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Hitman 3 takes Agent 47 to a brand-new location and looks better than ever thanks to IO Interactive's Glacier engine.

Agent 47 Heads to Hitman 3’s New Location in Next-Gen Style

Hitman 3 takes Agent 47 to a brand-new location and looks better than ever thanks to IO Interactive's Glacier engine.
This article is over 3 years old and may contain outdated information

Hitman 3 takes Agent 47 to Chongqing, a brand new location and a bustling transportation hub in China. It’s built using the latest version of IO Interactive’s Glacier engine and all the graphical enhancements it makes possible.

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IO said Chongqing is the perfect showcase for Hitman 3‘s many improvements. The game supports dynamic lighting effects, from the city’s bright lights to subtler effects and shifting shadows in the sprawling city.

It apparently rains a lot in Chongqing too. Normally unpleasant things like soaked clothes and huge puddles will look fantastic in the game, IO said, thanks to more detailed animations from the improved Glacier engine.

The other big improvement is Hitman 3‘s AI. IO said Hitman 3 supports hundreds of AI-driven NPCs at once, creating a near-endless number of scenario possibilities and making the world feel more alive than ever.

On next-gen consoles, Hitman 3 supports 4K and runs at 60 frames per second.

The upgrades expand to locations from previous games, as well. Hitman 3 lets players import areas from Hitman and Hitman 2 complete with the same graphics and AI improvements present in Hitman 3.

Hitman 3 releases January 20, 2021, for PC, Stadia, and current- and last-gen consoles. A Nintendo Switch version via cloud streaming is also in the works.


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Image of Josh Broadwell
Josh Broadwell
Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.