Indie Genre RSS Feed | Indie on GameSkinny en Launch Media Network No Man's Sky to Release on Xbox One Alongside NEXT Update Fri, 18 May 2018 11:29:40 -0400 Zach Hunt

It's been a long road for No Man's Sky, but if Hello Games' founder, Sean Murray, is to be believed, this summer will finally bring the game's original potential to full realization. Announced during a live Inside Xbox event, the release date for the Xbox One version of the game will be July 24 for North America, with the European release set for July 27. The Xbox One version will include all the updates and patches that have been released up to this point, which have arguably made No Man's Sky a more full-fledged game than what was originally delivered.

Coinciding with the Xbox One release will be the game's biggest update yet -- "NEXT" -- and this time, we're promised a full, cross-platform multiplayer experience. Free for current PC and PS4 owners, according to a press release, "NEXT" brings the following features to the game:

  • Explore the infinite universe with your friends, or bump into random travellers
  • As you voyage together, friends will help you stay alive, or prey on others to survive
  • Build bases from tiny shelters to complex colonies that you create as a team and can be seen by the community
  • Be a pirate or a wingman in epic space battles with friends and foes
    Race exocraft across weird alien terrains and create tracks to share online

Given the history of No Man's Sky and some of the promises we've heard from Sean Murray in the past, one could be forgiven if this is met with a bit of skepticism. Still, Hello Games has demonstrated a real dedication to continual improvements through updates and patches, and few would argue that No Man's Sky isn't a better game today than what we were originally delivered many moons ago.

Stick with GameSkinny as we learn more about "NEXT" and the continued promises from No Man's Sky.

War Mode Returns to PUBG This Weekend Only Fri, 18 May 2018 11:06:11 -0400 Jonathan Moore

If you liked PUBG's War Mode the first time it came around, you're in for a treat. It's back -- and it's better than ever. 

Dubbed Desert Knights, the event is currently live on PC. Players have until Sunday, May 20 at 10 p.m. EDT to hop in and try it for themselves. 

While the previous event saw three 10-man teams vying for supremacy on the Erangal map, War Mode now features five 10-man teams duking it out on the Miramar Map. 

Unlike PUBG's other game modes, War Mode allows players to respawn every 40 seconds and features a single, fixed safe zone. The first team to reach 200 points by either killing or knocking out other players wins. Kills get you 3 points, while knocks will net you 1 point.

Matches will last 15 minutes, and if no team reaches 200 points by the end of that time period, the team with the highest score will win chicken dinner.  

Unlike the previous event, players will start matches with high-level gear this time around: a Lvl. 3 vest and helmet, two grenades, and one of the following weapons: 

  • AWM
  • M24
  • Mk14
  • M249
  • Groza
  • AUG

It's also worthy to note that bleedout is increased when knocked and that reviving teammates -- which reportedly only takes around two seconds -- is important to victory. So make sure you're picking your teammates up! 

For more info and news on War Mode, PUBG, and all the guides you need to dominate Fortnite's competitor, stay tuned to GameSkinny. 

Questland Beginner's Guide: Playing Smart Fri, 18 May 2018 15:56:36 -0400 Joseph Rowe

As everyone who has played Questland so far knows: this is a fun game! However, it is also a bit painfully straightforward. You kill monsters, you collect loot, you earn exp, etc. Since it's so easy, this Questland beginner's guide will skip all that and focus instead on maximizing your enjoyment of the game by giving you the ability to do well from the start.

Questland Gear Overview

First things first, let's talk what kind of gear there is in Questland and how to get it. There are 10 different gear slots (with the paw print one being unusable currently):

  1. Helmet
  2. Chest Armor
  3. Gauntlets
  4. Boots
  5. Pendant
  6. Ring
  7. Talisman
  8. Main Hand
  9. Shield

Gear comes in five different varieties: common, uncommon, rare, epic, and legendary.

As with any RPG, you will want to do your best to acquire as much epic and legendary gear as possible while converting your lesser items into either gold, via the shop, or eternium, via the smelt function found in the forge. Both resources are valuable for leveling up your equipment, though some argue that eternium is more valuable than gold as gold is easier to come by.

Remember that the better your gear, the better you'll do on your quests. The better you do on your quests, the more rewards you'll earn. So, investing in good gear is a necessity to perform well in Questland.

Upgrading Gear

You can use gold and eternium to upgrade your gear. Do not upgrade your gear unless you absolutely need to in order to clear a mission or, more importantly, if it's epic or above. You will come across epics and legendaries more quickly than you think, so be sure to avoid wasting your currency on lesser items as it's better to just convert them into currency in Questland.

Obtaining Gear

Getting gear in Questland is easier than you think. You just have to open up chests with keys or gems. You can also get gear from the shop or by completing certain missions with 3-stars (less than 20 turns taken to finish the mission), but you're much more likely to get better gear by opening up Eternal Gear Chests in the shop for 300 gems/Eternal Gear keys.

You will earn a surprising amount of gems, particularly at the start of the game, if you just follow the directions on the Earn Gems subsection of the Quest area and play the game in other ways. This will help you earn epic and legendary gear much earlier than you would if you didn't invest in these chests.

Some players think that it's not worth spending gems on Eternal Gear Chests. They think it's a better use of resources to only use them on event draws, like the one above. I had no regrets about using my gems on the Eternal Gear Chests as it made me powerful enough to breeze through the first few sets of quests, but other players might not feel comfortable with the RNG aspect of chest opening. If you're such a player, stick with the legendary parts that you obtain through event draws.

Obtaining Resources

Questland is one of the few mobile games that, at least at the start, seems to overload you with opportunities for resources. There are so many different ways to obtain resources that it's honestly hard to keep track of. You have the Docks, where you can earn gold, eternium, barrels (a form of currency), and event tickets within mere minutes by watching ads, but you also have the Quest section, which has three different ways to earn resources. Besides that, you have the ability to sell your armor for gold or smelt it for eternium. 

One of the only things that will ever get in the way of you earning more resources is when you run out of energy. This means that you can't complete more quests. In a game called Questland, that's pretty serious! If that is the case, hit up the tavern for a twice-daily free stew that will restore your energy. This will enable you to go on quests again. You can also watch a video to earn free gems while you're at it.

Another place you can watch videos for resources is at the bank. Instead of just getting the normal amount of money, you'll get a bonus 50% added to your total amount. It only takes a few seconds, but it's totally worth it!

Is the Cash Shop Worth it?

I normally would say no to this question if asked about almost any other game, but Questland has two amazing deals for $0.99 each that will hook you up with insane amounts of resources for the early game. The best resources you get from these deals are Eternal Chest Keys and loads of gems. You can use the keys to open up enough eternal chests to hook yourself up with some amazing gear early on. The better your gear early on, the more faces you will smash in your quests. The more quests you complete, the more rewards you unlock in the Quest section.


That does it for this Questland beginner's guide! If you have any tips that I missed, leave them in the comment section below. If there are any guides for Questland that you'd like to see made, let us know in the comments section as well.

Grandpa Mobile Game Guide: Tips for Getting Out Alive! Fri, 18 May 2018 15:36:42 -0400 Stephanie Tang

You wake up. You're in a creepy house that you don't recognize. A geriatric psycho is trying to murder you. You need to solve the puzzles of the locked house and get out. 

Sound familiar? 

If your first guess was DVloper's mobile horror game Granny that came out last month, then... well hey, you wouldn't be wrong. But brand-new to Google Play and Steam (Early Access) comes Pudding's Grandpa -- a game where you must unlock the puzzles in this creepy house and get out before a bloodthirsty Grandpa hears you and murders you to death. 

Here are some tips on how to stay alive long enough to do that!

1. It's okay to die. 

So staying alive may be the point of the plot, but it's not exactly integral to the point of the game. Every time you die, it just saves your progress and allows you to get a little bit further every time. 

(Also, if you're one to scare easily, it'll definitely take the edge off, since your death by bludgeoning is a little underwhelming. Plus, you'll probably see it a lot.)

There also isn't a great deal of information going in as to how to play, so a lot of it really is "learn by doing." Blindly walking into things makes enough noise to catch ol' Grandpa's attention and send him running after you. 

2. Don't be afraid to drop stuff.

Just remember where you left it. Since you can only carry one thing at a time, what you're holding onto may not be what you need to solve the current part of the escape puzzle. Did you find the Green Key right away in the first room? Great! But you haven't found the corresponding lock for that key yet, though, have you? 

There are other keys. Keep exploring. You're going to find some creepy things lying around (e.g. previous victims), and once you (and your character) gets over the fright, take a closer look, rifle through the bodies. You're going to find new stuff, new keys, that can unlock other rooms with new items. 

3. You can't kill Grandpa. 

That would defeat the purpose of the game. You should be able to find syringes hidden around the house that can disable him for a little while and let you run around a little without worrying about how much noise you're making, but he'll definitely wake up again eventually.

(Note: I didn't actually pick up/use syringes during my play.)

There will be items hidden around the house that look perfect for committing some geriatric murder of your own, particularly against that stubby rake of Grandpa's. They won't work. (I tried it for you.)

4. Hide! (But if you don't, that's okay too...)

This game is... uh... a little broken. In its defense, it's still new/in Early Access, so the devs promise a number of changes to the game. A large part of the gameplay is to avoid the murderous old man strolling around the rooms and hallways as much as possible while you go about your business. 

If you walk in on scary stuff, your character will stop and cover their eyes until they are brave enough to see again -- this essentially demobilizes you, sometimes long enough for Grandpa to storm up and rake you to death. Pay attention to the prompts near stuff like wardrobes and tables -- you'll be able to hide in/under them so that Grandpa will serenely pass you by. This would be the normal mechanics for dealing with Grandpa in the same room as you. 

