RPG Genre RSS Feed | GameSkinny.com RPG on GameSkinny https://www.gameskinny.com/ en Launch Media Network Death's Gambit Complete Heroic Boss Rematch Guide https://www.gameskinny.com/kdutf/deaths-gambit-complete-heroic-boss-rematch-guide https://www.gameskinny.com/kdutf/deaths-gambit-complete-heroic-boss-rematch-guide Tue, 21 Aug 2018 19:51:12 -0400 Ty Arthur

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Have any other tips and strategies for these Death's Gambit heroic boss re-matches?

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Let us know how you won each fight in the comments below! You can also check out our other Death's Gambit guides here:

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Endless Heroic Boss Strategy

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Achievement: Everlasting Torment
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For this fight, you may want to strike a balance between damage boost and keeping some feathers for healing, because it's a crazy battle.

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You can block her long range green weapon attacks -- including the ones where she jumps in the air and swings around -- with your shield rather than wasting the stamina to dodge them.

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The green arrows that go up above will just miss you, so don't try to jump or dodge there and save that for when they go lower, at your normal body height.

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During the fireballs segment, stay close to Endless and block with your shield, then walk forward and dodge roll.

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Multiple weapon types can work out here, but if you have trouble, try switching to a high intelligence build with Unlimited Energy and then spam orb attacks.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/m/u/amuvaro-19c6e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/a/m/u/amuvaro-19c6e.jpg","type":"slide","id":"187351","description":"

Galaxy Mage Amulvaro Heroic Boss Strategy

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Achievement: When The Stars Align
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Unfortunately the achievement for this heroic battle seems to be bugged, as no one on Steam has actually unlocked it yet despite them having defeated this boss on heroic.

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During this fight, be sure to stay out of the paths where the stars intersect, because your damage is doubled in these areas.

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You are going to probably want to use The Swarm as your weapon for the fastest damage output, and your focus should always be on taking out the green orbs quickly.

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In the later phases, there will be too many orbs to take out on your own, so trail them through the flying comets that are summoned to destroy them (or the creatures that pop out of them).

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/e/l/d/eldritch-6a28e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/e/l/d/eldritch-6a28e.jpg","type":"slide","id":"187350","description":"

Eldritch Inquisitor Heroic Boss Strategy

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Achievement: Judge, Jury, Executioner
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Prepare to have a rage stroke on this one, because this is some absurd bullet hell nonsense.

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No matter what, you can expect to do this heroic fight a couple of dozen times just to learn the patterns alone. Position yourself slightly away from the energy ghost that lands near you so you can avoid it when it splits in two. Meanwhile, hit the boss with arrows from the ground.

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When the fishy, Cthulhu monster is summoned, learning his wonky hit box is critical so you can deal damage to him quickly without having to move far away. When he summons his magic shield, you can often stand directly inside him without taking damage if you move to the side.

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The red arcane bullets filling the screen will make this battle incredibly tough, but there's a glitch here to take advantage of. They only seem to damage you if they hit your lower body. You can avoid damage entirely by walking at a measured pace and letting them pass through your head! Expect that to get patched at some point, however.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/y/t/bytsurge-a8c74.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/y/t/bytsurge-a8c74.jpg","type":"slide","id":"187349","description":"

Bysurge Heroic Boss Strategy

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Achievement: A Relic Of The Past
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This is one instance where you probably want to keep your feathers for healing instead of augmenting for damage; Bysurge's health pool is so huge it doesn't even help.

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It isn't immediately apparent, but his normal swipe attacks don't need to be dodged every time. In a lot of cases, you can jump over or run past his normal swipe attacks without wasting the stamina. You want to keep your stamina up for his massive attack, which comes after he yells, "I need more energy!"

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The biggest thing to keep in mind here is to avoid the skeleton/robot grabs, as they are going to result in immediate death. If your choice is to take damage from Bysurge or get grabbed, take the damage instead.

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This might get patched out, but there's a small, recessed area to the far left where you can be knocked bock while blocking an attack with your shield. Bysurge can't hit you while you stand there with his normal attacks. The skeletons also can't grab you there! Hit him with ranged and heal when necessary when he uses his electricity attack.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/u/s/cusith-ed17e.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/c/u/s/cusith-ed17e.jpg","type":"slide","id":"187348","description":"

Cusith Heroic Boss Strategy

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Achievement: Who Is The Real Monster?
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This battle is stupidly hard in traditional melee, so it's easier to take advantage of some of the game's broken mechanics to win here.

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The first strategy is to pick the Unlimited Energy talent, fully increase your damage with 10 feathers to 200%, and use the Energy Lance weapon. Jump on a platform and fire off an ungodly number of rounds directly at Cusith until he dies in less than 60 seconds.

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If you are going with melee, you need to have an insane level of damage output to get anywhere. Jump up on the platform before Cusith spits out the electricity that covers the ground, then pull out your shield to avoid the bullet hell orbs.

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Jump down and get in as much damage as you can before having to rinse and repeat -- and good luck!

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/r/i/origa-e7637.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/r/i/origa-e7637.jpg","type":"slide","id":"187347","description":"

Origa Sniper Heroic Boss Strategy

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Achievement: A Friendly Duel
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I bet you didn't expect to be fighting a robot sniper in an otherwise fantasy-focused game? But here you are anyway ... 

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There are two different ways to make this battle much easier that aren't immediately apparent. First, you can block her rifle shots in the first phase by pulling out your shield, then drop your shield and get in an attack while she's recovering.

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Second, when Origa jumps into the background and the red dot appears, stand directly in front of any of the tall, skinny pillars or the statues. Her shot will destroy the pillar and completely miss you! You don't have to waste stamina trying to dodge the sniper shots at all.

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Dark Knight Heroic Boss Strategy

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Achievement: Darkness Falls
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This is a DPS race; augment your damage to full. The Dark Knight has a major Achilles heel that isn't immediately apparent and will be a huge help. His attacks don't hit directly in front of him.

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Stay close -- like stupidly close -- and get off fast knife strikes. When he leaps away, dodge roll close to avoid his long-range attack and then stay in tight quarters to constantly attack.

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Your goal is to kill him before the timer hits 0. However, if you let the timer run down and darkness overtakes the screen, you can use the Light Of The Phoenix ability to get a small area of visibility.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/i/gaian-4d3aa.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/g/a/i/gaian-4d3aa.jpg","type":"slide","id":"187345","description":"

Forgotten Gaian Heroic Boss Strategy

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Achievement: Gaian Slayer
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To start this battle, get in a few swings at the Gaian's foot until it goes down to about a quarter health. 

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Run over to the far left and take out the first wave of reinforcements, then stay under the overhang and don't engage the Gaian. Remain there until the reinforcements timer hits 0 again. If you need to, just pull out your shield to avoid damage from the wave attacks.

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Although it will be boring, just stand under the overhang and wait for the next wave of reinforcements to arrive -- they won't damage as you they come out of the overhang. Take them all out, then finish damaging the foot to get Ione to jump down and fight.

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Parry Ione repeatedly, then dodge roll forward when necessary to take out the wave of reinforcements. Always wait to take out all the reinforcements before going back to hit the giant again. If you let the reinforcements start to the swarm the area, this battle becomes impossible, so its a waiting game without a quick victory.

