jason Vorhees. Just which one was announced and in development first is a point of contention for the developers behind both games, who have unfortunately been feuding.

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There's been cease and desists, canceled and reactivated crowd funding campaigns, redesigned enemies without hockey masks and a whole lot of online bluster. The status of the game is actually a bit up in the air, as the developer is now only sending updates to those who originally backed the project, with no major announcements coming to the wider world.

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All that nonsense aside, I'm just glad we're getting more horror games, and I hope at least one of these manages to succeed and show us some unique gameplay twists we didn't see coming.

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Friday the 13th

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Gaming has expanded by leaps and bounds since the NES title based on this unnecessarily long running-slasher series. The upcoming entry, which just passed its crowd funding goal on Kickstarter, will go down the path laid by Evolve, setting a group of campers against one overpowered killing machine.

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Getting to play as the eponymous slasher himself will likely be a ton of fun while taking down over-sexed camp counselors who aren't paying attention to their charges, although it remains to be seen if they'll be able to take a 7 vs. 1 combat scenario and actually make it scary.

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Outlast 2

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Outlast is easily among my favorite horror experiences of all time, letting you play your own personal found footage flick. Making the camera the main mechanic was an excellent idea, and completely culling any ability to fight back really ratcheted up the tension. Outlast remembered something that every action packed zombie game forgets: there's nothing scary about being able to obliterate the things chasing you.

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Based on the recently released teaser, it looks like the religious overtones that popped up in the first game but were abandoned near the end of the story will come front and center this time around. My hope is that they keep the creepy religious themes going strong, and then at the end reveal nothing supernatural or sci-fi is going on at all in the sequel, instead letting the horror of humanity's own vile actions sink in.

Hopefully some tweaks to the formula pop up to keep things fresh and overcome the few flaws of the previous game to avoid the dreaded sophomore slump.

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Halloween's over, but for the horror fanatics among us, that's no reason to put away your copies of Undying or Scratches. Although horror games are all too frequently squandered with sub-par execution, gaming offers a unique opportunity for true scares that books and movies can't match, because it puts you in the driver's seat. It's all happening to you, and not to some sultry co-ed who can't act.

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Devices like the Oculus Rift are going to absolutely catapult horror gaming into a whole new dimension soon, but while we wait for the promise of VR to become a workable and affordable reality, there's still a ton of horror titles coming out in the next year that are well worth your time.

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Unfortunately there's already been some major casualties in the 2016 lineup, most notably the cancellation of Silent Hills, which would have brought on the talents of director Guillermo Del Toro and The Walking Dead actor Norman Reedus. This isn't the first time we've had a major Guillermo Del Toro disappointment on the horror front, as his planned movie adaptation of At The Mountains of Madness got scrapped some years back.

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We were also supposed to get a Call Of Cthulhu title from Frogwares next year that's been pushed back to 2017 as the title was shunted to a different developer. It's a damn shame, because the heart of any mythos experience – whether we're talking about Lovecraft's short stories, Call of Cthulhu pen and paper role playing scenarios, or even the 1st season of True Detective – is all about investigation and not tentacle monsters, making it a perfect fit for the company behind a slew of Sherlock Holmes games. Hopefully Cyanide Studio can step up to the task and give us something as mind-shattering as Frogwares would have.

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Those disappointments aside, these 11 games are all ones we're anticipating playing alone at midnight next year, covering a wide range of genres from first person shooters to survival games and even asymmetrical arena battles.

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