As mentioned, the game is a little bugged, and Grandpa most of all. You can often catch him getting stuck on stairs and walking into walls so that your way is clear and you can go about doing your puzzle-solving in peace. He might not even notice you even if you're just across the table from him. Sometimes it's the other way around, and he'll teleport through doors, across rooms, etc. Sometimes he'll still find you even when you're hiding. 

There's nothing you can do to fix this, so it's probably a good thing the death/save mechanic is so forgiving. 

5. Other Stuff

Turn up the sound! It's important that you can hear every little creak and clink. If you're playing this on mobile, keep some headphones handy since the sound can get blown out a lot easier than on PC. The loud alert sounds might make you jump this way (the game relies a lot on the startle factor for its scares since the regular environment is pretty well lit), but since it's not always evident where Grandpa is, it'll help you locate him a lot easier. 

Turn down the sensitivity. You can access this on the menu. It's a single, simple slider, and it will make a lot of difference in navigating around the house. 


That's all for now! Just remember to keep looking for new stuff as you gain access to different rooms and to keep an eye out for lock and key colors. You'll make it out of there! Grandpa is a pretty short game, so even if you just poke around here and there, you'll probably finish within 30 minutes to an hour. 

Good luck!

Call of Duty: Black Ops 4 Homes in on Battle Royale, Raises the Zed (Again) Thu, 17 May 2018 16:52:47 -0400 Zach Hunt

Today, Treyarch gave the public its first look at Call of Duty: Black Ops 4 during a live stream reveal event. Set to release on PC, PS4, and Xbox One on October 12, it was officially confirmed that the upcoming entry in the perennial military shooter will not feature a single-player mode, focusing instead on frantic multiplayer action -- including a new battle royale mode and a fully fleshed-out Zombies mode. 

In a surprise to no one, Black Ops 4 will mark the franchise's foray into the battle royale scene via a brand-new mode called "Blackout." Taking place on what's being promised as the biggest multiplayer map in series history (a sort of amalgam of previous Black Ops multiplayer maps), players will battle in the same last-man-standing style that has made games like Fortnite so insanely popular.

Treyarch promises vehicular combat (air, sea, and land) along with the inclusion of characters, weapons, and even zombies from previous Black Ops games.

Check the trailer below to learn even more about the mode:

Speaking of zombies, longtime fans of the Treyarch CoD games were treated to the news that Black Ops 4 will include three Zombies "experiences," available on Day One. Modes will have difficulty levels, tutorials, and online challenges. There will also be at least100 customization options by which players "change the fundamental rules and systems of the gameplay experience, [including] tools and social systems."

In the video showcasing the first of these episodes called "Nine", a group of gladiator-like combatants fend off a swarm of nasties in a Roman-style arena.

The second of the Zombies experiences, called "Voyage of Despair," is set aboard a luxury ocean liner (think The Walking Dead meets Titanic). Not much was revealed about the third of these Zombie "experiences," but Treyarch went to great pains to assure the audience that Zombies will be a major focus of Black Ops 4.

It's also worthy to note that the PC version of the game will use, Blizzard's digital distribution platform. Black Ops 4 will follow in the footsteps of Destiny 2 in that regard. 

As always, stick with GameSkinny as we inch closer to the October 12 release date of Call of Duty: Black Ops 4 for all the news, tips, and guides any zombie-killing battler royale could hope for!

Dragon Ball Legends Error Code CR900501 Fix (Android) Thu, 17 May 2018 13:56:20 -0400 Ashley Gill

Dragon Ball Legends has finally hit global. And with it come server and update errors because Dragon Ball is as popular as ever. Super's on hiatus, and if you're a fan you're probably tired of playing Dokkan Battle. You've got to get your fix somehow.

Amidst the server issues the game is having thanks to (what seems to be) a very successful launch is the error CR900501, which is hitting users who have downloaded the game directly from Google Play and those who used a VPN to download before it became available in their region.

It appears CR900501 is tied to whether the user's game is the same version as the server. This normally isn't an issue since games tend to update when opened or prompt you to go to Google Play to update, but in this case, it is. And it is manageable for most.

If you downloaded from Google Play

If Dragon Ball Legends is available in your region (meaning you did not have to download the APK elsewhere), your best bet to deal with this error is to:

  • Open the Play Store
  • Search for Dragon Ball Legends
  • Update the game if it says an update is available

This only works if you downloaded the APK via Google Play/Play Store. If you downloaded the game APK via another venue, things get trickier and a lot less certain.

If you used a VPN to access the Play Store and download the game that way, you should be able to follow the above steps if you use the same VPN you did to download the game initially.

If you downloaded the APK on its own

This is where things get tricky, because there are a lot of potential reasons you could be getting error CR900501 -- all of them tied to the version you have installed, and none of them easy to pinpoint. Chances are you just need to hop onto a VPN and update.

At least one of the APKs floating around in regions where the game is not out yet uses a different directory from the official download.

In these instances, when you go to Google Play to update as outlined in the above section, you'll be given an entirely separate download of the same game but slightly updated.

I'm not sure what the solution to this issue is other than to figure out the directories, find your save file, and move it over to the new (official) directory. But it's probably just easier to download the game again and use your same linked account or start all over.

What it all boils down to is that CR900501 means Dragon Ball Legends needs to be updated and it can't update itself. How hard that is to fix depends on how you downloaded it in the first place.

Best Pillars of Eternity 2: Deadfire Mods (So Far) Thu, 17 May 2018 12:11:49 -0400 Ty Arthur


What did you think of our essential, must-download Pillars of Eternity 2 mods, and did we miss any that you've been trying out? Let us know your best picks in the comments!


Whether you play modded or vanilla, check out our other Pillars of Eternity 2 guides below as you get started exploring the Deadfire Archipelago and chasing down your disembodied soul:


500 Portraits Mod


With Infinity Engine style cRPGs, there's always a desire for more character and NPC portraits to pick to distinguish your party from other playthroughs. As should be obvious from the name, this one gives you 500 extra images to use for the Watcher, the various companions, and even the animals found in the game.


Make absolutely certain to back up the main portrait folder before installing, however, as this mod completely overwrites all existing portrait files! It's a good bet more mods of this nature will arrive in the near future, so if you see any awesome new ones, be sure to let us know.


No Friendly Fire Mod


When you leave the party AI turned on during combat, spellcasting characters seem to have an unhealthy obsession with lobbing fireballs or throwing out blasts of frost directly at your melee combatants on the front line.


For those who don't pause every single round and issue commands singly to each and every character, a mod like this can really save your party from a ton of friendly fire damage.


Feel free to have your wizard lob those delayed blast fireballs or cleric summon storms of holy fire anywhere you please!


Classic Disposition Mod


Much like with the Pet Unlocker, the Classic Disposition mod is something you probably want to install after your first full playthrough so you can experience the game as intended.


That being said, sometimes even minor actions in this game can give you large boosts to any given disposition. If you want to slow down the rate at which dispositions and party reputations are gained, this mod lets you play basically however you want without suddenly having everyone hate you for your cruelty or love you for your benevolence.


That can be particularly helpful for Paladin characters, who get bonuses with Deep Faith so long as they are playing according to their order's disposition preferences.


Pet Unlocker Mod


Exploration is a huge part of this game, and unlocking things early robs you of half the experience. Finding all the pets and deciding which one best complements your build is a major part of the fun, but on second or third playthroughs, you may just want all the pets available right from the beginning.


As the name implies, this mod immediately summons all 66 possible pets into your party stash -- including crowdfunding backer and preorder-only pets! Your ship's menagerie will be filled to overflowing with all these options.


Close to Board Deals No Damage Mod


When dealing with larger, more heavily armed and armored ships, your best option is usually to close the distance and board for a direct confrontation with the enemy crew. It's better to risk a few wounds while using your party's combat abilities than to lose your ship altogether if you can't get the upper hand in ship-to-ship combat.


The problem is that the Defiant (or whatever boat you bought after the beginning of the game) takes automatic heavy cannon damage while you board, and crew injuries are virtually guaranteed. That makes the close-to- board maneuver a gamble that is often expensive and will have your crew out of commission at low morale while they heal.


If you really don't care for the ship-to-ship combat events at all, this mod negates all incoming damage during the close-to-board maneuver, so you can just jump straight into standard combat.


Gameplay Tweaks Mod


If you want completely unrestricted options and to bypass some of the odd combat design choices in the Pillars series, this is the definitive mod to download immediately.


There are a ton of changes here, but most notably, you get to access 8th- and 9th-tier abilities for your multiclass characters when you reach higher levels (which is unbalancing, but very satisfying), all the Berath's Blessings abilities only cost 1 point, and -- best of all -- combat abilities and potions can now be used outside of combat.


If there was one mechanic preventing Pillars of Eternity from fully evoking the feel of the classic Infinity Engine games, it was the inability to cast spells and ready yourself with potions before the fighting starts. That issue is entirely negated with this mod, which makes it a must-download. Now you can have your summoned creatures and Iron Skill spells already fired off so you are more prepared for any given battle.


The high seas adventure in Pillars of Eternity 2: Deadfire may be a 10/10 experience, but that doesn't mean there can't be some modifications made to enhance your playthrough or tweak the gameplay to better suit your individual style.


Based on Obsidian's other games, it seems very unlikely there will be any Pillars of Eternity 2 Steam Workshop support down the line. That means you've got to do things the old-fashioned way and download some some Pillars 2 Nexus mods instead.


We've got you covered with all the best mods (currently available) to make your trek across the Deadfire Archipelago an even more fun ride, whether you choose to raid ships with the Principi pirates, pacify the locals with the Royal Deadfire Company, or just want to chase after the giant stone god and get your soul back.

