Why has cross-compatibility become such an unspoken phenomenon, when concerning eighth generation consoles?

Cross-Buy: Not enough effort behind it?

Why has cross-compatibility become such an unspoken phenomenon, when concerning eighth generation consoles?

With the recent announcement of Dragon Age: Inquisition’s DLC, The Jaws of Hakkon, achieving “cross-buy functionality”, I have to wonder why this game in particular is able to do this.

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I am by no means saying that Dragon Age: Inquisition is not worthy of such a feat but there are some forms of “cross-buy functionality” that would increasingly improve the digital stores of the newest generation of game systems. One time in particular I found that the PSN card that I have redeemed on the PSN network on my PS4 did not cross over to the same account on my PS3. I have also heard similar stories on instances like this from my friends with the Xbox One and Xbox 360. The fact that DLC can be officially deemed as cross-buy compatible, files that are likely much more complex and difficult to code than the simpler concept of online credit seems a little odd to me.

However the sign that DLC is able to become “cross-buy” might mean that it might be a stepping-stone toward more games becoming cross compatible among the eight and seventh generation consoles. It seems only time will tell to see what possibilities of cross-compatibilities can become reality.


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Author
Dalton White I
I'm a recent graduate from Kenyon College with an English Major, emphasis in Creative Writing, and a History Minor. I love video games passionately. I love most games, a little iffy on Sport Games. The first game I can remember playing was either Goldeneye on the Nintendo 64 or the first Harry Potter computer game. The first console/gaming device I can remember owning was a Gameboy Advance and I loved my Pokemon Silver game to death.