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If you don't like that strategy, there's a sort of "cheat" to employ here. You can actually jump onto the blade, wait for him to lift it up, then jump over to the arm and kill Ione up in the air! After destroying her, just jump down and hit the foot to end the battle.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/u/l/bulwakr1-e669f.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/b/u/l/bulwakr1-e669f.jpg","type":"slide","id":"187344","description":"

The Bulwark Of Aldwynn Heroic Boss Strategy

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Achievement: A Worthy Challenge
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The early part of this fight plays out like the normal version of this battle. Having upgraded bow abilities and damage can be very helpful in culling down the Bulwark's reinforcements before they get close to you.

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Be sure to pull out your shield and walk forward to destroy the yellow and black orbs he summons, as they explode when they hit your shield.

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As with most of the bosses in Death's Gambit, you have to memorize the Bulwark's wonky hit boxes and use them to your advantage. For example you can stand inside the Bulwark when he calls down more orbs and avoid taking damage, while still hitting him with your melee weapon or bow.

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When the blue spirit comes out, get in as many strikes as you can, then run to the other side to avoid the attack that hits most of the screen. This takes practice to get right so you can quickly return and resume the attack.

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Because of the tight margins for movement here, a weapon that doesn't push you forward is actually better. That makes this one of the few instances where the Acolyte Of Death's starting scythe isn't as helpful.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/k/a/e/kaern-15d2a.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/k/a/e/kaern-15d2a.jpg","type":"slide","id":"187343","description":"

Tundra Lord Kaern Heroic Boss Strategy

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Achievement: Lord Of The Vale
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Quick knife attacks and fast firing of arrows can be a huge help in whittling down the enemy's health. As the platform starts tilting, run to the other side and jump up to avoid the ground attack, then immediately run back towards the boss.

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When he leaps in the air, dodge roll forward. If you time it right, you should avoid his ground attack and be directly on the boss so you can get in a few swings. When he roars and starts his swing animation, dodge roll away or run to the other side of the platform to avoid his arms.

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During the phase when the ice walls land, keep in mind that they don't actually form and cause damage until a split second after the falling animation. You can use this to your advantage to quickly get out of the way.

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In the next phase, pay attention for randomly-appearing skulls so you can dodge the incoming icicle attacks. However, don't forget you can actually smash the icicles in the air before they fire at you. If you stay very close to the boss, you can jump up and hit both the icicle and the Tundra Lord at the same time.

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In the final phase of the fight, The Tundra Lord floats in the air while icicles fall straight down from the sky. In this section, you'll need to master jumping either slightly to the left or slightly to the right of each icicle to avoid getting hit but also giving yourself a window to strike the boss. 

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It's actually easier to stay in a fairly tight area rather than trying to run around to avoid the falling debris.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/h/o/phoenix-1e635.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/p/h/o/phoenix-1e635.jpg","type":"slide","id":"187342","description":"

Soul Of The Phoenix Heroic Boss Strategy

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Achievement: To Ash And Dust
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In the first phase of this battle, stay on the ground close to the boss so you can run forward and avoid the jump attack (you don't even need to dodge roll).

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The key to this fight is to pay very close attention to the hit box on the long-range scythe attack. You can avoid it entirely without even dodging, and many of the attacks can be negated just by staying slightly to the left or right of the boss.

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Although it seems counter-intuitive, it's better to stay close to the boss and use sword attacks that let you jump up and slam down for much of the first half of this fight.

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During the battle, listen for the sound of the Phoenix just a second before he swoops by and sets the area on fire. When this happens, run underneath a platform and get ready for the boss to start throwing fireballs, which can be blocked with your shield or jumped over.

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The second half of the fight plays out much like the first, except the boss will occasionally split into two. During this segment, stay far away from the blue version that has a long range attack, and keep up your normal strikes on the ground against the red version.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/w/k/owkling-4fcb8.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/o/w/k/owkling-4fcb8.jpg","type":"slide","id":"187341","description":"

Owlking Heroic Boss Strategy

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Achievement: Dethroned
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The first half of this fight is very similar to the original battle, except the Owlking sends out three waves of glowing orbs instead of just one. Rather than wasting the stamina dodging all three waves, just dodge roll behind the boss when he starts his vertical black portal.

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The second half of this fight is where things gets truly challenging. The orbs that land on the ground from the horizontal portal now permanently remain on the screen. This means you are going to rapidly run out of room to dodge.

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To minimize the loss of ground, try to stay in the same left or right corner instead of battling in the middle. By keeping to one spot, fewer parts of the room will get covered in orbs. 

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If you mess up and the middle of the area gets covered, don't try to dodge roll through the stationary orbs. Instead, jump and attack at the height of your trajectory to hover and increase your jump distance.

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Save your arrows for this second half of the battle so you have a damage dealing option when stuck on the other side of the screen.

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Inevitably, you are going to get stuck in a position where the Owlking is on one side of you and the wall is on the other. The hit boxes for damage are his arm/wings and feet however, not his main body. If you dodge roll left and right quickly, you can still avoid taking damage when he strikes.

"},{"image":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_360,w_640/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/e/r/heroicboss-9077b.jpg","thumb":"https://res.cloudinary.com/lmn/image/upload/c_limit,h_85,w_97/e_sharpen:100/f_auto,fl_lossy,q_auto/v1/gameskinnyc/h/e/r/heroicboss-9077b.jpg","type":"slide","id":"187340","description":"

Death's Gambit is already hard, but that gets cranked up to 11 with heroic boss rematches, where each enemy you've already beaten into oblivion gets new attacks and extra health, coming back from the grave like an infernally crazed zombie. To have any chance at beating any of these heroic versions, you're going to need a little help.

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But before you do anything, make sure to explore and grab the tomes for each boss. In many cases, having that extra damage bonus will be the difference between victory and defeat when facing these heroic beasts.

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Several of these rematches are pure DPS races, so if you have major trouble, spend more time leveling up your primary damage stat and give it another go. Trading your feathers for damage can also be very helpful, although since you can't heal, it will mean dying several times while you memorize the attack patterns of each boss.

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Ready to get started? In the slides ahead we cover specific strategies for each boss and what achievement(s) you unlock for defeating their heroic versions!

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Cyberpunk 2077 Gets New Screenshots, Concept Art at Gamescom 2018 https://www.gameskinny.com/xj8wg/cyberpunk-2077-gets-new-screenshots-concept-art-at-gamescom-2018 https://www.gameskinny.com/xj8wg/cyberpunk-2077-gets-new-screenshots-concept-art-at-gamescom-2018 Tue, 21 Aug 2018 16:53:08 -0400 Jonathan Moore

If CD Projeckt Red pulls it off everything they've promised, Cyberpunk 2077 could be one of the most grandiose RPGs of all time. From what we've seen, there's a very real possibility that just might be the case.

After being announced way back in 2012, CD Projekt Red fell silent on the project for roughly six years before unleashing a flurry of announcements surrounding the game starting at E3 2018. Now that Gamescom is here, we're learning even more about our cyberpunk future. 

