Another Round of Layoffs at EA

EA makes cuts to its internal analysis and reviews team.

EA makes cuts to its internal analysis and reviews team.

EA’s organizational restructuring continues. A source at Game Informer revealed another round of layoffs has occurred.

The cuts this time were to the internal analysis and reviews team, the staff responsible for reviewing Metacritic trends for EA’s titles and providing a quick response before the journalists get involved. This technique is meant to allow a publisher to get an idea of how well or poorly the game will be received before it hits stores on launch. The advantages of this strategy presumably prevented EA from obliterating the team altogether.

Kat Bailey, now-former EA employee and games research analyst, revealed this latest layoff via Twitter:

@atweetingtwit Whole department just got cut. 🙁

— Kat Bailey (@The_Katbot) June 18, 2013

At this time, it is not known how many people EA has laid off.

These latest cuts follow EA’s previous attempts at “slimming down”  and “transitioning” for new management this year. In April, the publisher closed down two studios, PopCap Vancouver and Quicklime Studio, laying off all staff. And in February, it cut staff from the Los Angeles and Montreal studios of Dead Space series developer Visceral Games.

It is not yet known whether this will be the last round of layoffs in EA’s plan to restructure the company

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Girl, Canadian, caffeine worshipper, currently in school for book publishing. I like to write about games and complain about the lack of a good zombie RPG. You'll find me lurking on various game forums in various guises.