MachiaVillain Review Wed, 16 May 2018 16:43:27 -0400 Ashley Gill

Is it a management sim? Is it a builder? Is it a survival game?

I've always had trouble with pinpointing the exact genre of games like Dungeon Keeper, Oxygen Not Included, Prison Architect, and Rimworld. I've played all these games and more of the same genre to death -- but I still have trouble putting my finger on what exactly to call it in conversation. Wikipedia often says it's "construction and management simulation", but I'd rather refer to it as "my favorite".

It doesn't feel right to strictly compare a game like MachiaVillain to other games within the same genre just because there are always some similarities that hold them together, like worker management and building to your needs and tastes; but each game always has a different focus. Each one has different priorities you need to focus on -- and different ways to approach the whole problem of staying afloat.

Nonetheless, I do have to compare these because MachiaVillain has taken some obvious cues from other recent popular entries in the genre. That in itself isn't necessarily a bad thing. Despite its similarities to the aforementioned games, MachiaVillain does stand on its own as a competent construction and management simulation game. Though it is not without its own set of problems.

The Day to Day Life of a Murderous Villain

You have two primary tasks as you push through the game: To increase your rank in the League of Villains and to make sure your minions are well-fed and happy.

To carry out these tasks, you need a mansion as diabolical as you are. You need a spooky home office, a disgusting kitchen, a diabolical laboratory, a well-planned kill room, and... organized stockpiles? Yeah, a lot of those.

Being the boss in MachiaVillain is hard work. You must plan your mansion's layout, make sure your minions have efficient job priorities, and manage crafting tasks to make sure everything is running smoothly.

All of your hard work pays off when it comes time to wrangle and slay some victims, which you can handle the old fashioned way with the good ol' gnashing teeth of your zombies or go the clever route and lure them into traps and kill rooms to get the work done with none of the fuss.

Much of what you come across in MachiaVillain is an homage to classic horror movie tropes or characters. Heck, even the League of Villains follows the horror movie code and requests you kill victims alone, kill the virgin last, and don't slay victims' dogs. Whether you follow that code is up to you.

This tongue-in-cheek humor that invades the very bones of the game's progression is present throughout. For example, minions have some pretty interesting descriptions.

It's a fun, light-hearted take on something that really isn't light-hearted at all. You are here to leave a trail of bodies in your wake, after all.

With this all said, the controls leave a lot to be desired. The Escape key doesn't open the settings menu, keybindings have to be set via the launcher (and the defaults aren't great), and using minions' skills is troublesome. Though that in itself is something we'll get into in a bit.

Killing in the Name of [Brains]

The real meat here lies in the delicious blood and guts stew you inevitably make when you kill victims.

As you progress and lure increasingly large numbers of victims to your home, you have to get creative with the killing. Well-placed distractions and trap doors to rooms filled with lethal traps are must-haves, and their placement is key to your success.

Should you somehow scare victims off before they even come into the house or they slip through your onslaught and out the front door, suspicion about what's going on in your mansion will rise. At critical levels, this can bring heroes to your doorstep who are hellbent on wiping you and your minions out. 

Planning and building a good set of kill rooms is my favorite part of the game, and likely will be for most players because it's MachiaVillain's big, unique feature. Draw them in and kill them. Do it up. It's crazy fun to watch your traps work as intended, and you get the bonus of more food for your minions. It's a win-win.

What makes building in this game special is how easy it is to dismantle and build things again. Dismantling a wall or an object is a simple two-click process, and you don't lose any resources you used when you initially built the object.

Though actually building something takes some time, the quick dismantling and retainment of resources makes it so you can easily expand, remodel, and change up the layout of your mansion without much fuss. It gives you plenty of opportunity for trial and error, which is especially helpful when building your first kill rooms.

The big detractor from all of this is that, at the time of writing, there are not all that many things you can build. There are only a few room types with a handful of furniture/devices you can install in your mansion. You can get creative but you can only do so much.

There are Some Bones Crunching, All Right

For all its good, MachiaVillain is not a perfect game. As mentioned above, the controls leave a lot to be desired and there are not a ton of things to build in your mansion.

I can accept that there aren't a lot of things to build; developer Wild Factor seems keen on adding more content to the game and I am personally looking forward to seeing where the game is going to go content-wise. It's fun as it stands and can only get more so.

But I can't accept the controls being as cumbersome as they are in their current state. Having to click twice (once for the object, once for the deconstruct icon) to dismantle furniture and structures is tiresome. Not being able to press the Escape key to open the settings menu and save is annoying. There are a number of other instances where the lack of hotkeys is just the opposite of ideal.

Please give a dedicated tool or hotkey for this!

These two issues can be fixed and, with luck, they will be with further patches. I've also run into a few bugs, though none have been huge interference to my gameplay.

These aren't things I would say to actively avoid the game over, but these are two facets of the game in its current state you should know about to make an informed purchase. In some ways this feels more like a beta than a full release.

MachiaVillain brings its own favors to the construction and management sim party, and those favors are a little less enticing -- maybe a little stinkier with all those brains laying around -- than those the big boys brought, but it certainly can party with the rest of them, even if it's not for as long.

As it stands, MachiaVillain is a decent game within my favorite genre. It could be a really great game within my favorite genre, and it could still get there.

Fans of construction and management sims will feel right at home with all it has to offer, but may not be too keen with its lack of relative depth when compared with titans like Prison Architect and Oxygen Not Included. Not me, though. I had and am still having a hard time putting MachiaVillain down. There's something to be said about the combination of blood and guts mixed with management that's keeping me going.

You can purchase Machiavillain on Steam for $19.99. 

(Note: The developer provided a copy of Machiavillain for review.)

New Challengers Await -- Street Fighter Joins Power Rangers: Legacy Wars Wed, 16 May 2018 14:46:10 -0400 Zach Hunt

We haven't talked about mobile hit Power Rangers: Legacy Wars in a minute, but in all that time, players continue to be impressed by the game. 

With its upcoming update, things might be getting a bit better for fans of the game: some of Street Fighter's most well-known characters will soon be playable in the mobile fighter. That's right, Street Fighter mainstays Ryu, Chun-Li, Akuma, and more will be playable fighters starting soon (as early as today).

Power Rangers: Legacy Wars is currently available for iOS and Android devices. As of this writing, the mobile fighter has more than 10 million installs on Android alone.

Be sure to check out all of our Power Rangers: Legacy Wars info to learn more about the game. 

What are your thoughts? We'd love to hear all about them in the comments below. As always, stick with GameSkinny for more news and information on all things Power Rangers and Street Fighter.

New LEGO The Incredibles 2 Trailer Has Us More Excited Than Ever Wed, 16 May 2018 11:32:04 -0400 Zach Hunt

It's no secret that we here at GameSkinny are PUMPED beyond belief for The Incredibles 2 -- both the game and the movie itself. In our eyes, Brad Bird can basically do no wrong, and given LEGO's track record of releasing true-to-film games, this is promising to be a release that no one should miss.

Warner Bros. Interactive has just released a new trailer that gives us a glimpse of the Crime Waves missions from the upcoming release. From what we can tell, the game -- in typical LEGO game fashion -- captures the humor and straight-up fun of this franchise perfectly.

There was an Incredibles game that released back in 2004 for essentially every system at the time -- but we tend to try and forget that even happened. With this new installment in the franchise, LEGO's take definitely seems to lend itself perfectly to the tone of the film. Check out the trailer, and let us know your thoughts in the comments below! 

Dungeon Hunter Champions Beginner’s Guide Wed, 16 May 2018 14:50:09 -0400 A. Weber

Dungeon Hunter Champions is a pretty standard hero’s tale in which you, as the Invoker, have been tasked with assembling champions to fight against the Corruption, an unidentified dark magic overtaking people and creatures alike and turning them evil. And to do this, all you have to do is plow your way through monsters, fairies, golems, and more, over and over again.

The game will walk you through a mini-tutorial once you start playing, but it might leave you with some questions. So let’s start this guide to Dungeon Hunter Champions with the basics!

Dungeon Hunter Champions Controls & Gameplay  

The controls for Dungeon Hunter Champions are pretty straightforward. Players can move their champions by using the circular navigation bar on the bottom-left of the screen and can attack by clicking on one of the four skill circles on the right (some characters have five). Each champion will normally have one base skill and 3 specialized skills with cooldowns. While it’s only possible to control one character at a time, it is possible to switch between champions mid-battle. Or, if you’re unsure about what to do or are just looking to grind through levels, you can set your party to autoplay and intervene when necessary.

However, during higher levels and boss fights, autoplay likely won’t do the trick. And for those extra difficult battles, Dungeon Hunter Champions has a nifty slow-down mode where both your party and any mobs or bosses are brought down to half-speed so you can take some extra time to strategize your attacks -- which is great for those who are prone to panicked button smashing, like me.

Most mobs and bosses also have red lines indicating where their attacks will hit, so make sure you’re watching the ground to get out of the way. They also tend to follow set patterns, especially bosses, so if you’re struggling to defeat one, just play through it a few times until you learn their moves.

It’s also important to note when and how often you’re using your champions' cooldown skills. While in the beginning it doesn’t matter quite as much if you’re spamming specialized attacks, you may regret having everything on cooldown when you run into a boss. So be careful about not having all your specialized skills on cooldown all at once.

If you have popped all of your CDs though and are taking damage, there are potion and health packs scattered throughout each scenario to help you out!

To PVE or PVP?

There are two main types of gameplay in Dungeon Hunter Champions -- Adventure (PVE) and Battlefields (PVP). Adventure (PVE) has a story that progresses as you move through all 7 boards (or worlds) and defeat bosses -- each board has 11 scenarios, some of which are just treasure chests, and a final boss. Each new scenario also contains a chunk of the story told through champion and villain discussions (as well as consistent fourth wall breaking). Though the conversation interludes can be pretty entertaining, you do have the option to skip them and the storyline completely if you’re just looking to get to the action.