Although no official gameplay has been revealed to the public as of this writing, we know from those who have seen it behind closed doors that Cyberpunk 2077 is a first-person RPG set in a fantastically realized sci-fi universe. It's a game that pulls zero punches with its reportedly robust gameplay and mechanics, and it's a game no fan of the genre is going to want to miss (duh). 

Today at Gamescom 2018, CD Projekt Red unveiled brand-new screenshots and concept art from the game, showing Cyberpunk's vast, highly-detailed world and characters. You can view the screens and concept stills below:

According to reports coming out of Gamescom, CD Projekt Red is positioning Cyberpunk 2077 as one of the most intricate and nuanced RPGs the company has ever made. Speaking with PC Gamer, the game's quest designer, Patrick Mills, talked about the how the game compares to The Witcher series, saying about the quest system: 

I'll say it's a lot of work — they're very, very complicated — but we try to think: if the player says, 'an I do this?' Then, yeah, actually you can, and then you deal with the consequences. That's part of choice versus consequence — don't just have that in the dialogues, but have it in the gameplay as well. 

*Make sure to click the link above to read the whole interview from PC Gamer. 

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Hopefully, it won't be too long before we get to see Cyberpunk 2077 with our own eyes. From what we know, and from the striking screens above, CD Projekt Red is pulling out all the stops for this sci-fi epic. 

Stay tuned to GameSkinny for more news and information on Cyberpunk 2077 as it develops. Oh, and be sure to check out all the Easter eggs we found in the game's E3 debut trailer. 

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Ace Combat 7 Release Date Trailer Unveiled https://www.gameskinny.com/km549/ace-combat-7-release-date-trailer-unveiled https://www.gameskinny.com/km549/ace-combat-7-release-date-trailer-unveiled Tue, 21 Aug 2018 14:24:48 -0400 Bryant Pereira

Aviation enthusiasts from all over let out a collective sigh of relief with the official announcement that Ace Combat 7: Skies Unknown will finally release on PS4 and Xbox One on January 18, 2019, with a Steam version following February 1.

Initially announced in December 2015, Bandai Namco has been hard at work on the latest chapter of their combat flight simulator series. Serving as a sequel to Ace Combat 6: Fires of Liberation, the newest entry uses Unreal Engine 4, and the trailer shows a heavy focus on story and character development -- something the series is already well known for. 

Bandai Namco boasts features from the new engine such as enhanced graphics that deliver dynamic cloud cover, detailed particle effects from destroyed planes, and an array of aircraft and weapons to choose from. Ace Combat 7 will have exclusive PSVR missions for the PS4 version of the game.

Make sure to check back as more news and information releases for the upcoming air-combat action game.  

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Lego DC Super-Villains New Story Trailer Released https://www.gameskinny.com/ajzo1/lego-dc-super-villains-new-story-trailer-released https://www.gameskinny.com/ajzo1/lego-dc-super-villains-new-story-trailer-released Tue, 21 Aug 2018 14:02:17 -0400 Bryant Pereira

The newest entry in the beloved LEGO series of games puts players right in the heart of a villain-centric adventure. In LEGO DC Super-Villains, the Justice League is "out on a secret mission" and a new group of heroes called the Justice Syndicate is here to take their place. It's clear from the villains' point of view, however, that these heroes aren't as virtuous as they say they are.

Each player will have their own customizable super-villain rookie to join the Legion of Doom in taking down the imposter Justice Syndicate to take back their place as the world's number one villain group. Join villains like The Joker, Harley Quinn, Lex Luthor, and more in defeating the evil Darkseid and his Justice Syndicate.

The trailer (which can be seen in the header above) ends with a mysterious newscast announcing a strange planet extremely close to Earth's orbit. LEGO DC Super-Villains releases October 16, 2018, for PS4, Xbox One, Nintendo Switch, and PC.

Stay tuned to GameSkinny for more news and info on the upcoming LEGO-inspired game as it develops. 

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New Resident Evil 2 Screens Give Look at Claire Redfield Scenario https://www.gameskinny.com/gwrds/new-resident-evil-2-screens-give-look-at-claire-redfield-scenario https://www.gameskinny.com/gwrds/new-resident-evil-2-screens-give-look-at-claire-redfield-scenario Tue, 21 Aug 2018 12:52:30 -0400 Ashley Gill

Capcom gave us a look at some new Resident Evil 2 screenshots during Gamescom, specifically featuring heroine Claire Redfield.

Even an old fogey like me doesn't have much to complain about with the upcoming remake of Resident Evil 2. Previously we'd gotten an eyeful of the game's other protagonist, Leon S. Kennedy.

In the original game, you could play through as either character with key differences between each scenario, with further changes based on whether you'd completed the other's scenario or not.

These screenshots do contain minor spoilers.

The Resident Evil 2 remake is scheduled for release on Xbox One, PlayStation 4, and PC on January 25, 2019.

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Spider-Man PS4 Pre-Order Guide https://www.gameskinny.com/09rhh/spider-man-ps4-pre-order-guide https://www.gameskinny.com/09rhh/spider-man-ps4-pre-order-guide Tue, 21 Aug 2018 14:13:39 -0400 Bryant Pereira

With less than three weeks to go, one of the biggest titles on everyone's mind is Spider-Man for PS4. Releasing on September 7Spider-Man highlights the life of a veteran Peter Parker who's been working the streets for a few years now. That means you'll be able to swing smoothly through the open-world of New York City and combine a vast array of abilities and techniques with the most advanced Spider-Man yet.  

Heading into release, Sony is giving gamers an array of choices with different editions and pre-order bonuses to choose from. If you want to get the most out of your purchase and get a hold of some sweet goodies, then check this out this pre-order guide.

Pre-Order Bonuses

Pre-order any edition of the game to receive exclusive skins, experiences, and more.

  • Spidey Suit Pack -- Gain instant access to three original costumes that will affect your abilities and give your Spidey a fresh sense of style.
  • Skill Points -- Gain skill points to improve abilities like web swinging, combos, and more.
  • Early Unlock of a Spider-Drone Gadget -- Use this gadget to distract enemies and stealthily take them out.
  • Spider-Man PS4 Custom Theme
  • Spider-Man PSN Avatar

Now that you've seen the freebies, the real decision making is in what edition you want.

Spider-Man Standard Edition

The standard edition of the game can be purchased either physically or digitally for $59.99 and comes with all of the pre-order bonuses above. This edition contains the full game without any extra DLC.

Pre-order on Amazon

Spider-Man Digital Deluxe Edition

This edition can only be purchased from the PlayStation Store for $79.99. It comes with the full game, all pre-order bonuses, and the following:

  • Spider-Man: The City That Never Sleeps. A post-launch DLC pack with three story chapters featuring new characters and missions. This DLC is slated for release by March 2019.
  • A custom, one of a kind physical pin. (Must be pre-ordered before release, shipped by a third-party supplier, FAQ here.)

