The First Rule of Brawler’s Guild
…is that you do talk about Brawler’s Guild. At least you should, considering how much gold and/or time you’re going to be spending on getting that sweet invite. Each day, a new set of 10 invites start off at 1,000g, which, of course for the first month or two that 5.1 is out, it will be a pain to obtain on high population servers. However, if you have the gold, wait it out, or are both fortunate and unfortunate enough to be on a low population server, you’ll eventually get your pass. Once you do, then you should learn…
The Second Rule of Brawler’s Guild
…is that you learn from other people who talk about Brawler’s Guild. With its 36 difficult bosses, not only will you have a hell of a time defeating them, but you’ll have an even tougher time getting through each of them, as they get progressively harder. Blizzard’s goal with this is to put players’ PvE skills to the test. Once you’ve become ranked in the guild, you’ll be able to move on to the third and last rule…
The Third and Last Rule of Brawler’s Guild
…is that you get some awesome prizes. Well, two awesome prizes, but that doesn’t make them any less great. If you’re playing a fist-weapon user who does not happen to be a monk, but are jealous of the Tiger Lord’s claws they can obtain, you can finally get a non-class specific version of those weapons in heirloom form. These claws are called the Brawler’s Razor Claws and they cost a whopping 2175 justice points. What I really want, though, is the pet you get. Clock’em is a mechanical battle pet who is modeled after Jeeves. Except he has boxing gloves.
Rock ’em sock ’em robots in my WoW? I’m game.