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CD Projekt RED gives content creators the tools to modify existing assets within the game.

Limited modding tool released for The Witcher 3: Wild Hunt

CD Projekt RED gives content creators the tools to modify existing assets within the game.
This article is over 8 years old and may contain outdated information

CD Projekt RED has been very loyal to PC gamers in the past with its overwhelming support for their projects on the system. The release of REDkit for The Witcher 2: Assassins of Kings was met with immediate praise and utilization from the Witcher community and is still used today. Complete customization was available with full access to the games many assets which allowed creators to craft their own adventures with little resistance from both CD Projekt RED and the toolkit itself. 

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With the release of The Wicher 3: Wild Hunt, content creators were itching for the developer to show them the man behind the curtain and release its modding tool to the public. CD Projekt RED has finally released its tool, but on a much smaller scale than before. 

MODkit allows for the manipulation of in-game models including their aesthetics as well as their stats.

Players may substitute existing models and “insert new models in the game world in place of existing ones.” Instead of allowing players the full arsenal of world crafting tools, changing textures will have to suffice. While this is a bit disappointing in comparison to the previous iterations kit, content creators can expect the release of the full arsenal of creative tools at some point in time. That being said, expect a wide variety of unicorn and motorcycle skins for your trusty horse by the end of the day. 


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Marshall Jenkins
I am literate, a Jedi, have opposable thumbs, and a fellow of infinite jest. I blow bubbles in your milk when you're not looking.