RIFT Closing Doors in South Korea

RIFT KR waves goodbye to its dwindling playerbase.

RIFT has had a great deal of trouble finding its footing in Asia -- something I stated back in December, as the game's Taiwanese and Korean servers took the plunge into free to play territory. The shift to the title's mostly free to play model did not help: RIFT is closing its doors in South Korea for good April 25.

Publisher CJ E&M attempted several promotions through last year attempting to draw new players in and keep the active playerbase subscribed. This unfortunately did not pan out, as other more popular titles in the region released at roughly the same time. Blade & Soul being one of the big ones.

Meanwhile, it seems RIFT is doing fairly well in North America. The title reached its two-year anniversary five days ago, and more content is reportedly in the works.

It's not uncommon to see a title do well in one region and not so great in another. Many Korean-developed MMORPGs suffer the same fate when released in the West, especially those that retain a subscription. Aion is one example of a title that, for all intents and purposes, generally failed in the West under a subscription -- but pulled in huge player numbers once it went free to play. It's a shame RIFT couldn't do the same in the reverse situation.

Associate Editor

Ashley spends all her time playing games, cooking, and studying languages. It's a miracle she's not burned out on the whole thing after being a game addict since '89 (I'm old, deal with it). Classic annoying Sega kid, still hasn't let go of Sonic and prefers arcade-style games. Final Fantasy and SaGa rock whatever it is you like, chump.

Published Feb. 1st 2018
  • SexyGamer
    Featured Contributor
    Not surprised by this... imo this game was too much like other games on the market. I played for a bit when it game out and it was glitchy and slow.
  • Rincewend
    I live in Taiwan, and game, and can tell you most of us did not even know this was out here. SWTOR, Starcraft II, Diablo III, got TV time and was all over the portal pages. (SWTOR never even sold in a store here, had to be a digital purchase and has a terrible ping). They died here because they never advertised here.

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