Pre-order on the PlayStation Store

Spider-Man Collectors Edition

For the real hardcore Spidey fans, we have the Collectors Edition. Coming with the full game and all of the digital content above, the extremely limited Collectors Edition costs $149.99 and comes with the following:

  • Custom Steelbook
  • White Spider Sticker
  • Mini Artbook
  • Spider-Man statue by Gentle Giant

Pre-order on Amazon

Spider-Man PS4 Pro Bundle

For those looking to upgrade, or are buying a PS4 for Spider-Man, the limited edition Spider-Man PS4 Pro might be your best option. At the standard PS4 Pro price of $399.99, the system comes with a fully customized "Amazing Red" PS4 Pro console and Dualshock 4 controller with the Spider-Man logo, along with a physical copy of the game and all the pre-order bonuses.

Pre-order on Amazon

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Be sure to check back with GameSkinny as Spider-Man's launch approaches for more news and info on the game. 

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Deathgarden Guide: The Right Way to Play as the Hunter https://www.gameskinny.com/dxmq5/deathgarden-guide-the-right-way-to-play-as-the-hunter https://www.gameskinny.com/dxmq5/deathgarden-guide-the-right-way-to-play-as-the-hunter Tue, 21 Aug 2018 13:13:01 -0400 Zack Palm

For those who have been enjoying Deathgarden over the free weekend, you may have likely spent more time as a runner than as the hunter. Those who do assume the hunter role can likely be categorized as strong-willed and stubborn because this role is not for the faint of heart.

Not only do you have to keep track of the objectives the runners are after, you have to carefully eye the supplies scattered throughout the map and ensure that the runners who go down, stay down. There are so many things to keep track of you'll easily get lost during your first match. Here are some great things to keep in mind while you play the hunter to ensure you achieve victory.

Always Trust The Shotgun

The hunter can choose from between six different weapons to take with them into the garden. Of the six weapons, two of them are shotguns, and you need to make sure you take at least one of them in with you.

The shotgun can reliably land several more hits on a runner than the other choices, leading to them getting downed more frequently in a match. What are your other choices? There's a standard assault rifle, an LMG, a sniper rifle, and a bolt-action rifle. If you're looking to make the runner's time truly difficult, avoid any one of the sniper rifles. While they do massive amounts of damage, it's too easy for you to miss and waste time reloading. The runners have probably already dashed away into the foliage while you're busy reloading your next round. 

It's important to keep in mind that you're only going to have seconds to react to take down a runner. Using one of the shotguns changes the variables of the chase, thereby forcing a runner to duck and dive far more than they would otherwise. The runners have a limited amount of rolls they can use at one time and a shotgun would demand they use those rolls earlier than later. Always trust your shotgun to get the job done.

Gravitate Towards The Center

Regardless of what game mode you're playing, your eyes are going to dash all over the place as you attempt to keep track of your precious objectives scattered throughout the map. Because of the way they're spread out, the objectives can feel miles away from each other. The best way to keep them all in reach is to center yourself as close to the center of the map as you feel comfortable being.

Those runners are going to be all over, trying to avoid you and seeing if they can't steal an objective while one of their teammates distract you (trust me, I told them to.) The most optimal strategy to chase down a runner while they're handling an objective is to never be too far from any of your objectives. Staying close to the center means you react to any of the objectives at a moment's notice.

Plus, if you're close to the center and go after one runner, chances are their teammates are going to react to you having moved and try to steal one of the other objectives. Smart runners won't rely on straight communication, and instead react to each other accordingly and remain distant from each other. One runner may be acting as a distraction while the others go for another objective -- being at the center gives you a higher chance of eliminating the decoy runner and still protecting your other two objectives located on the other side of the map.

Do Not Lure Runners 

One strategy some hunters have chosen to lean on is using downed runners as bait. They pull away from the downed runner, wait a little bit for a teammate to revive them and then down the would-be rescuer. The thought is to remove as many runners as possible from acquiring objectives and gain several bloodpost notches at the same time. Though this strategy may seem valuable, mostly it's a waste of time.

Because you're contending with five runners on your own you can't solely focus on outright taking them out. You need to think about protecting your objectives and taking runners out as they go for them. The biggest downside to attempting to bait other runners is the fact you'll lose objectives while you're waiting. It takes time for a runner to bleed out and their teammates will use that time to go for objectives. 

Sure, having one less runner to deal with and being one step closer to victory is important, but you're likely to lose far more with this strategy. There's too much chance for error to rely on this. You'll find it better to down a runner and then return to the center to see if any runners go for an objective.

Stamina Means Everything

The hunter's stamina bar, the recharging meter with a lightning bolt, determines how long you can use your dash and disrupt abilities. While the disrupt ability only uses a chunk of your stamina bar at a time, the dash will go until there's no more stamina left. It's easy to activate your dash and then forget about it while you're chasing down a runner. 

You need to keep your eye on this and not drain it in one go. Having access to this meter can mean the difference between killing a runner and losing an objective point. If you go for a runner on one side of the map, chances are their teammates are doing something fishy on the other side. When your dash is down you'll never able to get to them.

Think of the stamina bar like your health, where running out means you're moderately vulnerable to the agile runners who can already move significantly quicker than you. 

Don't Always Jump Off The Cliffs

Runners are extraordinarily good at climbing the terrain in this game. This means they can hoist themselves up trees or rock faces like they're nothing. Unfortunately, the hunter can't do this and must rely on finding a lower ledge before getting to the highest point. A smart runner will remember this and use it to their advantage.

When a runner dashes off a ledge, take a second to lean over to the side and wait a second. Chances are the runner expected you to barrel down the ledge after them, and will already have started making their way back up the rock face. Because you didn't follow them down, when they return to the top your gun will be ready to greet them.

The important thing to remember is you have two guns at your disposal, and you do not have a damaging melee attack. You don't have to hit these runners at close range. You have distance and you need to use it to your advantage, despite how quick and agile your opponents are.

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Hunters may not have it easy in Deathgarden, but not all of the odds are stacked against them. Think before you dash off after a runner, and don't expect to win every single round you play. Switch up your strategy to find what works for your playstyle!

For more on Deathgarden, keep it here at GameSkinny and check out our tips on how to play as the runners!

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SoulCalibur 6 Gets Story Mode and DLC Character Announcement https://www.gameskinny.com/h5hod/soulcalibur-6-gets-story-mode-and-dlc-character-announcement https://www.gameskinny.com/h5hod/soulcalibur-6-gets-story-mode-and-dlc-character-announcement Tue, 21 Aug 2018 14:06:13 -0400 Bryant Pereira

SoulCalibur fans can rejoice with Bandai Namco's announcement of a whole new story mode campaign and the return of a beloved fighter. Joining the Chronicle of Souls mode, SoulCalibur 6's new Libra of Soul mode features an entirely separate story mode focused on custom fighters. Introduced in Soul Calibur 3, the Bird of Death, Tira, also joins the battle as a bonus character for those who buy the season pass.

In Libra of Soul, players can create their own custom characters similar to previous entries in the series. New to SoulCalibur 6, these custom characters will roam the world in a quest to fight an evil mastermind, and along the way can encounter fighters created by the online community -- meaning the possibilities of enemies is nearly endless. Bandai Namco boasts thousands of different combinations from 16 races to several different weapons and fighting styles.

Tira will be available as a bonus character with the season pass, but will also be available as stand-alone DLC. Trained by a group of assassins known as the Birds of Passage, Tira is one of the only truly evil female fighters of the series. Combining her unstable personality with her ring blade can prove to be quite deadly. 

