Goat Simulator 3 Brings Udder Chaos to PC, PlayStation, and Xbox This Fall

Goat Simulator 3 drops Pilgor into a new sandbox and adds multiplayer to the mix.

Goat Simulator 3 drops Pilgor into a new sandbox and adds multiplayer to the mix.

Here we goat again. Pilgor the goat will be back to her antics once more when Goat Simulator 3 launches later this fall for PC via Epic Games, PS5, and Xbox Series X|S. The sequel to 2014’s Goat Simulator hoofs it right past Part 2 in expectedly cheeky fashion, bringing chaos to the island of San Angora. The game was announced during the 2022 Summer Games Fest by way of a cinematic trailer full of explosions, jetpacks, car crashes, and, of course, plenty of headbutting. 

Upping the ante, Goat Simulator 3 will feature 4-player local and online co-op at launch. According to developer Coffee Stain Studios, you’ll be able wreak havoc in the game’s sandbox, as well as go head-to-head in seven different minigames (though those haven’t been revealed just yet). 

Just as in the original game, there will be plenty to uncover across San Angora, as well, with collectibles, secrets, and quests aplenty. You’ll also be able to customize Pilgor’s “head, back, feet, body, horns and furs with over 300 different gear parts to choose from, from toilet rolls to tea tray and other actual clothing items … [and] some gear parts will mutate your playstyle by giving you new abilities.”

Pre-orders are available from certain retailers, such as Target, which lists the game’s release date as November 11, 2022. That date isn’t confirmed by Coffee Stain and could just be a place holder, though it would put Goat Simulator 3 on the tail end of its “Fall 2022” release window. Those who pre-order the Pre-Udder edition will receive extra in-game gear, though what that is hasn’t yet been detailed, either. 

Stay tuned for more, and check out the trailer at the top of this article to see Goat Simulator 3 in action. 

About the author

Jonathan Moore

Jonathan Moore is the Editor-in-Chief of GameSkinny and has been writing about games since 2010. With over 1,200 published articles, he's written about almost every genre, from city builders and ARPGs to third-person shooters and sports titles. While patiently awaiting anything Dino Crisis, he consumes all things Star Wars. He has a BFA in Creative Writing and an MFA in Creative Writing focused on games writing and narrative design. He's previously been a newspaper copy editor, ad writer, and book editor. In his spare time, he enjoys playing music, watching football, and walking his three dogs. He lives on Earth and believes in aliens, thanks to Fox Mulder.