As you push through each scenario, you will be rewarded with gear, gems, gold, and more. You can also repeat scenarios to farm rewards or get more experience before moving on. And if that’s not enough, you can double your rewards by watching ads after each scenario is completed (you can turn this pop-up off for an hour and a half at a time).

While board progression is big, especially as a beginner, it isn’t the only part of Adventure (PVE) mode. As you complete boards and level up, you’ll be able to unlock the Boss Raid mode, where you can get rarer awards, as well as the Ultimate Blitz Mode, Events, and Co-Op play.

After defeating the final boss on Board 1, Battlefields (PVP) mode unlocks with Arena. However, don’t expect Dungeon Hunter Champions to be quite the full-on MOBA experience when it comes to PVP. In arena battles, you aren’t actually playing against another player and their team of 5 -- instead, you’re playing against a bot that is controlling another player’s team.

For the real PVP experience, you will want to try 5v5, where you play as ONE of your characters, along with 4 other players, in matches ranging between 8-20 minutes. This mode offers towers, jungle monsters, and more to work against. However, it doesn’t offer any items, like most of the PVE mode does. So you may want to stick with PVE for a while until your champions are geared up.

Which brings us to the most important part of Dungeon Hunter Champions.

The Champions

They say a true champion will fight through anything ….

And in Dungeon Hunter Champions, there are 250-275 of them willing to do it. Like the name insinuates, the champions are the most important part of Dungeon Hunter Champions -- which ones you get, how you level them, and who you put in your party makes all the difference in trying to get through each board, battleground, and boss fight.

As a beginner, you will start with the first champion, Fire Bounty Hunter, Rogrim. He’s a tank character that will help you burn through the first board with his high health, hard hits, and defense-up skill. You will also pick up a Water Boon Sister, Celestine, on the first board. This will be your main healer for pretty much the entirety of the first board until you can unlock more team members and summon new champions.

Once you are able to start summoning champions, there are a couple of things you should take note of -- the first of which is their elemental attributes. There are five elements in the game, including:

  • Fire (Red)
  • Water (Blue)
  • Nature (Green)
  • Dark (Black)
  • Light (Gold)

And like any other elemental strategy game, they all have their strengths and weaknesses, depending on what they’re matched against. In Dungeon Hunter Champions it goes as follows:

  • Water is best against Fire
  • Fire is best against Nature
  • Nature is best against Water
  • Dark and Light are on equal footing

Outside of their elemental traits, each champion also has a star rank between 1 and 6, with 1 being the lowest and 6 being the highest. The stars are important because they indicate how high the level cap is for that champion. For example, if you have a 1-star champion, the highest level they can train to is 10. With a 6-star champion, though, they can train to level 60.

Don’t worry if you feel like you’re getting stuck with a lot of 1-2 star champions in the beginning. It’ll change. And, if you end up falling in love with a 1-2 star champion, you can “train” them by sacrificing or “feeding” other champions of the same star rating. This will give the chosen character an extra star, while dropping them back down to level 1. You can also use this method to help level up your main champions. Just be sure before clicking “train” in the character tab, because there’s no undo button.

Summoning New Champions

So how can you get new champions? Sometimes you’ll acquire new champions as you move through the boards. However, most of the time, you’ll have to “summon” them. To do this, go to the Summon button on the home screen, and click on one of the 3 listed options - Common (1-3 star), Rare (3-5 star), and Legendary (5 star). While Legendary obviously has the best champions, you will likely find yourself pulling champions from Common Summons more than anything else as a beginner.

When summoning a champion, you will also need specific items called discs, along with gold or gems. For Common Summons, it’s a Common Disc, for Rare Summons, it’s a Rare Disc, and for Legendary Summons, you guessed it, it’s a Legendary Disc.

You can get these discs through normal board progression, boss fights, and other PVE modes.

If you have your heart set on a specific champion, try checking the champions tab. In there you can find the Collection Option on the bottom-right side. This will allow you to sort through champions by star rank and elemental trait, it also gives you their location so you can farm for them!

Finding the Right Team Comp

So now that you’ve got a roster, it’s time to build out your battle-hardened crew. Like any other MOBA or dungeon crawler, team composition in Dungeon Hunter Champions is very important. In the beginning, you will be stuck as a 2-3 man group until you pass Board 1. Then you’ll build up to a 4-man team before ending up with 5.

With this in mind, it’s best to keep to the basics -- tank, healer, DPS. One of each is pretty mandatory, but the rest is up to you. Since each champion comes equipped with their own unique skills and a set elemental trait, your party composition may vary depending on the boss fight, board you’re working through (final bosses tend to have their own elements), or simply your own play style.

Once you’ve gotten a few more champions on your side outside of the starter Bounty Hunter and Boon Sister, you can REALLY start looking at team composition. Because while it’s up to you as to how you want to build your team, there are definitely some standout champions that are preferred community-wide. These champions can also be some of the best for beginners looking to push towards end-game.

  • Light Boon Sister, Xenia (Support/Healer)
  • Crystal Water Priest, Zircon (Support/Healer)
  • Nature Valkyrie, Rota (Support/Healer)
  • Nature Grublin Shaman, Mojo (Support)
  • Nature Candy Munchkin, Peppermint Fighter)
  • Nature Candy Crow Hag, Vorona (Fighter)
  • Water Spearman, Fen Xian (Fighter)

If you’re having a hard time choosing between characters, take a close look at what all of their skills do, and weigh them against each other in overall team comp. A great way to help with this is by checking the Battle Report after each scenario or match. These will show you how each champion performed and whether or not they’re working well together.

Overall, though, your tanks should have some type of defensive move -- like the Fire Bounty Hunter Rogrim’s EPIC LEAP, which raises his defense. Your Fighters should be able to hit hard, and your support characters, like your healers, should be able to not only buff the other champions in your party but also debuff mobs and bosses.

When considering debuffs, one of the best skills to get as a beginner is “disorient.” This skill disrupts boss or mob attacks and can be found on a variety of champions, like the Nature Grublin Shaman, Mojo. It’s also a skill that should continue to be useful as you progress towards end game!

As for buffs, the first thing you may want to look for is something that decreases the party’s cooldown timers or increases the party’s attack speed with haste.

There are also passive skills, like the Water Spearman, Fen Xian’s Synergy Trait, that increases the attack power of ally champions by 25%. So as you level your champions, make sure to look out for any Synergy Traits that might benefit your team.

To check out each of your champions skills, go to their separate character tabs -- Dungeon Hunter Champions does a pretty great job in explaining each.

You can also level up the skill of a champion by training them with a small fluffy-ball tutor called a fuzzlepuff -- you get these through using battle points from PVP.

Now that you have a team focus, it’s time to think about gear.

Gearing Up for Success

Getting new gear in Dungeon Hunter Champions is pretty simple, especially in the beginning; all you have to do is complete scenarios. Each board is themed around a different gear set, and as you progress through, you will have different pieces drop, along with gems and gold.

All of the gear in Dungeon Hunter Champions is star-ranked, similar to the champions and separated by rarity.

  • White = Common
  • Green = Uncommon
  • Mint = Rare
  • Purple = Epic
  • Orange = Legendary

All gear can be upgraded through spending gold, which, while great at lower levels as it’s relatively cheap, can become more difficult and costly as you level. You should also note that any gear you level on one character will lose its level if you transfer it to someone else.

When you first start, completing gear sets should be your main priority. You’ll also want to work on stacking HP gear or Vital pieces (the first of which you can find on Board 1). These are especially important on your support champions as you’ll be in a bit of trouble if they go down mid-fight. Outside of Vital gear, try looking for accuracy and crit stats.

Equipping champions with gear sets you get through Board completion can also give you Active Set Bonuses. For example, 2 pieces of Vital gear can give your champion +15% Max HP.

As you complete boards and level up, you can get even higher-level gear (Epic and Legendary) through Boss Raids!

So You've Got the Hang of It. Now What? Find your Farmer.

Once you’ve got the main parts of the game down, you’ll want to start really focusing on leveling up and gearing out your champions. This is where a “farmer” champion comes in. Typically, these “farmer” champions are a tank or fighter that can carry lower-level champions -- Water Spearman, Fen Xian is a great (and popular) example of this. The “farmer” will run low-level “food” champions through boards over and over to level them up before they’re sacrificed to level the champions in your main roster.

As you get to later boards in the game, farming earlier boards will become incredibly important. It’s nearly impossible to complete every board without leveling up and gearing out all your champions. So get to grinding!

Still unsure? Here are some other quick tips to keep in mind:

  • You can check the Guide Tab under Missions for some in-depth information on how the game works.
  • Check Missions, Daily Quests, and Achievements every day for rewards.
  • There are guilds in-game that you can join or start. However, beware that currently there are no restrictions on joining guilds, which means you can join whichever one you want, and you can’t prevent anyone from joining yours.
  • The Crystal Water Priest is considered one of the best healers in the game at present, but he starts as a level 2 - DON’T eat him! To acquire him, try frequently checking the Black Market or start farming for him on Board 3)


Let us know if you have any additional tips or tricks for beginners in Dungeon Hunter Champions, and as always, stick with GameSkinny for all your gaming news, tips, and guides!

Conan Exiles PvE Guide: Best Weapons, Builds, Locations, and Servers Thu, 17 May 2018 11:46:05 -0400 Sergey_3847

Currently, there are three types of servers in Conan Exiles: PvP, PvE, and PvE Conflict. The PvE servers play differently in that you can't damage other players, so the choice of best PvE weapons and tactics changes significantly.

