Image Credit: Bethesda
Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Dragon Age: Inquisition To Bring Back Multiple PC Races, And Mounts.

New details About Dragon Age: Inquisition leave fans screaming with joy.
This article is over 11 years old and may contain outdated information

Dragon Age: Inquistion was featured in this month’s Game Informer, and the news that comes from those hallowed, glossy pages made me weep with joy. Allow me to summarise some of the key points for you, and I ask that you join me in rejoicing.

Recommended Videos

Player races are back. 

That’s right, ladies and gentlemen. Despite maintaining a staunch official policy of opposition to this idea on the forums, it seems that multiple PC races have returned in DA:I. I’ve never been so happy to be taken in by a smokescreen.

Confirmed so far are elves, humans and dwarves, and there’s a little speculation that we might get to play a Qunari.

My screech of joy would echo across the world, if such was the case. As it  is, there was a fair amount of bouncing. 

A return of tactical combat.

If you were miffed by the ‘awesome button’ hyping of DA2 and its tendency to drop dwarven carta paratroopers from the sky, you should be pretty happy right now. DA:I is returning to the Origins roots, striking a balance between fluidity and strategy. 

Mounts

No longer are we forced to trudge aimlessly on foot through predefined paths. Inquisition is open world, and it’s been confirmed that we will have mounts…though what those mounts are, exactly, is still foggy. Please be Griffons please be Griffons please be Griffons-

The story is not linear

Again, something that should make those critical of DA2 weep with joy. Inquistion lets players essentially do what they want. How you do things will alter the story. 

I have tears in my eyes as I write this. I’m actually choked up.

We will visit multiple lands

Everyone latched on to Orlais, but judging by what’s been said we might get to explore a lot more of Thedas than we originally thought. I’d love to return to Fereldan and see how it’s recovering from the Blight, ten years later. Maybe even head back to Kirkwall and visit the freshly steaming remains of the Chantry. Who knows…Antiva might even get a look in, or Par Vollen. Or even the Tevinter Imperium. The sky isn’t even the limit, since it’s cracking open. 

For more details, pick up a copy of Game Informer or visit Forbes, who have a few extra little tidbits for the thirsty fan. 


GameSkinny is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Catrana
Catrana
Hi, and thanks for stopping by! My name is Cheyenne Palmes. I’m a twenty year old undergraduate at CQUniversity with a passion for gaming, cats, equality and chai lattes. One day, I would love to work for Bioware, while still working on my own, independent gaming projects.