Keep it here at GameSkinny as the release of Soul Calibur 6 quickly approaches. 

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Mutant Year Zero: Road to Eden Gets New Gamescom Trailer https://www.gameskinny.com/gq2u8/mutant-year-zero-road-to-eden-gets-new-gamescom-trailer https://www.gameskinny.com/gq2u8/mutant-year-zero-road-to-eden-gets-new-gamescom-trailer Tue, 21 Aug 2018 10:45:22 -0400 Bryant Pereira

A hot take on the classic pen and paper RPG series, Funcom and The Bearded Ladies' Mutant Year Zero: Road to Eden got an audacious release date trailer at Gamescon 2018. The birth of a new hybrid, Mutant Year Zero combines turn-based tactical combat with stealth, story, and exploration elements -- mixing in a unique setting where crossbow-wielding ducks and gun-toting pigs are considered normal.

Mutant Year Zero: Road to Eden infects PC, Xbox One, and PS4 on December 4, 2018.

For those confused (and potentially disturbed) by the release date trailer above, you can check out gameplay footage along with our GDC analysis of the game right here.

The game is available for pre-order on the developer's website and is available in a Standard Edition for $34.99 and a Deluxe Edition for $54.99. Get 15% pre-orders for either edition during Gamescon with the code GAMESCON2018.

Stay tuned to GameSkinny for more news and info on Mutant Year Zero: Road to Eden as it develops. 

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Shenmue 3 Continues the Hazuki Saga Next August https://www.gameskinny.com/k1o72/shenmue-3-continues-the-hazuki-saga-next-august https://www.gameskinny.com/k1o72/shenmue-3-continues-the-hazuki-saga-next-august Tue, 21 Aug 2018 09:55:19 -0400 Jonathan Moore

After 17 years of waiting, Shenmue fans can finally celebrate: Shenmue 3 has an official release date of August 27, 2019. Continuing the tale of Ryo Hazuki and his quest for revenge against the nefarious Lan Di, the latest installment in the series will release on PC and the PlayStation 4 in little less than a year from now. 

You can watch the beautiful new trailer in the header above. 

Originally announced at E3 2015, the long-awaited sequel was originally slated to arrive sometime this year, but was initially delayed in 2017 because series creator Yu Suzuki said the development team discovered that "new technology" had enabled the team to expand the game's original vision and scope. Earlier this year, the game was again delayed because Ys Net and publisher Deep Silver wanted to provide additional polish to the game prior to release. 

Shenmue 3 will directly follow the events of Shenmue 2, further exploring the dynamic between Ryo and Lan Di, as well as Ryo's new companion, Ling Shenhua. Suzuki has said that this is not the final chapter in the Hazuki saga, so we can most likely expect the game to end on yet another cliffhanger. 

The game's Kickstarter launched in 2015 and raised a total of $6 million. As of this writing, there are no plans for either an Xbox One or Nintendo Switch release. 

Stay tuned to GameSkinny for more news and info on Shenmue 3 as it develops. If you're curious about the recent Shenmue 1+2 remastered release and if you should pick it up, check out our review. 

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Marvelous Releases New Daemon X Machina Trailer for Gamescom 2018 https://www.gameskinny.com/lknvn/marvelous-releases-new-daemon-x-machina-trailer-for-gamescom-2018 https://www.gameskinny.com/lknvn/marvelous-releases-new-daemon-x-machina-trailer-for-gamescom-2018 Tue, 21 Aug 2018 12:58:02 -0400 Erroll Maas

Developer Marvelous released a new Gamescom 2018 trailer for their upcoming Nintendo Switch mech action game, Daemon X Machina.

Daemon X Machina is a brand new title from producer Kenichiro Tsukada (Armored Core), where players will take control of customizable mech suits known as Arsenals. These Arsenals can be outfitted with a variety of different weapons that can be obtained from defeated enemy Arsenals. Players will have to utilize their Arsenal's weapons and skills to complete missions and defeat their mutated AI enemies both in the air and on the ground.

Featuring character designs by Yusuke Kozaki (Fire Emblem Awakening, Fire Emblem Fates) and mech concept designs by Shoji Kawamori (Macross, Armored Core), Daemon X Machina is being created with the goal of making it "the best mech action game" around.

Daemon X Machina will launch for Nintendo Switch in 2019. To learn more about the game, you can take a look at this Nintendo UK interview with Kenichiro Tsukada.

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Dragon Quest XI: Echoes of an Elusive Age Is Only Two Weeks Away https://www.gameskinny.com/vp0l7/dragon-quest-xi-echoes-of-an-elusive-age-is-only-two-weeks-away https://www.gameskinny.com/vp0l7/dragon-quest-xi-echoes-of-an-elusive-age-is-only-two-weeks-away Tue, 21 Aug 2018 09:00:01 -0400 Ashley Gill

It's very possible that you may not have even played video games back when the last brand new, mainline Dragon Quest game was released in 2010. Dragon Quest IX on the Nintendo DS was the last new mainline game to leave Japan, and its multiplayer-focus was a big surprise after the wildly successful Dragon Quest VIII on the PlayStation 2.

For long-time fans and JRPG players at large, seeing a big Dragon Quest in English is a big deal. Dragon Quest Builders was great, all those remakes on the Nintendo DS and Nintendo 3DS are great -- but those are not the same thing.

Dragon Quest XI is finally making its way to the world market in a mere two weeks, finally leaving Japan after a year-long gap. From reports on the Japanese version, this seems to be the biggest entry in the series yet.

As with the original release of Dragon Quest VIII, XI will see a number of changes with its localization, spanning from its menus to its voice acting (which is not present in the Japanese release). In an earlier interview with DualShockers, producer Hokuto Okamoto referred to the Western release as the "better version" of the game.

If you've got that itch for classic turn-based RPG, keep your sights set to your favorite retailers for Dragon Quest XI's worldwide release for PlayStation 4 and PC on September 4, 2018. Check back here with GameSkinny for our upcoming Dragon Quest XI: Echoes of an Elusive Age review and guides!

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Surprise, Surprise: Nvidia Unveils Brand-New GPUs Ahead of Gamescom https://www.gameskinny.com/u5wyg/surprise-surprise-nvidia-unveils-brand-new-gpus-ahead-of-gamescom https://www.gameskinny.com/u5wyg/surprise-surprise-nvidia-unveils-brand-new-gpus-ahead-of-gamescom Mon, 20 Aug 2018 16:23:43 -0400 Jonathan Moore

Late last week, we reported (via CNET) that the next line of Nvidia GPUs was on the immediate horizon. bringing with it blistering next-gen technology and unrivaled power. 

Today, Nvidia unveiled that line of cards at their press conference ahead of Gamescom. As evidenced by the stunning Shadow of the Tomb Raider trailer in the header above, Nvidia's new line of RTX (real-time ray tracing) graphics cards will take video game graphics to an entirely new level. 

Boasting new GGDR 6 VRAM, burly memory bandwidths, and more robust CUDA core technology than previous models, the RTX cards will provide considerable performance boosts over the current generation of Nvidia hardware, including the the company's previously monstrous Titan cards. 