Tricks that work in PvP don't necessarily translate too well in Conan Exiles PvE or PvE Conflict. That's why you need to be well-aware of these differences before venturing out into the Exiled Lands.

Follow our guide below for all the Conan Exiles PvE tips and tricks you need.

PvE Rules and Strategies

The main differences between the three types of servers are the following:

  • PvE servers allow players to damage NPCs and creatures, but not other players, thralls, or their buildings.
  • PvP servers offer a complete player vs. player experience in which they can damage each other as much as they want. However, the building damage is active only at primetime (5-11 p.m.).
  • PvE Conflict is a combination of PvE and PvP in which players can damage each other, but only at primetime. The building damage is inactive at all times.

Most players will probably choose the PvP segment of the game, but the PvE experience can be just as satisfying, if not more.

Gather Resources

The survival element is prevalent in PvE. In the beginning, it is important to gather food and resources, such as wood and stone, to build your first shelter. You will be able to improve it as time goes by and turn it into a real private fortress.

Gain Experience

In Conan Exiles you get XP points for exploring the unknown territories, so don't be afraid to venture out. However, don't forget about your own safety, and craft at least the simplest axe to protect yourself.

Crafting and killing creatures also grants experience, which unlocks new recipes that you can use to craft even better weapons and gear.

Clans and Religion

Later on, you can create or join other players' clans. Together you can do a lot more, and this will make both you individually and your clan stronger. You can then take on harder enemies.

Following and making sacrifices for one of the gods in the game is also important. As a result, you will be able to get some unique weapons and armor.

Best PvE Weapons

Steel Trident
  • Damage: 32
  • Armor Penetration: 8.1%
  • Durability: 1260
  • Weight: 5.25

Steel Trident is an exceptionally effective weapon in PvE since it has great range, which gives you a massive advantage over any type of enemy.

However, the trident is mostly used against large creatures, where stopping power is more important than precision. In order to craft Steel Trident, you will need the following items:

  • 8x Branch
  • 30x Steel Bar
  • 8x Twine
  • Blacksmith's Bench
Ancient Warhammer
  • Damage: 36
  • Armor Penetration: 24.3%
  • Durability: 1440
  • Weight: 6.3

The Warhammer is a bit heavy, but its armor penetration is beyond anything you've ever seen. It's also a bit slow, but you can always switch weapons when you need it and use the hammer at more appropriate times.

For example, when you need to break through armor and smash some bones, all you need to do is to make sure that it connects. If you want to craft this thingy, then you will need:

  • 6x Shaped Wood
  • 50x Steel Bar
  • Blacksmith's Bench
Ancient Bow
  • Damage: 12
  • Armor Penetration: 8.1%
  • Durability: 800
  • Weight: 4.2

Melee weapons are great, but what do you do when you need to take out a target in the distance? That's when you really need a bow, and there is no better one than the Ancient Bow.

Craft it and use it with razor arrows, and you will understand why bows are so highly regarded in PvE. The crafting recipe is a bit expensive, but you should manage it nonetheless:

  • 6x Shaped Wood
  • 13x Thick Leather
  • 13x Silk
  • 5x Steel Bar
  • Carpenter's Bench

Best PvE Builds

Strength Build
  • Strength: 35
  • Vitality: 25
  • Grit: 20
  • Encumbrance: 30
  • Survival: 10

The central point of this build revolves around the Axe of the Lion -- a massive weapon with 53 points of damage that gives high bonus to your strength.

Another item that can add an incredible amount of strength to your build is the Hyperborean Slaver Armor. If you're going for the strength build, then this is the way to go.

Accuracy Build
  • Accuracy: 50
  • Vitality: 25
  • Grit: 30
  • Encumbrance: 15

This build is made for archers. There are a couple of amazing bows in Conan Exiles, so if you like this playstyle, be sure to invest your points into Accuracy. The higher it is, the more damage your bows will deal.

Some of the best bows in the game are Bessie's Bow and Eye of the Khan. You will also need the Shemite Armor, which gives bonus to your accuracy as well.

Grit Build
  • Vitality: 20
  • Grit: 50
  • Agility: 30
  • Encumbrance: 20

This build is highly mobile as it revolves around stamina that allows you to pursue creatures. That is also why you need a spear -- an excellent choice for grit build. The best choice of spear is Black Dragon Pike.

The best armor for this type of build is the Vanir Settler set, which gives bonus to your grit.

Best Base-Building Locations

Shattered Springs

If you're planning on settling in a place that's as well protected as possible, then there is probably no better place than Shattered Springs, located in the Desert biome.

It is almost entirely surrounded by mountains, which don't let anyone inside except through a few openings you can use to protect yourself. Another distinct feature of this area is that it constantly produces toxic fumes, which keep NPCs away from this place.

Of course, you can work around it and equip a Sandstorm Mask, which will protect you from the fumes.

Mounds of the Dead

Another great place to settle down is located in the western part of the Tundra biome. It's a pretty dark and uninviting place, but there's a lot of woods around, athough full of undead.

This place also has several unlockable recipes that can be found around the lake region.

Thugra's Stand

The Stand is located north of The Summoning Place and east of The Hand of the Maker. It has a pretty high plateau, which can be used for base-building. The fact that your base is located above the ground in a completely inaccessible place makes it a truly great spot.

Conan Exiles PvE Conflict Tips and Tricks

Base Defense Tips

Since PvE Conflict servers allow other players to attack you, there is a great need to properly defend your base. The first thing you need to do is enhance the resistance of your walls with the help of Sandstone Foundation.

Then, you need to make sure that you can survive raids. Build your base in a remote area and fortify it. You also need to leave as few things as possible before logging off. This means that you need to use most of your materials so that raiders are left with nothing to steal.

Lastly, if you still want to keep a few valuable things in safety, then create a hidden stash away from the base, and keep your stuff there.

Combat Tips

If you choose a weapon, whether it's an axe, a bow, or a sword, be sure to learn it as well as you can. You must know the exact range and damage it produces in various situations.

Never attack first, but let other players come at you. When you're in a protective position, you have a better understanding of your situation.

Always carry aloe potions, Yog meat, or ambrosia. These will keep you alive. Also, you can carry at least one good shield to protect yourself.

Conan Exiles PvE Fast Servers

Here are three of the best PvE servers in the U.S., which you can use to polish your skills:

"This is a PVE server where all are welcome to play in a neighborly, friendly, and respectful fashion. Learn, Build, Hunt, Gather, Trade, Go on adventures with friends and help other players succeed. Simple Common Sense Server Rules are implemented to keep it fun and fair to all players. Trolls and trouble makers are dealt with quickly to keep a positive, harmonious and friendly laid back atmosphere. This We Guarantee!"

"The Crossroads *RP/PVE/18+/Mods~Pippi and Age of Calamitous*

Mystery, Adventure and Treasure await for those who look for it


Our Steam Group



"The DirtySouth pve, we have 3x leveling,5x gather rates Kits for newcomers and vets and are currently using the Mod Pippi! We have a great core player base that are always helpful. Come give us a shot and explore the land of Hyboria."


That is all for our PvE and PvE Conflict tips, and for other Conan Exiles guides at GameSkinny, check out the links below:

Conan Exiles Stat Builds Guide Wed, 16 May 2018 15:06:14 -0400 Ty Arthur

With so many stats and so few points to distribute, building the perfect Conan Exiles character requires a careful stat build focus if you want to survive in either solo single player or a full PvP server.

While choosing your stat build, keep in mind that you can actually respec at any time by brewing a yellow lotus potion with 10 yellow lotus blossoms, so trying out different builds isn't all that difficult.

Below we cover all the worst and best stats to focus on for a killer build. For the TL:DR version, here's the basics of what you need to know:

No matter what your particular build focus is, in general, it should have Vitality highest, then decide if your next-best stat should be Encumbrance, Strength, or Grit; then focus on the other two. Any remaining points can be spread across the rest of the stats (except for Survival, which you don't need).


More than just a dump stat, Survival is pretty actively pointless in nearly all scenarios. Picture a one-legged man in an ass-kicking contest, and you are almost at the utter uselessness that is the Survival skill.

Sources of food and water are plentiful, and you can craft items like berry pulp that are much more efficient than water skins, so it's just an all-around worthless stat.

Presumably, the developers will change how this stat works in a future patch to make it worthwhile, but for now, put your points elsewhere instead of lighting them on fire and watching them burn with Survival.


At the moment, ranged combat just flat-out isn't as damaging or efficient as melee combat. In other words, this is dump stat number two, and it's best avoided.

If you put a ton of points in here and really focus on bows, you can get something halfway decent going with your Conan Exiles build, but frankly, it's a better idea to go with Strength and a melee weapon.

This remains true in either a solo private server of a PvP scenario, as the many obstacles in the terrain and the stamina system mean that you can pretty much always chase an opponent down and eventually force a confrontation instead of having to hit them from afar with a bow.


With a direct impact on your armor's effectiveness, Agility seems really useful at first, but in most cases, you really only need to put 10 points in here to get reduced stamina loss from sprinting.

If you tend to get hit a lot, then it can be a better stat to focus on, but for the most part, it's better to avoid getting hit in the first place by staying out of harm's way or simply having more health from the Vitality stat.


There are ways to game the system and handle your stamina based on skill rather than raw stats, but in general, it's a bad idea to have a low pool of stamina in combat situations (especially in PvP).

At the very least, getting to 20 in Grit for the bonus stamina regeneration is a good idea in most builds. If you manage your sprinting and combat properly through lots of practice, however, you can keep Grit to a minimum and place those points elsewhere.

 You want to be able to keep sprinting away when things go badly


Whether you want to put a focus on points here depends largely on how you play, but for many players, the ability to carry more in a survival game is always welcome.

