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The free update also increases the framerate cap on PlayStation 5 to 60fps.

Amnesia: Rebirth Adventure Mode Keeps the Monsters at Bay on PS4, PS5

The free update also increases the framerate cap on PlayStation 5 to 60fps.
This article is over 3 years old and may contain outdated information

Amnesia: Rebirth is now a little less scary on PS4 and PS5 with the release of the free Adventure Mode update, which is available now on both platforms. The update is free to all players.

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Adventure Mode not only removes “all life-threatening encounters with monsters” from the game while brightening up the environments and providing more “illumination in all dark areas,” but it also increases the frame rate on PS5 to 60fps. The PlayStation 4 version of Amnesia: Rebirth still runs at 30 fps.

As mentioned by Frictional Games’ Creative Lead Fredrik Olsson, monsters still roam the halls and corridors of Amnesia: Rebirth, but they are much more passive and docile than they are in the base game. They won’t interact with players unless players “attack or annoy them first.”

On top of taking the monsters out of the game, Adventure Mode removes the base game’s Fear mechanic, which causes protagonist Tasi Trianon to hallucinate the longer she is in the darkness. It is similar to the Sanity mechanic found in Amnesia: The Dark Descent

To compensate for the changes Adventure Mode makes to those core mechanics, Frictional said that they added a few extra puzzles to the mode, as well. 

Olsson said that the goal behind the Amnesia: Rebirth Adventure Mode was to allow more players the opportunity to experience the game’s narrative and themes without getting too scared to finish. Frictional already has experience implementing such a mode, as they released something similar in SOMA‘s Safe Mode, which was very well received by the community. 

We believe that anyone who loves a good story-driven adventure game will be stoked about this new mode. Not everyone is into horror and we don’t want that to block people from experiencing Tasi’s story.

We did something very similar when we released the Safe mode for SOMA. It was extremely well received and opened up the game to a much broader audience, something we hope will happen with Rebirth as well.

Everything else about Amnesia: Rebirth stays the same; Tasi’s adventure and the conclusion of it doesn’t change. 

Amnesia: Rebirth is a horror game “you won’t soon forget,” one that we praised for its story, ending, and setting. We found it a tad easier than other games in the series, but we’re glad to see the game getting a mode that allows even more players the opportunity to experience it. Really, all games should have these types of modes, and we’re here for it. 


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Jonathan Moore
Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.