You can pre-order the cards on Newegg or directly from any of the myriad GPU manufacturers who have already announced they are currently building the cards, such as MSI, ASUS, Gigabyte, Zotac, and many others. 

According to reports, the RTX 2070 will replace the GTX 1080; the RTX 2080 will replace the GTX 1080ti; and the RTX 2080ti will be a beast unto its own. Here are the specs for each of the Turing-powered cards via the Nvidia website:

Spec RTX 2080ti RTX 2080 RTX 2070
Price $1,199 $799 $599
CUDA Cores 4352 2944 2304
Boost Clock 1635Mhz 1800Mhz 1710Mhz
Base Clock 1350Mhz 1515Mhz 1410Mhz
Memory Speed 14Gbps 14Gbps 14Gbps
Memory (VRAM) 11GB DDR6 8GB DDR6 8GB DDR6
Memory Bandwidth 616GB/s 448GB/s 448GB/s
Max Resolution 7680x4320 (8K) 7680x4320 (8K)  7680x4320 (8K)
Height 4.556" 4.556" 4.435"
Length 10.5" 10.5" 9.0"
Width 2-slot 2-slot 2-slot
Power Consumption 260W 225W 175W

 

All of the new RTX GPUs are G-Sync compatible, use the Nvidia GeForce experience, and provide state-of-the-art Ray Tracing capabilities. It is currently unclear when or if current GTX GPUs, such as the GTX 1080 and 1080ti, will fall in price. However, it does seem logical considering these RTX upgrades will be replacing them in both function and price. 

You can learn more about the RTX line's Turing architecture here. Stay tuned to GameSkinny for more news and info on Nvidia's ray-tracing capable, Turing-powered graphics cards. 

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Guacamelee! 2 Releases on PC and PS4 Aug. 21 https://www.gameskinny.com/pqfww/guacamelee-2-releases-on-pc-and-ps4-aug-21 https://www.gameskinny.com/pqfww/guacamelee-2-releases-on-pc-and-ps4-aug-21 Mon, 20 Aug 2018 15:06:07 -0400 Bryant Pereira

Luchador Juan Aguacate became an indie icon with the release of Guacamelee over five years ago. The Metroidvania platformer took the gaming scene by storm with its tight controls, witty humor, and authentic Mexican style.

Tomorrow, the retired hero must once again slip into spandex and put on his luchador mask to stop an evil overlord and save the Mexiverse in Guacamelee! 2 for PS4 and PC.

Improving on the original, Guacamelee! 2 introduces new levels, enemies, characters, and all new chicken powers (yes, you can finally fulfill your dreams of being a deadly Cucco). 

Concept Lead at Drinkbox Studios, Augusto Quijano, had this to say about using Mexico as the main focus of the setting.

"Mexico is such a vibrant and colorful country. Oftentimes that stuff doesn't make the front page news, so we wanted to put it front and center in Guacamelee 2. Mexican folklore heavily influenced and shaped the areas, characters, enemies and music of Guacamelee 2. If you were a fan of the first game you will have a completely new, yet familiar experience. If this is your first time playing, I hope you have as much fun exploring this rich world as we had making it!"

Starting tomorrow, PlayStation Plus members and Steam users can get a 10% discount with their purchase, and Steam users who already own the original game will get an additional 10% off coupon.

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Sekiro: Shadows Die Twice Release Date and Gameplay Details https://www.gameskinny.com/407a3/sekiro-shadows-die-twice-release-date-and-gameplay-details https://www.gameskinny.com/407a3/sekiro-shadows-die-twice-release-date-and-gameplay-details Mon, 20 Aug 2018 14:02:23 -0400 Bryant Pereira

After an incredibly well received E3 announcement, From Software's Sekiro: Shadows Die Twice has been on the minds of Souls fans around the world. The single player combat-focused samurai game is the newest title from Dark Souls director Hidetaka Miyazaki and now has an official release date of March 22, 2019 for PS4, Xbox One, and PC.

Announced today at Gamescon 2018, pre-orders for the collector's edition are also now available. The collector's edition comes with the following:

  • 7-inch Shinobi statue
  • Steelbook case,
  • Artbook
  • Map
  • Digital Soundtrack
  • Replica game coins

What's New?

Sekiro: Shadows Die Twice follows the story of a dedicated young shinobi warrior on a mission to rescue his master. Similar to Dark Souls, players can expect high-quality level design with vertical traversal, merciless enemies, and grand vistas. 

Don't expect the same old grind and combat loop as previous Miyazaki games, though. The "one-armed wolf" protagonist can equip and switch between a number of prosthetic tools to take advantage of enemies or surroundings. Players can use them to execute charged attacks or equip tools like the grappling hook to traverse the different areas of the game. 

 

The new resurrection system is also quite different from previous Souls-like games. Used to immediately counterattack or trick enemies, players are able to resurrect right away, even after a quick and painless death, hence the name Shadows Die Twice. There doesn't seem to be any blood-stain collecting here, but what happens after you die a second time is yet to be revealed. 

Fans will have the opportunity to experience the new features and worlds of Sekiro: Shadows Die Twice this week at Gamescon 2018 in Cologne, Germany. 

Stay tuned for more previews and announcement from this weeks conference, right here at GameSkinny.

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World War Z's Zombie Horde Detailed https://www.gameskinny.com/q4kva/world-war-zs-zombie-horde-detailed https://www.gameskinny.com/q4kva/world-war-zs-zombie-horde-detailed Mon, 20 Aug 2018 13:58:25 -0400 Bryant Pereira

Bloody explosions, limbs flying in every direction, and the non-stop piercing sound of bullets flying through the air. If holding off hundreds of undead enemies mercilessly lunging towards you sounds appealing, then Saber Interactives new World War Z trailer is geared towards you.

Based on the film, World War Z is a four-player cooperative shooter set to release next year for PS4, Xbox One, and PC. Similar to Left 4 Dead, four survivors must use resources and their surroundings to lay waste to hordes of hundreds of enemies at a time. Using Saber Interactive's new Swarm Engine, the game is able to render an absurd amount of enemies at once, emulating the visuals presented in the feature film.

Dynamic Swarm Simulation and More

The Horde, also known as the collective group of hundreds of zombie enemies, move and act in a mob-like fashion. They'll cling together in crowded groups and sprint towards the living at breakneck speed. Beaten and bloody bodies tumble beneath them, slowing them down and becoming obstacles on the way to their prize. They can even use each other to climb up walls to reach higher targets, just like in the movie.

Features like adaptive spawn control and varying zombie mechanics mean the procedurally generated enemies are created to keep players on their toes. Enemies will lunge at you in the air, ram you like a bull, and spawn differently depending on the situation you're in. 

For true horror fans, the advanced gore system gives the added benefit of seeing all the blood, gore, guts, and body parts you love explode all over the screen. 

The Horde is a menacing beast to look at, filled with opportunity, fear, and blood. Lots of blood. Use a multitude of weapons and strategies to defeat the undead next year with World War Z coming out on PS4, Xbox One, and PC.