Yes, food spoils and needs to be consumed rather than hoarded, but when carrying other materials around for building, you generally want more available inventory space. Pack Mule in particular is a pretty hefty perk to aim for. The lower-tier perks also make you more resistant to crippling slow effects and knockdown.

Keep in mind that a full set of light armor gives you a big bonus to Encumbrance, so you can artificially inflate this stat without actually putting points here.


Ironically, the polar opposite of Survival, you want a hefty Vitality score to actually survive. In particular, you want to get to 30 Vitality quickly for the passive health regeneration perk. That easily makes Vitality the best stat at the moment -- and the one you most want to focus on with your build.


Points in Strength don't scale quite as well as the other stats, which give you bigger boosts to their various areas of influence, but you still want to put points here. Since ranged weapons aren't as useful, you want to be able to land strong blows more often with a melee weapon.

Particularly at the lower levels, during which you're focusing on Strength, using two daggers can keep you alive due to the bleed effect and ability to cartwheel backwards out of harm's way. Combining dagger attacks with the Salting the Wound perk acquired at the second Strength tier can be very effective.

Going to the full 40 points for the Brutal Strikes perk can be useful, but it means losing out on a lot of other stat boosts, so if you want that perk, be sure to use items and potions that give you a Strength boost.

 Bleeding an enemy with daggers (thanks to The Vaniverse Gaming for the screenshot)

What's your favorite Conan Exiles stat build, and do you have any tips for a great stat breakdown and perk scheme for us to try out? Let us know in the comments, and be sure to check out our other Conan Exiles guides here:

Dragon's Crown Pro: Guide to Crushing the Enemy Thu, 17 May 2018 11:08:41 -0400 ElConquistadork

Originally released in 2013, Dragon's Crown has officially been released for the PS4 in a shiny remaster called Dragon's Crown Pro. This sexy and thrilling new adventure has got everyone at GameSkinny dusting off our gear and readying our thumbs for some classic hack & slash action, and this guide will help make sure you're the king of the mountain while everyone else is eating dust (and the occasional piece of wall chicken).

Leveling Up (and Doing It Fast!)

At first, leveling up seems to go at about the same rate as the adventures you find yourself on. As you progress, however, it becomes clear that in order to survive, you're going to need to do a little grinding here and there. 

So what are the best ways to level as fast as possible?

First and foremost: your difficulty level. Your final score at the end of every level has a direct influence on how much experience you get. Always make sure to play at the highest difficulty that you're comfortable with. Don't get too ambitious, though. After all, if you can't beat the level, you don't get any points at all!

Next, don't forget to visit your local clergy! That's more than just good advice on a Sunday: Your temple has a prayer that will net you bonuses on your final score, which is only going to help you beef up that much faster.

Finally, don't ignore the background! If you're paying attention as you cruise through the levels, you'll notice different sparkly bits. Use your touch screen to float over and select that sparkle, and BOOM! Loot galore! Well, sometimes. The key is to never ignore the opportunity to get more loot. Loot = score = a bigger, more powerful you.

Using Runes

This one might seem a little obvious to some of you, but with such a vague introduction to rune magic, it's pretty easy to go through the game ignoring runes if you don't pay attention to how they're used. 

In the backgrounds of many of the rooms you visit on your adventures, you'll be able to see runes carved into the rock, walls, or various items. There are usually two, and if you're unsure if you're looking at the right thing, put your cursor over the questionable rune. If you've got a rune, it should glow.

The key to using runes is buying up what runes you can from the wizard Lucain in town and experimenting with the different runes you find in your level's environments. You don't even necessarily need to get the runes in the right order to set off their abilities! So pay attention, and don't be afraid to sit and work out the runes like a puzzle. The right combo can net you treasure, weapons, and even unlock different places in the level!

Choosing Your Character

There are a variety of different characters to choose from in Dragon's Crown Pro, and making the right decision for your style of play is going to make a huge difference in your experience.

If you're a straightforward button-masher, consider starting with the Fighter, Dwarf, or the Amazon. These are solid, tough characters that can take and dish out a lot of damage while you learn the ropes with the combat.

If you're looking to work your way into a little more strategic fighting, consider the Elf as a starting point. She's fast, she's got really unique abilities, and she offers up some great missile attacks without completely sacrificing her melee combat.

It's only when you're totally comfortable with the game's style that you should use the Wizard or the Sorceress. While both have some awe-inspiring powers, they're true glass cannons if they're misused. This goes double if you're planning on soloing your way through the game.

While these are all some solid pieces of advice for newcomers to Dragon's Crown Pro, they're far from the only tips out there! What counsel would you offer a new player? What character are you leveling up this week? Let us know in the comments!

MachiaVillain Beginner's Starting Guide - From First Tree to Kill! Wed, 16 May 2018 16:51:27 -0400 Ashley Gill

MachiaVillain's building-and-managing gameplay should be familiar to Prison Architect and Rimworld players, but there are a number of intricacies here that differ from the games it takes cues from. It's similar, but killing victims and chowing down on their corpses is a MachiaVillain exclusive.

A player's first steps in any strategy game can be a little wobbly. I hope to help you gain your footing more quickly and grasp the basics of the game before you end up restarting time and time again due to trial and error.

This guide is going to go over things you should know as you get started with the game. We are going to go over:

  • What to look for in minions when you start
  • How to use the jobs menu to manage your minions
  • What rooms you should build first
  • How to lure victims to your mansion
  • How to kill victims in the beginning

Of course, there's a ton more to know and learn about the game if you want to go from a meager murder-house with only a few rooms to a sprawling mansion with murder rooms and an efficient layout. Much of that comes down to experience and trial and error.

What to Look for in a Minion at the Start of the Game

When you start a new save, you'll be prompted to choose which minions you want to add to your team. The screen will look as it does below.

You are able to choose from the minions listed at the top of the screen and can shuffle the pool if you don't like any of the ones that are available.

At the far left, you can see a minion's daily food consumption, total life, and traits. The type and amount of food a minion will eat per day depends based on its traits and the type of monster it is. Be sure to read their traits.

The middle panel goes over the minion's base job skill levels. In the above image, the zombie is Level 2 for building, extinguishing fires, and storing resources but is a Level 1 at everything else. It's worth noting that a minion can perform any job even if their skill level in that task is 1.

You can also see a minion's walking speed and max number of job assignments in the middle panel. The faster they walk and the more jobs they can handle, the better. But don't stress about how many jobs a minion can handle right at the start.

The right panel goes over a minion's stats, resistances, the types of equipment it's able to wield, and skills it can learn. This information is more important later, but do be mindful of what you see here.

Job Priorities & Doing the Job Dance

The job priority feature is one aspect of Machiavillain any Rimworld player will be familiar with, though the two handle it a little differently. You need to work the system to make it work for you and you have to get started with it as soon as you load into a game.

In Machiavillain, your minions all have a limit to the number of jobs they can be assigned to at a time. The limit itself varies based on their traits and species, but it can be worked around. In addition, there's no way to adjust a minion's individual priorities.

The image below shows my priorities for one of my game saves.

Let's go over this with bullet points so there's no confusion:

  • You can click on the six dots under the job icon (chef hat, envelope, saw, hammer, etc.) and drag it left or right to adjust that job's priority among the rest

  • A minion's priorities cannot be adjusted individually

  • Because minions can only do a certain number of jobs, you will be in the Jobs menu often to adjust an individual minions' jobs to make sure something gets done


  • In order for minions to actually do the work, such as chopping trees or working in the home office, you must manually initiate the tasks first -- so at the start click on the Resources tab, then on chop wood, then select the trees you want to chop down

But that's not all you need to know, no siree! Let's talk about some priority strategies.

You are not going to want to stick to the default priority order for very long. Below are the default priority orders.

These are by no means ideal, for a number of reasons.

Priority arrangement tips

Let's go over some arrangement ideas, but don't take these as set rules. Arrange your priorities to your tastes.

You're going to get to a point where you'll need to have minions working at your factory workstations almost perpetually, so factory work should be one of the highest priorities.

Extinguishing fires should be at the top -- it doesn't happen often, but it's in your best interest to get them stomped out as quickly as possible.

Working in the home office should be a high priority as well, as incoming victims are your primary source of food.

Once you have traps that need to be refilled, the refilling job needs to be set at the higher end of the priority list.

These are just some tips, and it all gets much easier once you have more minions and those with more work slots. You should try to balance an individual minion's jobs so they have one "primary" task that will take up most of their time (factory, laboratory, home office, building, mining) with the others (chop wood, maintenance, refill, training) being less urgent.

How to manually hire new minions later

Sometimes merchants will come by with minions you can hire for cash, but you can also use the Crypt menu at the bottom to unlock new monster types and put out ads to draw in applications.

As a last note, because you need to get your first rooms built quickly, I do recommend setting 3 minions to build and 1 to chop wood for a while to get your mansion ready for your first victims. After that, figure out what you really want them to do.

What Should you Build First?

When you first start a new game, you need wood and to get your mansion up and running. Getting the wood is easy, and you should set more minions to chop wood than you usually would to get it done faster.

You want to start your mansion off in a spot that doesn't have any or much stone nearby so you can expand easily.

You don't want to have to do this early on.

You'll be expanding sooner than you think. If you can't find a good spot and are all right with restarting with a different set of minions, just restart until you get a good map.

You only start with enough food for 10 days, so you need to get prepared for your first set of victims ASAP. Those days just fly by.

I personally build these rooms first and in this order:

  1. Victim room, with at least one lamp found in the 'victims' tab of the construction menu; this is generally the entrance to the mansion
  2. Home office with a writing desk to get the first ad campaign started
  3. A kitchen with a butcher's table (you can build a table and chairs later)

With these three rooms in place, you are ready to receive your first victims.

