Capcom Devs Acknowledge Fans Mega-Crave Battle Network Remakes

The Battle Network team doesn't think it'd be quite as easy for remakes to happen as fans might think, though.

You want Mega Man: Battle Network remakes, we want Battle Network remakes — and now Capcom knows how much fans want them as well.

TV Tokyo broached the subject with several Capcom members, Battle Network director Masakazu Eguchi, designers Yuji Ishihara and Tomonori Hashinaga, and producer Kazuhiro Tsuchiya. In other words, all the right people for making remakes happen.

They were all surprised that so many people wanted remakes, but the only comment provided was that they would keep it in mind moving forward. The reasons for that are actually less PR than they might seem. Eguchi thinks the games are a unique relic of the time they were created, before wireless was ubiquitous.

He also said changes in society and digital culture shifted people's habits and visions from less of a shared vision to something that varies from person to person. That means, Eguchi claims, it's difficult to figure out what kind of remake might satisfy audiences because everyone wants something different.

Whether this means remakes are completely out of the question naturally remains to be seen. At the very least, we'll be getting some classic Mega Man action next month, in the form of the Mega Man Zero/ZX Legacy Collection. That's following last year's surprise re-release of the nearly impossible to find Mega Man: Wily Wars as well.

Stay tuned to GameSkinny for more Mega Man and Battle Network news as it gets jacked in.


Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.

Published Jun. 17th 2020

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