Alien: Blackout Will Bring Xenomorph Menace to Mobile

Amanda Ripley is set to make her return in the upcoming survival horror game for iOS and Android.

A new Alien survival horror game will soon hatch on iOS and Android mobile devices. Set between Alien and Aliens, Alien: Blackout will be a new entry in franchise lore and follow Amanda Ripley, Ellen Ripley’s daughter and the protagonist of 2014’s well-received stealth horror titleAlien: Isolation

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Currently, there is no release date for the survival horror game. As of this writing, developer D3 Go’s website simply states that the title is “coming soon”. 

Despite the lack of release information, we do know that the game contains seven levels and will focus on player choice. According to D3 Go, “Players must rely on the damaged controls of the space station or risk sacrificing crew members to avoid deadly contact, permanently altering the outcome of the game.”

With what we know, it looks like Blackout will be a relatively on-rails experience; players won’t freely move about the game world but instead remotely control progression from what might be a central hub. Players will “operate a holographic map, surveillance cameras, and [a] motion tracker to remain hidden and protect your crew.”

While there have been a handful of VR experiences, a mobile game, and an arcade game set in the Alien universe since the release of Isolation, the upcoming Blackout will be the first game available on both iOS and Android devices. 

Since it’s 2014 release, Alien: Isolation has been perennially included in both “Best Horror Game” lists and “Best Games to Play on Halloween” lists. In fact, we thought it was a better horror game than Resident Evil 7

While time will only tell if Blackout can match even an ounce of the acidic terror Isolation was able to conjure, it’s heartening to see that the Alien franchise isn’t simply relying on movie tie-ins to further its narrative in video games. 

Stay tuned to GameSkinny for more news and information on Alien: Blackout as we learn more. 

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Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.