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Cafe & Dragon-Raising Sim Little Dragons Cafe Out This Friday https://www.gameskinny.com/jxp6d/cafe-dragon-raising-sim-little-dragons-cafe-out-this-friday https://www.gameskinny.com/jxp6d/cafe-dragon-raising-sim-little-dragons-cafe-out-this-friday Mon, 20 Aug 2018 16:33:04 -0400 Ashley Gill

Harvest Moon fans may have something unexpected to look forward to this week! Series creator Yasuhiro Wada's new game Little Dragons Cafe is launching in North America for the Nintendo Switch and PlayStation 4 on Friday, August 24.

Little Dragons Cafe is a game separated from its producer's legacy by only two steps. In lieu of farming, integrating into a village, and getting married like you would in Harvest Moon, you instead run the day to day in a cafe, gather ingredients to cook, and raise a newly-hatched dragon into adulthood.

Despite its entirely different premise, Little Dragons Cafe maintains the look and feel one would hope for out of one of the series Wada is best known for. Each day is spent balancing your time between gathering ingredients from the surrounding area and helping your employees at the cafe, rather than farming and socializing as you would in Harvest Moon. It's less hectic than it sounds.

It's not completely fair to continue to compare the classic series with this brand new game, but if you're a fan of one you will surely be a fan of the other. I can tell you that from experience.

Little Dragons Cafe may look a little alien, but anyone familiar with the farming RPG genre can slip into this little gem with ease. Look out for our review a full day before Friday's release, and rev up that wallet for TOYBOY's latest gaming foray.

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Shenmue 1+2 Guide: How to Find Warehouse #8 https://www.gameskinny.com/j146f/shenmue-12-guide-how-to-find-warehouse-8 https://www.gameskinny.com/j146f/shenmue-12-guide-how-to-find-warehouse-8 Mon, 20 Aug 2018 11:07:41 -0400 Jonathan Moore

Editor's note: This guide contains mild story spoilers. 

One of the best things about Shenmue 1+2 can also be one of its more frustrating elements: you don't always know where to go. Most of the time, NPCs will give you pretty good directions and/or intel. Other times, they're completely mum and have no idea how to help you. 

If you want to find Warehouse #8 as quickly as you can, you'll quickly discover that things aren't as straightforward as they seem. This guide will show you where to find the real warehouse, as well as the optimal path to take to find it faster.

Where is Warehouse #8? 

After you've gotten the Chinese letter translated at the China Shop and called the phone number written on it, you'll need to find the mysterious Master Chen at Warehouse #8. However, you don't know where that is, and until you find out, you'll be stuck in Dobuita. 

How to Use the Phone or Phone Book to Find the Warehouse Location

PIC

Instead of asking around, simply head straight to the Tobacco Shop, which is located across from the Flower Shop by the busy road near Dobuita's outskirts. Use the phone to call information (104). Once you get the operator, be sure to ask for the area of the number. You only get two chances before Ryo says calling the operator is pointless, so don't choose anything else. 

If you've already done this and gotten locked out of calling information, you can also use the phone book to find the number's area address. At the Tobacco Shop, hold LT, look at the phonebook, and press A. Ryo will automatically look up the address for the phone number. 

After you've found the address, hop on the bus next to the Tobacco Shop and head to the Docks. 

Going Straight to Your Destination

Get off the bus and turn left at the first intersection. You'll come to a QTE encounter at the end of the road. Afterwards, your punching bag will tell you how to get to the Warehouse. 

However, once you get there, a guard will stop you from going inside. Go around back and look up for an open window above several tall crates. Look to the right of the tall crates to find a smaller crate. Make sure the patrolling guard ins't around and push the smaller crate up against the tall crates. Climb up to get inside. 

But wait a minute, this isn't the right Warehouse #8. What gives? 

Where is the Old Warehouse District? 

Go to the front of the Docks area, where you fought the thugs and where the main guardhouse is. Instead of turning left to go past the guardhouse to the bus, turn right and go into the big open area. Go past the Tomato convenience store and the cafeteria

Go straight ahead and toward the water. Once you get to the water, turn left and continue past Tom's Hot Dog cart. Follow the path around until you reach another guard post. Sneak through and you're in the Old Warehouse District. 

How Do I Get Past the Guards? 

You could try to get past the guards legitimately, but it's really a pain in the butt. Instead, it's easier to cheese your way through. Here's how: you're going to need the homeless man.  

If you've already met the old homeless man milling around the docks and bought him a coffee, this part will be a bit tedious, but easy. If you haven't met the old homeless man, then go to Warehouse 12 in the New Warehouse District to find him and buy him a coffee.   

Once you've done that (or if you already have), you'll need to get caught by the guards eight times. After the eighth time, the homeless man will tell you to return at 11 p.m. because there are fewer guards -- meaning one guard. 

All you have to do know is run straight to your destination. Warehouse #8 is in the back, left corner of the area. The homeless will mark its location on a map he gives you. 

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That's all you need to know about finding Warehouse #8 in Shenmue. Be sure to check out our other Shenmue 1+2 guides for more tips and tricks. 

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Shenmue 1+2 Guide: How to Get the Phoenix Mirror https://www.gameskinny.com/46crr/shenmue-12-guide-how-to-get-the-phoenix-mirror https://www.gameskinny.com/46crr/shenmue-12-guide-how-to-get-the-phoenix-mirror Mon, 20 Aug 2018 11:10:52 -0400 Jonathan Moore

Editor's note: This guide contains mild story spoilers. 

Much of the gameplay in Shenmue 1+2 revolves around searching for people and items in order to unfurl the threads the games' primary mystery. For the most part, this means walking around a bunch and interrogating anyone you meet along the way. If you want to speed that process up, you've come to the right place. 

The Phoenix Mirror is an item you'll need to find in Shenmue to progress in the story. However, it's not exactly a straightforward process if you don't know where to go or what to look for. 

This guide will show you how to get the Phoenix Mirror in as few steps as possible. 

Where is the Phoenix Mirror?  

After meeting Master Chen at the docks, you'll be tasked with finding the mirror. To do this, you'll need to go home and turn over the house. 

Once you get home, the first thing you're going to want to do is get the flashlight from the cabinet underneath the phone by the front door. It's in the left-hand compartment. 

From there, you'll need the mysterious key from your father's room. Starting at the front door of the house (where the telephone is), turn left and go past the kitchen. Continue down the hall until you get to the end. Your father's room is on the left. 

Look along the right-hand side of the room for a desk. Open the top right-hand drawer and open the box inside to find the mysterious key. This will come in handy in the dojo. 

Next, talk to Ine-san and then to Fuku-san. 

Once you've done that, go to the antique shop in Dobuita to acquire a sword guard. You can find the antique shop just after entering Dobuita on the main road. It's just after the Water Dragon 2 jean shop on the right. 

After getting the sword guard, go to the Tomato convenience store. Go inside and buy a light bulb, which you can find on the shelves straight ahead of you when you enter. This will make your next steps much easier. 



Go back home and go to the dojo. As as you enter the dojo, look at the back wall directly in front of you, the one with the Shodo calligraphy prints hanging on it. Look to the right of the wall find a long wooden box on the floor. Use the mysterious key to open it. You'll find a sword inside.  

Now, turn to the wall with the Shodo calligraphy prints. Remove the left print and insert the sword guard. After that, remove the right print and insert the sword you just got from the box. 