Past these, your first priorities should be some bedrooms, a laboratory, and a factory.

How to Lure and Kill Your First Victims

Let's go over the very basics of luring and killing your first victims. If you followed the above building order, you should be ready to start your killing career.

Step 1. Choose an advertising campaign

This can be done via the 'Ad campaign' menu you see at the bottom of the screen. You'll later choose one of these based on your food needs and what your minions and traps are capable of, but it's best to start slow. Choose either the 2 victim or 3 victim ads to get started.

Step 2. Write and send the advertisements

To get started writing ads, click on the writing desk you built and select letters. Look to the right and specify the quantity you want to make, then click the 'Make' button.

A minion must be assigned to working in the home office in order to write letters, so be sure to assign accordingly.

Once you've written the amount of letters the day's advertising campaign calls for, a minion who is assigned to store resources (I believe) will take the letters to the mailbox for sending.

Step 3. Get in position and strike

Victims will start making their way to your mansion after you've sent the letters -- don't worry, the game will let you know when they're on the way. Once the timer is down to 00:00, they will spawn on your map and begin walking to your mansion.

Take this time to set the minions you want to attack to attack mode via the button at the top of the screen, the key you have it set to, or via the jobs menu.

You need to have your minions out of sight to get your victims to come inside. Move all of your minions indoors and behind a door leading to the victim room you made earlier. You want your victims to walk into your house, but if they see your minions they may not even come through the front door.

Once they are inside, select your minions and right click on a victim to send your minions to attack. Do this to however many are in your house until they're all dead.

With all that done, you've gotten your mansion established and your first kills under your belt! But you're not done yet. You have slews more victims to lure to your mansion and a load of work to do before you can say your mansion is truly the most evil and efficient of them all.

How to Heal Thralls in Conan Exiles Tue, 15 May 2018 12:59:17 -0400 Ty Arthur

Life tends to be nasty, brutish, and short in Conan Exiles after your would-be survivor gets cut down from the corpse tree by the dark-haired Cimmerian himself. To get a leg up over the competition, you want to tame an army of thralls to perform tasks for you and defend your base.

Unfortunately, thralls are much squisher than they should be due to a series of Conan Exiles bugs currently plaguing servers, and in one particularly glaring glitch, they can even be killed in PvE by other players when they are supposed to be immune to player death.

At this point, there doesn't seem to be a reliable way to consistently recover a thrall's health after you spend the time to tame them, although there are several options to attempt while waiting for patches.

Capturing Thralls

The act of capturing and taming thralls causes them damage, since people don't typically volunteer to be your slaves without a little prompting.

If you haven't figured out how to capture a thrall yet, you need to knock the potential thrall out with the Truncheon, then drag them back to your base with Fiber Bindings. Place the thrall on the Wheel of Pain to break them, and be sure to have some Gruel on hand so they don't starve while being tortured.

Up to four thralls can be placed on a standard Wheel of Pain at a time (note that there are also lesser and greater versions in your recipes), although they are simply queued for torture down the line and don't all get broken simultaneously. If you have a Taskmaster assigned to the Wheel, thralls will be tamed faster.

 Nothing says "vacation in Hyboria" like a trip to the Wheel of Pain!

Passive Thrall Healing Over Time

Since they will typically be damaged when you are done bludgeoning, binding, and torturing a thrall, they are supposed to return to full health automatically through the passage of time.

Obviously, they don't, and this is a known bug currently being worked on with an upcoming patch. Stay tuned for details on when it will arrive!

Using Food/Potions for Health

Although only working intermittently for a handful of players, it seems like placing a healing potion such as Aloe Extract or even putting food in the thrall's inventory should get them to use the item and recover health every time.

Right now, they mostly just ignore the items, or occasionally consume them with no obvious effect.

Thrall Health Regen With Entertainers

Placing an Entertainer near a damaged thrall is occasionally working for PC players at this point, but it's not a completely surefire healing mechanism at the moment.

Both the Dancer and Musician thrall types are supposed to create a heath regen buff on any other nearby thralls, but guess what? It's not working at all for console players.

Up to 10 stacks of health regen are supposed to apply while standing near a Dancer/Musician, and those stacks should remain in effect for up to half an hour after leaving the aura around the Entertainer, but at the moment, that doesn't seem to be working on thralls as intended. 

 Dancer thralls busting out their sweet moves

Sadly, at the moment, there doesn't seem to be much to do but wait for a patch or an announcement from the developer on a workaround, as thrall healing in Conan Exiles just isn't working properly. 

Have you managed to actually heal any of your tamed servants? Let us know what worked for you, and we'll get this article updated! In the meantime, be sure to check out our other Conan Exiles guides for those aspects of the game that aren't bugged:

Fortnite Rubber Duckies & Salty Springs Map Guide Tue, 15 May 2018 10:42:07 -0400 Ty Arthur

How are we in Week 3 of Season 4 already? I guess time flies when you're fragging your friends in Fortnite Battle Royale! As expected, new challenges are here this week, so let's get to 'em!

There are two main new challenges you will want to jump on as quickly as you can, before other players discover their locations and use them to snipe:

  • Traveling to all the rubber duckies found floating in various water locations
  • Finding where the Salty Springs treasure map leads!

Fortnite Week 3 Rubber Duckies

Apparently pining for that simpler time when you played in the tub as a kid, the developers have dropped a bunch of rubber duckies across the map in watery locations, and it's your job to find them all.

Like with the gnome hunt from a few weeks back, an audio cue will occur whenever you are near a ducky -- this time a quacking. Since they are all found in water, you can mostly ignore the buildings and stay looking in outdoor areas (although there are two that can spawn in Retail Row, and one in a house pool).

These may spawn in other location as well, just like the gnomes, so if you found your rubber duckies in other spots, be sure to let us know so we can update the list! Here's where they have been discovered by players so far:

  • In a bathroom at the northwest end of Retail Row
  • Beneath the water tower on the east side of Retail Row
  • The northeast corner of Loot Lake, by the docks
  • The rocks near the waterfall at the south end of Loot Lake
  • The river's end at the very far north end of the map, above Anarchy Acres
  • In the pool to the west of Anarchy Acres
  • In a pool east of Lonely Lodge
  • Northwest of the Moisty Mire crab statue
  • The pool in Snobby Shores
  • The toilet sculpture at Flush Factory
  • The bridge near Lucky Landing
  • The south end of Fatal Fields

 Fortnite Week 3 Rubber Ducky Locations

Fortnite Week 3 Salty Springs Treasure Map

While the treasure map itself is found in Salty Springs, you don't actually have to find it first to get to the treasure, and you can skip that step altogether to go straight to the Battle Star. Landing at Salty Springs isn't a terrible idea this time around, though, as the Battle Star location is just off to the east of that location.

 Easiest Fortnite Treasure Hunt Ever?

The treasure hunt location this week should be really obvious to anyone familiar with the Battle Royale map. You don't have to turn it sideways or figure out any landmarks or anything this time.

The location is clearly the end of the curly area on the far east side of the map (northwest of Moisty Mire, east of Salty Springs, and southeast of Retail Row). As usual, when you get close enough to the actual spawn location, the Battle Star will wink into existence, and this time it's right by a tree on a hill.

Your only real competitor here will be the storm if you didn't land close enough to the edge of the map before it starts closing in. As always, be on the lookout for chicken dance-emoting players hiding at the Battle Star location and looking for an early-game fight!

 Week 3 Salty Springs Treasure Map Battle Star Location

That's all you need to know to get started on the Week 3 challenges! Still getting a handle on all the Season 4 changes to the Battle Royale map? Check out our other latest Fortnite guides here and earn all those Battle Stars:

How to Get Seraph Weapons in Destiny 2 Tue, 15 May 2018 12:24:31 -0400 Sergey_3847

The "Warmind" DLC for Destiny 2 has introduced the new Seraph weapons, one of which -- the Hand Cannon -- you can get by completing the main campaign. However, there are three more weapons you can get: the SMG, Sniper Rifle, and Shotgun.

If you want to know how to get the rest of the Seraph weapons in Destiny 2, then follow our step-by-step guide below for all the info you need.

Step 1: Get Rasputin Key Fragments

After you've completed all the story missions in the "Warmind" DLC, you need to start playing either Heroic Strikes or Heroic Adventures. Both of these PvE modes are rather easy, so you should have no trouble there.

As a reward for completing each of these modes, you will earn one Rasputin Key Fragment. The PvE modes are available daily, and in total, you need seven of these key fragments.

Then, you need to turn in those seven key fragments to Ana Bray, who resides on Mars. In exchange, she will provide you with one Encrypted Cache Key.

Step 2: Start Escalation Protocol

When you have the Encrypted Cache Key, you can join the Escalation Protocol public event on Mars. This is a new horde mode that requires players to survive seven consecutive waves of enemies and one last boss fight in the end.

The boss fight is especially difficult, so it would be good to enter the event with a power level of at least 370. If you can't beat the boss, don't worry; the boss rotates every week, so you can do it again after the rotation.

Step 3: Open the Loot Box

Once you've managed to beat the final boss of the Escalation Protocol event, you will get the Decrypted Cache Key and a special loot box as a reward, which can be opened only with the help of this decrypted key.

The loot box includes legendary and exotic items, such as unique armor, and of course, the much-desired Seraph weapons.


That is all you need to know in order to get the Seraph weapons in the "Warmind" DLC, and for other Destiny 2 guides at GameSkinny, please visit the links below:

Wild West Online: A Beginner’s Guide to the Frontier Thu, 17 May 2018 10:26:24 -0400 Felicia Miranda

If you’re just getting started with Wild West Online, you may find yourself a tad bit overwhelmed with all that it has to offer. This is mostly due to the fact that it’s still pretty early in its development stages, and if you’re at all unfamiliar with some of the game’s elements, it can be incredibly frustrating and confusing. Fear not! We’re here to make the process of settling into this new rugged Western frontier a whole lot easier with our beginner's guide.

