Aladdin and Lion King Classics Announced for PS4, Xbox One, and Switch

Dubbed Disney Classic Games: Aladdin and The Lion King, the compilation includes multiple versions of the two games and a host of QoL features.
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Disney has officially announced its long-rumored Disney Classic Games: Aladdin and The Lion King, set for release on Nintendo Switch, PlayStation 4, and Xbox One on October 29 for $29.99.

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The announcement trailer accompanying the official statement can be seen above.

These aren’t just one-off rehashes of two games, though. They offer several versions of each game.

For Aladdin, the collection features the Sega Genesis and Game Boy versions of Disney’s Aladdin, an as-yet-unknown title called Disney’s Aladdin: The Final Cut, and the game’s trade show demo that hasn’t been seen since 1993.

If Aladdin looks a bit different in the trailer from those childhood memories, it’s because the Super Nintendo version isn’t actually included. Whether it will be and just wasn’t announced isn’t certain.

The Lion King is getting the Sega Genesis version, Super Nintendo version, and the Game Boy version, but no trade show demo.

The Game Boy version of each includes Super Game Boy color options to spruce things up a bit.

Digital Eclipse, the team responsible for the Classic Games collection, also worked on the Mega Man Legacy Collection — the first one — and the Disney Afternoon Collection. Like those collections, Classic Games will include several quality-of-life features and extra touches.

One notable inclusion is the Watch Mode feature, which lets players move forward past any point in the game by watching the action take place; they can then jump back in and take control at any time.

There are also the standard updated and original graphics, artwork museum, music player, and a rewind feature we’ve come to expect from Digital Eclipse.

Aladdin and The Lion King aren’t the only games getting a repackaging in the near future. A Mega Man Zero and ZX compilation was recently announced for launch in the early part of 2020.

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Josh Broadwell
Josh Broadwell started gaming in the early '90s. But it wasn't until 2017 he started writing about them, after finishing two history degrees and deciding a career in academia just wasn't the best way forward. You'll usually find him playing RPGs, strategy games, or platformers, but he's up for almost anything that seems interesting.