A secret door will open, revealing a basement in the dojo. Go through the door and climb down the ladder into the basement. Activate your flashlight when you get there and follow the passage around until you reach an open room. 

In the center of the room, there will be a light fixture hanging from the ceiling. Insert the light bulb and flip the light switch on the wall next to the entrance. 

Examine the room at your leisure, but ultimately focus on the table in the back left corner of the room. Examine the floor to reveal marks in the floor. Move the table to reveal a secret compartment in the wall. Use the axe to break open the compartment (the axe is leaning on a wall near the entrance to the room). 

Inside you'll find the Phoenix Mirror. 

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That's all you need to know about finding the Phoenix Mirror. Be sure to check out our other Shenmue 1+2 guides for more tips and strategies for getting through each games more ambiguous sections. 

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Shenmue 1+2 Remastered Collection Review https://www.gameskinny.com/zvzls/shenmue-12-remastered-collection-review https://www.gameskinny.com/zvzls/shenmue-12-remastered-collection-review Mon, 20 Aug 2018 10:00:01 -0400 Jonathan Moore

Many of us that fell in love with Shenmue when it released for the Dreamcast in 1999 had spent many hours of our formative years watching some of the best martial arts films of the 1970s, 80s, and 90s. Following in the footsteps of classics such as Shaolin Temple, Enter the Dragon, Kickboxer, and even Rumble in the Bronx, Shenmue’s narrative of revenge and intrigue used much of what we enjoyed about those films to craft a digital world as engrossing as it was stunning.

For its time, the game captured hearts and minds because of its unique twist on open-world gameplay. A mixture of lifesim and adventure game, RPG and martial arts brawler, Shenmue challenged the status quo by embracing its own pseudo-realism. It could be as mundane and exciting all at once. That’s what made it fun.

In 2001, SEGA and Yu Suzuki released a sequel, Shenmue 2. Although not as well received by fans at the time, this second effort garnered plaudits from critics and has since become a cult classic because It improved some of the more tedious elements of Shenmue by implementing additional quality of life improvements to the proven formula, such as minimap and wait mechanics. It also continued the engrossing story of the first game, while considerably increasing the size of the game world.

It’s a shame more players didn’t experience Shenmue 2 when it originally launched for the Dreamcast in Europe and Japan or after it was ported to the Xbox in North America a year later.

However, the time has come to rectify that tragedy with the Shenmue 1+2 remastered collection. Here, SEGA has created a remaster that faithfully captures Suzuki’s lightning in a bottle for a new generation of players.

Right off the bat, it’s easy to see that both games look leagues better than the original titles. Character models are refined and clear, while landscapes are crisper and more defined. Lens flare and water in Shenmue 2 appear as if they were taken from a last-gen title -- which is saying something for a game that’s old enough to graduate high school.

On the PC version of the collection, there’s quite a bit to tweak when it comes to graphics. From anti-aliasing, bloom, and contrast to aspect ratio and resolutions up to 4K, players can dial in some pretty hefty visual upgrades. Running on a high-end gaming PC, we maxed out Shenmue 1+2 and while it did show its graphical age with some inherent blockiness, the results were nonetheless enjoyable. On top of that, and as would be expected, both games ran at a smooth and constant 30fps (at which they’re locked), and we experienced no tearing or choppiness, with load times being nearly instantaneous.

When it comes to controlling Ryo, using a controller is best; this game just wasn’t built for mouse and keyboard, even if it is supported in the PC version of the collection. Despite the game now allowing you to use a control stick for movement, Shenmue retains its original tank-style movement, where Ryo moves in more robotic motions like a character from Resident Evil or Onimusha. Shenmue 2 refines that a bit, allowing for more nuanced movement, especially when turning while on the run, but you won’t find modern-day fluidity here (which is, understandably, expected).

Fighting also feels a tad dated, but not in an obtuse or restrictive way. The fighting mechanics for each game are based off of those found in the Virtua Fighter series. This mostly works in each game’s 3D environments, but considering the streets of Dobuita and Hong Kong aren’t necessarily built as square fighting arenas, camera angles can get tied up in the scenery from time to time, making dodging, punching, and kicking somewhat of a guessing game.

However, the fighting system is just as deep as it’s ever been. From throws to evasions to heavy punches and light kicks, brawling in both is mostly fluid and completely responsive once you learn its small quirks. Throwing can be a bit difficult since getting close to your opponent isn’t easy, but it does make sense since throwing is one of your most powerful attacks. Be sure to train, too, since many attacks require multiple inputs that can get a little overwhelming in battle if you haven’t spent the time understanding them and leveling them up.

On top of combat, both games have myriad minigames that you can play to pass the time. Similar to the Yakuza games, although not as prevalent or in-depth, you can easily get lost in any one of these minigames, whittling your hard-earned in-game money away at darts, slots, arm wrestling, punching machines, and even vintage SEGA classics like Space Harrier and Afterburner. That’s not to mention you can conversely spent eons working at the docks driving a forklift in Shenmue, amassing a small in-game fortune to waste away on everything from the aforementioned mingames to soda.

None of these minigames have any real bearing on the game’s overall story, but instead act simply as distractions to flesh out the vibrant world. I won’t talk much about the collection’s story because doing so might inadvertently spoil it. All you need to know about the story is that it’s a fantastic tale of revenge, mystery, and intrigue. If you’ve played these games before, you already know all of this. If you’re new to the series, just know that Shenmue and Shenmue 2 tell one of the 6th Generation’s most compelling narratives.

In this regard, it’s a bit of a shame that the voice acting isn’t a little better and the dialogue isn’t as stilted as it is. Shenmue 2 is more of what you’d expect from a game of such storied pedigree; even if some of the dialogue sounds a bit muffled or as if it’s coming from the other side of a thin wall, the overall mix for the game’s dialogue and cutscenes is more consistent and more aligned with what modern gamers expect.

However, Shenmue is a different story. There, most characters sound like they’re talking through a broken radio, complete with underlying static. I didn’t notice it as much as I got further into the game, but I’m not sure if that’s just because I got used to it or because it went away (and perhaps it’s something that will be fixed come launch day).

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The bottom line is that if you liked these games when they originally released, this is a collection that should already be in your shopping cart. If you’re new to the series, you have to go in understanding these are remasters of 20-year-old games. They aren’t remakes. There are hurdles to get over, but it’s because of the era in which these games were made.

Under the hood, these games are just as good as they ever were.

In an ideal world, cutscenes would be borderless, the dialogue wouldn’t be so on the nose, and the voice acting wouldn’t be stilted and tinny (specifically in Shenmue). On top of that, Shenmue would at least have a wait feature and both games would have better fast travel systems. But honestly, those are small gripes about mechanics that arguably make the games more endearing in certain regards. Luckily, you can save anywhere you want in either, which makes things a tad more manageable in both. 

These are indeed relics of a bygone era, but they still hold up because of the work SEGA’s put into this collection. As it stands, this is the very best way to play these classics, and it's a collection that should be in your library if you’re a fan of Japanese role-playing or action games.

You can buy the Shenmue 1+2 Collection for PC on Steam for $29.99. It is also available on Amazon for the PS4 and Xbox One.

[Note: The developer provided the copy of Shenmue 1+2 used for this review.]

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