Selecting a Faction

The first thing you’ll do when starting your journey into the Wild West is join a faction. There are two clans to choose from: the McFarlane Family or Steel Industries. For most players, your choice will be based on the outlined skills you can get for reaching various level milestones.

Though some rewards are the same, there are a few that make the decision somewhat impactful on gameplay. Overall, players will have to choose a side, but this doesn’t at all mean that you have to remain loyal to anyone. You’ll find out rather quickly that there are plenty of outlaws in Wild West Online that prefer to play by their own rules, despite their clan affiliation.

Finding and Completing Events and Missions


You’ll find events happen rather frequently in Wild West Online, and you’ll be alerted of them with a banner displayed at the top of your screen. Finding where the event is happening is as simple as pressing the "M" key. This opens up the Wild West Online map, and icons will reveal where you can go to participate. Events include retrieving relics, finding gold, and capturing towns.

As for errands and other missions, scattered throughout the map are various farms, towns, and places of interest where you can typically find NPCs looking for help with tasks. These characters are indicated with a speech bubble, and upon speaking to them, you will be prompted with a mission that’s usually something along the lines of helping out on the farm or running an errand.

Keeping track of everything can be done by pressing the escape key and selecting the Journal tab, which will reveal any ongoing Exploration, Errands, Events, and Story missions you currently have. These quests are all great ways to earn experience, gold, and more.

Trapping Animals and Getting Pelts/Meat

If you’re assigned a mission where you must collect animal pelts or something of that sort, mission-givers will provide you with an animal trap, or you can also buy a trap yourself by simply heading to a town and purchasing one at the General Store. If you’re on an errand, the NPC will usually specify where you’ll need to go to find the pelt or meat they’re looking for. Otherwise, you’ll want to set your traps around campsites and farms.

To set the trap, press the "CTRL" key and select the Deployables tab. The trap will appear, and you’ll know you can set it down once it’s highlighted in blue (red means it can’t be placed). You’ll have to wait for the time to lapse on the trap, and then you can interact with it to collect whatever pelt or meat it’s picked up. If you’re looking for specific types of pelt or meat, it’ll take plenty of tries. If this is a task you plan to do a lot of, it may work to your benefit to spend skill points on the Rancher ability under the Settler skill tree to make the process faster.

Finding and Collecting Plants

There are plenty of shrubs, trees, and other plants in Wild West Online, but you’ll quickly find that not all of them can be harvested. Plants such as Black Sage, Echinacea, Matilija, Willow, and Yarrow can be found along edges of grassy hills and the sides of small houses. You can also use the Survivalist map that you’re initially given, or purchase one at the General Store.

You’ll know when a plant can be picked when you hover your cursor over the herb and it reveals its name. All you have to do is use your left mouse button to collect it. Spend skill points on the Herbalist ability under the Explorer skill tree to reveal herbs in the surrounding area.

Mining and Finding Gold

When beginning your quest for gold in Wild West Online, you'll find that the game conveniently starts you with one pickaxe that you can use for mining. You can also buy pickaxes in towns at the General Store. Press tab to equip the pickaxe, and look around mountainous terrain for black rocks with yellow streaks running through them. When you hover your cursor over them, they will indicate that this is gold. Hold down on the left mouse button to mine the ore.

To make finding gold and other minable resources easier, take a look at a Gold Map or Mining Map (also available in your inventory at the start or through the General Store), and it’ll reveal where to find them. Unlock abilities under the Settler skill tree to improve your mining.

We hope this beginner's guide has answered some of your most burning questions about getting started in Wild West Online! Now go on, cowboy! Ride across this new uncharted frontier with confidence, and make sure to check out our Wild West Online hub for more guides.

Shin Megami Tensei: Strange Journey Redux Guide -- Bonding With Demons Tue, 15 May 2018 13:57:54 -0400 TMSingle

Probably one of the biggest features of Shin Megami Tensei: Strange Journey Redux, outside of the choices your protagonist makes, are the demons. Actually, the demons might be a tad more important. They are, after all, the sidekicks you would die without. In the realm of Schwarzwelt, demons are the majority, and they hold most of the power, so it only makes sense to use some of that power for yourself.

In the beginning of the game, you are given a series of questions to help figure out your alignment. At the time, the questions might not seem to be important, but your alignment affects your interactions with demons. Keep that in mind.

Let’s talk about how to get demons to be our friends and, ultimately, our weapons of mass destruction.

My Best Friend Pixie

In the first sector, Antlia, after you are given brief knowledge on basic game functions from a fellow Strike member, head north through the door. You will immediately enter a battle. Don’t panic! This battle is where you get the opportunity to meet your first demon companion, the Fairy Pixie.

Image courtesy of Megami Tensei Wiki

The Fairy Pixie finds you interesting and takes it upon herself to explain how you can get other demons to join your party. She tells you a little about alignments, what things demons may ask for when you’re negotiating, and the uncertainty that lies in negotiating with unknown demons. Pay attention!

Once she gives you the rundown, she’ll ask to be your demon. Honestly, you’re not going to lose anything by accepting her offer, and you need the extra help. This will be one of the easiest demon exchanges within the game.

Demon Talk: Time of Conversation and Negotiation  

As Fairy Pixie explained, when you enter a battle, you will notice the option to Talk pops up. Instead of choosing Combat, click on Talk. This opens the lines of communication between you and a potential party member. Once you’ve begun talking, you cannot back out, so be sure you’re chatting with a demon you really want.

If you’ve never spoken to that species of demon before, there will be a small note to let you know that you’ve never heard that demon talk. It’s nothing to worry about, so you don’t have to pay too much attention to it -- other than to realize you’ve never tried to negotiate with that demon species and will likely not know what questions will be asked.

Immediately, alignment will be mentioned as the conversation starts. If your alignments match with the demon, they will let you know. They’ll be interested in you and willing to chat. However, if your alignments don’t match, the demon will show hesitation and reluctance.

Why does it matter if your alignments match or don't match?

Well, if you’re talking to a demon with the same alignments, the conversation is more likely to go well, and you can successfully keep from offending a demon. However, if the alignments don’t match, you have a higher chance of offending the demon, which will result in the demon simply getting angry or suddenly attacking you.

There are a few demons that don’t care about alignments, but you still have to be careful of the choices you make. If you come across a demon that doesn’t speak and only grunts or growls, you have the option to make random noises or keep quiet -- and both options can lead to an attack, depending on the creature. Also, where some demons don’t mind you saying you’re not afraid of them, others might find you reckless and stupid.

Depending on the demon, some being more generous and forgiving than others, even if you offend the demon, they may decide to forgive you and keep the conversation going.

If you successfully manage to get past the questioning, you will find yourself faced with two choices. You can either try negotiating, or you can stay quiet. If you choose the latter, the demon will either randomly do a nice thing, such as heal you, give you an item, or give you Macca (the currency), or the demon may insist on negotiating.

If the demon is agreeable to negotiating, you get the options to ask the demon to join your party, ask the demon for an item, ask the demon for Macca, or say you want nothing. Now, if you choose an item or Macca, you have no control over what the demon gives or how much the demon gives.

Having a demon join your party is costly. It’s worth it, but it’s still costly. Sometimes, the demon may ask for your life (bye bye, HP), your energy (there goes the MP), an item (hope it’s not your last heal item), Macca (your poor funds), or an outrageous item they know you won’t have. Some demons are more considerate than others, so it doesn’t take them long to decide they’ve gotten enough from you, and they will join your party. Other demons might suck you dry if they can.

You are able to refuse the demons’ requests, but if you refuse them too many times, they’re going to get angry.

If you manage to successfully complete negotiations with the demon of choice, you have yourself a new party member!

But beware, if your level isn’t higher than the demon you’ve been negotiating with, the demon will switch up on you, tell you thanks but no thanks, and leave without returning all of the wonderful things you’ve given.

Now, occasionally, you might come across a demon that forces its way into your party. There’s no way to stop this demon from barging into your party. Just be glad you didn’t have to spend resources, and consider it a freebie.

Leveling Up and Fusing Demons

With 350 fusable demons, it’s important to level up. As the game progresses, the number of demons you can get will also increase, but you only fight with three at a time. Of course, you can switch them out during the battle. Even the demons who aren’t active in the fight still get experience, so the game wants you to level up those demons.

As you level up, sometimes the demons will give you an item. These items can include expendable items -- like medicine or chakra drops -- or forma, pieces of this and that which help you make expendable items, sub apps, or weapons. One of the most important things the demon may give you, however, is a demon source.

Demon sources are valuable when it comes to fusion. When you use fusion, you pick several demons to fuse together to make a stronger demon. You cannot make a demon that will surpass your own level. If successful, you'll have a stronger demon to help you win battles!

Now, the demon source takes skills from the parent demon and gives you the option to add those elements to your new demon.

For instance, if you use the Slime Source, you have the option to allow your new demon to use Poison Claw. So, sometimes, if you’re worried about losing specific attacks, check out the sources and see what skills come with them. Not all the skills you like will be able to transfer over, and there is no getting back a demon you’ve used for fusing. So, make sure you are using demons you’re willing to part with, skills and all!

The demons are such an essential part of the game. As you progress, more demons become available to choose from, you receive the choice of using special fusion, and you ideally become a step closer to having an unstoppable team!


Did this Shin Megami Tensei: Strange Journey Redux guide help you better deal with demons? Drop a comment below to talk about some of the challenges you've faced, and check out our other Shin Megami Tensei: Strange Journey Redux guides for even more helpful information.